Files
Champions-Reborn-Server-Mirror/Source/Network/Event/Request_5F.cpp
2026-03-02 12:37:07 +00:00

73 lines
2.1 KiB
C++

#include "Request_5F.h"
#include "../../Game/GameSessionManager.h"
#include "../../Game/RealmUserManager.h"
#include "../../Game/RealmUser.h"
#include "../../Database/Database.h"
#include "../../logging.h"
void Request_5F::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
m_memberSessionId = stream->read_encrypted_utf16();
}
sptr_generic_response Request_5F::ProcessRequest( sptr_socket socket, sptr_byte_stream stream )
{
Deserialize( stream );
Log::Packet( stream->get_buffer(), stream->get_length(), false );
//auto user = UserManager::Get().FindUserBySocket( socket );
//if( user == nullptr )
//{
// return std::make_shared< Result_5F >( this, FATAL_ERROR );
//}
//
//auto targetUser = UserManager::Get().FindUserBySessionId( m_memberSessionId );
//if( targetUser == nullptr || targetUser->m_accountId == -1 )
//{
// Log::Error( "Target user not found or invalid account ID for session: %S", m_memberSessionId.c_str() );
// return std::make_shared< Result_5F >( this, FATAL_ERROR );
//}
//
//auto gameSession = GameSessionManager::Get().FindGame( user->m_gameId, user->m_gameType );
//if( gameSession == nullptr )
//{
// Log::Error( "Game session not found for user: %S", user->m_sessionId.c_str() );
// return std::make_shared< Result_5F >( this, FATAL_ERROR );
//}
//
//if( !gameSession->IsJoinable() )
//{
// Log::Error( "Game session is not open for user: %S", user->m_sessionId.c_str() );
// return std::make_shared< Result_5F >( this, FATAL_ERROR );
//}
//
//if( !gameSession->AddMember( targetUser ) )
//{
// Log::Error( "Failed to add user %S to game session %d", targetUser->m_sessionId.c_str(), gameSession->m_gameIndex );
// return std::make_shared< Result_5F >( this, FATAL_ERROR );
//}
// TODO: Here is more like finalize/confirm joined
return std::make_shared< Result_5F >( this, SUCCESS );
}
Result_5F::Result_5F( GenericRequest *request, int32_t reply ) : GenericResponse( *request )
{
m_reply = reply;
}
ByteBuffer& Result_5F::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_trackId );
m_stream.write_u32( m_reply );
return m_stream;
}