Refactor reactions / hand raised to use rxjs and start ordering tiles based on hand raised. (#2885)
* Add support for using CallViewModel for reactions sounds. * Drop setting * Convert reaction sounds to call view model / rxjs * Use call view model for hand raised reactions * Support raising reactions for matrix rtc members. * Tie up last bits of useReactions * linting * Update calleventaudiorenderer * Update reaction audio renderer * more test bits * All the test bits and pieces * More refactors * Refactor reactions into a sender and receiver. * Fixup reaction toggle button * Adapt reactions test * Tests all pass. * lint * fix a couple of bugs * remove unused helper file * lint * finnish notation * Add tests for useReactionsReader * remove mistaken vitest file * fix * filter * invert * fixup tests with fake timers * Port useReactionsReader hook to ReactionsReader class. * lint * exclude some files from coverage * Add screen share sound effect. * cancel sub on destroy * tidy tidy
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@@ -366,7 +366,7 @@ export const GroupCallView: FC<Props> = ({
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<ActiveCall
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client={client}
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matrixInfo={matrixInfo}
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rtcSession={rtcSession as unknown as MatrixRTCSession}
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rtcSession={rtcSession as MatrixRTCSession}
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participantCount={participantCount}
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onLeave={onLeave}
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hideHeader={hideHeader}
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