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https://github.com/HikikoMarmy/Champions-Reborn-Server.git
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Reorganized and cleaned up the solution.
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11
Include/Network/Event/Notify_4C.h
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11
Include/Network/Event/Notify_4C.h
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#pragma once
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#include "../GenericNetMessage.h"
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class Notify_4C : public GenericMessage {
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private:
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public:
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Notify_4C();
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void Serialize(ByteBuffer &out) const override;
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};
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