Files
Champions-Reborn-Server-Mirror/Source/Game/ChatRoomManager.cpp
2026-03-02 12:37:07 +00:00

295 lines
6.3 KiB
C++

#include "Game/ChatRoomManager.hpp"
#include "Game/RealmUser.hpp"
#include "Network/Event/NotifyRoomMessage.hpp"
#include "logging.hpp"
ChatRoomManager::ChatRoomManager()
{
m_chatSessionList.clear();
m_roomIndex = 0;
CreatePublicRooms();
}
ChatRoomManager::~ChatRoomManager()
{
}
void ChatRoomManager::CreatePublicRooms()
{
std::vector< std::wstring > RoomNames = {
L"Champions Reborn",
L"Adventurous",
L"Courageous",
L"Champion",
L"Legendary",
L"Epic"
};
for( const auto &name : RoomNames )
{
auto new_session = std::make_shared< ChatRoomSession >();
new_session->m_name = name;
new_session->m_type = ChatRoomSession::RoomType::Public;
new_session->m_index = m_roomIndex;
new_session->m_banner = L"";
m_chatSessionList[ m_roomIndex++ ] = new_session;
}
}
std::vector<sptr_chat_room_session> ChatRoomManager::GetPublicRoomList() const
{
std::vector< sptr_chat_room_session > result;
for( const auto &chatSession : m_chatSessionList )
{
if( chatSession.second->m_type == ChatRoomSession::RoomType::Public )
{
result.push_back( chatSession.second );
}
}
return result;
}
bool ChatRoomManager::JoinRoom( sptr_user user, const std::wstring &roomName )
{
if( roomName.empty() || !user )
return false;
auto chatSession = FindRoom( roomName );
if( !chatSession )
{
Log::Error( "Chat room [{}] not found", roomName );
return false;
}
if( !chatSession->AddMember( user ) )
{
Log::Error( "Failed to add user [{}] to chat room [{}]", user->m_username, roomName );
return false;
}
if( chatSession->m_type == ChatRoomSession::RoomType::Public )
{
user->m_publicRoomId = chatSession->m_index;
}
else
{
user->m_privateRoomId = chatSession->m_index;
SendMessageToRoom( roomName, L"", L"User '" + user->m_chatHandle + L"' has joined the room." );
}
Log::Info( "User [{}] joined chat room [{}]", user->m_username, roomName );
return true;
}
bool ChatRoomManager::LeaveRoom( sptr_user user, const std::wstring &roomName )
{
if( !user || roomName.empty() )
return false;
auto chatSession = FindRoom( roomName );
if( !chatSession )
{
Log::Error( "Chat room [{}] not found", roomName );
return false;
}
if( !chatSession->RemoveMember( user ) )
{
Log::Error( "Failed to remove user [{}] from chat room [{}]", user->m_username, roomName );
return false;
}
if( chatSession->m_type == ChatRoomSession::RoomType::Private )
{
if( chatSession->m_members.empty() && chatSession->m_moderators.empty() )
{
m_chatSessionList.erase( chatSession->m_index );
Log::Debug( "Private chat room [{}] deleted", roomName );
}
user->m_privateRoomId = -1;
}
else
{
user->m_publicRoomId = -1;
}
Log::Info( "User [{}] left chat room [{}]", user->m_username, roomName );
return true;
}
bool ChatRoomManager::LeaveRoom( sptr_user user, const int32_t roomId )
{
if( !user || roomId < 0 )
return false;
const auto chatSession = FindRoom( roomId );
if( !chatSession )
{
Log::Error( "Chat room with ID [{}] not found", roomId );
return false;
}
if( !chatSession->RemoveMember( user ) )
{
Log::Error( "Failed to remove user [{}] from chat room with ID [{}]", user->m_username, roomId );
return false;
}
if( chatSession->m_type == ChatRoomSession::RoomType::Private )
{
if( chatSession->m_members.empty() && chatSession->m_moderators.empty() )
{
m_chatSessionList.erase( roomId );
Log::Info( "Private chat room with ID [{}] deleted", roomId );
}
user->m_privateRoomId = -1;
}
else
{
user->m_publicRoomId = -1;
}
Log::Info( "User [{}] left chat room with ID [{}]", user->m_username, roomId );
return true;
}
void ChatRoomManager::OnDisconnectUser( sptr_user user )
{
if( !user ) return;
LeaveRoom( user, user->m_publicRoomId );
LeaveRoom( user, user->m_privateRoomId );
}
bool ChatRoomManager::CreateGameChatSession( sptr_user owner, std::wstring roomName )
{
for( const auto &chatSession : m_chatSessionList )
{
if( chatSession.second->m_name == roomName )
{
Log::Error( "Chat Room name is already in use! [{}]", roomName );
return false;
}
}
auto new_session = std::make_shared< ChatRoomSession >();
new_session->m_type = ChatRoomSession::RoomType::Private;
new_session->m_name = roomName;
new_session->m_owner = owner;
new_session->m_banner = L"";
new_session->m_index = m_roomIndex;
new_session->AddMember( owner );
owner->m_privateRoomId = m_roomIndex;
m_chatSessionList[ m_roomIndex++ ] = new_session;
return true;
}
bool ChatRoomManager::CloseGameChatSession( const std::wstring roomName )
{
if( roomName.empty() )
return false;
const auto it = std::find_if( m_chatSessionList.begin(), m_chatSessionList.end(),
[ &roomName ]( const auto &pair )
{
return pair.second->m_name == roomName;
} );
if( it == m_chatSessionList.end() )
{
Log::Error( "Chat room [{}] not found", roomName );
return false;
}
auto &chatSession = it->second;
if( chatSession->m_type != ChatRoomSession::RoomType::Private )
{
Log::Error( "Chat room [{}] is not a private room", roomName );
return false;
}
for( const auto &member : chatSession->m_members )
{
if( auto user = member.lock() )
{
user->m_privateRoomId = -1;
}
}
m_chatSessionList.erase( it );
Log::Info( "Chat room [{}] closed", roomName );
return true;
}
void ChatRoomManager::SendMessageToRoom( std::wstring roomName, std::wstring handle, std::wstring message )
{
if( roomName.empty() || message.empty() )
return;
auto chatSession = FindRoom( roomName );
if( !chatSession )
{
Log::Error( "Chat room [{}] not found", roomName );
return;
}
NotifyRoomMessage notifyMessage( roomName, handle, message );
for( const auto &m : chatSession->m_members )
{
if( auto member = m.lock() )
{
member->sock->send( notifyMessage );
}
}
}
sptr_chat_room_session ChatRoomManager::FindRoom( const std::wstring &gameName )
{
if( gameName.empty() )
return nullptr;
for( const auto &chatSession : m_chatSessionList )
{
if( chatSession.second->m_name == gameName )
{
return chatSession.second;
}
}
return nullptr;
}
sptr_chat_room_session ChatRoomManager::FindRoom( const int32_t roomId )
{
if( roomId < 0 )
return nullptr;
auto it = m_chatSessionList.find( roomId );
if( it != m_chatSessionList.end() )
{
return it->second;
}
Log::Error( "Chat room with ID [{}] not found", roomId );
return nullptr;
}