cleanup changes godot->sdk add docs
This commit is contained in:
72
sdk/index.html
Normal file
72
sdk/index.html
Normal file
@@ -0,0 +1,72 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Godot MatrixRTC Widget</title>
|
||||
<meta charset="utf-8" />
|
||||
<script type="module">
|
||||
// TODO use the url where the matrixrtc-sdk.js file from dist is hosted
|
||||
import { createMatrixRTCSdk } from "http://localhost:8123/matrixrtc-sdk.js";
|
||||
|
||||
try {
|
||||
console.log("Hello from index.html");
|
||||
try {
|
||||
window.matrixRTCSdk = await createMatrixRTCSdk();
|
||||
console.info("createMatrixRTCSdk was created!");
|
||||
} catch (e) {
|
||||
console.error("createMatrixRTCSdk", e);
|
||||
}
|
||||
|
||||
// const sdk = window.matrixRTCSdk;
|
||||
console.info("matrixRTCSdk join ", window.matrixRTCSdk);
|
||||
await window.matrixRTCSdk.join();
|
||||
console.info("matrixRTCSdk joined ");
|
||||
|
||||
const div = document.getElementById("data");
|
||||
div.innerHTML = "<h3>Data:</h3>";
|
||||
|
||||
window.matrixRTCSdk.data$.subscribe((data) => {
|
||||
const child = document.createElement("p");
|
||||
child.innerHTML = JSON.stringify(data);
|
||||
div.appendChild(child);
|
||||
// TODO forward to godot
|
||||
});
|
||||
|
||||
window.matrixRTCSdk.members$.subscribe((memberObjects) => {
|
||||
console.info("members changed", memberObjects);
|
||||
|
||||
// reset div
|
||||
const div = document.getElementById("members");
|
||||
div.innerHTML = "<h3>Members:</h3>";
|
||||
|
||||
// create member list
|
||||
const members = memberObjects.map((member) => member.userId);
|
||||
console.info("members changed", members);
|
||||
for (const m of members) {
|
||||
console.info("member", m);
|
||||
const child = document.createElement("p");
|
||||
child.innerHTML = m;
|
||||
div.appendChild(child);
|
||||
}
|
||||
// TODO forward to godot
|
||||
});
|
||||
|
||||
// TODO use it as godot HTML template
|
||||
// var engine = new Engine($GODOT_CONFIG);
|
||||
// engine.startGame();
|
||||
} catch (e) {
|
||||
console.error("catchALL,", e);
|
||||
}
|
||||
</script>
|
||||
<!--// TODO use it as godot HTML template-->
|
||||
<!--<script src="$GODOT_URL"></script>-->
|
||||
</head>
|
||||
<body>
|
||||
<button onclick="window.matrixRTCSdk.leave();">Leave</button>
|
||||
<button onclick="window.matrixRTCSdk.sendData({prop: 'Hello, world!'});">
|
||||
Send Text
|
||||
</button>
|
||||
<div id="members"></div>
|
||||
<div id="data"></div>
|
||||
<canvas id="canvas"></canvas>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user