Files
Champions-Reborn-Server-Mirror/Source/Network/Event/RequestGetCharacterData_RTA.cpp
2026-03-02 12:37:07 +00:00

114 lines
2.8 KiB
C++

#include "Network/Event/RequestGetCharacterData_RTA.hpp"
#include "Game/RealmUserManager.hpp"
#include "Game/RealmUser.hpp"
#include "Database/Database.hpp"
#include "logging.hpp"
void RequestGetNetCharacterData_RTA::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
auto sessionId = stream->read_encrypted_utf16();
m_characterId = stream->read_u32();
}
sptr_generic_response RequestGetNetCharacterData_RTA::ProcessRequest( sptr_socket socket, sptr_byte_stream stream )
{
Deserialize( stream );
auto user = UserManager::Get().FindUserBySocket( socket );
if( user == nullptr )
{
return std::make_shared< ResultGetNetCharacterData_RTA >( this, FATAL_ERROR );
}
auto result = Database::Get().LoadCharacterData( user->m_accountId, m_characterId );
if( !result )
{
Log::Error( "Failed to load character data for account ID: " + std::to_string( user->m_accountId ) + ", character ID: " + std::to_string( m_characterId ) );
return std::make_shared< ResultGetNetCharacterData_RTA >( this, FATAL_ERROR );
}
user->m_characterId = result->m_characterId;
user->m_character = result;
return SendCharacterData( socket, result );
}
sptr_generic_response RequestGetNetCharacterData_RTA::SendCharacterData( sptr_socket socket, sptr_realm_character character )
{
const auto &data = character->m_data;
const auto data_size = data.size();
size_t position = 0;
sptr_generic_response finalChunk = nullptr;
while( position < data_size )
{
const size_t chunk_size = std::min<size_t>( 1024, data_size - position );
std::vector<uint8_t> chunk_data( data.begin() + position, data.begin() + position + chunk_size );
const int32_t isFinalChunk = ( position + chunk_size >= data_size );
if( isFinalChunk && chunk_data.size() < 1024 )
{
chunk_data.resize( 1024, 0 );
}
auto response = std::make_shared<ResultGetNetCharacterData_RTA>( this, SUCCESS, std::move( chunk_data ), isFinalChunk );
if( isFinalChunk )
{
finalChunk = response;
}
else
{
socket->send( response );
}
position += chunk_size;
}
return finalChunk;
}
ResultGetNetCharacterData_RTA::ResultGetNetCharacterData_RTA( GenericRequest *request, int32_t reply, std::optional<std::vector<uint8_t>> data, std::optional<int32_t> endOfData ) : GenericResponse( *request )
{
m_reply = reply;
if( !data.has_value() )
{
m_chunk.clear();
}
else
{
m_chunk = data.value();
}
if( !endOfData.has_value() )
{
m_endOfData = 0;
}
else
{
m_endOfData = endOfData.value();
}
}
void ResultGetNetCharacterData_RTA::Serialize( ByteBuffer &out ) const
{
out.write_u16( m_packetId );
out.write_u32( m_trackId );
out.write_u32( m_reply );
if( !m_reply )
{
out.write_u32( static_cast< uint32_t >( m_chunk.size() ) );
out.write_bytes( m_chunk );
out.write_u32( m_endOfData );
}
}