Initial Commit

This commit is contained in:
HikikoMarmy
2024-12-15 09:09:50 +00:00
parent d94096c147
commit 8b154e614f
49 changed files with 4315 additions and 1 deletions

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# patch_server ### Champions Emulated Server
This is a replacement server intended to restore online game play for Champions of Norrath on the Playstation 2.
The server is currently a work in progress.

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configuration.cpp Normal file
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#include "global_define.h"
#include "configuration.h"
ServerConfig::ServerConfig()
{
service_ip.clear();
gateway_port = 0;
session_port = 0;
broker_port = 0;
}
ServerConfig::~ServerConfig()
{
}
bool ServerConfig::Load( std::string filename )
{
service_ip = "192.168.1.248";
gateway_port = 40801;
session_port = 40802;
broker_port = 3000; // The game uses 3000 as the default broker port, but also for local net play.
return true;
}

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configuration.h Normal file
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#pragma once
#include <fstream>
#include <string>
class ServerConfig
{
public:
static ServerConfig &Get()
{
static ServerConfig instance;
return instance;
}
ServerConfig();
~ServerConfig();
bool Load( std::string filename );
std::string service_ip;
uint16_t gateway_port;
uint16_t session_port;
uint16_t broker_port;
};

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game/client.cpp Normal file
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#include "..\global_define.h"
CClient::CClient()
{
}
CClient::~CClient()
{
}

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game/client.h Normal file
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#pragma once
#include "../misc/Encryptor.h"
class CClient {
public:
CClient();
~CClient();
sptr_socket socket;
Encryptor encryptor;
};
typedef std::shared_ptr< CClient > sptr_client;

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game/client_manager.cpp Normal file
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#include "../global_define.h"
// Spawn a new client
bool CClientManager::spawn_new( sptr_socket socket, sptr_client &ret )
{
sptr_client client = std::make_shared< CClient >();
client->socket = socket;
// The result if the 'insert'
std::pair< std::map< SOCKET, sptr_client >::iterator, bool > result;
// Insert the client into the map - keyed by its socket.
result = client_map.insert( std::make_pair( socket->fd, client ) );
ret = ( *result.first ).second;
return result.second;
}
// Find an existing client in the service
bool CClientManager::get_client( sptr_socket socket, sptr_client &ret )
{
std::map< SOCKET, sptr_client >::iterator it;
if( client_map.end() == ( it = client_map.find( socket->fd ) ) ) return false;
ret = ( *it ).second;
return true;
}
// Find and remove a client by its socket
void CClientManager::remove_client( sptr_socket socket )
{
std::map< SOCKET, sptr_client >::iterator it;
if( client_map.end() == ( it = client_map.find( socket->fd ) ) ) return;
client_map.erase( it );
}
// Remove a client and mark the socket for disconnection
void CClientManager::disconnect( sptr_client c )
{
std::map< SOCKET, sptr_client >::iterator it;
if( client_map.end() == ( it = client_map.find( c->socket->fd ) ) ) return;
c->socket->flag.disconnected = 1;
client_map.erase( it );
}

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game/client_manager.h Normal file
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#pragma once
#include <map>
class CClientManager {
public:
CClientManager()
{
client_map.clear();
}
~CClientManager()
{
client_map.clear();
}
// Add a new client
bool spawn_new( sptr_socket socket, sptr_client &ret );
// Fine an existing client in the service
bool get_client( sptr_socket socket, sptr_client &ret );
// Remove an existing client in the service
void remove_client( sptr_socket socket );
void disconnect( sptr_client client );
std::map< SOCKET, sptr_client > client_map;
};

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global_define.cpp Normal file
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#include "global_define.h"
CLogManager logging;
std::unique_ptr< CTimer > server_time;
std::unique_ptr< CClientManager > client_manager;
std::unique_ptr< CSocketManager > socket_manager;
void Initialize_Global()
{
try
{
// Start Timer
server_time = std::make_unique< CTimer >();
server_time->Start();
// Start Client Manager
client_manager = std::make_unique < CClientManager >();
// Start Network
socket_manager = std::make_unique < CSocketManager >();
socket_manager->initialize();
}
catch( std::exception e )
{
logging.error( "%s\n", e.what() );
}
}

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global_define.h Normal file
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
#define FD_SETSIZE 1024
#include <WinSock2.h>
#include <Windows.h>
#include <cstdint>
#include "misc/math.h"
#include "misc/Timer.h"
#include "misc/threadsafe_queue.hpp"
#include "misc/Encryptor.h"
#include "misc/ByteStream.h"
#include "ui/logging.h"
#include "configuration.h"
#include "network/socket.h"
#include "network/packet.h"
#include "network/socket_manager.h"
#include "game/client.h"
#include "game/client_manager.h"
#include "network/protocol_gateway.h"
#include "network/protocol_game.h"
extern CLogManager logging;
extern std::unique_ptr< CTimer > server_time;
extern std::unique_ptr< CClientManager > client_manager;
extern std::unique_ptr< CSocketManager > socket_manager;
void Initialize_Global();

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#include "stdafx.h"
#include "global_define.h"
void ShowStartup()
{
printf
(
"------------------------------------------------------\n"
"Norrath Server Build Version %s\n"
"------------------------------------------------------\n\n",
__DATE__
);
}
int main()
{
ShowStartup();
if( false == ServerConfig::Get().Load( "config.json" ) )
{
return 0;
}
Initialize_Global();
logging.information( "Server Start..." );
while( true )
{
server_time->Tick();
process_networking();
std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) );
}
return 0;
}

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#include "AES.h"
AES::AES(const AESKeyLength keyLength) {
switch (keyLength) {
case AESKeyLength::AES_128:
this->Nk = 4;
this->Nr = 10;
break;
case AESKeyLength::AES_192:
this->Nk = 6;
this->Nr = 12;
break;
case AESKeyLength::AES_256:
this->Nk = 8;
this->Nr = 14;
break;
}
}
unsigned char *AES::EncryptECB(const unsigned char in[], unsigned int inLen,
const unsigned char key[]) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
EncryptBlock(in + i, out + i, roundKeys);
}
delete[] roundKeys;
return out;
}
unsigned char *AES::DecryptECB(const unsigned char in[], unsigned int inLen,
const unsigned char key[]) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
DecryptBlock(in + i, out + i, roundKeys);
}
delete[] roundKeys;
return out;
}
unsigned char *AES::EncryptCBC(const unsigned char in[], unsigned int inLen,
const unsigned char key[],
const unsigned char *iv) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char block[blockBytesLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
memcpy(block, iv, blockBytesLen);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
XorBlocks(block, in + i, block, blockBytesLen);
EncryptBlock(block, out + i, roundKeys);
memcpy(block, out + i, blockBytesLen);
}
delete[] roundKeys;
return out;
}
unsigned char *AES::DecryptCBC(const unsigned char in[], unsigned int inLen,
const unsigned char key[],
const unsigned char *iv) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char block[blockBytesLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
memcpy(block, iv, blockBytesLen);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
DecryptBlock(in + i, out + i, roundKeys);
XorBlocks(block, out + i, out + i, blockBytesLen);
memcpy(block, in + i, blockBytesLen);
}
delete[] roundKeys;
return out;
}
unsigned char *AES::EncryptCFB(const unsigned char in[], unsigned int inLen,
const unsigned char key[],
const unsigned char *iv) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char block[blockBytesLen];
unsigned char encryptedBlock[blockBytesLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
memcpy(block, iv, blockBytesLen);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
EncryptBlock(block, encryptedBlock, roundKeys);
XorBlocks(in + i, encryptedBlock, out + i, blockBytesLen);
memcpy(block, out + i, blockBytesLen);
}
delete[] roundKeys;
return out;
}
unsigned char *AES::DecryptCFB(const unsigned char in[], unsigned int inLen,
const unsigned char key[],
const unsigned char *iv) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char block[blockBytesLen];
unsigned char encryptedBlock[blockBytesLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
memcpy(block, iv, blockBytesLen);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
EncryptBlock(block, encryptedBlock, roundKeys);
XorBlocks(in + i, encryptedBlock, out + i, blockBytesLen);
memcpy(block, in + i, blockBytesLen);
}
delete[] roundKeys;
return out;
}
void AES::CheckLength(unsigned int len) {
if (len % blockBytesLen != 0) {
throw std::length_error("Plaintext length must be divisible by " +
std::to_string(blockBytesLen));
}
}
void AES::EncryptBlock(const unsigned char in[], unsigned char out[],
unsigned char *roundKeys) {
unsigned char state[4][Nb];
unsigned int i, j, round;
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
state[i][j] = in[i + 4 * j];
}
}
AddRoundKey(state, roundKeys);
for (round = 1; round <= Nr - 1; round++) {
SubBytes(state);
ShiftRows(state);
MixColumns(state);
AddRoundKey(state, roundKeys + round * 4 * Nb);
}
SubBytes(state);
ShiftRows(state);
AddRoundKey(state, roundKeys + Nr * 4 * Nb);
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
out[i + 4 * j] = state[i][j];
}
}
}
void AES::DecryptBlock(const unsigned char in[], unsigned char out[],
unsigned char *roundKeys) {
unsigned char state[4][Nb];
unsigned int i, j, round;
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
state[i][j] = in[i + 4 * j];
}
}
AddRoundKey(state, roundKeys + Nr * 4 * Nb);
for (round = Nr - 1; round >= 1; round--) {
InvSubBytes(state);
InvShiftRows(state);
AddRoundKey(state, roundKeys + round * 4 * Nb);
InvMixColumns(state);
}
InvSubBytes(state);
InvShiftRows(state);
AddRoundKey(state, roundKeys);
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
out[i + 4 * j] = state[i][j];
}
}
}
void AES::SubBytes(unsigned char state[4][Nb]) {
unsigned int i, j;
unsigned char t;
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
t = state[i][j];
state[i][j] = sbox[t / 16][t % 16];
}
}
}
void AES::ShiftRow(unsigned char state[4][Nb], unsigned int i,
unsigned int n) // shift row i on n write_positions
{
unsigned char tmp[Nb];
for (unsigned int j = 0; j < Nb; j++) {
tmp[j] = state[i][(j + n) % Nb];
}
memcpy(state[i], tmp, Nb * sizeof(unsigned char));
}
void AES::ShiftRows(unsigned char state[4][Nb]) {
ShiftRow(state, 1, 1);
ShiftRow(state, 2, 2);
ShiftRow(state, 3, 3);
}
unsigned char AES::xtime(unsigned char b) // multiply on x
{
return (b << 1) ^ (((b >> 7) & 1) * 0x1b);
}
void AES::MixColumns(unsigned char state[4][Nb]) {
unsigned char temp_state[4][Nb];
for (size_t i = 0; i < 4; ++i) {
memset(temp_state[i], 0, 4);
}
for (size_t i = 0; i < 4; ++i) {
for (size_t k = 0; k < 4; ++k) {
for (size_t j = 0; j < 4; ++j) {
if (CMDS[i][k] == 1)
temp_state[i][j] ^= state[k][j];
else
temp_state[i][j] ^= GF_MUL_TABLE[CMDS[i][k]][state[k][j]];
}
}
}
for (size_t i = 0; i < 4; ++i) {
memcpy(state[i], temp_state[i], 4);
}
}
void AES::AddRoundKey(unsigned char state[4][Nb], unsigned char *key) {
unsigned int i, j;
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
state[i][j] = state[i][j] ^ key[i + 4 * j];
}
}
}
void AES::SubWord(unsigned char *a) {
int i;
for (i = 0; i < 4; i++) {
a[i] = sbox[a[i] / 16][a[i] % 16];
}
}
void AES::RotWord(unsigned char *a) {
unsigned char c = a[0];
a[0] = a[1];
a[1] = a[2];
a[2] = a[3];
a[3] = c;
}
void AES::XorWords(unsigned char *a, unsigned char *b, unsigned char *c) {
int i;
for (i = 0; i < 4; i++) {
c[i] = a[i] ^ b[i];
}
}
void AES::Rcon(unsigned char *a, unsigned int n) {
unsigned int i;
unsigned char c = 1;
for (i = 0; i < n - 1; i++) {
c = xtime(c);
}
a[0] = c;
a[1] = a[2] = a[3] = 0;
}
void AES::KeyExpansion(const unsigned char key[], unsigned char w[]) {
unsigned char temp[4];
unsigned char rcon[4];
unsigned int i = 0;
while (i < 4 * Nk) {
w[i] = key[i];
i++;
}
i = 4 * Nk;
while (i < 4 * Nb * (Nr + 1)) {
temp[0] = w[i - 4 + 0];
temp[1] = w[i - 4 + 1];
temp[2] = w[i - 4 + 2];
temp[3] = w[i - 4 + 3];
if (i / 4 % Nk == 0) {
RotWord(temp);
SubWord(temp);
Rcon(rcon, i / (Nk * 4));
XorWords(temp, rcon, temp);
} else if (Nk > 6 && i / 4 % Nk == 4) {
SubWord(temp);
}
w[i + 0] = w[i - 4 * Nk] ^ temp[0];
w[i + 1] = w[i + 1 - 4 * Nk] ^ temp[1];
w[i + 2] = w[i + 2 - 4 * Nk] ^ temp[2];
w[i + 3] = w[i + 3 - 4 * Nk] ^ temp[3];
i += 4;
}
}
void AES::InvSubBytes(unsigned char state[4][Nb]) {
unsigned int i, j;
unsigned char t;
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
t = state[i][j];
state[i][j] = inv_sbox[t / 16][t % 16];
}
}
}
void AES::InvMixColumns(unsigned char state[4][Nb]) {
unsigned char temp_state[4][Nb];
for (size_t i = 0; i < 4; ++i) {
memset(temp_state[i], 0, 4);
}
for (size_t i = 0; i < 4; ++i) {
for (size_t k = 0; k < 4; ++k) {
for (size_t j = 0; j < 4; ++j) {
temp_state[i][j] ^= GF_MUL_TABLE[INV_CMDS[i][k]][state[k][j]];
}
}
}
for (size_t i = 0; i < 4; ++i) {
memcpy(state[i], temp_state[i], 4);
}
}
void AES::InvShiftRows(unsigned char state[4][Nb]) {
ShiftRow(state, 1, Nb - 1);
ShiftRow(state, 2, Nb - 2);
ShiftRow(state, 3, Nb - 3);
}
void AES::XorBlocks(const unsigned char *a, const unsigned char *b,
unsigned char *c, unsigned int len) {
for (unsigned int i = 0; i < len; i++) {
c[i] = a[i] ^ b[i];
}
}
void AES::printHexArray(unsigned char a[], unsigned int n) {
for (unsigned int i = 0; i < n; i++) {
printf("%02x ", a[i]);
}
}
void AES::printHexVector(std::vector<unsigned char> a) {
for (unsigned int i = 0; i < a.size(); i++) {
printf("%02x ", a[i]);
}
}
std::vector<unsigned char> AES::ArrayToVector(unsigned char *a,
unsigned int len) {
std::vector<unsigned char> v(a, a + len * sizeof(unsigned char));
return v;
}
unsigned char *AES::VectorToArray(std::vector<unsigned char> &a) {
return a.data();
}
std::vector<unsigned char> AES::EncryptECB(std::vector<unsigned char> in,
std::vector<unsigned char> key) {
unsigned char *out = EncryptECB(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key));
std::vector<unsigned char> v = ArrayToVector(out, in.size());
delete[] out;
return v;
}
std::vector<unsigned char> AES::DecryptECB(std::vector<unsigned char> in,
std::vector<unsigned char> key) {
unsigned char *out = DecryptECB(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key));
std::vector<unsigned char> v = ArrayToVector(out, (unsigned int)in.size());
delete[] out;
return v;
}
std::vector<unsigned char> AES::EncryptCBC(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv) {
unsigned char *out = EncryptCBC(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key), VectorToArray(iv));
std::vector<unsigned char> v = ArrayToVector(out, in.size());
delete[] out;
return v;
}
std::vector<unsigned char> AES::DecryptCBC(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv) {
unsigned char *out = DecryptCBC(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key), VectorToArray(iv));
std::vector<unsigned char> v = ArrayToVector(out, (unsigned int)in.size());
delete[] out;
return v;
}
std::vector<unsigned char> AES::EncryptCFB(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv) {
unsigned char *out = EncryptCFB(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key), VectorToArray(iv));
std::vector<unsigned char> v = ArrayToVector(out, in.size());
delete[] out;
return v;
}
std::vector<unsigned char> AES::DecryptCFB(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv) {
unsigned char *out = DecryptCFB(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key), VectorToArray(iv));
std::vector<unsigned char> v = ArrayToVector(out, (unsigned int)in.size());
delete[] out;
return v;
}

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#ifndef _AES_H_
#define _AES_H_
#include <cstdio>
#include <cstring>
#include <iostream>
#include <stdexcept>
#include <string>
#include <vector>
enum class AESKeyLength { AES_128, AES_192, AES_256 };
class AES {
private:
static constexpr unsigned int Nb = 4;
static constexpr unsigned int blockBytesLen = 4 * Nb * sizeof(unsigned char);
unsigned int Nk;
unsigned int Nr;
void SubBytes(unsigned char state[4][Nb]);
void ShiftRow(unsigned char state[4][Nb], unsigned int i,
unsigned int n); // shift row i on n write_positions
void ShiftRows(unsigned char state[4][Nb]);
unsigned char xtime(unsigned char b); // multiply on x
void MixColumns(unsigned char state[4][Nb]);
void AddRoundKey(unsigned char state[4][Nb], unsigned char *key);
void SubWord(unsigned char *a);
void RotWord(unsigned char *a);
void XorWords(unsigned char *a, unsigned char *b, unsigned char *c);
void Rcon(unsigned char *a, unsigned int n);
void InvSubBytes(unsigned char state[4][Nb]);
void InvMixColumns(unsigned char state[4][Nb]);
void InvShiftRows(unsigned char state[4][Nb]);
void CheckLength(unsigned int len);
void KeyExpansion(const unsigned char key[], unsigned char w[]);
void EncryptBlock(const unsigned char in[], unsigned char out[],
unsigned char *roundKeys);
void DecryptBlock(const unsigned char in[], unsigned char out[],
unsigned char *roundKeys);
void XorBlocks(const unsigned char *a, const unsigned char *b,
unsigned char *c, unsigned int len);
std::vector<unsigned char> ArrayToVector(unsigned char *a, unsigned int len);
unsigned char *VectorToArray(std::vector<unsigned char> &a);
public:
explicit AES(const AESKeyLength keyLength = AESKeyLength::AES_256);
unsigned char *EncryptECB(const unsigned char in[], unsigned int inLen,
const unsigned char key[]);
unsigned char *DecryptECB(const unsigned char in[], unsigned int inLen,
const unsigned char key[]);
unsigned char *EncryptCBC(const unsigned char in[], unsigned int inLen,
const unsigned char key[], const unsigned char *iv);
unsigned char *DecryptCBC(const unsigned char in[], unsigned int inLen,
const unsigned char key[], const unsigned char *iv);
unsigned char *EncryptCFB(const unsigned char in[], unsigned int inLen,
const unsigned char key[], const unsigned char *iv);
unsigned char *DecryptCFB(const unsigned char in[], unsigned int inLen,
const unsigned char key[], const unsigned char *iv);
std::vector<unsigned char> EncryptECB(std::vector<unsigned char> in,
std::vector<unsigned char> key);
std::vector<unsigned char> DecryptECB(std::vector<unsigned char> in,
std::vector<unsigned char> key);
std::vector<unsigned char> EncryptCBC(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv);
std::vector<unsigned char> DecryptCBC(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv);
std::vector<unsigned char> EncryptCFB(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv);
std::vector<unsigned char> DecryptCFB(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv);
void printHexArray(unsigned char a[], unsigned int n);
void printHexVector(std::vector<unsigned char> a);
};
const unsigned char sbox[16][16] = {
{0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b,
0xfe, 0xd7, 0xab, 0x76},
{0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf,
0x9c, 0xa4, 0x72, 0xc0},
{0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1,
0x71, 0xd8, 0x31, 0x15},
{0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2,
0xeb, 0x27, 0xb2, 0x75},
{0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3,
0x29, 0xe3, 0x2f, 0x84},
{0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39,
0x4a, 0x4c, 0x58, 0xcf},
{0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f,
0x50, 0x3c, 0x9f, 0xa8},
{0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21,
0x10, 0xff, 0xf3, 0xd2},
{0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d,
0x64, 0x5d, 0x19, 0x73},
{0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14,
0xde, 0x5e, 0x0b, 0xdb},
{0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62,
0x91, 0x95, 0xe4, 0x79},
{0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea,
0x65, 0x7a, 0xae, 0x08},
{0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f,
0x4b, 0xbd, 0x8b, 0x8a},
{0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9,
0x86, 0xc1, 0x1d, 0x9e},
{0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9,
0xce, 0x55, 0x28, 0xdf},
{0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f,
0xb0, 0x54, 0xbb, 0x16}};
const unsigned char inv_sbox[16][16] = {
{0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e,
0x81, 0xf3, 0xd7, 0xfb},
{0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44,
0xc4, 0xde, 0xe9, 0xcb},
{0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b,
0x42, 0xfa, 0xc3, 0x4e},
{0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49,
0x6d, 0x8b, 0xd1, 0x25},
{0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc,
0x5d, 0x65, 0xb6, 0x92},
{0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57,
0xa7, 0x8d, 0x9d, 0x84},
{0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05,
0xb8, 0xb3, 0x45, 0x06},
{0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03,
0x01, 0x13, 0x8a, 0x6b},
{0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce,
0xf0, 0xb4, 0xe6, 0x73},
{0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8,
0x1c, 0x75, 0xdf, 0x6e},
{0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e,
0xaa, 0x18, 0xbe, 0x1b},
{0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe,
0x78, 0xcd, 0x5a, 0xf4},
{0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59,
0x27, 0x80, 0xec, 0x5f},
{0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f,
0x93, 0xc9, 0x9c, 0xef},
{0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c,
0x83, 0x53, 0x99, 0x61},
{0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63,
0x55, 0x21, 0x0c, 0x7d}};
/// Galois Multiplication lookup tables
static const unsigned char GF_MUL_TABLE[15][256] = {
{},
{},
// mul 2
{0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16,
0x18, 0x1a, 0x1c, 0x1e, 0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e,
0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e, 0x40, 0x42, 0x44, 0x46,
0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
0x60, 0x62, 0x64, 0x66, 0x68, 0x6a, 0x6c, 0x6e, 0x70, 0x72, 0x74, 0x76,
0x78, 0x7a, 0x7c, 0x7e, 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e,
0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa4, 0xa6,
0xa8, 0xaa, 0xac, 0xae, 0xb0, 0xb2, 0xb4, 0xb6, 0xb8, 0xba, 0xbc, 0xbe,
0xc0, 0xc2, 0xc4, 0xc6, 0xc8, 0xca, 0xcc, 0xce, 0xd0, 0xd2, 0xd4, 0xd6,
0xd8, 0xda, 0xdc, 0xde, 0xe0, 0xe2, 0xe4, 0xe6, 0xe8, 0xea, 0xec, 0xee,
0xf0, 0xf2, 0xf4, 0xf6, 0xf8, 0xfa, 0xfc, 0xfe, 0x1b, 0x19, 0x1f, 0x1d,
0x13, 0x11, 0x17, 0x15, 0x0b, 0x09, 0x0f, 0x0d, 0x03, 0x01, 0x07, 0x05,
0x3b, 0x39, 0x3f, 0x3d, 0x33, 0x31, 0x37, 0x35, 0x2b, 0x29, 0x2f, 0x2d,
0x23, 0x21, 0x27, 0x25, 0x5b, 0x59, 0x5f, 0x5d, 0x53, 0x51, 0x57, 0x55,
0x4b, 0x49, 0x4f, 0x4d, 0x43, 0x41, 0x47, 0x45, 0x7b, 0x79, 0x7f, 0x7d,
0x73, 0x71, 0x77, 0x75, 0x6b, 0x69, 0x6f, 0x6d, 0x63, 0x61, 0x67, 0x65,
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d,
0x83, 0x81, 0x87, 0x85, 0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5,
0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5, 0xdb, 0xd9, 0xdf, 0xdd,
0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed,
0xe3, 0xe1, 0xe7, 0xe5},
// mul 3
{0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d,
0x14, 0x17, 0x12, 0x11, 0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39,
0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21, 0x60, 0x63, 0x66, 0x65,
0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
0x50, 0x53, 0x56, 0x55, 0x5c, 0x5f, 0x5a, 0x59, 0x48, 0x4b, 0x4e, 0x4d,
0x44, 0x47, 0x42, 0x41, 0xc0, 0xc3, 0xc6, 0xc5, 0xcc, 0xcf, 0xca, 0xc9,
0xd8, 0xdb, 0xde, 0xdd, 0xd4, 0xd7, 0xd2, 0xd1, 0xf0, 0xf3, 0xf6, 0xf5,
0xfc, 0xff, 0xfa, 0xf9, 0xe8, 0xeb, 0xee, 0xed, 0xe4, 0xe7, 0xe2, 0xe1,
0xa0, 0xa3, 0xa6, 0xa5, 0xac, 0xaf, 0xaa, 0xa9, 0xb8, 0xbb, 0xbe, 0xbd,
0xb4, 0xb7, 0xb2, 0xb1, 0x90, 0x93, 0x96, 0x95, 0x9c, 0x9f, 0x9a, 0x99,
0x88, 0x8b, 0x8e, 0x8d, 0x84, 0x87, 0x82, 0x81, 0x9b, 0x98, 0x9d, 0x9e,
0x97, 0x94, 0x91, 0x92, 0x83, 0x80, 0x85, 0x86, 0x8f, 0x8c, 0x89, 0x8a,
0xab, 0xa8, 0xad, 0xae, 0xa7, 0xa4, 0xa1, 0xa2, 0xb3, 0xb0, 0xb5, 0xb6,
0xbf, 0xbc, 0xb9, 0xba, 0xfb, 0xf8, 0xfd, 0xfe, 0xf7, 0xf4, 0xf1, 0xf2,
0xe3, 0xe0, 0xe5, 0xe6, 0xef, 0xec, 0xe9, 0xea, 0xcb, 0xc8, 0xcd, 0xce,
0xc7, 0xc4, 0xc1, 0xc2, 0xd3, 0xd0, 0xd5, 0xd6, 0xdf, 0xdc, 0xd9, 0xda,
0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46,
0x4f, 0x4c, 0x49, 0x4a, 0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62,
0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a, 0x3b, 0x38, 0x3d, 0x3e,
0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16,
0x1f, 0x1c, 0x19, 0x1a},
{},
{},
{},
{},
{},
// mul 9
{0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53,
0x6c, 0x65, 0x7e, 0x77, 0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf,
0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7, 0x3b, 0x32, 0x29, 0x20,
0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
0xab, 0xa2, 0xb9, 0xb0, 0x8f, 0x86, 0x9d, 0x94, 0xe3, 0xea, 0xf1, 0xf8,
0xc7, 0xce, 0xd5, 0xdc, 0x76, 0x7f, 0x64, 0x6d, 0x52, 0x5b, 0x40, 0x49,
0x3e, 0x37, 0x2c, 0x25, 0x1a, 0x13, 0x08, 0x01, 0xe6, 0xef, 0xf4, 0xfd,
0xc2, 0xcb, 0xd0, 0xd9, 0xae, 0xa7, 0xbc, 0xb5, 0x8a, 0x83, 0x98, 0x91,
0x4d, 0x44, 0x5f, 0x56, 0x69, 0x60, 0x7b, 0x72, 0x05, 0x0c, 0x17, 0x1e,
0x21, 0x28, 0x33, 0x3a, 0xdd, 0xd4, 0xcf, 0xc6, 0xf9, 0xf0, 0xeb, 0xe2,
0x95, 0x9c, 0x87, 0x8e, 0xb1, 0xb8, 0xa3, 0xaa, 0xec, 0xe5, 0xfe, 0xf7,
0xc8, 0xc1, 0xda, 0xd3, 0xa4, 0xad, 0xb6, 0xbf, 0x80, 0x89, 0x92, 0x9b,
0x7c, 0x75, 0x6e, 0x67, 0x58, 0x51, 0x4a, 0x43, 0x34, 0x3d, 0x26, 0x2f,
0x10, 0x19, 0x02, 0x0b, 0xd7, 0xde, 0xc5, 0xcc, 0xf3, 0xfa, 0xe1, 0xe8,
0x9f, 0x96, 0x8d, 0x84, 0xbb, 0xb2, 0xa9, 0xa0, 0x47, 0x4e, 0x55, 0x5c,
0x63, 0x6a, 0x71, 0x78, 0x0f, 0x06, 0x1d, 0x14, 0x2b, 0x22, 0x39, 0x30,
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9,
0xf6, 0xff, 0xe4, 0xed, 0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35,
0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d, 0xa1, 0xa8, 0xb3, 0xba,
0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62,
0x5d, 0x54, 0x4f, 0x46},
{},
// mul 11
{0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45,
0x74, 0x7f, 0x62, 0x69, 0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81,
0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9, 0x7b, 0x70, 0x6d, 0x66,
0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
0xcb, 0xc0, 0xdd, 0xd6, 0xe7, 0xec, 0xf1, 0xfa, 0x93, 0x98, 0x85, 0x8e,
0xbf, 0xb4, 0xa9, 0xa2, 0xf6, 0xfd, 0xe0, 0xeb, 0xda, 0xd1, 0xcc, 0xc7,
0xae, 0xa5, 0xb8, 0xb3, 0x82, 0x89, 0x94, 0x9f, 0x46, 0x4d, 0x50, 0x5b,
0x6a, 0x61, 0x7c, 0x77, 0x1e, 0x15, 0x08, 0x03, 0x32, 0x39, 0x24, 0x2f,
0x8d, 0x86, 0x9b, 0x90, 0xa1, 0xaa, 0xb7, 0xbc, 0xd5, 0xde, 0xc3, 0xc8,
0xf9, 0xf2, 0xef, 0xe4, 0x3d, 0x36, 0x2b, 0x20, 0x11, 0x1a, 0x07, 0x0c,
0x65, 0x6e, 0x73, 0x78, 0x49, 0x42, 0x5f, 0x54, 0xf7, 0xfc, 0xe1, 0xea,
0xdb, 0xd0, 0xcd, 0xc6, 0xaf, 0xa4, 0xb9, 0xb2, 0x83, 0x88, 0x95, 0x9e,
0x47, 0x4c, 0x51, 0x5a, 0x6b, 0x60, 0x7d, 0x76, 0x1f, 0x14, 0x09, 0x02,
0x33, 0x38, 0x25, 0x2e, 0x8c, 0x87, 0x9a, 0x91, 0xa0, 0xab, 0xb6, 0xbd,
0xd4, 0xdf, 0xc2, 0xc9, 0xf8, 0xf3, 0xee, 0xe5, 0x3c, 0x37, 0x2a, 0x21,
0x10, 0x1b, 0x06, 0x0d, 0x64, 0x6f, 0x72, 0x79, 0x48, 0x43, 0x5e, 0x55,
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44,
0x75, 0x7e, 0x63, 0x68, 0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80,
0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8, 0x7a, 0x71, 0x6c, 0x67,
0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f,
0xbe, 0xb5, 0xa8, 0xa3},
{},
// mul 13
{0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f,
0x5c, 0x51, 0x46, 0x4b, 0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3,
0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b, 0xbb, 0xb6, 0xa1, 0xac,
0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
0x6b, 0x66, 0x71, 0x7c, 0x5f, 0x52, 0x45, 0x48, 0x03, 0x0e, 0x19, 0x14,
0x37, 0x3a, 0x2d, 0x20, 0x6d, 0x60, 0x77, 0x7a, 0x59, 0x54, 0x43, 0x4e,
0x05, 0x08, 0x1f, 0x12, 0x31, 0x3c, 0x2b, 0x26, 0xbd, 0xb0, 0xa7, 0xaa,
0x89, 0x84, 0x93, 0x9e, 0xd5, 0xd8, 0xcf, 0xc2, 0xe1, 0xec, 0xfb, 0xf6,
0xd6, 0xdb, 0xcc, 0xc1, 0xe2, 0xef, 0xf8, 0xf5, 0xbe, 0xb3, 0xa4, 0xa9,
0x8a, 0x87, 0x90, 0x9d, 0x06, 0x0b, 0x1c, 0x11, 0x32, 0x3f, 0x28, 0x25,
0x6e, 0x63, 0x74, 0x79, 0x5a, 0x57, 0x40, 0x4d, 0xda, 0xd7, 0xc0, 0xcd,
0xee, 0xe3, 0xf4, 0xf9, 0xb2, 0xbf, 0xa8, 0xa5, 0x86, 0x8b, 0x9c, 0x91,
0x0a, 0x07, 0x10, 0x1d, 0x3e, 0x33, 0x24, 0x29, 0x62, 0x6f, 0x78, 0x75,
0x56, 0x5b, 0x4c, 0x41, 0x61, 0x6c, 0x7b, 0x76, 0x55, 0x58, 0x4f, 0x42,
0x09, 0x04, 0x13, 0x1e, 0x3d, 0x30, 0x27, 0x2a, 0xb1, 0xbc, 0xab, 0xa6,
0x85, 0x88, 0x9f, 0x92, 0xd9, 0xd4, 0xc3, 0xce, 0xed, 0xe0, 0xf7, 0xfa,
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8,
0xeb, 0xe6, 0xf1, 0xfc, 0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44,
0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c, 0x0c, 0x01, 0x16, 0x1b,
0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3,
0x80, 0x8d, 0x9a, 0x97},
// mul 14
{0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62,
0x48, 0x46, 0x54, 0x5a, 0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca,
0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba, 0xdb, 0xd5, 0xc7, 0xc9,
0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
0x3b, 0x35, 0x27, 0x29, 0x03, 0x0d, 0x1f, 0x11, 0x4b, 0x45, 0x57, 0x59,
0x73, 0x7d, 0x6f, 0x61, 0xad, 0xa3, 0xb1, 0xbf, 0x95, 0x9b, 0x89, 0x87,
0xdd, 0xd3, 0xc1, 0xcf, 0xe5, 0xeb, 0xf9, 0xf7, 0x4d, 0x43, 0x51, 0x5f,
0x75, 0x7b, 0x69, 0x67, 0x3d, 0x33, 0x21, 0x2f, 0x05, 0x0b, 0x19, 0x17,
0x76, 0x78, 0x6a, 0x64, 0x4e, 0x40, 0x52, 0x5c, 0x06, 0x08, 0x1a, 0x14,
0x3e, 0x30, 0x22, 0x2c, 0x96, 0x98, 0x8a, 0x84, 0xae, 0xa0, 0xb2, 0xbc,
0xe6, 0xe8, 0xfa, 0xf4, 0xde, 0xd0, 0xc2, 0xcc, 0x41, 0x4f, 0x5d, 0x53,
0x79, 0x77, 0x65, 0x6b, 0x31, 0x3f, 0x2d, 0x23, 0x09, 0x07, 0x15, 0x1b,
0xa1, 0xaf, 0xbd, 0xb3, 0x99, 0x97, 0x85, 0x8b, 0xd1, 0xdf, 0xcd, 0xc3,
0xe9, 0xe7, 0xf5, 0xfb, 0x9a, 0x94, 0x86, 0x88, 0xa2, 0xac, 0xbe, 0xb0,
0xea, 0xe4, 0xf6, 0xf8, 0xd2, 0xdc, 0xce, 0xc0, 0x7a, 0x74, 0x66, 0x68,
0x42, 0x4c, 0x5e, 0x50, 0x0a, 0x04, 0x16, 0x18, 0x32, 0x3c, 0x2e, 0x20,
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e,
0xa4, 0xaa, 0xb8, 0xb6, 0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26,
0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56, 0x37, 0x39, 0x2b, 0x25,
0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5,
0x9f, 0x91, 0x83, 0x8d}};
/// circulant MDS matrix
static const unsigned char CMDS[4][4] = {
{2, 3, 1, 1}, {1, 2, 3, 1}, {1, 1, 2, 3}, {3, 1, 1, 2}};
/// Inverse circulant MDS matrix
static const unsigned char INV_CMDS[4][4] = {
{14, 11, 13, 9}, {9, 14, 11, 13}, {13, 9, 14, 11}, {11, 13, 9, 14}};
#endif

265
misc/ByteStream.cpp Normal file
View File

@@ -0,0 +1,265 @@
#include "ByteStream.h"
ByteStream::ByteStream( const std::vector< uint8_t > &data )
{
this->data = data;
this->write_position = 0;
}
ByteStream::ByteStream( const std::string &data )
{
this->data = std::vector< uint8_t >( data.begin(), data.end() );
this->write_position = 0;
}
ByteStream::ByteStream( const uint8_t *data, size_t length )
{
this->data = std::vector< uint8_t >( data, data + length );
this->write_position = 0;
}
ByteStream::ByteStream( size_t length )
{
this->data = std::vector< uint8_t >( length, 0 );
this->write_position = 0;
}
ByteStream::ByteStream()
{
this->write_position = 0;
}
ByteStream::~ByteStream()
{
}
void ByteStream::resize( size_t size )
{
data.resize( size );
}
void ByteStream::shrink_to_fit()
{
data.shrink_to_fit();
}
template < typename T >
void ByteStream::write( T value )
{
write_bytes( ( uint8_t * )&value, sizeof( T ) );
}
template < typename T >
T ByteStream::read()
{
T value = *( T * )&data[ write_position ];
write_position += sizeof( T );
return value;
}
void ByteStream::write_utf8( const std::string &value )
{
write_bytes( std::vector< uint8_t >( value.begin(), value.end() ) );
}
void ByteStream::write_utf16( const std::wstring &value )
{
std::vector< uint8_t > utf16;
for( auto c : value )
{
utf16.push_back( c & 0xFF );
utf16.push_back( ( c >> 8 ) & 0xFF );
}
write_bytes( utf16 );
}
void ByteStream::write_sz_utf8( const std::string &value )
{
write_utf8( value );
write< uint8_t >( 0 );
}
void ByteStream::write_sz_utf16( const std::wstring &value )
{
write_utf16( value );
write<uint16_t>( 0 );
}
uint8_t ByteStream::read_u8()
{
return read< uint8_t >();
}
uint16_t ByteStream::read_u16()
{
return read< uint16_t >();
}
uint32_t ByteStream::read_u32()
{
return read< uint32_t >();
}
int8_t ByteStream::read_i8()
{
return read< int8_t >();
}
int16_t ByteStream::read_i16()
{
return read< int16_t >();
}
int32_t ByteStream::read_i32()
{
return read< int32_t >();
}
float_t ByteStream::read_f32()
{
return read< float_t >();
}
std::string ByteStream::read_utf8()
{
uint32_t length = read_u32();
std::string value;
for( size_t i = 0; i < length; i++ )
{
value.push_back( data[ write_position + i ] );
}
write_position += length;
return value;
}
std::wstring ByteStream::read_utf16()
{
std::wstring value;
uint32_t length = read_u32() * 2;
for( size_t i = 0; i < length; i += 2 )
{
value.push_back( data[ write_position + i ] | ( data[ write_position + i + 1 ] << 8 ) );
}
write_position += length;
return value;
}
std::string ByteStream::read_sz_utf8()
{
std::string value;
while( data[ write_position ] != 0 )
{
value.push_back( data[ write_position ] );
write_position++;
}
write_position++;
return value;
}
std::wstring ByteStream::read_sz_utf16()
{
std::wstring value;
while( data[ write_position ] != 0 || data[ write_position + 1 ] != 0 )
{
value.push_back( data[ write_position ] | ( data[ write_position + 1 ] << 8 ) );
write_position += 2;
}
write_position += 2;
return value;
}
void ByteStream::write_bytes( const std::vector< uint8_t > &value )
{
std::copy( value.begin(), value.end(), std::back_inserter( data ) );
write_position += value.size();
}
void ByteStream::write_bytes( const uint8_t *value, size_t length )
{
std::copy( value, value + length, std::back_inserter( data ) );
write_position += length;
}
std::vector<uint8_t> ByteStream::read_bytes( size_t length )
{
std::vector<uint8_t> value( length, 0 );
std::copy( data.begin() + write_position, data.begin() + write_position + length, value.begin() );
write_position += length;
return value;
}
std::vector<uint8_t> ByteStream::get_data() const
{
return data;
}
size_t ByteStream::get_length() const
{
return data.size();
}
void ByteStream::set_write_position( size_t write_position )
{
if( write_position > data.size() )
{
write_position = data.size();
}
this->write_position = write_position;
}
size_t ByteStream::get_write_position() const
{
return this->write_position;
}
void ByteStream::write_u8( uint8_t value )
{
write< uint8_t >( value );
}
void ByteStream::write_u16( uint16_t value )
{
write< uint16_t >( value );
}
void ByteStream::write_u32( uint32_t value )
{
write< uint32_t >( value );
}
void ByteStream::write_i8( int8_t value )
{
write< int8_t >( value );
}
void ByteStream::write_i16( int16_t value )
{
write< int16_t >( value );
}
void ByteStream::write_i32( int32_t value )
{
write< int32_t >( value );
}
void ByteStream::write_f32( float_t value )
{
write< float_t >( value );
}

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#pragma once
#include <vector>
#include <string>
#include <memory>
#include <iterator>
class ByteStream
{
public:
ByteStream( const std::vector< uint8_t > &data );
ByteStream( const std::string &data );
ByteStream( const uint8_t *data, size_t length );
ByteStream( size_t length );
ByteStream();
~ByteStream();
void resize( size_t size );
void shrink_to_fit();
template < typename T >
void write( T value );
template < typename T >
T read();
void write_u8( uint8_t value );
void write_u16( uint16_t value );
void write_u32( uint32_t value );
void write_i8( int8_t value );
void write_i16( int16_t value );
void write_i32( int32_t value );
void write_f32( float_t value );
void write_utf8( const std::string &value );
void write_utf16( const std::wstring &value );
void write_sz_utf8( const std::string &value );
void write_sz_utf16( const std::wstring &value );
uint8_t read_u8();
uint16_t read_u16();
uint32_t read_u32();
int8_t read_i8();
int16_t read_i16();
int32_t read_i32();
float_t read_f32();
std::string read_utf8();
std::wstring read_utf16();
std::string read_sz_utf8();
std::wstring read_sz_utf16();
void write_bytes( const std::vector< uint8_t > &value );
void write_bytes( const uint8_t *value, size_t length );
std::vector< uint8_t > read_bytes( size_t length );
std::vector< uint8_t > get_data() const;
size_t get_length() const;
void set_write_position( size_t write_position );
size_t get_write_position() const;
std::vector< uint8_t > data;
size_t write_position;
};

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#include "Encryptor.h"
#include <ctime>
#include <array>
#include "AES.h"
bool Encryptor::ms_initialized = false;
Encryptor::Encryptor()
{
// Initialize the private key
m_privateKey = ""; // Default initialization
// Initialize basic_str_b
basic_str_b = "";
// Initialize the symmetric key
m_symmetricKey.assign( default_sym_key );
// Static initialization logic
if( !ms_initialized )
{
ms_initialized = true;
std::srand( static_cast< unsigned >( std::time( nullptr ) ) );
Encryptor::test();
}
}
std::string Encryptor::generateSymmetricKey( void )
{
constexpr size_t KEY_LENGTH = 32;
std::array<unsigned char, KEY_LENGTH> keyData{ 0 };
// Generate 32 random bytes
for( size_t i = 0; i < KEY_LENGTH; ++i )
{
keyData[ i ] = static_cast< unsigned char >( rand() % 255 );
}
// Replace the symmetric key with the generated key
m_symmetricKey.assign( reinterpret_cast< char * >( keyData.data() ), KEY_LENGTH );
return m_symmetricKey;
}
std::string Encryptor::generatePrivateSymKey( void )
{
constexpr size_t KEY_LENGTH = 32;
std::array<unsigned char, KEY_LENGTH> keyData{ 0 };
// Generate 32 random bytes
for( size_t i = 0; i < KEY_LENGTH; ++i )
{
keyData[ i ] = static_cast< unsigned char >( rand() % 255 );
}
// Replace the symmetric key with the generated key
m_privateKey.assign( reinterpret_cast< char * >( keyData.data() ), KEY_LENGTH );
// Print the private key as bytes
printf( "Private Sym Key: " );
for( auto c : m_privateKey )
{
printf( "%02X", (uint8_t)c );
}
printf( "\n" );
// Encrypt the private key
AES aes( AESKeyLength::AES_128 );
auto c = aes.EncryptECB(
reinterpret_cast< const uint8_t * >( m_privateKey.c_str() ),
m_privateKey.size(),
reinterpret_cast< const uint8_t * >( default_public_key.c_str() ) );
m_encryptedPrivateKey = std::string( reinterpret_cast< const char * >( c ), m_privateKey.size() );
// Print the encrypted key as bytes
printf( "Encrypted Sym Key: " );
for( auto c : m_encryptedPrivateKey )
{
printf( "%02X", ( uint8_t )c );
}
printf( "\n" );
return m_encryptedPrivateKey;
}
std::string Encryptor::encryptSymmetric( const std::string &input )
{
AES aes( AESKeyLength::AES_128 );
auto result = aes.EncryptECB( reinterpret_cast< const uint8_t * >( input.c_str() ), input.size(), reinterpret_cast< const uint8_t * >( m_privateKey.c_str() ) );
return std::string( reinterpret_cast< const char * >( result ), input.size() );
}
std::string Encryptor::decryptSymmetric( const std::string &input )
{
AES aes( AESKeyLength::AES_128 );
auto result = aes.DecryptECB( reinterpret_cast< const uint8_t * >( input.c_str() ), input.size(), reinterpret_cast< const uint8_t * >( m_privateKey.c_str() ) );
return std::string( reinterpret_cast< const char * >( result ), input.size() );
}
void Encryptor::test()
{
/*std::string inputStr = "HelloWorld"; // Input string to encrypt and decrypt
std::string intermediateEncryptedStr; // Encrypted intermediate result
std::string intermediateDecryptedStr; // Decrypted intermediate result
// Generate symmetric key
std::string symmetricKey;
generateSymmetricKey( symmetricKey );
// Encrypt the input string using the symmetric key
encryptor.encryptSymmetric( intermediateEncryptedStr, inputStr );
// Log intermediate encryption result
std::cout << "Encrypted string: " << intermediateEncryptedStr << std::endl;
// Decrypt the encrypted string using the symmetric key
encryptor.decryptSymmetric( intermediateDecryptedStr, intermediateEncryptedStr );
// Log final decryption result
std::cout << "Decrypted string: " << intermediateDecryptedStr << std::endl;
// Check if decryption matches the original input
if( inputStr == intermediateDecryptedStr )
{
std::cout << "Test passed: Decryption matches original input." << std::endl;
}
else
{
std::cout << "Test failed: Decryption does not match original input." << std::endl;
}*/
}
int decryptBuffer( const uint8_t *input, int32_t dataSize, uint8_t *output, const uint8_t *symKey )
{
if( dataSize <= 0 )
{
return false; // No data to decrypt
}
AES aes( AESKeyLength::AES_128 );
output = aes.DecryptECB( input, dataSize, symKey );
return true;
}

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#pragma once
#include <string>
int decryptBuffer( const uint8_t *input, int64_t dataSize, uint8_t *output, const uint8_t *symKey );
class Encryptor
{
public:
const static inline std::string default_public_key = "25B946EBC0B361734A63910E1FF3C9E1";
const static inline std::string default_sym_key = "dlfk qs';r+t iqe4t9ueerjKDJ wdaj";
Encryptor(); // Constructor
std::string generateSymmetricKey( void );
std::string generatePrivateSymKey( void );
std::string encryptSymmetric( const std::string &input );
std::string decryptSymmetric( const std::string &input );
void setSymmetricKey( const std::string &key );
std::string getSymmetricKey( void ) const;
void setPublicKey( const std::string &key );
std::string getPublicKey( void ) const;
void setPrivateKey( const std::string &key );
std::string getPrivateKey( void ) const;
static void test();
std::string m_privateKey, m_encryptedPrivateKey;
std::string m_symmetricKey;
std::string basic_str_b;
static bool ms_initialized;
};

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#include "Timer.h"
CTimer::CTimer()
{
m_stopped = true;
m_inited = false;
m_usingQPF = false;
m_lastElapsedTime = 0.0;
m_baseTime = 0.0;
m_stopTime = 0.0;
m_currSysTime = 0.0;
m_currElapsedTime = 0.0;
m_baseMilliTime = 0.0;
m_currSysMilliTime = 0.0;
m_currElapsedMilliTime = 0.0;
m_QPFTicksPerSec = 0;
m_QPFStopTime = 0;
m_QPFLastElapsedTime = 0;
m_QPFBaseTime = 0;
}
CTimer::~CTimer()
{
}
void CTimer::Start()
{
if( !m_inited )
{
LARGE_INTEGER qwTicksPerSec;
m_usingQPF = QueryPerformanceFrequency( &qwTicksPerSec );
if( m_usingQPF )
m_QPFTicksPerSec = qwTicksPerSec.QuadPart;
if( m_usingQPF )
{
QueryPerformanceCounter( &m_QPFTime );
m_QPFBaseTime = m_QPFTime.QuadPart;
m_currSysTime = m_QPFBaseTime / ( double )m_QPFTicksPerSec;
m_baseTime = m_currSysTime;
m_currSysMilliTime = m_currSysTime * 1000.0;
m_baseMilliTime = m_baseTime * 1000.0;
}
else
{
m_currSysTime = GetTickCount() * 0.001;
m_baseTime = m_currSysTime;
m_currSysMilliTime = m_currSysTime * 1000.0;
m_baseMilliTime = m_baseTime * 1000.0;
}
m_inited = true;
}
if( m_usingQPF )
{
QueryPerformanceCounter( &m_QPFTime );
m_currSysTime = m_QPFTime.QuadPart / ( double )m_QPFTicksPerSec;
m_currSysMilliTime = m_currSysTime * 1000.0;
m_QPFStopTime = 0;
m_QPFLastElapsedTime = m_QPFTime.QuadPart;
}
else
{
m_currSysTime = GetTickCount() * 0.001;
m_currSysMilliTime = m_currSysTime * 1000.0;
m_stopTime = 0.0f;
m_lastElapsedTime = m_currSysTime;
}
m_stopped = false;
}
void CTimer::Stop()
{
if( m_stopped ) return;
if( m_usingQPF )
{
QueryPerformanceCounter( &m_QPFTime );
m_currSysTime = m_QPFTime.QuadPart / ( double )m_QPFTicksPerSec;
m_currSysMilliTime = m_currSysTime * 1000.0;
m_QPFStopTime = m_QPFTime.QuadPart;
m_QPFLastElapsedTime = m_QPFTime.QuadPart;
}
else
{
m_currSysTime = GetTickCount() * 0.001;
m_currSysMilliTime = m_currSysTime * 1000.0;
m_stopTime = m_currSysTime;
m_lastElapsedTime = m_currSysTime;
}
m_stopped = true;
}
void CTimer::Advance()
{
if( m_usingQPF )
m_QPFStopTime += m_QPFTicksPerSec / 10;
else
m_stopTime += 0.1f;
}
void CTimer::Reset()
{
if( m_usingQPF )
{
QueryPerformanceCounter( &m_QPFTime );
m_currSysTime = m_QPFTime.QuadPart / ( double )m_QPFTicksPerSec;
m_currSysMilliTime = m_currSysTime * 1000.0;
m_QPFBaseTime = m_QPFTime.QuadPart;
m_QPFLastElapsedTime = m_QPFTime.QuadPart;
m_QPFStopTime = 0;
m_baseTime = m_QPFBaseTime / ( double )m_QPFTicksPerSec;
}
else
{
m_currSysTime = GetTickCount() * 0.001;
m_currSysMilliTime = m_currSysTime * 1000.0;
m_baseTime = m_currSysTime;
m_lastElapsedTime = m_currSysTime;
m_stopTime = 0.0;
}
m_stopped = false;
}
double CTimer::Tick()
{
if( m_stopped )
{
if( m_usingQPF )
{
m_currSysTime = m_QPFStopTime / ( double )m_QPFTicksPerSec;
m_currSysMilliTime = m_currSysTime * 1000.0;
}
else
{
m_currSysTime = m_stopTime;
m_currSysMilliTime = m_currSysTime * 1000.0;
}
}
else
{
if( m_usingQPF )
{
QueryPerformanceCounter( &m_QPFTime );
m_currSysTime = m_QPFTime.QuadPart / ( double )m_QPFTicksPerSec;
m_currSysMilliTime = m_currSysTime * 1000.0;
m_currElapsedTime = ( double )( m_QPFTime.QuadPart - m_QPFLastElapsedTime ) / ( double )m_QPFTicksPerSec;
m_QPFLastElapsedTime = m_QPFTime.QuadPart;
m_currElapsedMilliTime = m_currElapsedTime * 1000.0;
}
else
{
m_currSysTime = GetTickCount() * 0.001;
m_currSysMilliTime = m_currSysTime * 1000.0;
m_currElapsedTime = ( double )( m_currSysTime - m_lastElapsedTime );
m_lastElapsedTime = m_currSysTime;
m_currElapsedMilliTime = m_currElapsedTime * 1000.0;
}
}
return ( float )m_currElapsedTime;
}
double CTimer::GetAbsoluteTime()
{
if( m_stopped )
{
if( m_usingQPF )
{
return ( m_QPFStopTime / ( double )m_QPFTicksPerSec );
}
else
{
return ( m_stopTime );
}
}
else
{
if( m_usingQPF )
{
QueryPerformanceCounter( &m_QPFTime );
return ( m_QPFTime.QuadPart / ( double )m_QPFTicksPerSec );
}
else
{
return ( GetTickCount() * 0.001 );
}
}
}

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#pragma once
#include <Windows.h>
class CTimer {
int m_stopped;
int m_inited;
int m_usingQPF;
double m_lastElapsedTime;
double m_baseTime;
double m_stopTime;
double m_currSysTime;
double m_currElapsedTime;
double m_baseMilliTime;
double m_currSysMilliTime;
double m_currElapsedMilliTime;
long long m_QPFTicksPerSec;
long long m_QPFStopTime;
long long m_QPFLastElapsedTime;
long long m_QPFBaseTime;
LARGE_INTEGER m_QPFTime;
public:
CTimer();
~CTimer();
void Start();
void Stop();
void Advance();
void Reset();
double Tick();
inline double GetAppTime()
{
return ( m_currSysTime - m_baseTime );
}
inline double GetElapsedTime()
{
return m_currElapsedTime;
}
inline double GetSysTime()
{
return m_currSysTime;
}
inline double GetAppMilliTime()
{
return ( m_currSysMilliTime - m_baseMilliTime );
}
inline double GetElapsedMilliTime()
{
return m_currElapsedMilliTime;
}
double GetAbsoluteTime();
};

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#include "..\global_define.h"
int32_t Math::round_up( int32_t numToRound, int32_t multiple )
{
if( multiple == 0 )
return numToRound;
int32_t remainder = abs( numToRound ) % multiple;
if( remainder == 0 )
return numToRound;
if( numToRound < 0 )
return -( abs( numToRound ) - remainder );
else
return numToRound + multiple - remainder;
}
int32_t Math::round_down( int32_t numToRound, int32_t multiple )
{
if( multiple == 0 )
return numToRound;
int32_t remainder = abs( numToRound ) % multiple;
if( remainder == 0 )
return numToRound;
if( numToRound < 0 )
return -( abs( numToRound ) + remainder );
else
return numToRound - remainder;
}
uint16_t Math::swap_endian( uint16_t val )
{
return ( val << 8 ) | ( val >> 8 );
}
uint32_t Math::swap_endian( uint32_t val )
{
return ( ( val << 24 ) & 0xFF000000 ) |
( ( val << 8 ) & 0x00FF0000 ) |
( ( val >> 8 ) & 0x0000FF00 ) |
( ( val >> 24 ) & 0x000000FF );
}

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#pragma once
namespace Math
{
int32_t round_up( int32_t numToRound, int32_t multiple );
int32_t round_down( int32_t numToRound, int32_t multiple );
uint16_t swap_endian( uint16_t val );
uint32_t swap_endian( uint32_t val );
}

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#pragma once
#include <list>
#include <mutex>
template< typename T >
class threadsafe_queue
{
public:
using value_type = T;
threadsafe_queue() : mutex_(), list_()
{
}
~threadsafe_queue()
{
}
size_t size()
{
return list_.size();
}
bool empty()
{
return list_.empty();
}
void push( T t )
{
mutex_.lock();
list_.push_back( t );
mutex_.unlock();
}
void pop()
{
mutex_.lock();
if( !list_.empty() )
{
list_.pop_front();
}
mutex_.unlock();
}
bool front( T& result )
{
bool ret = false;
mutex_.lock();
if( !list_.empty() )
{
result = list_.front();
ret = true;
}
mutex_.unlock();
return ret;
}
// Saves time by poping in the same lock that we get front. Only one lock.
bool front_and_pop( T& result )
{
bool ret = false;
mutex_.lock();
if( !list_.empty() )
{
result = list_.front();
list_.pop_front();
ret = true;
}
mutex_.unlock();
return ret;
}
void clear()
{
mutex_.lock();
list_.clear();
mutex_.unlock();
}
private:
std::mutex mutex_;
std::list< T > list_;
};

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#pragma once

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#pragma once
/*
#include "../network/socket.h"
#include "../network/packet.h"
#include "../misc/ByteStream.h"
class GenericRequest
{
public:
uint16_t ProtocolID;
uint32_t EventID;
uint32_t State;
ByteStream stream;
public:
GenericRequest()
{
ProtocolID = 0;
EventID = 0;
State = 0;
}
~GenericRequest()
{
};
GenericRequest( sptr_packet request )
{
ProtocolID = request->read_u16();
EventID = request->read_u32();
State = request->read_u32();
stream = ByteStream( request->raw );
}
GenericRequest( ByteStream stream )
{
ProtocolID = stream.read_u16();
EventID = stream.read_u32();
State = stream.read_u32();
this->stream = stream;
}
GenericRequest( const GenericRequest & ) = delete;
GenericRequest &operator=( const GenericRequest & ) = delete;
virtual void unpack() = 0;
virtual void process( sptr_socket s, sptr_packet r ) = 0;
};
typedef std::shared_ptr< GenericRequest > sptr_request;
*/

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#pragma once
#include "../misc/ByteStream.h"
#include "../network/packet.h"
class GenericResponse
{
public:
uint16_t ProtocolID;
uint32_t EventID;
uint32_t State;
ByteStream stream;
public:
GenericResponse()
{
ProtocolID = 0;
EventID = 0;
State = 0;
}
~GenericResponse()
{
}
virtual void pack()
{
};
};
typedef std::shared_ptr< GenericResponse > sptr_response;

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#include "../global_define.h"
PacketBuffer::PacketBuffer( uint16_t command, uint32_t event_seq, uint32_t hint_size )
{
if( hint_size < PACKET_HEADER_SIZE ) hint_size = PACKET_HEADER_SIZE;
buffer.resize( Math::round_up( hint_size, 0x02 ) );
write_position = PACKET_HEADER_SIZE;
read_position = PACKET_HEADER_SIZE;
*( PacketHeader * )&buffer[ 0 ] = { PACKET_HEADER_SIZE, htons( command ), event_seq, 0 };
}
PacketBuffer::PacketBuffer( std::vector< uint8_t > &data, size_t length )
{
buffer.resize( length );
std::copy( data.begin(), data.begin() + length, buffer.begin() );
write_position = length;
read_position = PACKET_HEADER_SIZE;
}
template < typename T >
void PacketBuffer::write( const T i )
{
if( ( write_position + sizeof( T ) ) >= buffer.size() )
{
buffer.resize( Math::round_up( ( write_position + sizeof( T ) ) + 1, 1024 ) );
}
memcpy( &buffer.data()[ write_position ], &i, sizeof( i ) );
write_position += sizeof( i );
}
void PacketBuffer::skip( const uint32_t size )
{
write_position += size;
read_position += size;
}
void PacketBuffer::write_buffer( const uint8_t *in_buffer, size_t size )
{
resize( size );
memcpy( &buffer.data()[ write_position ], &in_buffer[ 0 ], size );
write_position += size;
}
void PacketBuffer::write_u8( const uint8_t i )
{
write<uint8_t>( i );
}
void PacketBuffer::write_u16( const uint16_t i )
{
write<uint16_t>( i );
}
void PacketBuffer::write_u32( const uint32_t i )
{
write<uint32_t>( i );
}
void PacketBuffer::write_float( const float f )
{
write<float_t>( f );
}
void PacketBuffer::write_utf8( std::string s )
{
auto length = static_cast< int16_t >( s.length() );
write_u32( length );
if( ( write_position + length ) >= buffer.size() )
{
buffer.resize( Math::round_up( ( write_position + length ) + 1, 1024 ) );
}
memcpy( &buffer.data()[ write_position ], &s.data()[ 0 ], s.length() );
write_position += length;
}
void PacketBuffer::write_sz_utf8( std::string s )
{
auto length = static_cast< int16_t >( s.length() );
if( ( write_position + length ) >= buffer.size() )
{
buffer.resize( Math::round_up( ( write_position + length ) + 1, 1024 ) );
}
memcpy( &buffer.data()[ write_position ], &s.data()[ 0 ], s.length() );
write_position += length;
// Null-Terminator
write_u8( 0 );
}
void PacketBuffer::write_utf16( std::wstring ws )
{
auto length = ws.length();
write_u32( length );
length = length * sizeof( std::wstring::value_type );
if( ( write_position + length ) >= buffer.size() )
{
buffer.resize( Math::round_up( ( write_position + length ) + 1, 1024 ) );
}
memcpy( &buffer.data()[ write_position ], &ws.data()[ 0 ], length );
write_position += length;
write_u16( 0 );
}
void PacketBuffer::write_sz_utf16( std::wstring ws )
{
auto length = ws.length() * sizeof( std::wstring::value_type );
if( ( write_position + length ) >= buffer.size() )
{
buffer.resize( Math::round_up( ( write_position + length ) + 1, 1024 ) );
}
memcpy( &buffer.data()[ write_position ], &ws.data()[ 0 ], length );
write_position += length;
// Null-Terminator
write_u16( 0 );
}
template<typename T>
T PacketBuffer::read()
{
T ret = *( T * )&buffer.data()[ read_position ];
read_position += sizeof( T );
return ret;
}
uint8_t PacketBuffer::read_u8()
{
return read< uint8_t >();
}
uint16_t PacketBuffer::read_u16()
{
return read< uint16_t >();
}
uint32_t PacketBuffer::read_u32()
{
return read< uint32_t >();
}
float_t PacketBuffer::read_float()
{
return read< float_t >();
}
std::string PacketBuffer::read_utf8( size_t forced_size )
{
uint32_t length = read_u32();
if( forced_size != ~0 )
{
length = forced_size;
}
auto l = buffer.begin() + read_position;
auto r = buffer.begin() + ( read_position += length );
return std::string( l, r );
}
std::string PacketBuffer::read_sz_utf8()
{
std::string str;
while( auto c = read_u8() )
{
str.push_back( c );
read_position++;
}
read_position++;
return str;
}
std::wstring PacketBuffer::read_utf16( size_t forced_size )
{
//std::wstring wstr; wstr.resize( length + 1 );
//memcpy( &wstr[ 0 ], &buffer.data()[ write_position ], length * sizeof( wchar_t ) );
//write_position += length * sizeof( wchar_t );
uint32_t length = read_u32() * 2;
if( forced_size != ~0 )
{
length = forced_size * 2;
}
auto l = buffer.begin() + read_position;
auto r = buffer.begin() + ( read_position += length );
return std::wstring( l, r );
}
std::wstring PacketBuffer::read_sz_utf16()
{
std::wstring wstr;
while( auto c = read_u16() )
{
wstr.push_back( c );
read_position += 2;
}
read_position += 2;
return wstr;
}
sptr_packet make_packet( uint16_t command, uint32_t event_id, uint32_t hint_size )
{
auto p = std::make_shared< PacketBuffer >( command, event_id, hint_size );
return p;
}
sptr_packet make_packet( sptr_packet request )
{
auto p = std::make_shared< PacketBuffer >( request->get_command(), request->get_event_id() );
return p;
}
void process_networking()
{
sptr_socket s;
sptr_packet p;
if( !socket_manager->get_message( s, p ) )
{
return;
}
switch( s->channel )
{
case RealmChannelType::GATEWAY:
{
Protocol::Gateway::process_request( s, p );
break;
}
case RealmChannelType::GAME:
{
Protocol::Game::process_request( s, p );
break;
}
}
}

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#pragma once
#include <memory>
#include "socket.h"
#pragma pack( push, 2 )
struct PacketHeader
{
uint32_t length; // The length of the buffer + header
uint16_t command; // The command protocol ID
uint32_t event_id; // The event ID that we must respond to (this is assigned by the client).
uint32_t state; // Connection State (Must be 0, else force reconnect to gateway server)
};
#pragma pack(pop)
constexpr int32_t PACKET_HEADER_SIZE = 14;
static_assert( sizeof( PacketHeader ) == PACKET_HEADER_SIZE, "PacketHeader size mismatch" );
class PacketBuffer
{
public:
PacketBuffer( uint16_t command, uint32_t event_seq, uint32_t hint_size = 0x4000 );
PacketBuffer( std::vector< uint8_t > &data, size_t length );
~PacketBuffer()
{
}
uint16_t get_command()
{
return ntohs( ( ( PacketHeader * )&buffer[ 0 ] )->command );
}
uint32_t get_event_id()
{
return ( ( PacketHeader * )&buffer[ 0 ] )->event_id;
}
// Resizes buffer buffer to nearest 1024 when needed
inline void resize( size_t write_size )
{
if( write_position + write_size > buffer.size() )
{
buffer.resize( Math::round_up( write_position + write_size + 1, 1024 ) );
}
}
// Write Data
template < typename T >
void write( const T i );
void write_buffer( const uint8_t *buffer, size_t size );
void write_u8( const uint8_t i );
void write_u16( const uint16_t i );
void write_u32( const uint32_t i );
void write_float( const float f );
void write_utf8( std::string s );
void write_sz_utf8( std::string s );
void write_utf16( std::wstring ws );
void write_sz_utf16( std::wstring ws );
// Read Data
template < typename T >
T read();
uint8_t read_u8();
uint16_t read_u16();
uint32_t read_u32();
float_t read_float();
std::string read_utf8( size_t forced_size = ~0 );
std::string read_sz_utf8();
std::wstring read_utf16( size_t forced_size = ~0 );
std::wstring read_sz_utf16();
void skip( uint32_t size );
std::vector< uint8_t > buffer;
uint32_t write_position;
uint32_t read_position;
};
typedef std::shared_ptr< PacketBuffer > sptr_packet;
sptr_packet make_packet( uint16_t command, uint32_t event_id, uint32_t hint_size );
sptr_packet make_packet( sptr_packet request );
void process_networking();

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#include "../global_define.h"
#include "protocol_broker.h"
using namespace Protocol::Broker;
typedef void( *FunctionPointer )( sptr_socket, sptr_packet );
const std::map< uint16_t, FunctionPointer > BROKER_PROTOCOL =
{
};
void Protocol::Broker::process_request( sptr_socket socket, sptr_packet request )
{
if( request->get_command() == 0xFFFF )
{
process_notice( socket, request );
return;
}
auto protocol_iter = BROKER_PROTOCOL.find( request->get_command() );
if( protocol_iter == BROKER_PROTOCOL.end() )
{
logging.error( "UNDEFINED PROTOCOL: %02X", request->get_command() );
logging.packet( request->buffer, false );
return;
}
( *protocol_iter->second )( socket, request );
}
void Protocol::Broker::process_notice( sptr_socket s, sptr_packet r )
{
SocketNotice notice_id = ( SocketNotice )r->read_u32();
sptr_client client;
switch( notice_id )
{
case SocketNotice::NEW_CONNECTION:
{
} break;
case SocketNotice::DISCONNECTED:
{
} break;
}
}

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#pragma once
// ╔═╗╦ ╦╔═╗╔╦╗╔═╗╦╔═╗╔╗╔╔═╗
// ║ ╠═╣╠═╣║║║╠═╝║║ ║║║║╚═╗
// ╚═╝╩ ╩╩ ╩╩ ╩╩ ╩╚═╝╝╚╝╚═╝
// ╔╗ ╦═╗╔═╗╦╔═╔═╗╦═╗ ╔═╗╦═╗╔═╗╔╦╗╔═╗╔═╗╔═╗╦
// ╠╩╗╠╦╝║ ║╠╩╗║╣ ╠╦╝ ╠═╝╠╦╝║ ║ ║ ║ ║║ ║ ║║
// ╚═╝╩╚═╚═╝╩ ╩╚═╝╩╚═ ╩ ╩╚═╚═╝ ╩ ╚═╝╚═╝╚═╝╩═╝
#include "packet.h"
#include "socket.h"
namespace Protocol::Broker
{
void process_request( sptr_socket socket, sptr_packet r ); // Process incoming packets
void process_notice( sptr_socket socket, sptr_packet r ); // Process socket notices
}

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#include "../global_define.h"
using namespace Protocol::Game;
typedef void( *FunctionPointer )( sptr_client, sptr_packet );
const std::map< uint16_t, FunctionPointer > GAME_PROTOCOL =
{
{ 0x0500, &ReqCancelGame },
{ 0x0800, &ReqCreatePrivateGame },
{ 0x0A00, &ReqCreatePublicGame },
{ 0x0D00, &ReqGetRoom },
{ 0x1600, &ReqLogin },
{ 0x2400, &ReqTouchSession },
{ 0x2500, &ReqDoClientDiscovery },
{ 0x2700, &ReqGetEncryptionKey },
{ 0x4200, &ReqGetRules },
{ 0x4400, &ReqUpdateGameData }
};
void Protocol::Game::process_request( sptr_socket socket, sptr_packet request )
{
if( request->get_command() == 0xFFFF )
{
process_notice( socket, request );
}
else
{
sptr_client client;
if( false == client_manager->get_client( socket, client ) )
{
socket->flag.disconnected = 1;
socket.reset();
return;
}
auto protocol_iter = GAME_PROTOCOL.find( request->get_command() );
if( protocol_iter == GAME_PROTOCOL.end() )
{
logging.error( "UNDEFINED PROTOCOL: %02X", request->get_command() );
logging.packet( request->buffer, false );
return;
}
( *protocol_iter->second )( client, request );
}
}
void Protocol::Game::process_notice( sptr_socket socket, sptr_packet request )
{
SocketNotice notice_id = ( SocketNotice )request->read_u32();
sptr_client client;
switch( notice_id )
{
// A new client connected
case SocketNotice::NEW_CONNECTION:
{
if( false == client_manager->spawn_new( socket, client ) )
{
socket->flag.disconnected = 1;
socket.reset();
return;
}
} break;
// A client disconnected or a socket error occured
case SocketNotice::DISCONNECTED:
{
if( false == client_manager->get_client( socket, client ) )
{
return;
}
client_manager->remove_client( client->socket );
} break;
}
}
void Protocol::Game::ReqCancelGame( sptr_client client, sptr_packet request )
{
// TODO: here we would notify everyone else in the room, probably on the UDP socket bound to this room?
auto res = make_packet( request );
{
}
client->socket->send( res );
}
void Protocol::Game::ReqCreatePrivateGame( sptr_client client, sptr_packet request )
{
uint32_t total_size = request->read_u32() * 2;
uint32_t exp_size = request->read_u32();
request->skip( total_size - 4 );
std::wstring room_name = request->read_sz_utf16();
// TODO: Create Discovery Host and Port for the Broker Server
auto res = make_packet( request );
{
res->write_sz_utf8( ServerConfig::Get().service_ip ); // Discovery Host
res->write_u32( ServerConfig::Get().broker_port ); // Discovery Port
}
client->socket->send( res );
}
void Protocol::Game::ReqCreatePublicGame( sptr_client client, sptr_packet request )
{
}
void Protocol::Game::ReqGetRoom( sptr_client client, sptr_packet request )
{
uint32_t total_size = request->read_u32();
uint32_t exp_size = request->read_u32();
//std::array< uint8_t, 16 > game_id = request->read< std::array< uint8_t, 16 > >();
request->skip( 16 );
std::wstring room_name = request->read_utf16();
auto res = make_packet( request );
{
res->write_utf16( L"Room Name" );
res->write_utf16( L"Room Banner" );
res->write_u32( 4 ); // Num Members
res->write_utf8( "Name 1" );
res->write_utf8( "Name 2" );
res->write_utf8( "Name 3" );
res->write_utf8( "Name 4" );
res->write_u32( 4 ); // Num Moderators
res->write_utf8( "Moderator 1" );
res->write_utf8( "Moderator 2" );
res->write_utf8( "Moderator 3" );
res->write_utf8( "Moderator 4" );
}
client->socket->send( res );
}
void Protocol::Game::ReqLogin( sptr_client, sptr_packet request )
{
}
void Protocol::Game::ReqTouchSession( sptr_client client, sptr_packet request )
{
std::string session_key = request->read_utf8();
auto res = make_packet( request );
{
}
client->socket->send( res );
}
void Protocol::Game::ReqDoClientDiscovery( sptr_client client, sptr_packet request )
{
auto res = make_packet( request );
{
res->write_sz_utf8( ServerConfig::Get().service_ip );
res->write_u32( ServerConfig::Get().broker_port );
}
client->socket->send( res );
}
void Protocol::Game::ReqGetEncryptionKey( sptr_client client, sptr_packet request )
{
std::string public_key = request->read_utf8();
uint32_t unknown = request->read_u32();
Encryptor &encryptor = client->encryptor;
auto privateKey = encryptor.generatePrivateSymKey();
auto res = make_packet( request );
{
res->write_u32( 20 ); // Buffer Length (16 + 4)
res->write_u32( 0 );// encryptor.m_encryptedPrivateKey.length() );
res->write_utf8( "" );// encryptor.m_encryptedPrivateKey);
}
client->socket->send( res );
}
void Protocol::Game::ReqGetRules( sptr_client client, sptr_packet request )
{
std::wstring message = L"This is a test message sent from the server!\n\nHurray!";
auto res = make_packet( request );
{
res->write_utf16( message );
}
client->socket->send( res );
}
void Protocol::Game::ReqUpdateGameData( sptr_client client, sptr_packet request )
{
uint32_t total_size = request->read_u32() * 2;
uint32_t exp_size = request->read_u32();
request->skip( total_size - 4 );
std::string game_data = request->read_utf8(); // Seems to be one long string "1 / 4: <description> etc etc". Probably fixed length data structure.
auto res = make_packet( request );
{
}
client->socket->send( res );
}

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#pragma once
// ╔═╗╦ ╦╔═╗╔╦╗╔═╗╦╔═╗╔╗╔╔═╗
// ║ ╠═╣╠═╣║║║╠═╝║║ ║║║║╚═╗
// ╚═╝╩ ╩╩ ╩╩ ╩╩ ╩╚═╝╝╚╝╚═╝
// ╔═╗╔═╗╔╦╗╔═╗ ╔═╗╦═╗╔═╗╔╦╗╔═╗╔═╗╔═╗╦
// ║ ╦╠═╣║║║║╣ ╠═╝╠╦╝║ ║ ║ ║ ║║ ║ ║║
// ╚═╝╩ ╩╩ ╩╚═╝ ╩ ╩╚═╚═╝ ╩ ╚═╝╚═╝╚═╝╩═╝
#include "packet.h"
#include "socket.h"
namespace Protocol::Game
{
void process_request( sptr_socket s, sptr_packet r ); // Process incoming packets
void process_notice( sptr_socket s, sptr_packet r ); // Process socket notices
void ReqCancelGame( sptr_client client, sptr_packet request ); // 0500
void ReqCreatePrivateGame( sptr_client client, sptr_packet request ); // 0800
void ReqCreatePublicGame( sptr_client client, sptr_packet request ); // 0A00
void ReqGetRoom( sptr_client client, sptr_packet request ); // 0D00
void ReqLogin( sptr_client client, sptr_packet request ); // 1600
void ReqTouchSession( sptr_client client, sptr_packet request ); // 2400
void ReqDoClientDiscovery( sptr_client client, sptr_packet request ); // 2500
void ReqGetEncryptionKey( sptr_client client, sptr_packet request ); // 2700
void ReqGetRules( sptr_client client, sptr_packet request ); // 4200
void ReqUpdateGameData( sptr_client client, sptr_packet request ); // 4400
}

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#include "../global_define.h"
#include "protocol_gateway.h"
#include "events/Gateway/ReqGetServerAddress.h"
using namespace Protocol::Gateway;
typedef void( *FunctionPointer )( sptr_socket, sptr_packet );
const std::map< uint16_t, FunctionPointer > GATEWAY_PROTOCOL =
{
{ 0x4300, &ReqGetServerAddress },
};
void Protocol::Gateway::process_request( sptr_socket socket, sptr_packet request )
{
if( request->get_command() == 0xFFFF )
{
process_notice( socket, request );
return;
}
auto protocol_iter = GATEWAY_PROTOCOL.find( request->get_command() );
if( protocol_iter == GATEWAY_PROTOCOL.end() )
{
logging.error( "UNDEFINED PROTOCOL: %02X", request->get_command() );
logging.packet( request->buffer, false );
return;
}
( *protocol_iter->second )( socket, request );
}
void Protocol::Gateway::process_notice( sptr_socket s, sptr_packet r )
{
SocketNotice notice_id = ( SocketNotice )r->read_u32();
sptr_client client;
switch( notice_id )
{
case SocketNotice::NEW_CONNECTION:
{
} break;
case SocketNotice::DISCONNECTED:
{
} break;
}
}
void Protocol::Gateway::ReqGetServerAddress( sptr_socket socket, sptr_packet request )
{
auto res = std::make_shared< PacketBuffer >( 0x4300, request->get_event_id(), 64 );
{
res->write_sz_utf8( ServerConfig::Get().service_ip );
res->write_u32( ServerConfig::Get().session_port );
}
socket->send( res );
}

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#pragma once
// ╔═╗╦ ╦╔═╗╔╦╗╔═╗╦╔═╗╔╗╔╔═╗
// ║ ╠═╣╠═╣║║║╠═╝║║ ║║║║╚═╗
// ╚═╝╩ ╩╩ ╩╩ ╩╩ ╩╚═╝╝╚╝╚═╝
// ╔═╗╔═╗╔╦╗╔═╗╦ ╦╔═╗╦ ╦ ╔═╗╦═╗╔═╗╔╦╗╔═╗╔═╗╔═╗╦
// ║ ╦╠═╣ ║ ║╣ ║║║╠═╣╚╦╝ ╠═╝╠╦╝║ ║ ║ ║ ║║ ║ ║║
// ╚═╝╩ ╩ ╩ ╚═╝╚╩╝╩ ╩ ╩ ╩ ╩╚═╚═╝ ╩ ╚═╝╚═╝╚═╝╩═╝
#include "packet.h"
#include "socket.h"
namespace Protocol::Gateway
{
void process_request( sptr_socket socket, sptr_packet r ); // Process incoming packets
void process_notice( sptr_socket socket, sptr_packet r ); // Process socket notices
void ReqGetServerAddress( sptr_socket socket, sptr_packet r ); // 4300
}

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#include "../global_define.h"
#include "socket.h"
CRealmSocket::CRealmSocket()
{
fd = INVALID_SOCKET;
memset( &local_address, 0, sizeof( local_address ) );
memset( &remote_address, 0, sizeof( remote_address ) );
port = 0;
type = RealmSocketType::TCP;
channel = RealmChannelType::INVALID;
flag.disconnected = 0;
flag.is_listener = 0;
flag.want_more_read_data = 0;
flag.want_more_write_data = 0;
last_write_position = 0;
latency = 0;
last_recv_time = 0.0;
last_send_time = 0.0;
}
CRealmSocket::~CRealmSocket()
{
if( INVALID_SOCKET != fd )
{
closesocket( fd );
}
fd = INVALID_SOCKET;
memset( &local_address, 0, sizeof( local_address ) );
memset( &remote_address, 0, sizeof( remote_address ) );
port = 0;
type = RealmSocketType::TCP;
channel = RealmChannelType::INVALID;
flag.disconnected = 0;
flag.is_listener = 0;
flag.want_more_read_data = 0;
flag.want_more_write_data = 0;
last_write_position = 0;
latency = 0;
last_recv_time = 0.0;
last_send_time = 0.0;
}
void CRealmSocket::send( const sptr_packet p )
{
// TODO: UDP sockets probably need to be handled differently
//
// Swap the packet size to network byte order
*( uint32_t * )&p->buffer[ 0 ] = Math::swap_endian( p->write_position );
logging.packet( p->buffer, true );
std::lock_guard< std::mutex > lock( write_mutex );
write_queue.push_back( p );
}

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#pragma once
#include <mutex>
#include <vector>
#include <memory>
#include "packet.h"
enum class RealmSocketType
{
TCP = 0,
UDP,
};
enum class RealmChannelType
{
INVALID = 0,
GATEWAY,
GAME,
DISCOVERY,
};
class CRealmSocket
{
public:
CRealmSocket();
~CRealmSocket();
void send( const sptr_packet p );
struct s_flag
{
bool disconnected;
bool is_listener;
bool want_more_read_data;
bool want_more_write_data;
} flag;
RealmSocketType type;
RealmChannelType channel;
SOCKET fd;
uint16_t port;
sockaddr_in local_address;
sockaddr_in remote_address;
std::string peer_ip_address;
uint32_t last_write_position;
double_t latency;
double_t last_recv_time;
double_t last_send_time;
std::mutex write_mutex;
std::mutex read_mutex;
std::vector< uint8_t > read_buffer;
std::list< sptr_packet > read_queue;
std::list< sptr_packet > write_queue;
};
typedef std::shared_ptr< CRealmSocket > sptr_socket;

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network/socket_manager.cpp Normal file
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#include "../global_define.h"
#include "socket_manager.h"
CSocketManager::CSocketManager()
{
run_worker = true;
wait_end = true;
max_fd = 0;
dirty_read_buffer.resize( 0xFFFF );
socket_list.clear();
}
CSocketManager::~CSocketManager()
{
run_worker = false;
max_fd = 0;
while( wait_end )
{
std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) );
}
socket_list.clear();
}
bool CSocketManager::initialize()
{
WORD wVersionRequest = MAKEWORD( 2, 2 );
WSADATA wsaData;
if( WSAStartup( wVersionRequest, &wsaData ) != 0 )
return false;
net_time.Start();
auto &config = ServerConfig::Get();
open_tcp_listener( config.service_ip, config.gateway_port, RealmChannelType::GATEWAY );
open_tcp_listener( config.service_ip, config.session_port, RealmChannelType::GAME );
open_udp_listener( config.service_ip, config.broker_port, RealmChannelType::DISCOVERY );
// Start network thread
std::thread socket_thread( &CSocketManager::net_worker, this );
socket_thread.detach();
return true;
}
bool CSocketManager::open_tcp_listener( std::string ip, uint16_t port, RealmChannelType channel )
{
struct sockaddr_in addr;
auto socket = std::make_shared< CRealmSocket >();
if( INVALID_SOCKET == ( socket->fd = ::socket( PF_INET, SOCK_STREAM, IPPROTO_TCP ) ) )
{
return false;
}
memset( &addr, 0, sizeof( addr ) );
addr.sin_family = AF_INET;
addr.sin_port = htons( port );
addr.sin_addr.s_addr = ( "0.0.0.0" != ip )
? inet_addr( ip.c_str() )
: htonl( INADDR_ANY );
if( bind( socket->fd, ( LPSOCKADDR )&addr, sizeof( addr ) ) != 0 )
{
logging.error( "Could not open socket on %s:%d", ip.c_str(), port );
return false;
}
listen( socket->fd, 0xFFFF );
socket->port = port;
socket->channel = channel;
socket->type = RealmSocketType::TCP;
socket->flag.is_listener = true;
// Set the socket to non-blocking
u_long non_blocking = 1;
ioctlsocket( socket->fd, FIONBIO, &non_blocking );
socket_list.push_back( socket );
logging.information( "Open TCP Listener on %s:%d", ip.c_str(), port );
return true;
}
bool CSocketManager::open_udp_listener( std::string ip, uint16_t port, RealmChannelType channel )
{
struct sockaddr_in addr;
auto socket = std::make_shared< CRealmSocket >();
if( INVALID_SOCKET == ( socket->fd = ::socket( PF_INET, SOCK_DGRAM, IPPROTO_UDP ) ) )
{
return false;
}
memset( &addr, 0, sizeof( addr ) );
addr.sin_family = AF_INET;
addr.sin_port = htons( port );
addr.sin_addr.s_addr = ( "0.0.0.0" != ip )
? inet_addr( ip.c_str() )
: htonl( INADDR_ANY );
if( bind( socket->fd, ( LPSOCKADDR )&addr, sizeof( addr ) ) != 0 )
{
logging.error( "Could not open socket on %s:%d", ip.c_str(), port );
return false;
}
socket->port = port;
socket->channel = channel;
socket->type = RealmSocketType::UDP;
socket->flag.is_listener = true;
// Set the socket to non-blocking
u_long non_blocking = 1;
ioctlsocket( socket->fd, FIONBIO, &non_blocking );
socket_list.push_back( socket );
logging.information( "Open UDP Listener on %s:%d", ip.c_str(), port );
return false;
}
bool CSocketManager::get_message( sptr_socket &s, sptr_packet &p )
{
std::pair< sptr_socket, sptr_packet > pair;
if( !pending_packets.front_and_pop( pair ) )
{
return false;
}
s = pair.first;
p = std::move( pair.second );
return true;
}
void CSocketManager::accept_new_tcp( sptr_socket from_socket )
{
struct sockaddr_in listen_in;
int listenLen = sizeof( listen_in );
SOCKET receive_socket = INVALID_SOCKET;
std::string connection_ip;
bool is_friendly_connection = false;
if( ( receive_socket = accept( from_socket->fd, ( struct sockaddr* ) &listen_in, &listenLen ) ) == -1 )
{
return;
}
connection_ip = inet_ntoa( listen_in.sin_addr );
auto new_socket = std::make_shared< CRealmSocket >();
new_socket->fd = receive_socket;
new_socket->peer_ip_address = inet_ntoa( listen_in.sin_addr );
new_socket->port = ntohs( listen_in.sin_port );
new_socket->channel = from_socket->channel;
if( from_socket->channel == RealmChannelType::GATEWAY )
{
logging.information( "[GATEWAY] : New connection from %s", ( *new_socket ).peer_ip_address.c_str() );
}
else if( from_socket->channel == RealmChannelType::GAME )
{
logging.information( "[GAME] : New connection from %s", ( *new_socket ).peer_ip_address.c_str() );
}
new_socket->last_recv_time = net_time.GetAppMilliTime();
new_socket->last_send_time = net_time.GetAppMilliTime();
accept_list.push_back( new_socket );
}
void CSocketManager::accept_new_udp( sptr_socket s, sockaddr_in addr )
{
auto new_socket = std::make_shared< CRealmSocket >();
new_socket->fd = s->fd;
new_socket->remote_address = addr;
new_socket->channel = s->channel;
new_socket->type = RealmSocketType::UDP;
accept_list.push_back( new_socket );
}
void CSocketManager::notify_socket( sptr_socket s, SocketNotice command )
{
auto p = std::make_unique< PacketBuffer >( 0xFFFF, 0, 18 );
p->write_u32( (int)command );
pending_packets.push( std::make_pair( s, std::move( p ) ) );
}
void CSocketManager::check_socket_problem( sptr_socket sock )
{
if( sock->flag.disconnected ) return;
if( sock->flag.is_listener ) return;
auto now_time = net_time.GetAppMilliTime();
if( ( now_time - sock->last_recv_time ) > 60000.0 )
{
sock->flag.disconnected = 1;
notify_socket( sock, SocketNotice::DISCONNECTED );
}
}
void CSocketManager::net_worker()
{
struct timeval timeout = { 0, 0 };
FD_SET readfd, writefd;
while( run_worker )
{
net_time.Tick();
max_fd = 0;
FD_ZERO( &readfd );
FD_ZERO( &writefd );
// Check for any new connections
for( auto &s : accept_list )
{
socket_list.push_back( s );
notify_socket( s, SocketNotice::NEW_CONNECTION );
}
accept_list.clear();
auto socket = socket_list.begin();
while( socket != socket_list.end() )
{
if( ( *socket )->fd == INVALID_SOCKET || ( *socket )->flag.disconnected )
{
socket = socket_list.erase( socket );
continue;
}
FD_SET( ( *socket )->fd, &readfd );
FD_SET( ( *socket )->fd, &writefd );
max_fd = std::max< SOCKET >( max_fd, ( *socket )->fd + 1 );
socket++;
}
if( select( max_fd, &readfd, &writefd, NULL, &timeout ) <= 0 )
{
std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) );
continue;
}
for( auto &s : socket_list )
{
if( s->type == RealmSocketType::TCP )
{
if( FD_ISSET( s->fd, &readfd ) )
{
TCP_TryReadData( s );
}
else if( FD_ISSET( s->fd, &writefd ) )
{
TCP_TryWriteData( s );
}
}
else if( s->type == RealmSocketType::UDP )
{
if( FD_ISSET( s->fd, &readfd ) )
{
UDP_TryReadData( s );
}
else if( FD_ISSET( s->fd, &writefd ) )
{
UDP_TryWriteData( s );
}
}
}
}
}
void CSocketManager::TCP_TryReadData( sptr_socket socket )
{
// This socket is a listener, so we want to accept a connection
if( socket->flag.is_listener )
{
accept_new_tcp( socket );
return;
}
if( socket->read_buffer.size() >= MAX_READ_SIZE )
{
return;
}
int32_t read_size = 0;
if( ( read_size = recv( socket->fd, reinterpret_cast< char* >( &dirty_read_buffer[ 0 ] ), MAX_READ_SIZE, 0 ) ) <= 0 )
{
switch( WSAGetLastError() )
{
case WSAECONNRESET:
{
logging.information( "Connection %s reset by peer.", socket->peer_ip_address.c_str() );
} break;
}
socket->flag.disconnected = 1;
notify_socket( socket, SocketNotice::DISCONNECTED );
return;
}
// TODO: Parse the data from 'dirty_read_buffer' directly if 'socket->read_buffer' is empty.
// Otherwise merge them and parse the data.
std::copy( std::begin( dirty_read_buffer ), std::begin( dirty_read_buffer ) + read_size, std::back_inserter( socket->read_buffer ) );
// Parse packets out from the incoming data.
while( !socket->read_buffer.empty() )
{
// Read the packet length from the first 4 bytes and flip it
uint32_t length = _byteswap_ulong( *( uint32_t * )&socket->read_buffer[ 0x00 ] );
if( length > socket->read_buffer.size() )
{
socket->flag.want_more_read_data = 1;
break;
}
if( length == 0x04 )
{
// This is a keep alive packet, I think.
// The client drops them as well.
socket->read_buffer.erase( socket->read_buffer.begin(), socket->read_buffer.begin() + length );
continue;
}
auto p = std::make_shared< PacketBuffer >( socket->read_buffer, length );
logging.packet( p->buffer, false );
socket->read_buffer.erase(
socket->read_buffer.begin(),
socket->read_buffer.begin() + length );
pending_packets.push( std::make_pair( socket, std::move( p ) ) );
}
socket->last_recv_time = net_time.GetAppMilliTime();
socket->latency = abs( socket->last_recv_time - socket->last_send_time );
}
void CSocketManager::TCP_TryWriteData( sptr_socket socket )
{
if( socket->write_queue.empty() )
{
return;
}
if( false == socket->write_mutex.try_lock() )
{
return;
}
size_t write_offset = 0;
while( !socket->write_queue.empty() )
{
auto &packet = socket->write_queue.front();
auto total_length = packet->write_position - socket->last_write_position;
auto chunk_size = std::min< int32_t >( total_length, MAX_TCP_SEND_SIZE );
auto write_size = send( socket->fd, reinterpret_cast< char * >( &packet->buffer[ socket->last_write_position ] ), chunk_size, 0 );
// Socket Error
if( write_size == SOCKET_ERROR )
{
socket->flag.disconnected = 1;
break;
}
// Not all data sent
if( write_size < total_length )
{
socket->flag.want_more_write_data = 1;
socket->last_write_position += write_size;
break;
}
socket->write_queue.pop_front();
socket->flag.want_more_write_data = 0;
socket->last_write_position = 0;
}
socket->write_mutex.unlock();
socket->last_send_time = net_time.GetAppMilliTime();
socket->latency = abs( socket->last_recv_time - socket->last_send_time );
}
void CSocketManager::UDP_TryReadData( sptr_socket socket )
{
if( socket->read_buffer.size() >= MAX_READ_SIZE )
{
return;
}
int32_t read_size = 0;
SOCKADDR_IN addr;
int addrLen = sizeof( addr );
read_size = recvfrom( socket->fd, reinterpret_cast< char * >( &dirty_read_buffer[ 0 ] ), MAX_READ_SIZE, 0, ( SOCKADDR * )&addr, &addrLen );
if( read_size <= 0 )
{
return;
}
if( socket->flag.is_listener )
{
accept_new_udp( socket, addr );
}
logging.packet( dirty_read_buffer, read_size, false );
auto packet = std::make_shared< PacketBuffer >( dirty_read_buffer, read_size );
logging.packet( packet->buffer, false );
pending_packets.push( std::make_pair( socket, std::move( packet ) ) );
}
void CSocketManager::UDP_TryWriteData( sptr_socket s )
{
if( s->write_queue.empty() )
{
return;
}
if( false == s->write_mutex.try_lock() )
{
return;
}
auto &packet = s->write_queue.front();
auto total_length = packet->write_position;
auto chunk_size = std::min< int32_t >( total_length, MAX_UDP_SEND_SIZE );
auto write_size = sendto( s->fd, reinterpret_cast< char * >( &packet->buffer[ 0 ] ), chunk_size, 0, ( SOCKADDR * )&s->remote_address, sizeof( s->remote_address ) );
// Socket Error
if( write_size == SOCKET_ERROR )
{
s->flag.disconnected = 1;
}
s->write_queue.pop_front();
s->write_mutex.unlock();
}

56
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#pragma once
#include <vector>
#include <set>
#include <thread>
#include <string>
#include <memory>
#include "packet.h"
#include "socket.h"
#include "../misc/Timer.h"
#include "../misc/threadsafe_queue.hpp"
enum class SocketNotice
{
NEW_CONNECTION = 1,
DISCONNECTED = 2,
};
class CSocketManager
{
private:
const uint32_t MAX_TCP_SEND_SIZE = 65535;
const uint32_t MAX_UDP_SEND_SIZE = 1024;
const uint32_t MAX_READ_SIZE = 65535;
const uint32_t MAX_SOCKETS = 1024;
CTimer net_time;
std::vector< uint8_t > dirty_read_buffer;
std::vector< sptr_socket > accept_list;
std::vector< sptr_socket > socket_list;
threadsafe_queue< std::pair< sptr_socket, sptr_packet > > pending_packets;
bool run_worker, wait_end;
SOCKET max_fd;
public:
CSocketManager();
~CSocketManager();
bool initialize();
bool open_tcp_listener( std::string ip, uint16_t port, RealmChannelType channel );
bool open_udp_listener( std::string ip, uint16_t port, RealmChannelType channel );
bool get_message( sptr_socket &s, sptr_packet &p );
private:
void net_worker();
void accept_new_tcp( sptr_socket s );
void accept_new_udp( sptr_socket s, sockaddr_in addr );
void notify_socket( sptr_socket s, SocketNotice notice );
void check_socket_problem( sptr_socket s );
void TCP_TryReadData( sptr_socket s );
void TCP_TryWriteData( sptr_socket s );
void UDP_TryReadData( sptr_socket s );
void UDP_TryWriteData( sptr_socket s );
};

15
resource.h Normal file
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
//
#define IDI_ICON1 101
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

8
stdafx.cpp Normal file
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// stdafx.cpp : source file that includes just the standard includes
// Master Server.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

15
stdafx.h Normal file
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#include <stdio.h>
#include <tchar.h>
// TODO: reference additional headers your program requires here

8
targetver.h Normal file
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#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>

257
ui/logging.cpp Normal file
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#include "../global_define.h"
static const char* LOG_PATH[] = {
"./generic",
"./debug",
"./error"
};
#include <mutex>
static std::mutex log_lock;
void command_callback( void* ptr, size_t len )
{
const wchar_t* p = reinterpret_cast< const wchar_t* >( ptr );
std::wstring command( p, p + len );
// Temp
logging.information( "Server command: %S", command.c_str() );
}
const char* CLogManager::get_time_stamp()
{
static char timestamp[ 64 ] = "";
time_t t; time( &t );
struct tm date_tm;
localtime_s( &date_tm, &t );
_snprintf_s( timestamp, _TRUNCATE, 63,
"[%4d-%02d-%02d %02d:%02d:%02d]: ",
( date_tm.tm_year + 1900 ),
( date_tm.tm_mon + 1 ),
date_tm.tm_mday,
date_tm.tm_hour,
date_tm.tm_min,
date_tm.tm_sec );
return timestamp;
}
void CLogManager::check_file_status( LOG_TYPE type )
{
time_t t; time( &t );
struct tm date_tm;
localtime_s( &date_tm, &t );
if( current_open_hour != date_tm.tm_hour )
{
current_open_hour = date_tm.tm_hour;
if( file_stream[ type ].is_open() )
{
file_stream[ type ].close();
}
}
if( !file_stream[ type ].is_open() )
{
char szFileName[ 256 ] = "";
_snprintf_s( szFileName, _TRUNCATE, 255, "./log/%s/log_%04d.%02d.%02d_%02d.log",
LOG_PATH[ type ],
( date_tm.tm_year + 1900 ),
( date_tm.tm_mon + 1 ),
date_tm.tm_mday,
date_tm.tm_hour );
file_stream[ type ].open( szFileName, std::fstream::out | std::fstream::app );
}
}
void CLogManager::write_log( LOG_TYPE type, std::string format )
{
log_lock.lock();
HANDLE hConsole = GetStdHandle( STD_OUTPUT_HANDLE );
SetConsoleTextAttribute( hConsole, type + 10 );
switch( type )
{
case LOG_TYPE::log_generic: printf( "[INFO]: " ); break;
case LOG_TYPE::log_debug: printf( "[DEBUG]: " ); break;
case LOG_TYPE::log_error: printf( "[ERROR]: " ); break;
}
SetConsoleTextAttribute( hConsole, 15 );
printf( "%s\n", format.c_str() );
check_file_status( type );
file_stream[ type ] << get_time_stamp() << format << '\n';
file_stream[ type ].close();
log_lock.unlock();
}
void CLogManager::information( std::string format, ... )
{
std::vector< char > buf( 512 );
va_list args;
va_start( args, format );
vsnprintf_s( &buf[ 0 ], buf.size(), buf.size() + strlen( format.c_str() ), format.c_str(), args );
va_end( args );
write_log( log_generic, &buf[ 0 ] );
}
void CLogManager::debug( std::string format, ... )
{
std::vector< char > buf( 512 );
va_list args;
va_start( args, format );
vsnprintf_s( &buf[ 0 ], buf.size(), buf.size() + strlen( format.c_str() ), format.c_str(), args );
va_end( args );
write_log( log_debug, &buf[ 0 ] );
}
void CLogManager::error( std::string format, ... )
{
std::vector< char > buf( 512 );
va_list args;
va_start( args, format );
vsnprintf_s( &buf[ 0 ], buf.size(), buf.size() + strlen( format.c_str() ), format.c_str(), args );
va_end( args );
write_log( log_error, &buf[ 0 ] );
}
void CLogManager::packet( std::vector< uint8_t > p, bool send )
{
log_lock.lock();
HANDLE hConsole = GetStdHandle( STD_OUTPUT_HANDLE );
uint32_t size = _byteswap_ulong( *( uint32_t * )&p[ 0 ] );
SetConsoleTextAttribute( hConsole, 15 );
uint16_t i = 0;
uint16_t r = 0;
if( send )
{
SetConsoleTextAttribute( hConsole, 11 );
printf( "(SEND)(00|01|02|03|04|05|06|07|08|09|0A|0B|0C|0D|0E|0F)\n" );
SetConsoleTextAttribute( hConsole, 15 );
}
else
{
SetConsoleTextAttribute( hConsole, 10 );
printf( "(RECV)(00|01|02|03|04|05|06|07|08|09|0A|0B|0C|0D|0E|0F)\n" );
SetConsoleTextAttribute( hConsole, 15 );
}
while( i < size )
{
if( r == 16 )
{
uint8_t *c = &p[ ( i - 16 ) ];
for( r = 0; r < 16; r++, c++ )
{
if( ( ( *c ) >= 0x20 && ( *c ) <= 127 ) && ( isprint( ( *c ) ) ) )
printf( "%c", ( *c ) );
else
printf( "%c", 0x2E );
}
r = 0;
}
if( i % 16 == 0 )
{
SetConsoleTextAttribute( hConsole, ( send ) ? 11 : 10 );
if( i > 0 ) printf( "\n" );
printf( "(%04X) ", i );
SetConsoleTextAttribute( hConsole, 15 );
}
if( i == 4 || i == 5 )
{
SetConsoleTextAttribute( hConsole, ( send ) ? 11 : 10 );
printf( "%02X ", p[ i ] );
SetConsoleTextAttribute( hConsole, 15 );
}
else
printf( "%02X ", p[ i ] );
i++;
r++;
}
printf( "\n\n" );
log_lock.unlock();
}
void CLogManager::packet( std::vector<uint8_t> p, uint32_t size, bool send )
{
log_lock.lock();
HANDLE hConsole = GetStdHandle( STD_OUTPUT_HANDLE );
SetConsoleTextAttribute( hConsole, 15 );
uint16_t i = 0;
uint16_t r = 0;
if( send )
{
SetConsoleTextAttribute( hConsole, 11 );
printf( "(SEND)(00|01|02|03|04|05|06|07|08|09|0A|0B|0C|0D|0E|0F)\n" );
SetConsoleTextAttribute( hConsole, 15 );
}
else
{
SetConsoleTextAttribute( hConsole, 10 );
printf( "(RECV)(00|01|02|03|04|05|06|07|08|09|0A|0B|0C|0D|0E|0F)\n" );
SetConsoleTextAttribute( hConsole, 15 );
}
while( i < size )
{
if( r == 16 )
{
uint8_t *c = &p[ ( i - 16 ) ];
for( r = 0; r < 16; r++, c++ )
{
if( ( ( *c ) >= 0x20 && ( *c ) <= 127 ) && ( isprint( ( *c ) ) ) )
printf( "%c", ( *c ) );
else
printf( "%c", 0x2E );
}
r = 0;
}
if( i % 16 == 0 )
{
SetConsoleTextAttribute( hConsole, ( send ) ? 11 : 10 );
if( i > 0 ) printf( "\n" );
printf( "(%04X) ", i );
SetConsoleTextAttribute( hConsole, 15 );
}
if( i == 4 || i == 5 )
{
SetConsoleTextAttribute( hConsole, ( send ) ? 11 : 10 );
printf( "%02X ", p[ i ] );
SetConsoleTextAttribute( hConsole, 15 );
}
else
printf( "%02X ", p[ i ] );
i++;
r++;
}
printf( "\n\n" );
log_lock.unlock();
}

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ui/logging.h Normal file
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#pragma once
#include <fstream>
class CLogManager {
private:
enum LOG_TYPE {
log_generic = 0,
log_debug,
log_error,
num_log_type
};
uint8_t current_open_hour;
std::fstream file_stream[ num_log_type ];
const char* get_time_stamp();
void check_file_status( LOG_TYPE type );
void write_log( LOG_TYPE type, std::string format );
public:
CLogManager()
{
}
~CLogManager()
{
for( uint8_t i = 0; i < num_log_type; i++ )
{
if( file_stream[ i ].is_open() )
{
file_stream[ i ].close();
}
}
}
void information( std::string format, ... );
void debug( std::string format, ... );
void error( std::string format, ... );
void packet( std::vector< uint8_t > p, bool send );
void packet( std::vector< uint8_t > p, uint32_t size, bool send );
};