Files
Champions-Reborn-Server-Mirror/Source/Network/Event/RequestGetSocialListUpdate.cpp
2026-03-02 12:37:07 +00:00

51 lines
1.3 KiB
C++

#include "Network/Event/RequestGetSocialListUpdate.hpp"
#include "Game/RealmUserManager.hpp"
#include "Game/RealmUser.hpp"
#include "logging.hpp"
void RequestGetSocialListUpdate::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response RequestGetSocialListUpdate::ProcessRequest( sptr_socket socket, sptr_byte_stream stream )
{
Deserialize( stream );
auto user = UserManager::Get().FindUserBySocket( socket );
if( user == nullptr )
{
Log::Error( "RequestGetFriendList::ProcessRequest() - User not found" );
return std::make_shared< ResultGetSocialListUpdate >( this );
}
return std::make_shared< ResultGetSocialListUpdate >( this, user );
}
ResultGetSocialListUpdate::ResultGetSocialListUpdate( GenericRequest *request, sptr_user user ) : GenericResponse( *request )
{
m_user = user;
}
void ResultGetSocialListUpdate::Serialize( ByteBuffer &out ) const
{
out.write_u16( m_packetId );
out.write_u32( m_trackId );
out.write_u32( 0 );
// Friends
out.write_u32( static_cast< uint32_t >( m_user->m_friendList.size() ) );
for( const auto &friendHandle : m_user->m_friendList )
{
out.write_utf16( friendHandle );
}
// Ignore
out.write_u32( static_cast< uint32_t >( m_user->m_ignoreList.size() ) );
for( const auto &ignoreHandle : m_user->m_ignoreList )
{
out.write_utf16( ignoreHandle );
}
}