Files
Champions-Reborn-Server-Mirror/Source/Network/Event/RequestCreateNewCharacter_RTA.cpp
2026-03-02 12:37:07 +00:00

65 lines
2.0 KiB
C++

#include "Network/Event/RequestCreateNewCharacter_RTA.hpp"
#include "Database/Database.hpp"
#include "Game/CharacterSaveManager.hpp"
#include "Game/RealmUserManager.hpp"
#include "Game/RealmUser.hpp"
#include "Game/RealmCharacter.hpp"
#include "logging.hpp"
void RequestCreateNewCharacter_RTA::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
auto a = stream->read_u32();
auto b = stream->read_u32();
m_metaData.Deserialize( stream );
auto characterDataSize = stream->read_u32();
m_characterData = stream->read_bytes( characterDataSize );
}
sptr_generic_response RequestCreateNewCharacter_RTA::ProcessRequest( sptr_socket socket, sptr_byte_stream stream )
{
Deserialize( stream );
auto user = UserManager::Get().FindUserBySocket( socket );
if( user == nullptr )
{
Log::Error( "User not found! [{}]", m_sessionId );
return std::make_shared< ResultCreateNewCharacter_RTA >( this, FATAL_ERROR );
}
if( user->m_gameType != RealmGameType::RETURN_TO_ARMS )
{
Log::Error( "Invalid game type for CreateNewCharacter_RTA request! [{}]", m_sessionId );
return std::make_shared< ResultCreateNewCharacter_RTA >( this, FATAL_ERROR );
}
auto &saveManager = CharacterSaveManager::Get();
if( !saveManager.BeginSaveTask( user, user, 0, m_metaData, CharacterSaveType::NEW_CHARACTER ) )
{
Log::Error( "Failed to begin save task for new character! [{}]", m_sessionId );
return std::make_shared< ResultCreateNewCharacter_RTA >( this, FATAL_ERROR );
}
saveManager.AppendSaveData( user->m_sessionId, m_characterData, false );
return std::make_shared< ResultCreateNewCharacter_RTA >( this, SUCCESS );
}
ResultCreateNewCharacter_RTA::ResultCreateNewCharacter_RTA( GenericRequest *request, int32_t reply ) : GenericResponse( *request )
{
m_reply = reply;
}
void ResultCreateNewCharacter_RTA::Serialize( ByteBuffer &out ) const
{
out.write_u16( m_packetId );
out.write_u32( m_trackId );
out.write_u32( m_reply );
}