#pragma once #include #include #include "../GenericNetRequest.hpp" #include "../GenericNetResponse.hpp" class RequestDoClientDiscovery_RTA : public GenericRequest { private: std::wstring m_sessionId; std::wstring m_localAddr; int32_t m_localPort; uint32_t m_gameId; enum REPLY { SUCCESS = 0, TIMEOUT, NOT_FOUND }; public: static std::unique_ptr< RequestDoClientDiscovery_RTA > Create() { return std::make_unique< RequestDoClientDiscovery_RTA >(); } sptr_generic_response ProcessRequest( sptr_socket socket, sptr_byte_stream stream ) override; void Deserialize( sptr_byte_stream stream ) override; }; class ResultDoClientDiscovery_RTA : public GenericResponse { private: int32_t m_reply; std::string m_discoveryIp; int32_t m_discoveryPort; public: ResultDoClientDiscovery_RTA( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0); void Serialize( ByteBuffer &out ) const; };