mirror of
https://github.com/HikikoMarmy/Champions-Reborn-Server.git
synced 2026-04-05 00:49:48 -03:00
Reorganized and cleaned up the solution.
This commit is contained in:
294
Source/Game/ChatRoomManager.cpp
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294
Source/Game/ChatRoomManager.cpp
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#include "Game/ChatRoomManager.hpp"
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#include "Game/RealmUser.hpp"
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#include "Network/Event/NotifyRoomMessage.hpp"
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#include "logging.hpp"
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ChatRoomManager::ChatRoomManager()
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{
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m_chatSessionList.clear();
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m_roomIndex = 0;
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CreatePublicRooms();
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}
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ChatRoomManager::~ChatRoomManager()
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{
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}
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void ChatRoomManager::CreatePublicRooms()
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{
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std::vector< std::wstring > RoomNames = {
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L"Champions Reborn",
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L"Adventurous",
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L"Courageous",
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L"Champion",
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L"Legendary",
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L"Epic"
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};
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for( const auto &name : RoomNames )
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{
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auto new_session = std::make_shared< ChatRoomSession >();
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new_session->m_name = name;
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new_session->m_type = ChatRoomSession::RoomType::Public;
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new_session->m_index = m_roomIndex;
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new_session->m_banner = L"";
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m_chatSessionList[ m_roomIndex++ ] = new_session;
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}
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}
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std::vector<sptr_chat_room_session> ChatRoomManager::GetPublicRoomList() const
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{
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std::vector< sptr_chat_room_session > result;
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for( const auto &chatSession : m_chatSessionList )
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{
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if( chatSession.second->m_type == ChatRoomSession::RoomType::Public )
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{
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result.push_back( chatSession.second );
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}
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}
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return result;
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}
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bool ChatRoomManager::JoinRoom( sptr_user user, const std::wstring &roomName )
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{
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if( roomName.empty() || !user )
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return false;
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auto chatSession = FindRoom( roomName );
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if( !chatSession )
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{
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Log::Error( "Chat room [{}] not found", roomName );
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return false;
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}
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if( !chatSession->AddMember( user ) )
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{
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Log::Error( "Failed to add user [{}] to chat room [{}]", user->m_username, roomName );
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return false;
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}
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if( chatSession->m_type == ChatRoomSession::RoomType::Public )
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{
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user->m_publicRoomId = chatSession->m_index;
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}
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else
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{
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user->m_privateRoomId = chatSession->m_index;
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SendMessageToRoom( roomName, L"", L"User '" + user->m_chatHandle + L"' has joined the room." );
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}
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Log::Info( "User [{}] joined chat room [{}]", user->m_username, roomName );
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return true;
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}
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bool ChatRoomManager::LeaveRoom( sptr_user user, const std::wstring &roomName )
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{
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if( !user || roomName.empty() )
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return false;
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auto chatSession = FindRoom( roomName );
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if( !chatSession )
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{
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Log::Error( "Chat room [{}] not found", roomName );
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return false;
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}
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if( !chatSession->RemoveMember( user ) )
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{
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Log::Error( "Failed to remove user [{}] from chat room [{}]", user->m_username, roomName );
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return false;
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}
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if( chatSession->m_type == ChatRoomSession::RoomType::Private )
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{
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if( chatSession->m_members.empty() && chatSession->m_moderators.empty() )
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{
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m_chatSessionList.erase( chatSession->m_index );
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Log::Debug( "Private chat room [{}] deleted", roomName );
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}
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user->m_privateRoomId = -1;
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}
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else
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{
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user->m_publicRoomId = -1;
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}
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Log::Info( "User [{}] left chat room [{}]", user->m_username, roomName );
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return true;
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}
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bool ChatRoomManager::LeaveRoom( sptr_user user, const int32_t roomId )
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{
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if( !user || roomId < 0 )
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return false;
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const auto chatSession = FindRoom( roomId );
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if( !chatSession )
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{
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Log::Error( "Chat room with ID [{}] not found", roomId );
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return false;
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}
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if( !chatSession->RemoveMember( user ) )
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{
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Log::Error( "Failed to remove user [{}] from chat room with ID [{}]", user->m_username, roomId );
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return false;
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}
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if( chatSession->m_type == ChatRoomSession::RoomType::Private )
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{
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if( chatSession->m_members.empty() && chatSession->m_moderators.empty() )
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{
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m_chatSessionList.erase( roomId );
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Log::Info( "Private chat room with ID [{}] deleted", roomId );
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}
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user->m_privateRoomId = -1;
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}
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else
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{
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user->m_publicRoomId = -1;
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}
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Log::Info( "User [{}] left chat room with ID [{}]", user->m_username, roomId );
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return true;
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}
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void ChatRoomManager::OnDisconnectUser( sptr_user user )
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{
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if( !user ) return;
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LeaveRoom( user, user->m_publicRoomId );
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LeaveRoom( user, user->m_privateRoomId );
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}
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bool ChatRoomManager::CreateGameChatSession( sptr_user owner, std::wstring roomName )
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{
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for( const auto &chatSession : m_chatSessionList )
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{
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if( chatSession.second->m_name == roomName )
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{
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Log::Error( "Chat Room name is already in use! [{}]", roomName );
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return false;
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}
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}
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auto new_session = std::make_shared< ChatRoomSession >();
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new_session->m_type = ChatRoomSession::RoomType::Private;
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new_session->m_name = roomName;
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new_session->m_owner = owner;
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new_session->m_banner = L"";
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new_session->m_index = m_roomIndex;
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new_session->AddMember( owner );
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owner->m_privateRoomId = m_roomIndex;
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m_chatSessionList[ m_roomIndex++ ] = new_session;
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return true;
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}
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bool ChatRoomManager::CloseGameChatSession( const std::wstring roomName )
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{
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if( roomName.empty() )
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return false;
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const auto it = std::find_if( m_chatSessionList.begin(), m_chatSessionList.end(),
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[ &roomName ]( const auto &pair )
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{
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return pair.second->m_name == roomName;
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} );
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if( it == m_chatSessionList.end() )
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{
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Log::Error( "Chat room [{}] not found", roomName );
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return false;
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}
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auto &chatSession = it->second;
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if( chatSession->m_type != ChatRoomSession::RoomType::Private )
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{
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Log::Error( "Chat room [{}] is not a private room", roomName );
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return false;
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}
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for( const auto &member : chatSession->m_members )
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{
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if( auto user = member.lock() )
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{
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user->m_privateRoomId = -1;
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}
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}
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m_chatSessionList.erase( it );
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Log::Info( "Chat room [{}] closed", roomName );
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return true;
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}
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void ChatRoomManager::SendMessageToRoom( std::wstring roomName, std::wstring handle, std::wstring message )
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{
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if( roomName.empty() || message.empty() )
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return;
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auto chatSession = FindRoom( roomName );
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if( !chatSession )
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{
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Log::Error( "Chat room [{}] not found", roomName );
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return;
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}
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NotifyRoomMessage notifyMessage( roomName, handle, message );
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for( const auto &m : chatSession->m_members )
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{
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if( auto member = m.lock() )
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{
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member->sock->send( notifyMessage );
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}
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}
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}
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sptr_chat_room_session ChatRoomManager::FindRoom( const std::wstring &gameName )
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{
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if( gameName.empty() )
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return nullptr;
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for( const auto &chatSession : m_chatSessionList )
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{
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if( chatSession.second->m_name == gameName )
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{
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return chatSession.second;
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}
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}
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return nullptr;
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}
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sptr_chat_room_session ChatRoomManager::FindRoom( const int32_t roomId )
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{
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if( roomId < 0 )
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return nullptr;
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auto it = m_chatSessionList.find( roomId );
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if( it != m_chatSessionList.end() )
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{
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return it->second;
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}
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Log::Error( "Chat room with ID [{}] not found", roomId );
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return nullptr;
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}
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