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https://github.com/HikikoMarmy/Champions-Reborn-Server.git
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Reorganized and cleaned up the solution.
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13
Include/Network/Event/NotifyFriendStatus.hpp
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13
Include/Network/Event/NotifyFriendStatus.hpp
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#pragma once
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#include "../GenericNetMessage.hpp"
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class NotifyFriendStatus : public GenericMessage {
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private:
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std::wstring m_handle;
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bool m_status;
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public:
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NotifyFriendStatus( std::wstring handle, bool status );
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void Serialize( ByteBuffer &out ) const override;
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};
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