Files
Champions-Reborn-Server-Mirror/Include/Network/Event/RequestLogin.hpp
2026-03-02 12:37:07 +00:00

43 lines
949 B
C++

#pragma once
#include <memory>
#include <string>
#include "../GenericNetRequest.hpp"
#include "../GenericNetResponse.hpp"
class RequestLogin : public GenericRequest
{
private:
enum LOGIN_REPLY {
SUCCESS = 0,
FATAL_ERROR,
ACCOUNT_INVALID = 4,
};
std::wstring m_username;
std::wstring m_password;
std::wstring m_sessionId;
public:
static std::unique_ptr< RequestLogin > Create()
{
return std::make_unique< RequestLogin >();
}
sptr_generic_response ProcessRequest( sptr_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
sptr_generic_response ProcessLoginCON( sptr_user user );
sptr_generic_response ProcessLoginRTA( sptr_user user );
};
class ResultLogin : public GenericResponse {
private:
std::wstring m_sessionId;
int32_t m_reply;
public:
ResultLogin( GenericRequest *request, int32_t reply, std::wstring sessionId );
void Serialize( ByteBuffer &out ) const;
};