#include "NotifyClientReqConnect.h" NotifyClientRequestConnect::NotifyClientRequestConnect( std::string clientIp, int32_t clientPort ) : GenericMessage( 0x3F ) { this->m_clientIp = std::move( clientIp ); this->m_clientPort = clientPort; } ByteBuffer &NotifyClientRequestConnect::Serialize() { m_stream.write_u16( m_packetId ); m_stream.write_u32( 0 ); m_stream.write_sz_utf8( m_clientIp ); m_stream.write_u32( m_clientPort ); return m_stream; }