Deleting nullsub notify packet.

This commit is contained in:
HikikoMarmy
2025-07-16 08:26:37 +01:00
parent 2fb47ce46e
commit b44ad1a459
4 changed files with 7 additions and 41 deletions

View File

@@ -83,6 +83,7 @@
<OutDir>.\bin\</OutDir>
<TargetName>Server_64</TargetName>
<EnableManagedIncrementalBuild>true</EnableManagedIncrementalBuild>
<IntDir>$(SolutionDir)obj\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
@@ -93,6 +94,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetName>Server_64</TargetName>
<IntDir>$(SolutionDir)obj\$(Configuration)\</IntDir>
<OutDir>.\bin\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -199,6 +202,7 @@
<ClInclude Include="Crypto\RealmCrypt.h" />
<ClInclude Include="Crypto\rijndael.h" />
<ClInclude Include="Database\Database.h" />
<ClInclude Include="Database\Transaction.h" />
<ClInclude Include="Discovery Server\DiscoveryServer.h" />
<ClInclude Include="Game\CharacterSaveManager.h" />
<ClInclude Include="Game\ChatRoomSession.h" />
@@ -220,7 +224,6 @@
<ClInclude Include="Network\Event\NotifyGameDiscovered.h" />
<ClInclude Include="Network\Event\Notify_4C.h" />
<ClInclude Include="Network\Event\NotifyClientRequestConnect_RTA.h" />
<ClInclude Include="Network\Event\NotifyReserveUserSlot_RTA.h" />
<ClInclude Include="Network\Event\NotifyRoomMessage.h" />
<ClInclude Include="Network\Event\RequestCancelGame.h" />
<ClInclude Include="Network\Event\RequestCancelGame_RTA.h" />
@@ -295,7 +298,6 @@
<ClCompile Include="Network\Event\NotifyGameDiscovered.cpp" />
<ClCompile Include="Network\Event\Notify_4C.cpp" />
<ClCompile Include="Network\Event\NotifyClientRequestConnect_RTA.cpp" />
<ClCompile Include="Network\Event\NotifyReserveUserSlot_RTA.cpp" />
<ClCompile Include="Network\Event\NotifyRoomMessage.cpp" />
<ClCompile Include="Network\Event\RequestCancelGame.cpp" />
<ClCompile Include="Network\Event\RequestCancelGame_RTA.cpp" />

View File

@@ -227,9 +227,6 @@
<ClInclude Include="Network\Event\NotifyClientRequestConnect_RTA.h">
<Filter>Header Files\Network\Event</Filter>
</ClInclude>
<ClInclude Include="Network\Event\NotifyReserveUserSlot_RTA.h">
<Filter>Header Files\Network\Event</Filter>
</ClInclude>
<ClInclude Include="Network\Event\RequestGetCharacterData_RTA.h">
<Filter>Header Files\Network\Event</Filter>
</ClInclude>
@@ -293,6 +290,9 @@
<ClInclude Include="Network\Event\RequestGetGame_RTA.h">
<Filter>Header Files\Network\Event</Filter>
</ClInclude>
<ClInclude Include="Database\Transaction.h">
<Filter>Header Files\Database</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
@@ -442,9 +442,6 @@
<ClCompile Include="Network\Event\NotifyClientRequestConnect_RTA.cpp">
<Filter>Source Files\Network\Event</Filter>
</ClCompile>
<ClCompile Include="Network\Event\NotifyReserveUserSlot_RTA.cpp">
<Filter>Source Files\Network\Event</Filter>
</ClCompile>
<ClCompile Include="Network\Event\RequestGetCharacterData_RTA.cpp">
<Filter>Source Files\Network\Event</Filter>
</ClCompile>

View File

@@ -1,19 +0,0 @@
#include "NotifyReserveUserSlot_RTA.h"
NotifyReserveUserSlot_RTA::NotifyReserveUserSlot_RTA( int32_t memberId, std::string discoveryAddr, int32_t discoveryPort ) : GenericMessage( 0x51 )
{
this->m_discoveryAddr = discoveryAddr;
this->m_port = discoveryPort;
this->m_memberId = memberId;
}
// This notification is nullsub.
void NotifyReserveUserSlot_RTA::Serialize( ByteBuffer &out ) const
{
out.write_u16( m_packetId );
out.write_u32( 0 );
out.write_u32( 0 );
out.write_utf8( "" );
out.write_u32( 0 );
}

View File

@@ -1,14 +0,0 @@
#pragma once
#include "../GenericNetMessage.h"
class NotifyReserveUserSlot_RTA : public GenericMessage {
private:
std::string m_discoveryAddr;
int32_t m_port;
int32_t m_memberId;
public:
NotifyReserveUserSlot_RTA( int32_t memberId, std::string discoveryAddr, int32_t discoveryPort );
void Serialize(ByteBuffer &out) const override;
};