PCSX2 - The Playstation 2 Emulator https://pcsx2.net
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2026-08-24 18:23:54 +02:00
.github [ci skip] Deps/gha: Update CI deps (#14769) 2026-07-27 19:46:27 -04:00
3rdparty 3rdparty: Configure D3D12MemAlloc to use DirectX-Headers under CMake 2026-07-27 16:55:22 +02:00
bin [ci skip] PAD: Update to latest controller database. 2026-08-24 18:23:54 +02:00
cmake GS/DX12: Enable tight alignment 2026-06-12 18:08:03 -04:00
common common: Fix build on ryml < 0.11 2026-07-11 23:13:53 -05:00
pcsx2 SPU2: Pass IOP cycle count at 64bit 2026-08-19 14:00:41 +02:00
pcsx2-gsrunner GS/HW: ROV revisions. 2026-06-28 12:13:38 -04:00
pcsx2-qt Translations: Sync Crowdin translations for 2.8 2026-08-21 13:57:23 -04:00
tests Debugger: Allow strings to be edited from the symbol trees 2026-07-08 15:02:23 +02:00
tools Tools: Refactor translation string extraction to support multiple source files 2026-01-29 14:15:17 +01:00
updater Misc: another COM code cleanup 2026-07-03 16:08:58 -04:00
.clang-format Formatting: Set UseTab to AlignWithSpaces 2025-07-31 15:20:27 +02:00
.codacy.yaml codacy: Exclude md files. 2022-11-29 09:46:18 +00:00
.gitattributes recording: Many adjustments on VirtualPad from review feedback 2020-10-01 17:52:59 +01:00
.gitignore [ci skip] GitIgnore: Ignore Kate project files 2026-07-12 21:28:21 +02:00
.gitmodules 3rdparty: Move WIL v1.0.240122.1 in-tree 2024-06-11 11:30:45 +10:00
.prettierrc.yaml ci: format the GameDB and make sure it stays that way 2022-05-23 13:08:48 +01:00
AGENTS.md [ci skip] AGENTS.md: init 2026-07-27 19:48:36 +02:00
CMakeLists.txt Core: Use ARCH_ARM64 instead of _M_ARM64 2026-03-20 11:13:53 -04:00
CMakePresets.json CMake: Tidy up platform/architecture detection 2023-12-30 14:00:03 +10:00
COPYING.GPLv3 copyright again: 2012-04-18 14:09:18 +00:00
crowdin.yml Update Crowdin configuration file 2024-01-14 14:18:03 -05:00
PCSX2_qt.sln Deps: Update rapidyaml to v0.11.1 2026-04-03 12:41:47 -04:00
README.md docs: update in order to redirect from the GH wiki to our website 2025-05-22 17:43:42 +02:00

PCSX2

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PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Project Details

PCSX2 has been in development for more than 20 years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3. Visit the PCSX2 compatibility list to check the latest compatibility status of games (with more than 2500 titles tested).

Installers and binaries for both stable and nightly builds are available from our website.

System Requirements

PCSX2 supports Windows, Linux, and Mac platforms. Our setup documentation page contains additional details on software and hardware requirements.

Please note that a BIOS dump from a legitimately-owned PS2 console is required to use the emulator. For more information, visit this page.

Contributing / Building

PCSX2 supports translation into other languages using Crowdin.

See the Contribution Guide for more info on how to contribute.