Files
Champions-Reborn-Server-Mirror/Include/Network/Event/RequestGetGame_RTA.hpp
2026-03-02 12:37:07 +00:00

41 lines
966 B
C++

#pragma once
#include <memory>
#include <string>
#include "../GenericNetRequest.hpp"
#include "../GenericNetResponse.hpp"
class RequestGetGame_RTA : public GenericRequest {
private:
std::wstring m_sessionId;
std::wstring m_gameName;
enum REPLY {
SUCCESS = 0,
TIMEOUT,
NOT_FOUND
};
public:
static std::unique_ptr< RequestGetGame_RTA > Create()
{
return std::make_unique< RequestGetGame_RTA >();
}
sptr_generic_response ProcessRequest( sptr_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultGetGame_RTA : public GenericResponse {
private:
int32_t m_reply;
int32_t m_gameId;
std::wstring m_discoveryAddr;
std::wstring m_localAddr;
int32_t m_port;
public:
ResultGetGame_RTA( GenericRequest *request, int32_t reply, int32_t gameId = -1, std::string discoveryAddr = "", std::string localAddr = "", int32_t discoveryPort = 0 );
void Serialize( ByteBuffer &out ) const;
};