Files
Champions-Reborn-Server-Mirror/Include/Crypto/RealmCrypt.hpp
2026-03-02 12:37:07 +00:00

43 lines
1.4 KiB
C++

#pragma once
#include <string>
#include <vector>
#include <span>
#include "rijndael.hpp"
// This class is based on the games Encryptor class,
// and is a wrapper around the rijndael ECB implementation.
//
// Normally CoN would generate a random symmetric key for each user,
// but for the sake of simplicity we will just use the games default key,
// since we have nothing to hide.
class RealmCrypt {
private:
// Byte array of dlfk qs';r+t iqe4t9ueerjKDJ wdaj
const static inline std::vector< uint8_t > default_sym_key =
{
0x64, 0x6c, 0x66, 0x6b, 0x20, 0x71, 0x73, 0x27,
0x3b, 0x72, 0x2b, 0x74, 0x20, 0x69, 0x71, 0x65,
0x34, 0x74, 0x39, 0x75, 0x65, 0x65, 0x72, 0x6a,
0x4b, 0x44, 0x4a, 0x20, 0x77, 0x64, 0x61, 0x6a
};
public:
RealmCrypt();
// Generate a new symmetric key for the user.
static std::vector< uint8_t > generateSymmetricKey( void );
static std::vector< uint8_t > getSymmetricKey( void );
// Encrypt and decrypt strings.
static std::string encryptString( std::string &input );
static std::string decryptString( std::string &input );
static std::vector<uint8_t> encryptString( const std::wstring &input );
static std::wstring decryptString( std::vector<uint8_t> &input );
// Encrypt and decrypt byte arrays.
static std::vector< uint8_t > encryptSymmetric( std::span< const uint8_t > input );
static std::vector< uint8_t > decryptSymmetric( std::span< const uint8_t > input );
};