Files
Champions-Reborn-Server-Mirror/Source/Network/Event/RequestEnterRoom.cpp
2026-03-02 12:37:07 +00:00

86 lines
2.1 KiB
C++

#include "Network/Event/RequestEnterRoom.hpp"
#include "Game/RealmUserManager.hpp"
#include "Game/ChatRoomManager.hpp"
#include "logging.hpp"
void RequestEnterRoom::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
auto sessionId = stream->read_encrypted_utf16();
m_roomName = stream->read_utf16();
}
sptr_generic_response RequestEnterRoom::ProcessRequest( sptr_socket socket, sptr_byte_stream stream )
{
Deserialize( stream );
const auto user = UserManager::Get().FindUserBySocket( socket );
if( !user )
{
Log::Error( "User not found for socket!" );
return std::make_shared< ResultEnterRoom >( this, GENERAL_ERROR, nullptr );
}
if( !ChatRoomManager::Get().JoinRoom( user, m_roomName ) )
{
Log::Error( "Failed to join room [{}] for user [{}]", m_roomName, user->m_username );
return std::make_shared< ResultEnterRoom >( this, GENERAL_ERROR, nullptr );
}
const auto room = ChatRoomManager::Get().FindRoom( m_roomName );
if( !room )
{
Log::Error( "Chat room [{}] not found after joining", m_roomName );
return std::make_shared< ResultEnterRoom >( this, GENERAL_ERROR, nullptr );
}
return std::make_shared< ResultEnterRoom >( this, SUCCESS, room );
}
ResultEnterRoom::ResultEnterRoom( GenericRequest *request, int32_t reply, sptr_chat_room_session room ) : GenericResponse( *request )
{
m_reply = reply;
m_room = room;
}
void ResultEnterRoom::Serialize( ByteBuffer &out ) const
{
out.write_u16( m_packetId );
out.write_u32( m_trackId );
out.write_u32( m_reply );
if( m_room )
{
out.write_utf16( m_room->m_name );
out.write_utf16( m_room->m_banner );
out.write_u32( static_cast< uint32_t >( m_room->m_members.size() ) );
for( const auto &m : m_room->m_members )
{
if( auto member = m.lock() )
{
out.write_utf16( member->m_chatHandle );
}
else
{
out.write_utf16( L"Unknown" );
}
}
out.write_u32( static_cast< uint32_t >( m_room->m_moderators.size() ) );
for( const auto &m : m_room->m_moderators )
{
if( auto member = m.lock() )
{
out.write_utf16( member->m_chatHandle );
}
else
{
out.write_utf16( L"" );
}
}
}
}