Big Refactor.

General support for encryption and decryption.
Game Session creation.
Discovery Server.

Still broken as hell, but less so?
This commit is contained in:
HikikoMarmy
2024-12-25 01:20:12 +00:00
parent 8b154e614f
commit a0a363b7d0
88 changed files with 4595 additions and 1600 deletions

384
Crypto/NorrathCrypt.cpp Normal file
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#include "NorrathCrypt.h"
rijndael::rijndael( const KeyLength keyLength )
{
switch( keyLength )
{
case KeyLength::_128:
this->Nk = 4;
this->Nr = 10;
break;
case KeyLength::_192:
this->Nk = 6;
this->Nr = 12;
break;
case KeyLength::_256:
this->Nk = 8;
this->Nr = 14;
break;
}
}
unsigned char *rijndael::EncryptECB( const unsigned char in[], unsigned int inLen,
const unsigned char key[] )
{
CheckLength( inLen );
unsigned char *out = new unsigned char[ inLen ];
unsigned char *roundKeys = new unsigned char[ 4 * Nb * ( Nr + 1 ) ];
KeyExpansion( key, roundKeys );
for( unsigned int i = 0; i < inLen; i += blockBytesLen )
{
EncryptBlock( in + i, out + i, roundKeys );
}
delete[] roundKeys;
return out;
}
unsigned char *rijndael::DecryptECB( const unsigned char in[], unsigned int inLen,
const unsigned char key[] )
{
CheckLength( inLen );
unsigned char *out = new unsigned char[ inLen ];
unsigned char *roundKeys = new unsigned char[ 4 * Nb * ( Nr + 1 ) ];
KeyExpansion( key, roundKeys );
for( unsigned int i = 0; i < inLen; i += blockBytesLen )
{
DecryptBlock( in + i, out + i, roundKeys );
}
delete[] roundKeys;
return out;
}
void rijndael::CheckLength( unsigned int len )
{
if( len % blockBytesLen != 0 )
{
throw std::length_error( "Plaintext length must be divisible by " +
std::to_string( blockBytesLen ) );
}
}
void rijndael::EncryptBlock( const unsigned char in[], unsigned char out[],
unsigned char *roundKeys )
{
unsigned char state[ 4 ][ Nb ];
unsigned int i, j, round;
for( i = 0; i < 4; i++ )
{
for( j = 0; j < Nb; j++ )
{
state[ i ][ j ] = in[ i + 4 * j ];
}
}
AddRoundKey( state, roundKeys );
for( round = 1; round <= Nr - 1; round++ )
{
SubBytes( state );
ShiftRows( state );
MixColumns( state );
AddRoundKey( state, roundKeys + round * 4 * Nb );
}
SubBytes( state );
ShiftRows( state );
AddRoundKey( state, roundKeys + Nr * 4 * Nb );
for( i = 0; i < 4; i++ )
{
for( j = 0; j < Nb; j++ )
{
out[ i + 4 * j ] = state[ i ][ j ];
}
}
}
void rijndael::DecryptBlock( const unsigned char in[], unsigned char out[],
unsigned char *roundKeys )
{
unsigned char state[ 4 ][ Nb ];
unsigned int i, j, round;
for( i = 0; i < 4; i++ )
{
for( j = 0; j < Nb; j++ )
{
state[ i ][ j ] = in[ i + 4 * j ];
}
}
AddRoundKey( state, roundKeys + Nr * 4 * Nb );
for( round = Nr - 1; round >= 1; round-- )
{
InvSubBytes( state );
InvShiftRows( state );
AddRoundKey( state, roundKeys + round * 4 * Nb );
InvMixColumns( state );
}
InvSubBytes( state );
InvShiftRows( state );
AddRoundKey( state, roundKeys );
for( i = 0; i < 4; i++ )
{
for( j = 0; j < Nb; j++ )
{
out[ i + 4 * j ] = state[ i ][ j ];
}
}
}
void rijndael::SubBytes( unsigned char state[ 4 ][ Nb ] )
{
unsigned int i, j;
unsigned char t;
for( i = 0; i < 4; i++ )
{
for( j = 0; j < Nb; j++ )
{
t = state[ i ][ j ];
state[ i ][ j ] = sbox[ t / 16 ][ t % 16 ];
}
}
}
void rijndael::ShiftRow( unsigned char state[ 4 ][ Nb ], unsigned int i,
unsigned int n ) // shift row i on n write_positions
{
unsigned char tmp[ Nb ];
for( unsigned int j = 0; j < Nb; j++ )
{
tmp[ j ] = state[ i ][ ( j + n ) % Nb ];
}
memcpy( state[ i ], tmp, Nb * sizeof( unsigned char ) );
}
void rijndael::ShiftRows( unsigned char state[ 4 ][ Nb ] )
{
ShiftRow( state, 1, 1 );
ShiftRow( state, 2, 2 );
ShiftRow( state, 3, 3 );
}
unsigned char rijndael::xtime( unsigned char b ) // multiply on x
{
return ( b << 1 ) ^ ( ( ( b >> 7 ) & 1 ) * 0x1b );
}
void rijndael::MixColumns( unsigned char state[ 4 ][ Nb ] )
{
unsigned char temp_state[ 4 ][ Nb ];
for( size_t i = 0; i < 4; ++i )
{
memset( temp_state[ i ], 0, 4 );
}
for( size_t i = 0; i < 4; ++i )
{
for( size_t k = 0; k < 4; ++k )
{
for( size_t j = 0; j < 4; ++j )
{
if( CMDS[ i ][ k ] == 1 )
temp_state[ i ][ j ] ^= state[ k ][ j ];
else
temp_state[ i ][ j ] ^= GF_MUL_TABLE[ CMDS[ i ][ k ] ][ state[ k ][ j ] ];
}
}
}
for( size_t i = 0; i < 4; ++i )
{
memcpy( state[ i ], temp_state[ i ], 4 );
}
}
void rijndael::AddRoundKey( unsigned char state[ 4 ][ Nb ], unsigned char *key )
{
unsigned int i, j;
for( i = 0; i < 4; i++ )
{
for( j = 0; j < Nb; j++ )
{
state[ i ][ j ] = state[ i ][ j ] ^ key[ i + 4 * j ];
}
}
}
void rijndael::SubWord( unsigned char *a )
{
int i;
for( i = 0; i < 4; i++ )
{
a[ i ] = sbox[ a[ i ] / 16 ][ a[ i ] % 16 ];
}
}
void rijndael::RotWord( unsigned char *a )
{
unsigned char c = a[ 0 ];
a[ 0 ] = a[ 1 ];
a[ 1 ] = a[ 2 ];
a[ 2 ] = a[ 3 ];
a[ 3 ] = c;
}
void rijndael::XorWords( unsigned char *a, unsigned char *b, unsigned char *c )
{
int i;
for( i = 0; i < 4; i++ )
{
c[ i ] = a[ i ] ^ b[ i ];
}
}
void rijndael::Rcon( unsigned char *a, unsigned int n )
{
unsigned int i;
unsigned char c = 1;
for( i = 0; i < n - 1; i++ )
{
c = xtime( c );
}
a[ 0 ] = c;
a[ 1 ] = a[ 2 ] = a[ 3 ] = 0;
}
void rijndael::KeyExpansion( const unsigned char key[], unsigned char w[] )
{
unsigned char temp[ 4 ];
unsigned char rcon[ 4 ];
unsigned int i = 0;
while( i < 4 * Nk )
{
w[ i ] = key[ i ];
i++;
}
i = 4 * Nk;
while( i < 4 * Nb * ( Nr + 1 ) )
{
temp[ 0 ] = w[ i - 4 + 0 ];
temp[ 1 ] = w[ i - 4 + 1 ];
temp[ 2 ] = w[ i - 4 + 2 ];
temp[ 3 ] = w[ i - 4 + 3 ];
if( i / 4 % Nk == 0 )
{
RotWord( temp );
SubWord( temp );
Rcon( rcon, i / ( Nk * 4 ) );
XorWords( temp, rcon, temp );
}
else if( Nk > 6 && i / 4 % Nk == 4 )
{
SubWord( temp );
}
w[ i + 0 ] = w[ i - 4 * Nk ] ^ temp[ 0 ];
w[ i + 1 ] = w[ i + 1 - 4 * Nk ] ^ temp[ 1 ];
w[ i + 2 ] = w[ i + 2 - 4 * Nk ] ^ temp[ 2 ];
w[ i + 3 ] = w[ i + 3 - 4 * Nk ] ^ temp[ 3 ];
i += 4;
}
}
void rijndael::InvSubBytes( unsigned char state[ 4 ][ Nb ] )
{
unsigned int i, j;
unsigned char t;
for( i = 0; i < 4; i++ )
{
for( j = 0; j < Nb; j++ )
{
t = state[ i ][ j ];
state[ i ][ j ] = inv_sbox[ t / 16 ][ t % 16 ];
}
}
}
void rijndael::InvMixColumns( unsigned char state[ 4 ][ Nb ] )
{
unsigned char temp_state[ 4 ][ Nb ];
for( size_t i = 0; i < 4; ++i )
{
memset( temp_state[ i ], 0, 4 );
}
for( size_t i = 0; i < 4; ++i )
{
for( size_t k = 0; k < 4; ++k )
{
for( size_t j = 0; j < 4; ++j )
{
temp_state[ i ][ j ] ^= GF_MUL_TABLE[ INV_CMDS[ i ][ k ] ][ state[ k ][ j ] ];
}
}
}
for( size_t i = 0; i < 4; ++i )
{
memcpy( state[ i ], temp_state[ i ], 4 );
}
}
void rijndael::InvShiftRows( unsigned char state[ 4 ][ Nb ] )
{
ShiftRow( state, 1, Nb - 1 );
ShiftRow( state, 2, Nb - 2 );
ShiftRow( state, 3, Nb - 3 );
}
void rijndael::XorBlocks( const unsigned char *a, const unsigned char *b,
unsigned char *c, unsigned int len )
{
for( unsigned int i = 0; i < len; i++ )
{
c[ i ] = a[ i ] ^ b[ i ];
}
}
std::vector<unsigned char> rijndael::ArrayToVector( unsigned char *a,
unsigned int len )
{
std::vector<unsigned char> v( a, a + len * sizeof( unsigned char ) );
return v;
}
unsigned char *rijndael::VectorToArray( std::vector<unsigned char> &a )
{
return a.data();
}
std::vector<unsigned char> rijndael::EncryptECB( std::vector<unsigned char> in,
std::vector<unsigned char> key )
{
unsigned char *out = EncryptECB( VectorToArray( in ), ( unsigned int )in.size(),
VectorToArray( key ) );
std::vector<unsigned char> v = ArrayToVector( out, in.size() );
delete[] out;
return v;
}
std::vector<unsigned char> rijndael::DecryptECB( std::vector<unsigned char> in,
std::vector<unsigned char> key )
{
unsigned char *out = DecryptECB( VectorToArray( in ), ( unsigned int )in.size(),
VectorToArray( key ) );
std::vector<unsigned char> v = ArrayToVector( out, ( unsigned int )in.size() );
delete[] out;
return v;
}

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Crypto/NorrathCrypt.h Normal file
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#pragma once
#include <cstdio>
#include <cstring>
#include <iostream>
#include <stdexcept>
#include <string>
#include <vector>
enum class KeyLength {
_128, _192, _256
};
class rijndael {
private:
static constexpr unsigned int Nb = 4;
static constexpr unsigned int blockBytesLen = 4 * Nb * sizeof( unsigned char );
unsigned int Nk;
unsigned int Nr;
void SubBytes( unsigned char state[ 4 ][ Nb ] );
void ShiftRow( unsigned char state[ 4 ][ Nb ], unsigned int i,
unsigned int n ); // shift row i on n write_positions
void ShiftRows( unsigned char state[ 4 ][ Nb ] );
unsigned char xtime( unsigned char b ); // multiply on x
void MixColumns( unsigned char state[ 4 ][ Nb ] );
void AddRoundKey( unsigned char state[ 4 ][ Nb ], unsigned char *key );
void SubWord( unsigned char *a );
void RotWord( unsigned char *a );
void XorWords( unsigned char *a, unsigned char *b, unsigned char *c );
void Rcon( unsigned char *a, unsigned int n );
void InvSubBytes( unsigned char state[ 4 ][ Nb ] );
void InvMixColumns( unsigned char state[ 4 ][ Nb ] );
void InvShiftRows( unsigned char state[ 4 ][ Nb ] );
void CheckLength( unsigned int len );
void KeyExpansion( const unsigned char key[], unsigned char w[] );
void EncryptBlock( const unsigned char in[], unsigned char out[],
unsigned char *roundKeys );
void DecryptBlock( const unsigned char in[], unsigned char out[],
unsigned char *roundKeys );
void XorBlocks( const unsigned char *a, const unsigned char *b,
unsigned char *c, unsigned int len );
std::vector<unsigned char> ArrayToVector( unsigned char *a, unsigned int len );
unsigned char *VectorToArray( std::vector<unsigned char> &a );
public:
explicit rijndael( const KeyLength keyLength = KeyLength::_256 );
unsigned char *EncryptECB( const unsigned char in[], unsigned int inLen,
const unsigned char key[] );
unsigned char *DecryptECB( const unsigned char in[], unsigned int inLen,
const unsigned char key[] );
std::vector<unsigned char> EncryptECB( std::vector<unsigned char> in,
std::vector<unsigned char> key );
std::vector<unsigned char> DecryptECB( std::vector<unsigned char> in,
std::vector<unsigned char> key );
};
const unsigned char sbox[ 16 ][ 16 ] = {
{0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76},
{0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0},
{0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15},
{0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75},
{0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84},
{0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf},
{0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8},
{0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2},
{0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73},
{0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb},
{0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79},
{0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08},
{0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a},
{0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e},
{0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf},
{0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16}
};
const unsigned char inv_sbox[ 16 ][ 16 ] = {
{0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb},
{0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb},
{0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e},
{0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25},
{0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92},
{0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84},
{0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06},
{0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b},
{0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73},
{0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e},
{0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b},
{0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4},
{0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f},
{0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef},
{0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61},
{0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d}
};
/// Galois Multiplication lookup tables
static const unsigned char GF_MUL_TABLE[ 15 ][ 256 ] = {
{},
{},
// mul 2
{0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16,
0x18, 0x1a, 0x1c, 0x1e, 0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e,
0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e, 0x40, 0x42, 0x44, 0x46,
0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
0x60, 0x62, 0x64, 0x66, 0x68, 0x6a, 0x6c, 0x6e, 0x70, 0x72, 0x74, 0x76,
0x78, 0x7a, 0x7c, 0x7e, 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e,
0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa4, 0xa6,
0xa8, 0xaa, 0xac, 0xae, 0xb0, 0xb2, 0xb4, 0xb6, 0xb8, 0xba, 0xbc, 0xbe,
0xc0, 0xc2, 0xc4, 0xc6, 0xc8, 0xca, 0xcc, 0xce, 0xd0, 0xd2, 0xd4, 0xd6,
0xd8, 0xda, 0xdc, 0xde, 0xe0, 0xe2, 0xe4, 0xe6, 0xe8, 0xea, 0xec, 0xee,
0xf0, 0xf2, 0xf4, 0xf6, 0xf8, 0xfa, 0xfc, 0xfe, 0x1b, 0x19, 0x1f, 0x1d,
0x13, 0x11, 0x17, 0x15, 0x0b, 0x09, 0x0f, 0x0d, 0x03, 0x01, 0x07, 0x05,
0x3b, 0x39, 0x3f, 0x3d, 0x33, 0x31, 0x37, 0x35, 0x2b, 0x29, 0x2f, 0x2d,
0x23, 0x21, 0x27, 0x25, 0x5b, 0x59, 0x5f, 0x5d, 0x53, 0x51, 0x57, 0x55,
0x4b, 0x49, 0x4f, 0x4d, 0x43, 0x41, 0x47, 0x45, 0x7b, 0x79, 0x7f, 0x7d,
0x73, 0x71, 0x77, 0x75, 0x6b, 0x69, 0x6f, 0x6d, 0x63, 0x61, 0x67, 0x65,
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d,
0x83, 0x81, 0x87, 0x85, 0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5,
0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5, 0xdb, 0xd9, 0xdf, 0xdd,
0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed,
0xe3, 0xe1, 0xe7, 0xe5},
// mul 3
{0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d,
0x14, 0x17, 0x12, 0x11, 0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39,
0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21, 0x60, 0x63, 0x66, 0x65,
0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
0x50, 0x53, 0x56, 0x55, 0x5c, 0x5f, 0x5a, 0x59, 0x48, 0x4b, 0x4e, 0x4d,
0x44, 0x47, 0x42, 0x41, 0xc0, 0xc3, 0xc6, 0xc5, 0xcc, 0xcf, 0xca, 0xc9,
0xd8, 0xdb, 0xde, 0xdd, 0xd4, 0xd7, 0xd2, 0xd1, 0xf0, 0xf3, 0xf6, 0xf5,
0xfc, 0xff, 0xfa, 0xf9, 0xe8, 0xeb, 0xee, 0xed, 0xe4, 0xe7, 0xe2, 0xe1,
0xa0, 0xa3, 0xa6, 0xa5, 0xac, 0xaf, 0xaa, 0xa9, 0xb8, 0xbb, 0xbe, 0xbd,
0xb4, 0xb7, 0xb2, 0xb1, 0x90, 0x93, 0x96, 0x95, 0x9c, 0x9f, 0x9a, 0x99,
0x88, 0x8b, 0x8e, 0x8d, 0x84, 0x87, 0x82, 0x81, 0x9b, 0x98, 0x9d, 0x9e,
0x97, 0x94, 0x91, 0x92, 0x83, 0x80, 0x85, 0x86, 0x8f, 0x8c, 0x89, 0x8a,
0xab, 0xa8, 0xad, 0xae, 0xa7, 0xa4, 0xa1, 0xa2, 0xb3, 0xb0, 0xb5, 0xb6,
0xbf, 0xbc, 0xb9, 0xba, 0xfb, 0xf8, 0xfd, 0xfe, 0xf7, 0xf4, 0xf1, 0xf2,
0xe3, 0xe0, 0xe5, 0xe6, 0xef, 0xec, 0xe9, 0xea, 0xcb, 0xc8, 0xcd, 0xce,
0xc7, 0xc4, 0xc1, 0xc2, 0xd3, 0xd0, 0xd5, 0xd6, 0xdf, 0xdc, 0xd9, 0xda,
0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46,
0x4f, 0x4c, 0x49, 0x4a, 0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62,
0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a, 0x3b, 0x38, 0x3d, 0x3e,
0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16,
0x1f, 0x1c, 0x19, 0x1a},
{},
{},
{},
{},
{},
// mul 9
{0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53,
0x6c, 0x65, 0x7e, 0x77, 0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf,
0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7, 0x3b, 0x32, 0x29, 0x20,
0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
0xab, 0xa2, 0xb9, 0xb0, 0x8f, 0x86, 0x9d, 0x94, 0xe3, 0xea, 0xf1, 0xf8,
0xc7, 0xce, 0xd5, 0xdc, 0x76, 0x7f, 0x64, 0x6d, 0x52, 0x5b, 0x40, 0x49,
0x3e, 0x37, 0x2c, 0x25, 0x1a, 0x13, 0x08, 0x01, 0xe6, 0xef, 0xf4, 0xfd,
0xc2, 0xcb, 0xd0, 0xd9, 0xae, 0xa7, 0xbc, 0xb5, 0x8a, 0x83, 0x98, 0x91,
0x4d, 0x44, 0x5f, 0x56, 0x69, 0x60, 0x7b, 0x72, 0x05, 0x0c, 0x17, 0x1e,
0x21, 0x28, 0x33, 0x3a, 0xdd, 0xd4, 0xcf, 0xc6, 0xf9, 0xf0, 0xeb, 0xe2,
0x95, 0x9c, 0x87, 0x8e, 0xb1, 0xb8, 0xa3, 0xaa, 0xec, 0xe5, 0xfe, 0xf7,
0xc8, 0xc1, 0xda, 0xd3, 0xa4, 0xad, 0xb6, 0xbf, 0x80, 0x89, 0x92, 0x9b,
0x7c, 0x75, 0x6e, 0x67, 0x58, 0x51, 0x4a, 0x43, 0x34, 0x3d, 0x26, 0x2f,
0x10, 0x19, 0x02, 0x0b, 0xd7, 0xde, 0xc5, 0xcc, 0xf3, 0xfa, 0xe1, 0xe8,
0x9f, 0x96, 0x8d, 0x84, 0xbb, 0xb2, 0xa9, 0xa0, 0x47, 0x4e, 0x55, 0x5c,
0x63, 0x6a, 0x71, 0x78, 0x0f, 0x06, 0x1d, 0x14, 0x2b, 0x22, 0x39, 0x30,
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9,
0xf6, 0xff, 0xe4, 0xed, 0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35,
0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d, 0xa1, 0xa8, 0xb3, 0xba,
0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62,
0x5d, 0x54, 0x4f, 0x46},
{},
// mul 11
{0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45,
0x74, 0x7f, 0x62, 0x69, 0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81,
0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9, 0x7b, 0x70, 0x6d, 0x66,
0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
0xcb, 0xc0, 0xdd, 0xd6, 0xe7, 0xec, 0xf1, 0xfa, 0x93, 0x98, 0x85, 0x8e,
0xbf, 0xb4, 0xa9, 0xa2, 0xf6, 0xfd, 0xe0, 0xeb, 0xda, 0xd1, 0xcc, 0xc7,
0xae, 0xa5, 0xb8, 0xb3, 0x82, 0x89, 0x94, 0x9f, 0x46, 0x4d, 0x50, 0x5b,
0x6a, 0x61, 0x7c, 0x77, 0x1e, 0x15, 0x08, 0x03, 0x32, 0x39, 0x24, 0x2f,
0x8d, 0x86, 0x9b, 0x90, 0xa1, 0xaa, 0xb7, 0xbc, 0xd5, 0xde, 0xc3, 0xc8,
0xf9, 0xf2, 0xef, 0xe4, 0x3d, 0x36, 0x2b, 0x20, 0x11, 0x1a, 0x07, 0x0c,
0x65, 0x6e, 0x73, 0x78, 0x49, 0x42, 0x5f, 0x54, 0xf7, 0xfc, 0xe1, 0xea,
0xdb, 0xd0, 0xcd, 0xc6, 0xaf, 0xa4, 0xb9, 0xb2, 0x83, 0x88, 0x95, 0x9e,
0x47, 0x4c, 0x51, 0x5a, 0x6b, 0x60, 0x7d, 0x76, 0x1f, 0x14, 0x09, 0x02,
0x33, 0x38, 0x25, 0x2e, 0x8c, 0x87, 0x9a, 0x91, 0xa0, 0xab, 0xb6, 0xbd,
0xd4, 0xdf, 0xc2, 0xc9, 0xf8, 0xf3, 0xee, 0xe5, 0x3c, 0x37, 0x2a, 0x21,
0x10, 0x1b, 0x06, 0x0d, 0x64, 0x6f, 0x72, 0x79, 0x48, 0x43, 0x5e, 0x55,
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44,
0x75, 0x7e, 0x63, 0x68, 0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80,
0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8, 0x7a, 0x71, 0x6c, 0x67,
0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f,
0xbe, 0xb5, 0xa8, 0xa3},
{},
// mul 13
{0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f,
0x5c, 0x51, 0x46, 0x4b, 0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3,
0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b, 0xbb, 0xb6, 0xa1, 0xac,
0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
0x6b, 0x66, 0x71, 0x7c, 0x5f, 0x52, 0x45, 0x48, 0x03, 0x0e, 0x19, 0x14,
0x37, 0x3a, 0x2d, 0x20, 0x6d, 0x60, 0x77, 0x7a, 0x59, 0x54, 0x43, 0x4e,
0x05, 0x08, 0x1f, 0x12, 0x31, 0x3c, 0x2b, 0x26, 0xbd, 0xb0, 0xa7, 0xaa,
0x89, 0x84, 0x93, 0x9e, 0xd5, 0xd8, 0xcf, 0xc2, 0xe1, 0xec, 0xfb, 0xf6,
0xd6, 0xdb, 0xcc, 0xc1, 0xe2, 0xef, 0xf8, 0xf5, 0xbe, 0xb3, 0xa4, 0xa9,
0x8a, 0x87, 0x90, 0x9d, 0x06, 0x0b, 0x1c, 0x11, 0x32, 0x3f, 0x28, 0x25,
0x6e, 0x63, 0x74, 0x79, 0x5a, 0x57, 0x40, 0x4d, 0xda, 0xd7, 0xc0, 0xcd,
0xee, 0xe3, 0xf4, 0xf9, 0xb2, 0xbf, 0xa8, 0xa5, 0x86, 0x8b, 0x9c, 0x91,
0x0a, 0x07, 0x10, 0x1d, 0x3e, 0x33, 0x24, 0x29, 0x62, 0x6f, 0x78, 0x75,
0x56, 0x5b, 0x4c, 0x41, 0x61, 0x6c, 0x7b, 0x76, 0x55, 0x58, 0x4f, 0x42,
0x09, 0x04, 0x13, 0x1e, 0x3d, 0x30, 0x27, 0x2a, 0xb1, 0xbc, 0xab, 0xa6,
0x85, 0x88, 0x9f, 0x92, 0xd9, 0xd4, 0xc3, 0xce, 0xed, 0xe0, 0xf7, 0xfa,
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8,
0xeb, 0xe6, 0xf1, 0xfc, 0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44,
0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c, 0x0c, 0x01, 0x16, 0x1b,
0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3,
0x80, 0x8d, 0x9a, 0x97},
// mul 14
{0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62,
0x48, 0x46, 0x54, 0x5a, 0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca,
0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba, 0xdb, 0xd5, 0xc7, 0xc9,
0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
0x3b, 0x35, 0x27, 0x29, 0x03, 0x0d, 0x1f, 0x11, 0x4b, 0x45, 0x57, 0x59,
0x73, 0x7d, 0x6f, 0x61, 0xad, 0xa3, 0xb1, 0xbf, 0x95, 0x9b, 0x89, 0x87,
0xdd, 0xd3, 0xc1, 0xcf, 0xe5, 0xeb, 0xf9, 0xf7, 0x4d, 0x43, 0x51, 0x5f,
0x75, 0x7b, 0x69, 0x67, 0x3d, 0x33, 0x21, 0x2f, 0x05, 0x0b, 0x19, 0x17,
0x76, 0x78, 0x6a, 0x64, 0x4e, 0x40, 0x52, 0x5c, 0x06, 0x08, 0x1a, 0x14,
0x3e, 0x30, 0x22, 0x2c, 0x96, 0x98, 0x8a, 0x84, 0xae, 0xa0, 0xb2, 0xbc,
0xe6, 0xe8, 0xfa, 0xf4, 0xde, 0xd0, 0xc2, 0xcc, 0x41, 0x4f, 0x5d, 0x53,
0x79, 0x77, 0x65, 0x6b, 0x31, 0x3f, 0x2d, 0x23, 0x09, 0x07, 0x15, 0x1b,
0xa1, 0xaf, 0xbd, 0xb3, 0x99, 0x97, 0x85, 0x8b, 0xd1, 0xdf, 0xcd, 0xc3,
0xe9, 0xe7, 0xf5, 0xfb, 0x9a, 0x94, 0x86, 0x88, 0xa2, 0xac, 0xbe, 0xb0,
0xea, 0xe4, 0xf6, 0xf8, 0xd2, 0xdc, 0xce, 0xc0, 0x7a, 0x74, 0x66, 0x68,
0x42, 0x4c, 0x5e, 0x50, 0x0a, 0x04, 0x16, 0x18, 0x32, 0x3c, 0x2e, 0x20,
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e,
0xa4, 0xaa, 0xb8, 0xb6, 0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26,
0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56, 0x37, 0x39, 0x2b, 0x25,
0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5,
0x9f, 0x91, 0x83, 0x8d} };
/// circulant MDS matrix
static const unsigned char CMDS[ 4 ][ 4 ] = {
{2, 3, 1, 1}, {1, 2, 3, 1}, {1, 1, 2, 3}, {3, 1, 1, 2} };
/// Inverse circulant MDS matrix
static const unsigned char INV_CMDS[ 4 ][ 4 ] = {
{14, 11, 13, 9}, {9, 14, 11, 13}, {13, 9, 14, 11}, {11, 13, 9, 14} };

View File

@@ -0,0 +1,354 @@
// ╔╗╔╔═╗╦═╗╦═╗╔═╗╔╦╗╦ ╦
// ║║║║ ║╠╦╝╠╦╝╠═╣ ║ ╠═╣
// ╝╚╝╚═╝╩╚═╩╚═╩ ╩ ╩ ╩ ╩
// ╔╦╗╦╔═╗╔═╗╔═╗╦ ╦╔═╗╦═╗╦ ╦ ╔═╗╔═╗╦═╗╦ ╦╔═╗╦═╗
// ║║║╚═╗║ ║ ║╚╗╔╝║╣ ╠╦╝╚╦╝ ╚═╗║╣ ╠╦╝╚╗╔╝║╣ ╠╦╝
// ═╩╝╩╚═╝╚═╝╚═╝ ╚╝ ╚═╝╩╚═ ╩ ╚═╝╚═╝╩╚═ ╚╝ ╚═╝╩╚═
#include "../global_define.h"
#include "../Lobby Server/Event/NotifyClientReqConnect.h"
DiscoveryServer::DiscoveryServer()
{
m_running = false;
m_sessionMap.clear();
m_recvBuffer.resize( 1024 );
}
DiscoveryServer::~DiscoveryServer()
{
Log::Info( "Discovery Server stopped." );
}
void DiscoveryServer::Start( std::string ip, int32_t port )
{
if( false == OpenDiscoverySocket( ip, port ) )
{
Log::Error( "Failed to open discovery socket." );
return;
}
m_running = true;
m_thread = std::thread( &DiscoveryServer::Run, this );
Log::Info( "Discovery Server started %s:%d", ip.c_str(), port );
}
void DiscoveryServer::Stop()
{
m_running = false;
if( m_thread.joinable() )
{
m_thread.join();
}
}
void DiscoveryServer::Run()
{
FD_SET readSet;
FD_SET writeSet;
timeval timeout = { 0, 1000 };
m_timer.Start();
while( m_running )
{
FD_ZERO( &readSet );
FD_ZERO( &writeSet );
FD_SET( m_socket->fd, &readSet );
auto it = m_sessionMap.begin();
for( it; it != m_sessionMap.end(); )
{
auto &socket = it->second->m_socket;
//if( ::GetTickCount64() - socket->last_recv_time > 5001 )
//{
// Log::Debug( "Disconnect timeout socket." );
// it = m_sessionMap.erase( it );
// continue;
//}
if( socket->m_pendingWriteQueue.empty() )
{
it++;
continue;
}
FD_SET( socket->fd, &writeSet );
it++;
}
auto result = select( 0, &readSet, &writeSet, nullptr, &timeout );
if( result == SOCKET_ERROR )
{
std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) );
break;
}
if( FD_ISSET( m_socket->fd, &readSet ) )
{
ReadSocket( m_socket );
}
for( auto &session : m_sessionMap )
{
auto &socket = session.second->m_socket;
if( FD_ISSET( socket->fd, &writeSet ) )
{
WriteSocket( socket );
}
}
}
}
bool DiscoveryServer::OpenDiscoverySocket( std::string ip, int32_t port )
{
SOCKET fd = socket( AF_INET, SOCK_DGRAM, 0 );
if( fd == INVALID_SOCKET )
{
Log::Error( "Failed to create socket." );
return false;
}
sockaddr_in serverInfo;
serverInfo.sin_family = AF_INET;
serverInfo.sin_addr.s_addr = inet_addr( ip.c_str() );
serverInfo.sin_port = htons( port );
if( bind( fd, ( SOCKADDR * )&serverInfo, sizeof( serverInfo ) ) == SOCKET_ERROR )
{
Log::Error( "Failed to bind socket." );
closesocket( fd );
return false;
}
m_socket = std::make_shared< RealmUDPSocket >();
m_socket->local_address = serverInfo;
m_socket->fd = fd;
m_socket->port = port;
m_socket->flag.is_listener = true;
return true;
}
sptr_udp_socket DiscoveryServer::CreateDiscoverySocket( sockaddr_in *remoteAddr )
{
auto socket = std::make_shared< RealmUDPSocket >();
socket->fd = m_socket->fd;
socket->local_address = m_socket->local_address;
socket->remote_address = *remoteAddr;
socket->peer_ip_address = inet_ntoa( remoteAddr->sin_addr );
socket->peer_port = ntohs( remoteAddr->sin_port );
socket->last_recv_time = ::GetTickCount64();
Log::Debug( "Create new session socket for %s:%d", socket->peer_ip_address.c_str(), socket->peer_port );
return socket;
}
sptr_discovery_record DiscoveryServer::CreateNewDiscoveryRecord( sockaddr_in *clientAddr, std::wstring sessionId )
{
auto user = RealmUserManager::Get().GetUser( sessionId );
if( user == nullptr )
{
Log::Error( "User not found for discovery! [%S]", sessionId.c_str() );
return nullptr;
}
auto discoverySocket = CreateDiscoverySocket( clientAddr );
auto session = DiscoverySession::Create( discoverySocket );
session->m_ownerSessionId = sessionId;
m_sessionMap[ *clientAddr ] = session;
user->m_discoverySocket = discoverySocket;
Log::Debug( "Create new session for %s:%d", inet_ntoa( clientAddr->sin_addr ), clientAddr->sin_port );
return session;
}
sptr_discovery_record DiscoveryServer::GetDiscoveryRecord( sockaddr_in *clientAddr )
{
auto it = m_sessionMap.find( *clientAddr );
if( it == m_sessionMap.end() )
{
return nullptr;
}
return it->second;
}
std::wstring DiscoveryServer::GetSessionId( sptr_byte_stream stream )
{
uint32_t length = stream->read<uint32_t>();
auto decryptedBuffer = stream->read_encrypted_bytes( length );
std::wstring sessionId( length, '\0' );
std::memcpy( sessionId.data(), decryptedBuffer.data(), decryptedBuffer.size() );
return sessionId;
}
void DiscoveryServer::AcceptNewClient( sockaddr_in *clientAddr, sptr_byte_stream stream )
{
if( stream->data.size() < 36 )
{
Log::Error( "Invalid Discovery Handshake Packet" );
return;
}
//auto sessionId = GetSessionId( stream );
auto sessionId = stream->read_encrypted_utf16( false );
if( sessionId.empty() || sessionId.size() != 16 )
{
Log::Error( "Invalid session id." );
return;
}
auto record = CreateNewDiscoveryRecord( clientAddr, sessionId );
if( record == nullptr )
{
Log::Error( "Failed to create new discovery record." );
return;
}
auto game = GameSessionManager::Get().FindGame( 0 );
auto &roomOwner = game->m_userList[ 0 ];
auto ipAddr = inet_ntoa( clientAddr->sin_addr );
auto port = ntohs( clientAddr->sin_port );
NotifyClientRequestConnect msg( ipAddr, port );
roomOwner->m_realmSocket->send( msg.Serialize() );
//auto &discovery = DiscoveryServer::Get();
SendDiscoveryClientHandshake( record, stream );
}
void DiscoveryServer::ReadSocket( sptr_udp_socket socket )
{
if( socket->flag.disconnected )
{
return;
}
sockaddr_in clientAddr;
int clientAddrLen = sizeof( clientAddr );
// Receive data from the client
auto bytesReceived = recvfrom( socket->fd, ( char * )m_recvBuffer.data(), ( int )m_recvBuffer.size(), 0, ( struct sockaddr * )&clientAddr, &clientAddrLen );
if( bytesReceived == SOCKET_ERROR )
{
return;
}
if( bytesReceived == 0 )
{
return;
}
if( bytesReceived > 0 )
{
socket->last_recv_time = m_timer.GetElapsedTimeMilliseconds();
HandleRequest( &clientAddr, std::make_shared< ByteStream >( m_recvBuffer.data(), bytesReceived ) );
}
}
void DiscoveryServer::WriteSocket( sptr_udp_socket socket )
{
if( socket->flag.disconnected )
{
return;
}
if( socket->m_pendingWriteQueue.empty() )
{
return;
}
auto &stream = socket->m_pendingWriteQueue.front();
auto bytesSent = sendto( socket->fd, ( char * )stream->data.data(), ( int )stream->data.size(), 0, ( struct sockaddr * )&socket->remote_address, sizeof(socket->remote_address));
if( bytesSent == SOCKET_ERROR )
{
return;
}
if( bytesSent > 0 )
{
socket->m_pendingWriteQueue.pop();
}
}
void DiscoveryServer::HandleRequest( sockaddr_in *clientAddr, sptr_byte_stream stream )
{
auto record = GetDiscoveryRecord( clientAddr );
if( record == nullptr )
{
AcceptNewClient( clientAddr, stream );
return;
}
auto remoteIp = inet_ntoa( clientAddr->sin_addr );
auto remotePort = clientAddr->sin_port;
Log::Debug( "%s:%d", remoteIp, remotePort );
auto state = stream->read_u32();
switch( state )
{
case 12:
{
SendDiscoveryClientPing( record, stream );
} break;
default:
{
Log::Packet( stream->data, stream->data.size(), false );
} break;
}
}
void DiscoveryServer::SendDiscoveryClientHandshake( sptr_discovery_record record, sptr_byte_stream stream )
{
ByteStream response;
response.write_u8( 0x07 ); // REALM_SERVER_CLIENT_INITIAL
record->m_socket->send( response );
}
void DiscoveryServer::SendDiscoveryClientPing( sptr_discovery_record record, sptr_byte_stream stream )
{
auto remoteIp = stream->read_sz_utf8();
ByteStream response;
response.write_u8( 0x08 ); // REALM_SERVER_CLIENT_PING
record->m_socket->send( response );
}

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#pragma once
#include <memory>
#include <array>
#include <unordered_map>
#include "DiscoverySession.h"
class DiscoveryServer
{
public:
static DiscoveryServer& Get()
{
std::lock_guard< std::mutex > lock( m_mutex );
if( m_instance == nullptr )
{
m_instance.reset( new DiscoveryServer() );
}
return *m_instance;
}
DiscoveryServer( const DiscoveryServer & ) = delete;
DiscoveryServer &operator=( const DiscoveryServer & ) = delete;
DiscoveryServer();
~DiscoveryServer();
void Start( std::string ip, int32_t port );
void Stop();
void Run();
bool isRunning() const
{
return m_running;
}
private:
bool OpenDiscoverySocket( std::string ip, int32_t port );
sptr_udp_socket CreateDiscoverySocket( sockaddr_in *clientAddr );
sptr_discovery_record CreateNewDiscoveryRecord( sockaddr_in *clientAddr, std::wstring sessionId );
sptr_discovery_record GetDiscoveryRecord( sockaddr_in *clientAddr );
std::wstring GetSessionId( sptr_byte_stream stream );
void AcceptNewClient( sockaddr_in *clientAddr, sptr_byte_stream stream );
void ReadSocket( sptr_udp_socket socket );
void WriteSocket( sptr_udp_socket socket );
void HandleRequest( sockaddr_in *clientAddr, sptr_byte_stream stream );
void SendDiscoveryClientHandshake( sptr_discovery_record record, sptr_byte_stream stream );
void SendDiscoveryClientPing( sptr_discovery_record record, sptr_byte_stream stream );
private:
static inline std::unique_ptr< DiscoveryServer > m_instance;
static inline std::mutex m_mutex;
Timer m_timer;
std::atomic< bool > m_running;
std::thread m_thread;
sptr_udp_socket m_socket;
std::vector< uint8_t > m_recvBuffer;
std::unordered_map< sockaddr_in, sptr_discovery_record, sockaddr_in_hash, sockaddr_in_equal> m_sessionMap;
};

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#include "../global_define.h"
#include "DiscoverySession.h"
DiscoverySession::DiscoverySession( sptr_udp_socket socket )
{
m_socket = socket;
m_ownerSessionId = L"";
m_userSessionIds.fill( L"" );
}
DiscoverySession::~DiscoverySession()
{
m_socket.reset();
m_ownerSessionId.clear();
m_userSessionIds.fill( L"" );
}
sptr_discovery_record DiscoverySession::Create( sptr_udp_socket socket )
{
return std::shared_ptr<DiscoverySession>( new DiscoverySession( socket ) );
}

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#pragma once
#include <memory>
#include <array>
#include <string>
struct sockaddr_in_hash {
std::size_t operator()( const sockaddr_in &addr ) const
{
std::size_t h1 = std::hash<int>()( addr.sin_family );
std::size_t h2 = std::hash<unsigned short>()( addr.sin_port );
std::size_t h3 = std::hash<unsigned long>()( addr.sin_addr.s_addr );
return h1 ^ ( h2 << 1 ) ^ ( h3 << 2 );
}
};
struct sockaddr_in_equal {
bool operator()( const sockaddr_in &lhs, const sockaddr_in &rhs ) const
{
return lhs.sin_family == rhs.sin_family &&
lhs.sin_port == rhs.sin_port &&
lhs.sin_addr.s_addr == rhs.sin_addr.s_addr;
}
};
class DiscoverySession {
public:
static std::shared_ptr< DiscoverySession > Create( sptr_udp_socket socket );
DiscoverySession( sptr_udp_socket socket );
~DiscoverySession();
sptr_udp_socket m_socket;
std::wstring m_ownerSessionId;
std::array< std::wstring, 4 > m_userSessionIds;
};
typedef std::shared_ptr< DiscoverySession > sptr_discovery_record;

0
Game/GameSession.cpp Normal file
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51
Game/GameSession.h Normal file
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#pragma once
#include <string>
#include <array>
class GameSession {
public:
GameSession()
{
m_gameIndex = 0;
m_minimumLevel = 0;
m_maximumLevel = 0;
m_hostSessionId = L"";
m_gameName = L"";
m_userList.fill( nullptr );
}
~GameSession()
{
}
sptr_user GetOwner()
{
return m_userList[ 0 ];
}
sptr_user GetUser( const size_t index )
{
if( index < 0 || index >= m_userList.size() )
{
return nullptr;
}
return m_userList[ index ];
}
int32_t m_gameIndex;
std::wstring m_hostSessionId;
std::wstring m_gameName;
int32_t m_minimumLevel;
int32_t m_maximumLevel;
// User Information
std::array< sptr_user, 4 > m_userList;
};
typedef std::shared_ptr< GameSession > sptr_game_session;

165
Game/GameSessionManager.cpp Normal file
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#include "../global_define.h"
#include "GameSessionManager.h"
GameSessionManager::GameSessionManager()
{
m_gameIndex = 0;
m_publicGameSessionList.clear();
m_privateGameSessionList.clear();
}
GameSessionManager::~GameSessionManager()
{
}
bool GameSessionManager::CreatePublicGameSession( sptr_user owner, std::wstring gameName, int32_t minimumLevel, int32_t maximumLevel )
{
auto &hostSessionId = owner->m_sessionId;
// Check if the host session id is already in use
for( auto &gameSession : m_publicGameSessionList )
{
if( gameSession->m_hostSessionId == hostSessionId )
{
Log::Error( "Host session id is already in use! [%S]", hostSessionId.c_str() );
return false;
}
}
auto new_session = std::make_shared< GameSession >();
new_session->m_gameIndex = m_gameIndex++;
new_session->m_hostSessionId = hostSessionId;
new_session->m_gameName = gameName;
new_session->m_minimumLevel = minimumLevel;
new_session->m_maximumLevel = maximumLevel;
new_session->m_userList[ 0 ] = owner;
m_publicGameSessionList.push_back( new_session );
return true;
}
bool GameSessionManager::CreatePrivateGameSession( sptr_user owner, std::wstring gameName, int32_t minimumLevel, int32_t maximumLevel )
{
auto &hostSessionId = owner->m_sessionId;
// Check if the game name or host session id is already in use
for( auto &gameSession : m_privateGameSessionList )
{
if( gameSession->m_hostSessionId == hostSessionId )
{
Log::Error( "Host session id is already in use! [%S]", hostSessionId.c_str() );
return false;
}
if( gameSession->m_gameName == gameName )
{
Log::Error( "Game name is already in use! [%S]", gameName.c_str() );
return false;
}
}
auto new_session = std::make_shared< GameSession >();
new_session->m_gameIndex = -1;
new_session->m_hostSessionId = hostSessionId;
new_session->m_gameName = gameName;
new_session->m_minimumLevel = minimumLevel;
new_session->m_maximumLevel = maximumLevel;
m_privateGameSessionList.push_back( new_session );
return false;
}
bool GameSessionManager::UpdateGameSessionDiscovery( sptr_user owner, std::string hostIp, int32_t hostPort )
{
auto &hostSessionId = owner->m_sessionId;
for( auto &gameSession : m_publicGameSessionList )
{
if( gameSession->m_hostSessionId == hostSessionId )
{
//gameSession->m_hostIp = hostIp;
//gameSession->m_hostPort = hostPort;
return true;
}
}
for( auto &gameSession : m_privateGameSessionList )
{
if( gameSession->m_hostSessionId == hostSessionId )
{
//gameSession->m_hostIp = hostIp;
//gameSession->m_hostPort = hostPort;
return true;
}
}
Log::Error( "Failed to update game session discovery information! [%S]", hostSessionId.c_str() );
return false;
}
sptr_game_session GameSessionManager::FindGame( const std::wstring sessionId )
{
for( auto &gameSession : m_publicGameSessionList )
{
if( gameSession->m_hostSessionId == sessionId )
{
return gameSession;
}
}
for( auto &gameSession : m_privateGameSessionList )
{
if( gameSession->m_hostSessionId == sessionId )
{
return gameSession;
}
}
return nullptr;
}
sptr_game_session GameSessionManager::FindGame( const int32_t gameId )
{
for( auto &gameSession : m_publicGameSessionList )
{
if( gameSession->m_gameIndex == gameId )
{
return gameSession;
}
}
return nullptr;
}
bool GameSessionManager::UserJoinGame( const int32_t gameId, sptr_user joiningUser )
{
auto gameSession = FindGame( gameId );
if( gameSession == nullptr )
{
Log::Error( "Game session not found! [%d]", gameId );
return false;
}
for( auto &user : gameSession->m_userList )
{
if( user == nullptr )
{
user = joiningUser;
user->m_state = RealmUser::UserState::JoinPending;
return true;
}
}
Log::Error( "Game session is full! [%d]", gameId );
return false;
}

41
Game/GameSessionManager.h Normal file
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#pragma once
#include "GameSession.h"
class GameSessionManager {
private:
static inline std::unique_ptr< GameSessionManager > m_instance;
static inline std::mutex m_mutex;
int32_t m_gameIndex;
std::vector< sptr_game_session > m_publicGameSessionList;
std::vector< sptr_game_session > m_privateGameSessionList;
public:
GameSessionManager();
~GameSessionManager();
GameSessionManager( const GameSessionManager & ) = delete;
GameSessionManager &operator=( const GameSessionManager & ) = delete;
static GameSessionManager& Get()
{
std::lock_guard< std::mutex > lock( m_mutex );
if( m_instance == nullptr )
{
m_instance.reset( new GameSessionManager() );
}
return *m_instance;
}
public:
bool CreatePublicGameSession( sptr_user owner, std::wstring gameName, int32_t minimumLevel, int32_t maximumLevel );
bool CreatePrivateGameSession( sptr_user owner, std::wstring gameName, int32_t minimumLevel, int32_t maximumLevel );
bool UpdateGameSessionDiscovery( sptr_user owner, std::string hostIp, int32_t hostPort );
sptr_game_session FindGame( const std::wstring sessionId );
sptr_game_session FindGame( const int32_t gameId );
bool UserJoinGame( const int32_t gameId, sptr_user joiningUser );
};

28
Game/RealmUser.cpp Normal file
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#include "../global_define.h"
RealmUser::RealmUser()
{
m_state = UserState::MainMenu;
m_realmSocket = nullptr;
m_discoverySocket = nullptr;
m_sessionId = L"";
}
RealmUser::~RealmUser()
{
m_state = UserState::MainMenu;
if( m_realmSocket )
{
m_realmSocket->flag.disconnected = true;
m_realmSocket.reset();
}
if( m_discoverySocket )
{
m_discoverySocket->flag.disconnected = true;
m_discoverySocket.reset();
}
m_sessionId = L"";
}

20
Game/RealmUser.h Normal file
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#pragma once
class RealmUser {
public:
RealmUser();
~RealmUser();
enum class UserState {
MainMenu,
JoinPending,
InGameLobby,
InGameSession,
} m_state;
sptr_tcp_socket m_realmSocket;
sptr_udp_socket m_discoverySocket;
std::wstring m_sessionId;
};
typedef std::shared_ptr< RealmUser > sptr_user;

105
Game/RealmUserManager.cpp Normal file
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#include "../global_define.h"
RealmUserManager::RealmUserManager()
{
m_users.clear();
}
RealmUserManager::~RealmUserManager()
{
}
std::wstring RealmUserManager::GenerateSessionId()
{
// TODO : Use something better than rand()
std::wstring sessionId;
for( int i = 0; i < MAX_SESSION_ID_LENGTH; i++ )
{
sessionId += L"0123456789ABCDEF"[ rand() % 16 ];
}
return sessionId;
}
sptr_user RealmUserManager::CreateUser( sptr_tcp_socket socket, std::wstring userId, std::wstring userPw )
{
Log::Debug( "ClientManager::CreateUser() - Created new user" );
auto user = std::make_shared< RealmUser >();
user->m_sessionId = GenerateSessionId();
user->m_realmSocket = socket;
m_users.push_back( user );
return user;
}
void RealmUserManager::RemoveUser( sptr_user user )
{
auto it = std::find( m_users.begin(), m_users.end(), user );
if( it == m_users.end() )
{
Log::Error( "RemoveUser : [%S] not found", user->m_sessionId.c_str() );
return;
}
Log::Debug( "RemoveUser : [%S]", user->m_sessionId.c_str() );
m_users.erase( it );
}
void RealmUserManager::RemoveUser( const std::wstring &sessionId )
{
auto it = std::find_if( m_users.begin(), m_users.end(), [ &sessionId ]( sptr_user user )
{
return user->m_sessionId == sessionId;
} );
if( it == m_users.end() )
{
Log::Error( "RemoveUser : [%S] not found", sessionId.c_str() );
return;
}
Log::Debug( "RemoveUser : [%S]", sessionId.c_str() );
m_users.erase( it );
}
sptr_user RealmUserManager::GetUser( const std::wstring &sessionId )
{
for( auto &user : m_users )
{
if( user->m_sessionId == sessionId )
{
return user;
}
}
return nullptr;
}
sptr_user RealmUserManager::GetUser( sptr_tcp_socket socket )
{
for( auto &user : m_users )
{
if( user->m_realmSocket == socket )
{
return user;
}
}
return nullptr;
}
sptr_user RealmUserManager::GetUser( sptr_udp_socket socket )
{
for( auto &user : m_users )
{
if( user->m_discoverySocket == socket )
{
return user;
}
}
return nullptr;
}

40
Game/RealmUserManager.h Normal file
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#pragma once
#include "RealmUser.h"
class RealmUserManager {
private:
static const int MAX_SESSION_ID_LENGTH = 16;
static inline std::unique_ptr< RealmUserManager > m_instance;
static inline std::mutex m_mutex;
std::vector< sptr_user > m_users;
public:
static RealmUserManager& Get()
{
std::lock_guard< std::mutex > lock( m_mutex );
if( m_instance == nullptr )
{
m_instance.reset( new RealmUserManager() );
}
return *m_instance;
}
RealmUserManager( const RealmUserManager & ) = delete;
RealmUserManager &operator=( const RealmUserManager & ) = delete;
RealmUserManager();
~RealmUserManager();
public:
static std::wstring GenerateSessionId();
sptr_user CreateUser( sptr_tcp_socket socket, std::wstring userId, std::wstring userPw );
void RemoveUser( sptr_user user );
void RemoveUser( const std::wstring &sessionId );
sptr_user GetUser( const std::wstring &sessionId );
sptr_user GetUser( sptr_tcp_socket socket );
sptr_user GetUser( sptr_udp_socket socket );
private:
};

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#pragma once
#include <map>
#include <functional>
#include <memory>
#include "../../Network/GenericNetRequest.hpp"
#include "GetServerAddressEvent.h"
const std::map< int16_t, std::function< std::unique_ptr< GenericRequest >() > > LOBBY_EVENT_LOOKUP =
{
{ 0x43, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetServerAddress >();
}
}
};

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#include "../../global_define.h"
#include "GetServerAddressEvent.h"
void RequestGetServerAddress::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response RequestGetServerAddress::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
return std::make_shared< ResultGetServerAddress >( this, "192.168.1.248", 40810 );
}
ResultGetServerAddress::ResultGetServerAddress( GenericRequest *request, std::string ip, int32_t port ) : GenericResponse( *request )
{
m_ip = ip;
m_port = port;
}
ByteStream& ResultGetServerAddress::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
m_stream.write_sz_utf8( m_ip );
m_stream.write( m_port );
return m_stream;
}

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#pragma once
class RequestGetServerAddress : public GenericRequest {
public:
static std::unique_ptr< RequestGetServerAddress > Create()
{
return std::make_unique< RequestGetServerAddress >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultGetServerAddress : public GenericResponse {
public:
std::string m_ip;
int32_t m_port;
ResultGetServerAddress( GenericRequest *request, std::string ip, int32_t port );
ByteStream &Serialize();
};

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@@ -0,0 +1,279 @@
// ╔╗╔╔═╗╦═╗╦═╗╔═╗╔╦╗╦ ╦
// ║║║║ ║╠╦╝╠╦╝╠═╣ ║ ╠═╣
// ╝╚╝╚═╝╩╚═╩╚═╩ ╩ ╩ ╩ ╩
// ╔═╗╔═╗╔╦╗╔═╗╦ ╦╔═╗╦ ╦ ╔═╗╔═╗╦═╗╦ ╦╔═╗╦═╗
// ║ ╦╠═╣ ║ ║╣ ║║║╠═╣╚╦╝ ╚═╗║╣ ╠╦╝╚╗╔╝║╣ ╠╦╝
// ╚═╝╩ ╩ ╩ ╚═╝╚╩╝╩ ╩ ╩ ╚═╝╚═╝╩╚═ ╚╝ ╚═╝╩╚═
#include <map>
#include <functional>
#include "../global_define.h"
#include "GatewayServer.h"
#include "EventHandlers/GatewayEvents.h"
typedef std::map< int16_t, std::function< std::unique_ptr< GenericRequest >() > > CommandMap;
const CommandMap GATEWAY_REQUEST_LOOKUP =
{
{ 0x43, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetServerAddress >();
}
}
};
GatewayServer::GatewayServer()
{
m_running = false;
m_listenSocket = INVALID_SOCKET;
m_clientSockets.clear();
m_recvBuffer.resize( 1024 );
}
GatewayServer::~GatewayServer()
{
Log::Info( "Gateway Server stopped." );
m_timer.Stop();
}
void GatewayServer::Start( std::string ip, int32_t port )
{
m_listenSocket = ::WSASocket( AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, WSA_FLAG_OVERLAPPED );
if( m_listenSocket == INVALID_SOCKET )
{
Log::Error( "WSASocket() failed" );
return;
}
// Bind the socket
sockaddr_in service;
service.sin_family = AF_INET;
service.sin_port = htons( port );
service.sin_addr.s_addr = inet_addr( ip.c_str() );
if( bind( m_listenSocket, ( SOCKADDR * )&service, sizeof( service ) ) == SOCKET_ERROR )
{
Log::Error( "bind() failed" );
return;
}
// Listen on the socket
if( listen( m_listenSocket, SOMAXCONN ) == SOCKET_ERROR )
{
Log::Error( "listen() failed" );
return;
}
// Start the server
m_running = true;
m_thread = std::thread( &GatewayServer::Run, this );
Log::Info( "Gateway Server started on %s:%d", ip.c_str(), port );
}
void GatewayServer::Stop()
{
m_running = false;
if( m_thread.joinable() )
{
m_thread.join();
}
}
void GatewayServer::Run()
{
FD_SET readSet;
FD_SET writeSet;
FD_SET exceptSet;
timeval timeout = { 0, 1000 };
m_timer.Start();
while( m_running )
{
FD_ZERO( &readSet );
FD_ZERO( &writeSet );
FD_ZERO( &exceptSet );
FD_SET( m_listenSocket, &readSet );
// Process clients
for( auto &client : m_clientSockets )
{
FD_SET( client->fd, &readSet );
FD_SET( client->fd, &writeSet );
FD_SET( client->fd, &exceptSet );
}
auto result = select( 0, &readSet, &writeSet, &exceptSet, &timeout );
if( result == SOCKET_ERROR )
{
std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) );
break;
}
if( FD_ISSET( m_listenSocket, &readSet ) )
{
AcceptNewClient();
}
for( auto &client : m_clientSockets )
{
if( FD_ISSET( client->fd, &readSet ) )
{
ReadSocket( client );
}
if( FD_ISSET( client->fd, &writeSet ) )
{
WriteSocket( client );
}
if( FD_ISSET( client->fd, &exceptSet ) )
{
// Handle exception
}
}
}
}
void GatewayServer::AcceptNewClient()
{
sockaddr_in clientInfo;
int32_t addrSize = sizeof( clientInfo );
SOCKET clientSocket = accept( m_listenSocket, ( SOCKADDR * )&clientInfo, &addrSize );
if( clientSocket == INVALID_SOCKET )
{
Log::Error( "accept() failed" );
return;
}
auto new_client = std::make_shared< RealmTCPSocket >();
new_client->fd = clientSocket;
new_client->remote_address = clientInfo;
new_client->peer_ip_address = inet_ntoa( clientInfo.sin_addr );
m_clientSockets.push_back( new_client );
Log::Info( "[GATEWAY] New client connected : (%s)", new_client->peer_ip_address.c_str() );
}
void GatewayServer::ReadSocket( sptr_tcp_socket socket )
{
if( socket->flag.disconnected )
{
return;
}
auto bytesReceived = recv( socket->fd, ( char * )m_recvBuffer.data(), ( int )m_recvBuffer.size(), 0 );
if( bytesReceived == SOCKET_ERROR )
{
auto error = WSAGetLastError();
Log::Info( "Socket Error [%d].", error );
socket->flag.disconnected = true;
return;
}
if( bytesReceived == 0 )
{
Log::Info( "Socket Disconnected." );
socket->flag.disconnected = true;
return;
}
// Append the received data to the sockets processing buffer.
// There's definitely a more elegant way of handling data here,
// but this is just easier for now.
socket->m_pendingReadBuffer.insert( socket->m_pendingReadBuffer.end(), m_recvBuffer.begin(), m_recvBuffer.begin() + bytesReceived );
// Handle valid packets in the buffer.
while( socket->m_pendingReadBuffer.size() > 0 )
{
auto packetSize = htonl( *( int32_t * )&socket->m_pendingReadBuffer[ 0 ] );
if( packetSize > socket->m_pendingReadBuffer.size() )
{
break;
}
Log::Packet( socket->m_pendingReadBuffer, packetSize, false );
auto stream = std::make_shared< ByteStream >( socket->m_pendingReadBuffer.data() + 4, packetSize - 4 );
// Erase the packet from the buffer
socket->m_pendingReadBuffer.erase( socket->m_pendingReadBuffer.begin(), socket->m_pendingReadBuffer.begin() + packetSize );
// Process the packet
HandleRequest( socket, stream );
}
}
void GatewayServer::WriteSocket( sptr_tcp_socket socket )
{
if( socket->flag.disconnected )
{
return;
}
if( socket->m_pendingWriteBuffer.empty() )
{
return;
}
size_t totalBytesSent = 0;
Log::Packet( socket->m_pendingWriteBuffer, ( int )socket->m_pendingWriteBuffer.size(), true );
while( true )
{
auto chunkSize = std::min< size_t >( socket->m_pendingWriteBuffer.size(), 1024 );
auto bytesSent = send( socket->fd, ( char * )socket->m_pendingWriteBuffer.data(), ( int )chunkSize, 0 );
if( bytesSent == SOCKET_ERROR )
{
socket->flag.disconnected = true;
return;
}
totalBytesSent += bytesSent;
if( bytesSent < chunkSize )
{
break;
}
if( totalBytesSent == socket->m_pendingWriteBuffer.size() )
{
break;
}
}
socket->m_pendingWriteBuffer.erase( socket->m_pendingWriteBuffer.begin(), socket->m_pendingWriteBuffer.begin() + totalBytesSent );
}
void GatewayServer::HandleRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
auto packetId = stream->read< uint16_t >();
stream->set_position( 0 );
auto it = GATEWAY_REQUEST_LOOKUP.find( packetId );
if( it == GATEWAY_REQUEST_LOOKUP.end() )
{
Log::Error( "[GATEWAY] Unknown packet id : 0x%04X", packetId );
return;
}
Log::Debug( "[GATEWAY] Request processed : 0x%04X", packetId );
auto request = it->second();
auto res = request->ProcessRequest( socket, stream );
socket->send( res );
}

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#pragma once
#include <memory>
class GatewayServer
{
static inline std::shared_ptr< GatewayServer > m_instance;
public:
static std::shared_ptr< GatewayServer > Get()
{
if( m_instance == nullptr )
{
m_instance = std::make_shared< GatewayServer >();
}
return m_instance;
}
GatewayServer();
~GatewayServer();
void Start( std::string ip, int32_t port );
void Stop();
bool isRunning() const
{
return m_running;
}
private:
Timer m_timer;
std::atomic< bool > m_running;
std::thread m_thread;
SOCKET m_listenSocket;
std::vector< sptr_tcp_socket > m_clientSockets;
std::vector< uint8_t > m_recvBuffer;
void Run();
void AcceptNewClient();
void ReadSocket( sptr_tcp_socket socket );
void WriteSocket( sptr_tcp_socket socket );
void HandleRequest( sptr_tcp_socket socket, sptr_byte_stream stream );
};

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#include "../../global_define.h"
#include "NotifyClientDiscovered.h"
NotifyClientDiscovered::NotifyClientDiscovered( std::string clientIp, int32_t clientPort ) : GenericMessage( 0x40 )
{
m_clientIp = clientIp;
m_clientPort = clientPort;
}
ByteStream &NotifyClientDiscovered::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_sz_utf8( m_clientIp );
m_stream.write_u32( m_clientPort );
return m_stream;
}

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#pragma once
class NotifyClientDiscovered : public GenericMessage {
private:
std::string m_clientIp;
int32_t m_clientPort;
public:
NotifyClientDiscovered( std::string clientIp, int32_t clientPort );
ByteStream &Serialize() override;
};

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#include "../../global_define.h"
#include "NotifyClientReqConnect.h"
NotifyClientRequestConnect::NotifyClientRequestConnect( std::string clientIp, int32_t clientPort ) : GenericMessage( 0x3F )
{
m_clientIp = clientIp;
m_clientPort = clientPort;
}
ByteStream &NotifyClientRequestConnect::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_sz_utf8( m_clientIp );
m_stream.write_u32( m_clientPort );
return m_stream;
}

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#pragma once
class NotifyClientRequestConnect : public GenericMessage
{
private:
std::string m_clientIp;
int32_t m_clientPort;
public:
NotifyClientRequestConnect( std::string clientIp, int32_t clientPort );
ByteStream &Serialize() override;
};

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#include "../../global_define.h"
#include "NotifyGameDiscovered.h"
NotifyGameDiscovered::NotifyGameDiscovered( std::string clientIp, int32_t clientPort ) : GenericMessage( 0x3E )
{
m_clientIp = clientIp;
m_clientPort = clientPort;
}
ByteStream &NotifyGameDiscovered::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_sz_utf8( m_clientIp );
m_stream.write_u32( m_clientPort );
return m_stream;
}

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#pragma once
class NotifyGameDiscovered : public GenericMessage {
private:
std::string m_clientIp;
int32_t m_clientPort;
public:
NotifyGameDiscovered( std::string clientIp, int32_t clientPort );
ByteStream &Serialize() override;
};

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#include "../../global_define.h"
#include "RequestCancelGame.h"
void RequestCancelGame::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
}
sptr_generic_response RequestCancelGame::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
// TODO:
// Cancel the game
// Notify the players via the Discovery Server
Log::Debug( "RequestCancelGame : %S", m_sessionId.c_str() );
return std::make_shared< ResultCancelGame >( this );
}
ResultCancelGame::ResultCancelGame( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream &ResultCancelGame::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
return m_stream;
}

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#pragma once
class RequestCancelGame : public GenericRequest
{
private:
std::wstring m_sessionId;
public:
static std::unique_ptr< RequestCancelGame > Create()
{
return std::make_unique< RequestCancelGame >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultCancelGame : public GenericResponse {
public:
ResultCancelGame( GenericRequest *request );
ByteStream &Serialize();
};

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#include "../../global_define.h"
#include "RequestCreateAccount.h"
void RequestCreateAccount::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
auto username = stream->read_encrypted_utf16();
auto password = stream->read_encrypted_utf16();
auto emailAddress = stream->read_encrypted_utf16();
auto dateOfBirth = stream->read_encrypted_utf16();
}
sptr_generic_response RequestCreateAccount::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
Log::Debug( "Account creation isn't supported. Random SessionID generated." );
auto &userMng = RealmUserManager::Get();
auto user = userMng.CreateUser( socket, L"foo", L"bar" );
if( nullptr == user )
{
Log::Error( "RequestCreateAccount::ProcessRequest() - User not found!" );
return std::make_shared< ResultCreateAccount >( this, CREATE_ACCOUNT_REPLY::ERROR_FATAL, L"" );
}
return std::make_shared< ResultCreateAccount >( this, CREATE_ACCOUNT_REPLY::SUCCESS, user->m_sessionId );
}
ResultCreateAccount::ResultCreateAccount( GenericRequest *request, int32_t reply, std::wstring sessionId ) : GenericResponse( *request )
{
m_reply = reply;
m_sessionId = sessionId;
}
ByteStream &ResultCreateAccount::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( m_reply );
m_stream.write_encrypted_utf16( m_sessionId );
return m_stream;
}

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#pragma once
// Account Creation is used in the Network Beta for CoN
// but it isn't used or supported here because retail
// uses "foo" and "bar" to login without user data.
class RequestCreateAccount : public GenericRequest
{
enum CREATE_ACCOUNT_REPLY {
SUCCESS = 0,
ERROR_FATAL,
ERROR_NOT_EXIST
};
public:
static std::unique_ptr< RequestCreateAccount > Create()
{
return std::make_unique< RequestCreateAccount >();
}
CREATE_ACCOUNT_REPLY m_reply;
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultCreateAccount : public GenericResponse {
private:
std::wstring m_sessionId;
int32_t m_reply;
public:
ResultCreateAccount( GenericRequest *request, int32_t reply, std::wstring sessionId );
ByteStream &Serialize();
};

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#include "../../global_define.h"
#include "RequestCreatePrivateGame.h"
void RequestCreatePrivateGame::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
m_gameName = stream->read_utf16();
}
sptr_generic_response RequestCreatePrivateGame::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
auto user = RealmUserManager::Get().GetUser( socket );
if( user == nullptr )
{
Log::Error( "User not found! [%S]", m_sessionId.c_str() );
return std::make_shared< ResultCreatePrivateGame >( this, CREATE_REPLY::FATAL_ERROR, "", 0 );
}
auto &game_manager = GameSessionManager::Get();
auto result = game_manager.CreatePrivateGameSession( user, m_gameName, 0, 9999 );
if( !result )
{
Log::Error( "RequestCreatePrivateGame::ProcessRequest() - Failed to create private game session!" );
return std::make_shared< ResultCreatePrivateGame >( this, CREATE_REPLY::GENERAL_ERROR, "", 0 );
}
Log::Info( "[%S] Create Private Game: %S", m_sessionId.c_str(), m_gameName.c_str() );
// Send the discovery server information to the client
return std::make_shared< ResultCreatePrivateGame >( this, CREATE_REPLY::SUCCESS, "192.168.1.248", 40820 );
}
ResultCreatePrivateGame::ResultCreatePrivateGame( GenericRequest *request, int32_t reply, std::string discoveryIp, int32_t discoveryPort ) : GenericResponse( *request )
{
m_reply = reply;
m_discoveryIp = discoveryIp;
m_discoveryPort = discoveryPort;
}
ByteStream &ResultCreatePrivateGame::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( m_reply );
m_stream.write_sz_utf8( m_discoveryIp );
m_stream.write( m_discoveryPort );
return m_stream;
}

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#pragma once
class RequestCreatePrivateGame : public GenericRequest
{
private:
std::wstring m_sessionId;
std::wstring m_gameName;
enum CREATE_REPLY {
SUCCESS = 0,
FATAL_ERROR,
GENERAL_ERROR,
};
public:
static std::unique_ptr< RequestCreatePrivateGame > Create()
{
return std::make_unique< RequestCreatePrivateGame >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultCreatePrivateGame : public GenericResponse {
private:
int32_t m_reply;
std::string m_discoveryIp;
int32_t m_discoveryPort;
public:
ResultCreatePrivateGame( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0 );
ByteStream &Serialize();
};

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#include "../../global_define.h"
#include "RequestCreatePublicGame.h"
void RequestCreatePublicGame::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
// Some kind of match attributes
auto unknown_a = stream->read_u16();
auto unknown_b = stream->read_u32();
auto unknown_c = stream->read_u32();
auto unknown_d = stream->read_u32();
m_gameName = stream->read_utf16();
}
sptr_generic_response RequestCreatePublicGame::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
auto user = RealmUserManager::Get().GetUser( socket );
if( user == nullptr )
{
Log::Error( "User not found! [%S]", m_sessionId.c_str() );
return std::make_shared< ResultCreatePublicGame >( this, CREATE_REPLY::FATAL_ERROR, "", 0 );
}
auto &game_manager = GameSessionManager::Get();
auto result = game_manager.CreatePublicGameSession( user, m_gameName, 0, 9999 );
if( !result )
{
Log::Error( "RequestCreatePublicGame::ProcessRequest() - Failed to create public game session!" );
return std::make_shared< ResultCreatePublicGame >( this, CREATE_REPLY::GENERAL_ERROR, "", 0 );
}
Log::Info( "[%S] Create Public Game: %S", m_sessionId.c_str(), m_gameName.c_str() );
// Send the discovery server information to the client
return std::make_shared< ResultCreatePublicGame >( this, CREATE_REPLY::SUCCESS, "192.168.1.248", 40820 );
}
ResultCreatePublicGame::ResultCreatePublicGame( GenericRequest *request, int32_t reply, std::string discoveryIp, int32_t discoveryPort ) : GenericResponse( *request )
{
m_reply = reply;
m_discoveryIp = discoveryIp;
m_discoveryPort = discoveryPort;
}
ByteStream &ResultCreatePublicGame::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( m_reply );
m_stream.write_sz_utf8( m_discoveryIp );
m_stream.write( m_discoveryPort );
return m_stream;
}

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#pragma once
class RequestCreatePublicGame : public GenericRequest
{
private:
std::wstring m_sessionId;
std::wstring m_gameName;
int32_t m_minimumLevel;
int32_t m_maximumLevel;
enum CREATE_REPLY {
SUCCESS = 0,
FATAL_ERROR,
GENERAL_ERROR,
};
public:
static std::unique_ptr< RequestCreatePublicGame > Create()
{
return std::make_unique< RequestCreatePublicGame >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultCreatePublicGame : public GenericResponse {
private:
int32_t m_reply;
std::string m_discoveryIp;
int32_t m_discoveryPort;
public:
ResultCreatePublicGame( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0 );
ByteStream &Serialize();
};

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#include "../../global_define.h"
#include "RequestDoClientDiscovery.h"
#include "NotifyClientReqConnect.h"
void RequestDoClientDiscovery::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
m_gameId = stream->read_u32();
}
sptr_generic_response RequestDoClientDiscovery::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
auto user = RealmUserManager::Get().GetUser( socket );
if( user == nullptr )
{
Log::Error( "User not found! [%s]", m_sessionId.c_str() );
return std::make_shared< ResultDoClientDiscovery >( this, DISCOVERY_REPLY::FATAL_ERROR, "", 0 );
}
if( user->m_sessionId != m_sessionId )
{
Log::Error( "Session ID mismatch! [%s]", m_sessionId.c_str() );
return std::make_shared< ResultDoClientDiscovery >( this, DISCOVERY_REPLY::FATAL_ERROR, "", 0 );
}
auto result = GameSessionManager::Get().UserJoinGame( m_gameId, user );
if( result == false )
{
Log::Error( "Failed to join game! [%d]", m_gameId );
return std::make_shared< ResultDoClientDiscovery >( this, DISCOVERY_REPLY::GAME_FULL, "", 0 );
}
return std::make_shared< ResultDoClientDiscovery >( this, DISCOVERY_REPLY::SUCCESS, "192.168.1.248", 40820 );
}
ResultDoClientDiscovery::ResultDoClientDiscovery( GenericRequest *request, int32_t reply, std::string ip, int32_t port ) : GenericResponse( *request )
{
m_reply = reply;
m_discoveryIP = ip;
m_discoveryPort = port;
}
ByteStream &ResultDoClientDiscovery::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( m_reply );
m_stream.write_sz_utf8( m_discoveryIP );
m_stream.write( m_discoveryPort );
return m_stream;
}

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#pragma once
class RequestDoClientDiscovery : public GenericRequest
{
private:
enum DISCOVERY_REPLY {
SUCCESS = 0,
FATAL_ERROR = 1,
GAME_FULL = 2,
};
std::wstring m_sessionId;
int32_t m_gameId;
public:
static std::unique_ptr< RequestDoClientDiscovery > Create()
{
return std::make_unique< RequestDoClientDiscovery >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultDoClientDiscovery : public GenericResponse {
private:
int32_t m_reply;
std::string m_discoveryIP;
int32_t m_discoveryPort;
public:
ResultDoClientDiscovery( GenericRequest *request, int32_t reply, std::string ip = "", int32_t port = 0);
ByteStream &Serialize();
};

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#include "../../global_define.h"
#include "RequestGetEncryptionKey.h"
void RequestGetEncryptionKey::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response RequestGetEncryptionKey::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
auto publicKey = stream->read_utf8();
auto unknown = stream->read_u32();
return std::make_shared< ResultGetEncryptionKey >( this );
}
ResultGetEncryptionKey::ResultGetEncryptionKey( GenericRequest *request ) : GenericResponse( *request )
{
m_symKey = RealmCrypt::getSymmetricKey();
}
ByteStream& ResultGetEncryptionKey::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
m_stream.write_encrypted_bytes( m_symKey );
return m_stream;
}

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#pragma once
class RequestGetEncryptionKey : public GenericRequest
{
public:
static std::unique_ptr< RequestGetEncryptionKey > Create()
{
return std::make_unique< RequestGetEncryptionKey >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultGetEncryptionKey : public GenericResponse {
public:
std::vector< uint8_t > m_symKey;
ResultGetEncryptionKey( GenericRequest *request );
ByteStream &Serialize();
};

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#include "../../global_define.h"
#include "RequestGetRules.h"
void RequestGetRules::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_language = stream->read_sz_utf8();
}
sptr_generic_response RequestGetRules::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
// TODO: Get rules/eula based on language
std::wstring rules = L"Welcome to the Norrath Emulated Server!\n\n";
return std::make_shared< ResultGetRules >( this, rules );
}
ResultGetRules::ResultGetRules( GenericRequest *request, std::wstring rules ) : GenericResponse( *request )
{
m_rules = rules;
}
ByteStream &ResultGetRules::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
m_stream.write_utf16( m_rules );
return m_stream;
}

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#pragma once
class RequestGetRules : public GenericRequest
{
private:
std::string m_language;
public:
static std::unique_ptr< RequestGetRules > Create()
{
return std::make_unique< RequestGetRules >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultGetRules : public GenericResponse {
private:
std::wstring m_rules;
public:
ResultGetRules( GenericRequest *request, std::wstring rules );
ByteStream &Serialize();
};

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#include "../../global_define.h"
#include "RequestLogin.h"
void RequestLogin::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_username = stream->read_encrypted_utf16();
m_password = stream->read_encrypted_utf16();
}
sptr_generic_response RequestLogin::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
if( m_username.empty() || m_password.empty() )
{
Log::Error( "RequestLogin::ProcessRequest() - Username or password is empty" );
return std::make_shared< ResultLogin >( this, LOGIN_REPLY::NOT_EXIST, L"" );
}
if( m_username == L"foo" && m_password == L"bar" )
{
// Retail CoN does not use any login information.
Log::Debug( "RequestLogin : Champions of Norrath v2.0" );
}
else
{
// Network Beta CoN uses login information, but it's invalid because of version 2.0.
Log::Debug( "RequestLogin : Champions of Norrath v1.0" );
}
auto &userMng = RealmUserManager::Get();
auto user = userMng.CreateUser( socket, m_username, m_password );
return std::make_shared< ResultLogin >( this, LOGIN_REPLY::SUCCESS, user->m_sessionId );
}
ResultLogin::ResultLogin( GenericRequest *request, int32_t reply, std::wstring sessionId ) : GenericResponse( *request )
{
m_reply = reply;
m_sessionId = sessionId;
}
ByteStream &ResultLogin::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( m_reply );
m_stream.write_encrypted_utf16( m_sessionId );
return m_stream;
}

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#pragma once
// Account Login is used in the Network Beta for CoN.
// In the retail version, the game simply logs in with
// "foo" and "bar" as the username and password.
//
// A unique Session ID is generated and assigned to the player.
class RequestLogin : public GenericRequest
{
private:
enum LOGIN_REPLY {
SUCCESS = 0,
FATAL_ERROR,
NOT_EXIST,
};
std::wstring m_username;
std::wstring m_password;
std::wstring m_sessionId;
public:
static std::unique_ptr< RequestLogin > Create()
{
return std::make_unique< RequestLogin >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultLogin : public GenericResponse {
private:
std::wstring m_sessionId;
int32_t m_reply;
public:
ResultLogin( GenericRequest *request, int32_t reply, std::wstring sessionId );
ByteStream &Serialize();
};

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#include "../../global_define.h"
#include "RequestLogout.h"
void RequestLogout::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
}
sptr_generic_response RequestLogout::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
auto &userMng = RealmUserManager::Get();
auto user = userMng.GetUser( m_sessionId );
if( nullptr == user )
{
Log::Error( "RequestLogout::ProcessRequest() - User not found!" );
return std::make_shared< ResultLogout >( this, 1 );
}
// TODO: Any other cleanup here?
Log::Debug( "[%S] Logout", m_sessionId.c_str() );
userMng.RemoveUser( m_sessionId );
return std::make_shared< ResultLogout >( this, 0 );
}
ResultLogout::ResultLogout( GenericRequest *request, int32_t reply ) : GenericResponse( *request )
{
m_reply = reply;
}
ByteStream &ResultLogout::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( m_reply );
return m_stream;
}

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#pragma once
class RequestLogout : public GenericRequest
{
private:
std::wstring m_sessionId;
public:
static std::unique_ptr< RequestLogout > Create()
{
return std::make_unique< RequestLogout >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultLogout : public GenericResponse {
private:
int32_t m_reply;
public:
ResultLogout( GenericRequest *request, int32_t reply );
ByteStream &Serialize();
};

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#include "../../global_define.h"
#include "RequestMatchGame.h"
void RequestMatchGame::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
auto unknown_a = stream->read_u16();
auto unknown_b = stream->read_u32();
auto unknown_c = stream->read_u32();
auto unknown_d = stream->read_u32();
auto unknown_e = stream->read_u32();
// Match Game Node Count
for( int i = 0; i < unknown_e; i++ )
{
auto node_a = stream->read_u16();
auto node_b = stream->read_u32();
auto node_c = stream->read_utf16();
auto node_d = stream->read_u32();
auto node_e = stream->read_u32();
auto node_f = stream->read_u32();
auto node_g = stream->read_u16();
}
auto unknown_f = stream->read_u8();
auto unknown_g = stream->read_u32();
auto unknown_h = stream->read_u32();
int dbg = 0;
}
sptr_generic_response RequestMatchGame::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
Log::Debug( "RequestMatchGame : %S", m_sessionId.c_str() );
return std::make_shared< ResultMatchGame >( this );
}
ResultMatchGame::ResultMatchGame( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream &ResultMatchGame::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 ); // Connection State
m_stream.write_u32( 5 );
for( int i = 0; i < 5; i++ )
{
m_stream.write_utf16( L"Unknown_A " + std::to_wstring( i ) );
}
m_stream.write_u32( 5 );
for( int i = 0; i < 5; i++ )
{
m_stream.write_utf16( L"Game Name " + std::to_wstring( i ) );
}
m_stream.write_u32( 5 );
for( int i = 0; i < 5; i++ )
{
m_stream.write_utf16( L"Unknown_B " + std::to_wstring( i ) );
}
// Room Unique ID (Used when selecting)
m_stream.write_u32( 5 );
for( int i = 0; i < 5; i++ )
{
m_stream.write_u32( i );
}
return m_stream;
}

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@@ -0,0 +1,21 @@
#pragma once
class RequestMatchGame : public GenericRequest
{
private:
std::wstring m_sessionId;
public:
static std::unique_ptr< RequestMatchGame > Create()
{
return std::make_unique< RequestMatchGame >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultMatchGame : public GenericResponse {
public:
ResultMatchGame( GenericRequest *request );
ByteStream &Serialize();
};

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@@ -0,0 +1,32 @@
#include "../../global_define.h"
#include "RequestTouchSession.h"
void RequestTouchSession::Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
}
sptr_generic_response RequestTouchSession::ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
Deserialize( socket, stream );
Log::Debug( "RequestTouchSession : %S", m_sessionId.c_str() );
return std::make_shared< ResultTouchSession >( this );
}
ResultTouchSession::ResultTouchSession( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream &ResultTouchSession::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
return m_stream;
}

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@@ -0,0 +1,21 @@
#pragma once
class RequestTouchSession : public GenericRequest
{
private:
std::wstring m_sessionId;
public:
static std::unique_ptr< RequestTouchSession > Create()
{
return std::make_unique< RequestTouchSession >();
}
sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) override;
};
class ResultTouchSession : public GenericResponse {
public:
ResultTouchSession( GenericRequest *request );
ByteStream &Serialize();
};

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@@ -0,0 +1,75 @@
#pragma once
#include <map>
#include <functional>
#include "Event/RequestCancelGame.h"
#include "Event/RequestCreateAccount.h"
#include "Event/RequestCreatePrivateGame.h"
#include "Event/RequestCreatePublicGame.h"
#include "Event/RequestLogin.h"
#include "Event/RequestLogout.h"
#include "Event/RequestMatchGame.h"
#include "Event/RequestTouchSession.h"
#include "Event/RequestDoClientDiscovery.h"
#include "Event/RequestGetEncryptionKey.h"
#include "Event/RequestGetRules.h"
const std::map< int16_t, std::function< std::unique_ptr< GenericRequest >() > > LOBBY_REQUEST_EVENT =
{
{ 0x0005, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCancelGame >();
}
},
{ 0x0006, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreateAccount >();
}
},
{ 0x0008, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreatePrivateGame >();
}
},
{ 0x000A, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreatePublicGame >();
}
},
{ 0x0016, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestLogin >();
}
},
{ 0x0017, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestLogout >();
}
},
{ 0x0018, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestMatchGame >();
}
},
{ 0x0024, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestTouchSession >();
}
},
{ 0x0025, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestDoClientDiscovery >();
}
},
{ 0x0027, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetEncryptionKey >();
}
},
{ 0x0042, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetRules >();
}
}
};

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@@ -0,0 +1,255 @@
// ╔╗╔╔═╗╦═╗╦═╗╔═╗╔╦╗╦ ╦
// ║║║║ ║╠╦╝╠╦╝╠═╣ ║ ╠═╣
// ╝╚╝╚═╝╩╚═╩╚═╩ ╩ ╩ ╩ ╩
// ╦ ╔═╗╔╗ ╔╗ ╦ ╦ ╔═╗╔═╗╦═╗╦ ╦╔═╗╦═╗
// ║ ║ ║╠╩╗╠╩╗╚╦╝ ╚═╗║╣ ╠╦╝╚╗╔╝║╣ ╠╦╝
// ╩═╝╚═╝╚═╝╚═╝ ╩ ╚═╝╚═╝╩╚═ ╚╝ ╚═╝╩╚═
#include "../global_define.h"
#include "EventLookup.h"
#include "LobbyServer.h"
LobbyServer::LobbyServer()
{
m_running = false;
m_listenSocket = INVALID_SOCKET;
m_clientSockets.clear();
m_recvBuffer.resize( 1024 );
}
LobbyServer::~LobbyServer()
{
}
void LobbyServer::Start( std::string ip, int32_t port )
{
m_listenSocket = ::WSASocket( AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, WSA_FLAG_OVERLAPPED );
if( m_listenSocket == INVALID_SOCKET )
{
Log::Error( "WSASocket() failed" );
return;
}
// Bind the socket
sockaddr_in service;
service.sin_family = AF_INET;
service.sin_port = htons( port );
service.sin_addr.s_addr = inet_addr( ip.c_str() );
if( bind( m_listenSocket, ( SOCKADDR * )&service, sizeof( service ) ) == SOCKET_ERROR )
{
Log::Error( "bind() failed" );
return;
}
// Listen on the socket
if( listen( m_listenSocket, SOMAXCONN ) == SOCKET_ERROR )
{
Log::Error( "listen() failed" );
return;
}
// Start the server
m_running = true;
m_thread = std::thread( &LobbyServer::Run, this );
Log::Info( "Lobby Server started on %s:%d", ip.c_str(), port );
}
void LobbyServer::Stop()
{
m_running = false;
if( m_thread.joinable() )
{
m_thread.join();
}
}
void LobbyServer::Run()
{
FD_SET readSet;
FD_SET writeSet;
timeval timeout = { 0, 1000 };
while( m_running )
{
FD_ZERO( &readSet );
FD_ZERO( &writeSet );
FD_SET( m_listenSocket, &readSet );
// Process clients
for( auto &client : m_clientSockets )
{
FD_SET( client->fd, &readSet );
FD_SET( client->fd, &writeSet );
}
auto result = select( 0, &readSet, &writeSet, NULL, &timeout );
if( result == SOCKET_ERROR )
{
std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) );
continue;
}
if( FD_ISSET( m_listenSocket, &readSet ) )
{
AcceptNewClient();
}
for( auto &client : m_clientSockets )
{
if( FD_ISSET( client->fd, &readSet ) )
{
ReadSocket( client );
}
if( FD_ISSET( client->fd, &writeSet ) )
{
WriteSocket( client );
}
}
}
}
void LobbyServer::AcceptNewClient()
{
sockaddr_in clientInfo{};
int32_t addrSize = sizeof( clientInfo );
SOCKET clientSocket = accept( m_listenSocket, ( SOCKADDR * )&clientInfo, &addrSize );
if( clientSocket == INVALID_SOCKET )
{
Log::Error( "accept() failed" );
return;
}
auto new_socket = std::make_shared< RealmTCPSocket >();
new_socket->fd = clientSocket;
new_socket->remote_address = clientInfo;
new_socket->peer_ip_address = inet_ntoa( clientInfo.sin_addr );
m_clientSockets.push_back( new_socket );
Log::Info( "[LOBBY] New client connected : (%s)", new_socket->peer_ip_address.c_str() );
}
void LobbyServer::ReadSocket( sptr_tcp_socket socket )
{
if( socket->flag.disconnected )
{
return;
}
auto bytesReceived = recv( socket->fd, ( char * )m_recvBuffer.data(), m_recvBuffer.size(), 0 );
if( bytesReceived == SOCKET_ERROR )
{
auto error = WSAGetLastError();
Log::Info( "Socket Error [%d].", error );
socket->flag.disconnected = true;
return;
}
if( bytesReceived == 0 )
{
Log::Info( "Socket Disconnected." );
socket->flag.disconnected = true;
return;
}
// Append the received data to the sockets processing buffer.
// There's definitely a more elegant way of handling data here,
// but this is just easier for now.
socket->m_pendingReadBuffer.insert( socket->m_pendingReadBuffer.end(), m_recvBuffer.begin(), m_recvBuffer.begin() + bytesReceived );
// Handle valid packets in the buffer.
while( socket->m_pendingReadBuffer.size() > 0 )
{
auto packetSize = htonl( *( int32_t * )&socket->m_pendingReadBuffer[ 0 ] );
if( packetSize > socket->m_pendingReadBuffer.size() )
{
break;
}
//Log::Packet( socket->m_pendingReadBuffer, packetSize, false );
auto stream = std::make_shared< ByteStream >( socket->m_pendingReadBuffer.data() + 4, packetSize - 4 );
// Erase the packet from the buffer
socket->m_pendingReadBuffer.erase( socket->m_pendingReadBuffer.begin(), socket->m_pendingReadBuffer.begin() + packetSize );
// Process the packet
HandleRequest( socket, stream );
}
}
void LobbyServer::WriteSocket( sptr_tcp_socket socket )
{
if( socket->flag.disconnected )
{
return;
}
if( socket->m_pendingWriteBuffer.empty() )
{
return;
}
size_t totalBytesSent = 0;
//Log::Packet( socket->m_pendingWriteBuffer, socket->m_pendingWriteBuffer.size(), false );
while( true )
{
auto chunkSize = std::min< int >( socket->m_pendingWriteBuffer.size(), 1024 );
auto bytesSent = send( socket->fd, ( char * )socket->m_pendingWriteBuffer.data(), chunkSize, 0 );
if( bytesSent == SOCKET_ERROR )
{
socket->flag.disconnected = true;
return;
}
totalBytesSent += bytesSent;
if( bytesSent < chunkSize )
{
break;
}
if( totalBytesSent == socket->m_pendingWriteBuffer.size() )
{
break;
}
}
socket->m_pendingWriteBuffer.erase( socket->m_pendingWriteBuffer.begin(), socket->m_pendingWriteBuffer.begin() + totalBytesSent );
}
void LobbyServer::HandleRequest( sptr_tcp_socket socket, sptr_byte_stream stream )
{
auto packetId = stream->read< uint16_t >();
stream->set_position( 0 );
auto it = LOBBY_REQUEST_EVENT.find( packetId );
if( it == LOBBY_REQUEST_EVENT.end() )
{
Log::Error( "[LOBBY] Unknown packet id : 0x%04X", packetId );
return;
}
Log::Debug( "[LOBBY] Request processed : 0x%04X", packetId );
auto request = it->second();
if( auto res = request->ProcessRequest( socket, stream ) )
{
socket->send( res );
}
}

View File

@@ -0,0 +1,81 @@
#pragma once
#include <memory>
#include <mutex>
class GameRoom {
public:
GameRoom()
{
m_gameType = GameType::PRIVATE;
m_roomId = 0;
m_ownerSessionId = L"";
m_gameName = L"";
m_minimumLevel = 0;
m_maximumLevel = 0;
}
~GameRoom()
{
}
enum GameType {
PRIVATE,
PUBLIC
} m_gameType;
int32_t m_roomId;
std::wstring m_ownerSessionId;
std::wstring m_gameName;
int32_t m_minimumLevel;
int32_t m_maximumLevel;
};
typedef std::shared_ptr< GameRoom > sptr_game_room;
class LobbyServer
{
private:
static inline std::unique_ptr< LobbyServer > m_instance;
static inline std::mutex m_mutex;
Timer m_timer;
std::atomic< bool > m_running;
std::thread m_thread;
public:
static LobbyServer& Get()
{
std::lock_guard< std::mutex > lock( m_mutex );
if( m_instance == nullptr )
{
m_instance.reset( new LobbyServer() );
}
return *m_instance;
}
LobbyServer( const LobbyServer & ) = delete;
LobbyServer &operator=( const LobbyServer & ) = delete;
LobbyServer();
~LobbyServer();
void Start( std::string ip, int32_t port );
void Stop();
bool isRunning() const
{
return m_running;
}
private:
SOCKET m_listenSocket;
std::vector< sptr_tcp_socket > m_clientSockets;
std::vector< uint8_t > m_recvBuffer;
void Run();
void AcceptNewClient();
void ReadSocket( sptr_tcp_socket socket );
void WriteSocket( sptr_tcp_socket socket );
void HandleRequest( sptr_tcp_socket socket, sptr_byte_stream stream );
};

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@@ -0,0 +1,19 @@
#pragma once
#include "../misc/ByteStream.h"
class GenericMessage
{
public:
uint16_t m_packetId;
ByteStream m_stream;
GenericMessage( uint16_t packetId ) : m_packetId( packetId )
{
}
virtual ~GenericMessage() = default;
virtual ByteStream& Serialize() = 0;
};
typedef std::shared_ptr< GenericMessage > sptr_generic_message;

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@@ -0,0 +1,28 @@
#pragma once
#include "../Network/RealmSocket.h"
#include "../misc/ByteStream.h"
class GenericResponse;
typedef std::shared_ptr< GenericResponse > sptr_generic_response;
class GenericRequest
{
public:
int16_t m_packetId;
uint32_t m_requestId;
virtual ~GenericRequest() = default;
virtual sptr_generic_response ProcessRequest( sptr_tcp_socket socket, sptr_byte_stream stream ) = 0;
void DeserializeHeader( sptr_byte_stream stream )
{
m_packetId = stream->read_u16();
m_requestId = stream->read_u32();
auto _ = stream->read_u32(); // Always 2 from client.
};
virtual void Deserialize( sptr_tcp_socket socket, sptr_byte_stream stream ) = 0;
};
typedef std::shared_ptr< GenericRequest > sptr_generic_request;

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@@ -0,0 +1,21 @@
#pragma once
#include "GenericNetRequest.hpp"
#include "../misc/ByteStream.h"
class GenericResponse
{
public:
uint16_t m_packetId;
uint32_t m_requestId;
ByteStream m_stream;
GenericResponse( GenericRequest &request ) : m_packetId( request.m_packetId ), m_requestId( request.m_requestId )
{
}
virtual ~GenericResponse() = default;
virtual ByteStream& Serialize() = 0;
};
typedef std::shared_ptr< GenericResponse > sptr_generic_response;

102
Network/RealmSocket.cpp Normal file
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@@ -0,0 +1,102 @@
#include "../global_define.h"
RealmSocket::RealmSocket()
{
fd = INVALID_SOCKET;
memset( &local_address, 0, sizeof( local_address ) );
memset( &remote_address, 0, sizeof( remote_address ) );
port = 0;
flag.disconnected = 0;
flag.is_listener = 0;
flag.want_more_read_data = 0;
flag.want_more_write_data = 0;
last_write_position = 0;
latency = 0;
last_recv_time = 0;
last_send_time = 0;
}
RealmSocket::~RealmSocket()
{
if( INVALID_SOCKET != fd )
{
closesocket( fd );
}
fd = INVALID_SOCKET;
memset( &local_address, 0, sizeof( local_address ) );
memset( &remote_address, 0, sizeof( remote_address ) );
port = 0;
flag.disconnected = 0;
flag.is_listener = 0;
flag.want_more_read_data = 0;
flag.want_more_write_data = 0;
last_write_position = 0;
latency = 0;
last_recv_time = 0;
last_send_time = 0;
}
RealmTCPSocket::RealmTCPSocket()
{
m_pendingWriteBuffer.reserve( WRITE_BUFFER_SIZE );
}
RealmTCPSocket::~RealmTCPSocket()
{
}
void RealmTCPSocket::send( const sptr_byte_stream stream )
{
auto packetSize = htonl( stream->get_position() );
m_pendingWriteBuffer.insert( m_pendingWriteBuffer.end(), ( uint8_t * )&packetSize, ( uint8_t * )&packetSize + 4 );
m_pendingWriteBuffer.insert( m_pendingWriteBuffer.end(), stream->data.begin(), stream->data.end() );
}
void RealmTCPSocket::send( const ByteStream &stream )
{
auto packetSize = htonl( stream.get_position() );
m_pendingWriteBuffer.insert( m_pendingWriteBuffer.end(), ( uint8_t * )&packetSize, ( uint8_t * )&packetSize + 4 );
m_pendingWriteBuffer.insert( m_pendingWriteBuffer.end(), stream.data.begin(), stream.data.end() );
}
void RealmTCPSocket::send( const sptr_generic_response response )
{
auto &stream = response->Serialize();
auto netSize = htonl( stream.get_position() + 4 );
m_pendingWriteBuffer.insert( m_pendingWriteBuffer.end(), ( uint8_t * )&netSize, ( uint8_t * )&netSize + 4 );
m_pendingWriteBuffer.insert( m_pendingWriteBuffer.end(), stream.data.begin(), stream.data.end() );
//Log::Packet( stream->data, packetSize, true );
}
RealmUDPSocket::RealmUDPSocket()
{
}
RealmUDPSocket::~RealmUDPSocket()
{
}
void RealmUDPSocket::send( const sptr_byte_stream stream )
{
m_pendingWriteQueue.push( stream );
}
void RealmUDPSocket::send( const ByteStream &stream )
{
m_pendingWriteQueue.push( std::make_shared< ByteStream >( stream ) );
}

122
Network/RealmSocket.h Normal file
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@@ -0,0 +1,122 @@
#pragma once
#include <vector>
#include <queue>
#include <memory>
#include <mutex>
class GenericResponse;
typedef std::shared_ptr< GenericResponse > sptr_generic_response;
class RealmSocket
{
public:
RealmSocket();
~RealmSocket();
virtual void send( const sptr_byte_stream stream ) = 0;
virtual void send( const ByteStream &stream ) = 0;
struct s_flag
{
bool disconnected;
bool is_listener;
bool want_more_read_data;
bool want_more_write_data;
} flag;
// Comparison operator for sorting
bool operator<( const RealmSocket &rhs ) const
{
return fd < rhs.fd;
}
// Comparison operator for comparing
bool operator==( const RealmSocket &rhs ) const
{
return fd == rhs.fd;
}
SOCKET fd;
uint16_t port;
sockaddr_in local_address;
sockaddr_in remote_address;
std::string peer_ip_address;
int32_t peer_port;
uint32_t last_write_position;
uint64_t latency;
uint64_t last_recv_time;
uint64_t last_send_time;
std::mutex write_mutex;
std::mutex read_mutex;
std::vector< uint8_t > read_buffer;
//std::list< sptr_packet > read_queue;
//std::list< sptr_packet > write_queue;
};
class RealmTCPSocket : public RealmSocket
{
private:
const size_t WRITE_BUFFER_SIZE = 65535;
public:
RealmTCPSocket();
~RealmTCPSocket();
// Comparison operator for sorting
bool operator<( const RealmTCPSocket &rhs ) const
{
return fd < rhs.fd;
}
// Comparison operator for comparing
bool operator==( const RealmTCPSocket &rhs ) const
{
return fd == rhs.fd;
}
void send( const sptr_byte_stream stream ) override;
void send( const ByteStream &stream ) override;
void send( const sptr_generic_response response );
public:
std::vector< uint8_t > m_pendingWriteBuffer;
std::vector< uint8_t > m_pendingReadBuffer;
};
typedef std::shared_ptr< RealmTCPSocket > sptr_tcp_socket;
class RealmUDPSocket : public RealmSocket
{
private:
const int DATAGRAM_SIZE = 1024;
public:
RealmUDPSocket();
~RealmUDPSocket();
// Comparison operator for sorting
bool operator<( const RealmUDPSocket &rhs ) const
{
return fd < rhs.fd;
}
// Comparison operator for comparing
bool operator==( const RealmUDPSocket &rhs ) const
{
return fd == rhs.fd;
}
void send( const sptr_byte_stream stream ) override;
void send( const ByteStream &stream ) override;
public:
std::queue< sptr_byte_stream > m_pendingWriteQueue;
};
typedef std::shared_ptr< RealmUDPSocket > sptr_udp_socket;

View File

@@ -76,17 +76,19 @@
<EnableManagedIncrementalBuild>true</EnableManagedIncrementalBuild>
<TargetName>NorrathServer</TargetName>
<OutDir>.\bin\</OutDir>
<IncludePath>$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>.\bin\</OutDir>
<TargetName>MasterServer</TargetName>
<TargetName>NorrathServer_64</TargetName>
<EnableManagedIncrementalBuild>true</EnableManagedIncrementalBuild>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>.\bin\</OutDir>
<TargetName>NorrathServer</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
@@ -96,7 +98,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE; LTC_RIJNDAEL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
@@ -123,18 +125,19 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\dependency\wolfssl;..\dependency\boost;..\dependency\json;..\dependency\clementine_ui\include;..\tools\src\;..\dependency\asio\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>odbc32.lib;ws2_32.lib;wolfssl.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>.\lib</AdditionalLibraryDirectories>
<OutputFile>.\bin\MasterServer64.exe</OutputFile>
<OutputFile>.\bin\NorrathServer_64.exe</OutputFile>
</Link>
<PostBuildEvent>
<Command>echo F|xcopy /y /f "$(SolutionDir)../dependency/clementine_ui/bin/clementine_ui.dll" "$(TargetDir)/clementine_ui.dll" </Command>
<Command>
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -182,51 +185,85 @@
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="configuration.h" />
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View File

@@ -9,29 +9,62 @@
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View File

@@ -1,11 +0,0 @@
#include "..\global_define.h"
CClient::CClient()
{
}
CClient::~CClient()
{
}

View File

@@ -1,15 +0,0 @@
#pragma once
#include "../misc/Encryptor.h"
class CClient {
public:
CClient();
~CClient();
sptr_socket socket;
Encryptor encryptor;
};
typedef std::shared_ptr< CClient > sptr_client;

View File

@@ -1,48 +0,0 @@
#include "../global_define.h"
// Spawn a new client
bool CClientManager::spawn_new( sptr_socket socket, sptr_client &ret )
{
sptr_client client = std::make_shared< CClient >();
client->socket = socket;
// The result if the 'insert'
std::pair< std::map< SOCKET, sptr_client >::iterator, bool > result;
// Insert the client into the map - keyed by its socket.
result = client_map.insert( std::make_pair( socket->fd, client ) );
ret = ( *result.first ).second;
return result.second;
}
// Find an existing client in the service
bool CClientManager::get_client( sptr_socket socket, sptr_client &ret )
{
std::map< SOCKET, sptr_client >::iterator it;
if( client_map.end() == ( it = client_map.find( socket->fd ) ) ) return false;
ret = ( *it ).second;
return true;
}
// Find and remove a client by its socket
void CClientManager::remove_client( sptr_socket socket )
{
std::map< SOCKET, sptr_client >::iterator it;
if( client_map.end() == ( it = client_map.find( socket->fd ) ) ) return;
client_map.erase( it );
}
// Remove a client and mark the socket for disconnection
void CClientManager::disconnect( sptr_client c )
{
std::map< SOCKET, sptr_client >::iterator it;
if( client_map.end() == ( it = client_map.find( c->socket->fd ) ) ) return;
c->socket->flag.disconnected = 1;
client_map.erase( it );
}

View File

@@ -1,29 +0,0 @@
#pragma once
#include <map>
class CClientManager {
public:
CClientManager()
{
client_map.clear();
}
~CClientManager()
{
client_map.clear();
}
// Add a new client
bool spawn_new( sptr_socket socket, sptr_client &ret );
// Fine an existing client in the service
bool get_client( sptr_socket socket, sptr_client &ret );
// Remove an existing client in the service
void remove_client( sptr_socket socket );
void disconnect( sptr_client client );
std::map< SOCKET, sptr_client > client_map;
};

View File

@@ -1,28 +0,0 @@
#include "global_define.h"
CLogManager logging;
std::unique_ptr< CTimer > server_time;
std::unique_ptr< CClientManager > client_manager;
std::unique_ptr< CSocketManager > socket_manager;
void Initialize_Global()
{
try
{
// Start Timer
server_time = std::make_unique< CTimer >();
server_time->Start();
// Start Client Manager
client_manager = std::make_unique < CClientManager >();
// Start Network
socket_manager = std::make_unique < CSocketManager >();
socket_manager->initialize();
}
catch( std::exception e )
{
logging.error( "%s\n", e.what() );
}
}

View File

@@ -1,33 +1,32 @@
#pragma once
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#define FD_SETSIZE 1024
#include <WinSock2.h>
#include <Windows.h>
#include <cstdint>
#include <memory>
#include "misc/math.h"
#include "misc/Timer.h"
#include "misc/threadsafe_queue.hpp"
#include "misc/Encryptor.h"
#include "misc/ByteStream.h"
#include "ui/logging.h"
#include "configuration.h"
#include "misc/threadsafe_queue.hpp"
#include "misc/RealmCrypt.h"
#include "misc/ByteStream.h"
#include "network/socket.h"
#include "network/packet.h"
#include "network/socket_manager.h"
#include "Network/RealmSocket.h"
#include "game/client.h"
#include "game/client_manager.h"
#include "network/protocol_gateway.h"
#include "network/protocol_game.h"
#include "Game/RealmUserManager.h"
#include "Game/GameSessionManager.h"
extern CLogManager logging;
extern std::unique_ptr< CTimer > server_time;
extern std::unique_ptr< CClientManager > client_manager;
extern std::unique_ptr< CSocketManager > socket_manager;
#include "Network/GenericNetRequest.hpp"
#include "Network/GenericNetResponse.hpp"
#include "Network/GenericNetMessage.hpp"
void Initialize_Global();
#include "Gateway Server/GatewayServer.h"
#include "Lobby Server/LobbyServer.h"
#include "Discovery Server/DiscoveryServer.h"
#include "logging.h"
#include "configuration.h"

View File

@@ -1,4 +1,5 @@
#include "../global_define.h"
#include "logging.h"
static const char* LOG_PATH[] = {
"./generic",
@@ -6,19 +7,16 @@ static const char* LOG_PATH[] = {
"./error"
};
#include <mutex>
static std::mutex log_lock;
void command_callback( void* ptr, size_t len )
Log::Log()
{
const wchar_t* p = reinterpret_cast< const wchar_t* >( ptr );
std::wstring command( p, p + len );
// Temp
logging.information( "Server command: %S", command.c_str() );
current_open_hour = 0;
}
const char* CLogManager::get_time_stamp()
Log::~Log()
{
}
const char *Log::GetTimeStamp()
{
static char timestamp[ 64 ] = "";
@@ -38,7 +36,7 @@ const char* CLogManager::get_time_stamp()
return timestamp;
}
void CLogManager::check_file_status( LOG_TYPE type )
void Log::CheckFileStatus( LOG_TYPE type )
{
time_t t; time( &t );
struct tm date_tm;
@@ -68,7 +66,7 @@ void CLogManager::check_file_status( LOG_TYPE type )
}
}
void CLogManager::write_log( LOG_TYPE type, std::string format )
void Log::WriteToLog( LOG_TYPE type, std::string format )
{
log_lock.lock();
@@ -79,6 +77,7 @@ void CLogManager::write_log( LOG_TYPE type, std::string format )
{
case LOG_TYPE::log_generic: printf( "[INFO]: " ); break;
case LOG_TYPE::log_debug: printf( "[DEBUG]: " ); break;
case LOG_TYPE::log_warn: printf( "[WARN]: " ); break;
case LOG_TYPE::log_error: printf( "[ERROR]: " ); break;
}
@@ -86,13 +85,13 @@ void CLogManager::write_log( LOG_TYPE type, std::string format )
printf( "%s\n", format.c_str() );
check_file_status( type );
file_stream[ type ] << get_time_stamp() << format << '\n';
CheckFileStatus( type );
file_stream[ type ] << GetTimeStamp() << format << '\n';
file_stream[ type ].close();
log_lock.unlock();
}
void CLogManager::information( std::string format, ... )
void Log::Info( std::string format, ... )
{
std::vector< char > buf( 512 );
va_list args;
@@ -100,10 +99,10 @@ void CLogManager::information( std::string format, ... )
vsnprintf_s( &buf[ 0 ], buf.size(), buf.size() + strlen( format.c_str() ), format.c_str(), args );
va_end( args );
write_log( log_generic, &buf[ 0 ] );
WriteToLog( log_generic, &buf[ 0 ] );
}
void CLogManager::debug( std::string format, ... )
void Log::Warn( std::string format, ... )
{
std::vector< char > buf( 512 );
va_list args;
@@ -111,10 +110,10 @@ void CLogManager::debug( std::string format, ... )
vsnprintf_s( &buf[ 0 ], buf.size(), buf.size() + strlen( format.c_str() ), format.c_str(), args );
va_end( args );
write_log( log_debug, &buf[ 0 ] );
WriteToLog( log_warn, &buf[ 0 ] );
}
void CLogManager::error( std::string format, ... )
void Log::Debug( std::string format, ... )
{
std::vector< char > buf( 512 );
va_list args;
@@ -122,10 +121,21 @@ void CLogManager::error( std::string format, ... )
vsnprintf_s( &buf[ 0 ], buf.size(), buf.size() + strlen( format.c_str() ), format.c_str(), args );
va_end( args );
write_log( log_error, &buf[ 0 ] );
WriteToLog( log_debug, &buf[ 0 ] );
}
void CLogManager::packet( std::vector< uint8_t > p, bool send )
void Log::Error( std::string format, ... )
{
std::vector< char > buf( 512 );
va_list args;
va_start( args, format );
vsnprintf_s( &buf[ 0 ], buf.size(), buf.size() + strlen( format.c_str() ), format.c_str(), args );
va_end( args );
WriteToLog( log_error, &buf[ 0 ] );
}
void Log::Packet( std::vector< uint8_t > p, bool send )
{
log_lock.lock();
@@ -191,7 +201,7 @@ void CLogManager::packet( std::vector< uint8_t > p, bool send )
log_lock.unlock();
}
void CLogManager::packet( std::vector<uint8_t> p, uint32_t size, bool send )
void Log::Packet( std::vector<uint8_t> p, uint32_t size, bool send )
{
log_lock.lock();
@@ -255,3 +265,4 @@ void CLogManager::packet( std::vector<uint8_t> p, uint32_t size, bool send )
log_lock.unlock();
}

47
logging.h Normal file
View File

@@ -0,0 +1,47 @@
#pragma once
#include <fstream>
#include <mutex>
#include <cstdarg>
#include <iostream>
#include <string>
#include <vector>
#include <Windows.h>
class Log {
private:
enum LOG_TYPE {
log_generic = 0,
log_debug,
log_error,
log_warn,
num_log_type
};
static inline int32_t current_open_hour;
static inline std::fstream file_stream[ num_log_type ];
static inline std::mutex log_lock;
static const char* GetTimeStamp();
static void CheckFileStatus( LOG_TYPE type );
static void WriteToLog( LOG_TYPE type, std::string format );
public:
static Log &Get()
{
static Log instance;
return instance;
}
Log();
~Log();
static void Info( std::string format, ... );
static void Warn( std::string format, ... );
static void Debug( std::string format, ... );
static void Error( std::string format, ... );
static void Packet( std::vector< uint8_t > p, bool send );
static void Packet( std::vector< uint8_t > p, uint32_t size, bool send );
};

View File

@@ -1,7 +1,7 @@
#include "stdafx.h"
#include "global_define.h"
void ShowStartup()
static void ShowStartup()
{
printf
(
@@ -16,23 +16,47 @@ int main()
{
ShowStartup();
if( false == ServerConfig::Get().Load( "config.json" ) )
WORD wVersionRequest = MAKEWORD( 2, 2 );
WSADATA wsaData;
if( WSAStartup( wVersionRequest, &wsaData ) != 0 )
{
Log::Error( "WSAStartup() failed" );
return 0;
}
Initialize_Global();
Log::Info( "Server Start..." );
logging.information( "Server Start..." );
auto gateway_server = GatewayServer::Get();
gateway_server->Start( "192.168.1.248", 40801 );
LobbyServer::Get().Start( "192.168.1.248", 40810 );
DiscoveryServer::Get().Start( "192.168.1.248", 40820 );
while( true )
{
server_time->Tick();
if( !gateway_server->isRunning() )
{
Log::Error( "Gateway Server is not running. Exiting." );
break;
}
process_networking();
//if( !lobby_server.isRunning() )
//{
// Log::Error( "Lobby Server is not running. Exiting." );
// break;
//}
//
//if( !discovery_server.isRunning() )
//{
// Log::Error( "Discovery Server is not running. Exiting." );
// break;
//}
std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) );
}
gateway_server->Stop();
return 0;
}

View File

@@ -1,454 +0,0 @@
#include "AES.h"
AES::AES(const AESKeyLength keyLength) {
switch (keyLength) {
case AESKeyLength::AES_128:
this->Nk = 4;
this->Nr = 10;
break;
case AESKeyLength::AES_192:
this->Nk = 6;
this->Nr = 12;
break;
case AESKeyLength::AES_256:
this->Nk = 8;
this->Nr = 14;
break;
}
}
unsigned char *AES::EncryptECB(const unsigned char in[], unsigned int inLen,
const unsigned char key[]) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
EncryptBlock(in + i, out + i, roundKeys);
}
delete[] roundKeys;
return out;
}
unsigned char *AES::DecryptECB(const unsigned char in[], unsigned int inLen,
const unsigned char key[]) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
DecryptBlock(in + i, out + i, roundKeys);
}
delete[] roundKeys;
return out;
}
unsigned char *AES::EncryptCBC(const unsigned char in[], unsigned int inLen,
const unsigned char key[],
const unsigned char *iv) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char block[blockBytesLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
memcpy(block, iv, blockBytesLen);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
XorBlocks(block, in + i, block, blockBytesLen);
EncryptBlock(block, out + i, roundKeys);
memcpy(block, out + i, blockBytesLen);
}
delete[] roundKeys;
return out;
}
unsigned char *AES::DecryptCBC(const unsigned char in[], unsigned int inLen,
const unsigned char key[],
const unsigned char *iv) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char block[blockBytesLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
memcpy(block, iv, blockBytesLen);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
DecryptBlock(in + i, out + i, roundKeys);
XorBlocks(block, out + i, out + i, blockBytesLen);
memcpy(block, in + i, blockBytesLen);
}
delete[] roundKeys;
return out;
}
unsigned char *AES::EncryptCFB(const unsigned char in[], unsigned int inLen,
const unsigned char key[],
const unsigned char *iv) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char block[blockBytesLen];
unsigned char encryptedBlock[blockBytesLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
memcpy(block, iv, blockBytesLen);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
EncryptBlock(block, encryptedBlock, roundKeys);
XorBlocks(in + i, encryptedBlock, out + i, blockBytesLen);
memcpy(block, out + i, blockBytesLen);
}
delete[] roundKeys;
return out;
}
unsigned char *AES::DecryptCFB(const unsigned char in[], unsigned int inLen,
const unsigned char key[],
const unsigned char *iv) {
CheckLength(inLen);
unsigned char *out = new unsigned char[inLen];
unsigned char block[blockBytesLen];
unsigned char encryptedBlock[blockBytesLen];
unsigned char *roundKeys = new unsigned char[4 * Nb * (Nr + 1)];
KeyExpansion(key, roundKeys);
memcpy(block, iv, blockBytesLen);
for (unsigned int i = 0; i < inLen; i += blockBytesLen) {
EncryptBlock(block, encryptedBlock, roundKeys);
XorBlocks(in + i, encryptedBlock, out + i, blockBytesLen);
memcpy(block, in + i, blockBytesLen);
}
delete[] roundKeys;
return out;
}
void AES::CheckLength(unsigned int len) {
if (len % blockBytesLen != 0) {
throw std::length_error("Plaintext length must be divisible by " +
std::to_string(blockBytesLen));
}
}
void AES::EncryptBlock(const unsigned char in[], unsigned char out[],
unsigned char *roundKeys) {
unsigned char state[4][Nb];
unsigned int i, j, round;
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
state[i][j] = in[i + 4 * j];
}
}
AddRoundKey(state, roundKeys);
for (round = 1; round <= Nr - 1; round++) {
SubBytes(state);
ShiftRows(state);
MixColumns(state);
AddRoundKey(state, roundKeys + round * 4 * Nb);
}
SubBytes(state);
ShiftRows(state);
AddRoundKey(state, roundKeys + Nr * 4 * Nb);
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
out[i + 4 * j] = state[i][j];
}
}
}
void AES::DecryptBlock(const unsigned char in[], unsigned char out[],
unsigned char *roundKeys) {
unsigned char state[4][Nb];
unsigned int i, j, round;
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
state[i][j] = in[i + 4 * j];
}
}
AddRoundKey(state, roundKeys + Nr * 4 * Nb);
for (round = Nr - 1; round >= 1; round--) {
InvSubBytes(state);
InvShiftRows(state);
AddRoundKey(state, roundKeys + round * 4 * Nb);
InvMixColumns(state);
}
InvSubBytes(state);
InvShiftRows(state);
AddRoundKey(state, roundKeys);
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
out[i + 4 * j] = state[i][j];
}
}
}
void AES::SubBytes(unsigned char state[4][Nb]) {
unsigned int i, j;
unsigned char t;
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
t = state[i][j];
state[i][j] = sbox[t / 16][t % 16];
}
}
}
void AES::ShiftRow(unsigned char state[4][Nb], unsigned int i,
unsigned int n) // shift row i on n write_positions
{
unsigned char tmp[Nb];
for (unsigned int j = 0; j < Nb; j++) {
tmp[j] = state[i][(j + n) % Nb];
}
memcpy(state[i], tmp, Nb * sizeof(unsigned char));
}
void AES::ShiftRows(unsigned char state[4][Nb]) {
ShiftRow(state, 1, 1);
ShiftRow(state, 2, 2);
ShiftRow(state, 3, 3);
}
unsigned char AES::xtime(unsigned char b) // multiply on x
{
return (b << 1) ^ (((b >> 7) & 1) * 0x1b);
}
void AES::MixColumns(unsigned char state[4][Nb]) {
unsigned char temp_state[4][Nb];
for (size_t i = 0; i < 4; ++i) {
memset(temp_state[i], 0, 4);
}
for (size_t i = 0; i < 4; ++i) {
for (size_t k = 0; k < 4; ++k) {
for (size_t j = 0; j < 4; ++j) {
if (CMDS[i][k] == 1)
temp_state[i][j] ^= state[k][j];
else
temp_state[i][j] ^= GF_MUL_TABLE[CMDS[i][k]][state[k][j]];
}
}
}
for (size_t i = 0; i < 4; ++i) {
memcpy(state[i], temp_state[i], 4);
}
}
void AES::AddRoundKey(unsigned char state[4][Nb], unsigned char *key) {
unsigned int i, j;
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
state[i][j] = state[i][j] ^ key[i + 4 * j];
}
}
}
void AES::SubWord(unsigned char *a) {
int i;
for (i = 0; i < 4; i++) {
a[i] = sbox[a[i] / 16][a[i] % 16];
}
}
void AES::RotWord(unsigned char *a) {
unsigned char c = a[0];
a[0] = a[1];
a[1] = a[2];
a[2] = a[3];
a[3] = c;
}
void AES::XorWords(unsigned char *a, unsigned char *b, unsigned char *c) {
int i;
for (i = 0; i < 4; i++) {
c[i] = a[i] ^ b[i];
}
}
void AES::Rcon(unsigned char *a, unsigned int n) {
unsigned int i;
unsigned char c = 1;
for (i = 0; i < n - 1; i++) {
c = xtime(c);
}
a[0] = c;
a[1] = a[2] = a[3] = 0;
}
void AES::KeyExpansion(const unsigned char key[], unsigned char w[]) {
unsigned char temp[4];
unsigned char rcon[4];
unsigned int i = 0;
while (i < 4 * Nk) {
w[i] = key[i];
i++;
}
i = 4 * Nk;
while (i < 4 * Nb * (Nr + 1)) {
temp[0] = w[i - 4 + 0];
temp[1] = w[i - 4 + 1];
temp[2] = w[i - 4 + 2];
temp[3] = w[i - 4 + 3];
if (i / 4 % Nk == 0) {
RotWord(temp);
SubWord(temp);
Rcon(rcon, i / (Nk * 4));
XorWords(temp, rcon, temp);
} else if (Nk > 6 && i / 4 % Nk == 4) {
SubWord(temp);
}
w[i + 0] = w[i - 4 * Nk] ^ temp[0];
w[i + 1] = w[i + 1 - 4 * Nk] ^ temp[1];
w[i + 2] = w[i + 2 - 4 * Nk] ^ temp[2];
w[i + 3] = w[i + 3 - 4 * Nk] ^ temp[3];
i += 4;
}
}
void AES::InvSubBytes(unsigned char state[4][Nb]) {
unsigned int i, j;
unsigned char t;
for (i = 0; i < 4; i++) {
for (j = 0; j < Nb; j++) {
t = state[i][j];
state[i][j] = inv_sbox[t / 16][t % 16];
}
}
}
void AES::InvMixColumns(unsigned char state[4][Nb]) {
unsigned char temp_state[4][Nb];
for (size_t i = 0; i < 4; ++i) {
memset(temp_state[i], 0, 4);
}
for (size_t i = 0; i < 4; ++i) {
for (size_t k = 0; k < 4; ++k) {
for (size_t j = 0; j < 4; ++j) {
temp_state[i][j] ^= GF_MUL_TABLE[INV_CMDS[i][k]][state[k][j]];
}
}
}
for (size_t i = 0; i < 4; ++i) {
memcpy(state[i], temp_state[i], 4);
}
}
void AES::InvShiftRows(unsigned char state[4][Nb]) {
ShiftRow(state, 1, Nb - 1);
ShiftRow(state, 2, Nb - 2);
ShiftRow(state, 3, Nb - 3);
}
void AES::XorBlocks(const unsigned char *a, const unsigned char *b,
unsigned char *c, unsigned int len) {
for (unsigned int i = 0; i < len; i++) {
c[i] = a[i] ^ b[i];
}
}
void AES::printHexArray(unsigned char a[], unsigned int n) {
for (unsigned int i = 0; i < n; i++) {
printf("%02x ", a[i]);
}
}
void AES::printHexVector(std::vector<unsigned char> a) {
for (unsigned int i = 0; i < a.size(); i++) {
printf("%02x ", a[i]);
}
}
std::vector<unsigned char> AES::ArrayToVector(unsigned char *a,
unsigned int len) {
std::vector<unsigned char> v(a, a + len * sizeof(unsigned char));
return v;
}
unsigned char *AES::VectorToArray(std::vector<unsigned char> &a) {
return a.data();
}
std::vector<unsigned char> AES::EncryptECB(std::vector<unsigned char> in,
std::vector<unsigned char> key) {
unsigned char *out = EncryptECB(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key));
std::vector<unsigned char> v = ArrayToVector(out, in.size());
delete[] out;
return v;
}
std::vector<unsigned char> AES::DecryptECB(std::vector<unsigned char> in,
std::vector<unsigned char> key) {
unsigned char *out = DecryptECB(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key));
std::vector<unsigned char> v = ArrayToVector(out, (unsigned int)in.size());
delete[] out;
return v;
}
std::vector<unsigned char> AES::EncryptCBC(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv) {
unsigned char *out = EncryptCBC(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key), VectorToArray(iv));
std::vector<unsigned char> v = ArrayToVector(out, in.size());
delete[] out;
return v;
}
std::vector<unsigned char> AES::DecryptCBC(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv) {
unsigned char *out = DecryptCBC(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key), VectorToArray(iv));
std::vector<unsigned char> v = ArrayToVector(out, (unsigned int)in.size());
delete[] out;
return v;
}
std::vector<unsigned char> AES::EncryptCFB(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv) {
unsigned char *out = EncryptCFB(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key), VectorToArray(iv));
std::vector<unsigned char> v = ArrayToVector(out, in.size());
delete[] out;
return v;
}
std::vector<unsigned char> AES::DecryptCFB(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv) {
unsigned char *out = DecryptCFB(VectorToArray(in), (unsigned int)in.size(),
VectorToArray(key), VectorToArray(iv));
std::vector<unsigned char> v = ArrayToVector(out, (unsigned int)in.size());
delete[] out;
return v;
}

View File

@@ -1,348 +0,0 @@
#ifndef _AES_H_
#define _AES_H_
#include <cstdio>
#include <cstring>
#include <iostream>
#include <stdexcept>
#include <string>
#include <vector>
enum class AESKeyLength { AES_128, AES_192, AES_256 };
class AES {
private:
static constexpr unsigned int Nb = 4;
static constexpr unsigned int blockBytesLen = 4 * Nb * sizeof(unsigned char);
unsigned int Nk;
unsigned int Nr;
void SubBytes(unsigned char state[4][Nb]);
void ShiftRow(unsigned char state[4][Nb], unsigned int i,
unsigned int n); // shift row i on n write_positions
void ShiftRows(unsigned char state[4][Nb]);
unsigned char xtime(unsigned char b); // multiply on x
void MixColumns(unsigned char state[4][Nb]);
void AddRoundKey(unsigned char state[4][Nb], unsigned char *key);
void SubWord(unsigned char *a);
void RotWord(unsigned char *a);
void XorWords(unsigned char *a, unsigned char *b, unsigned char *c);
void Rcon(unsigned char *a, unsigned int n);
void InvSubBytes(unsigned char state[4][Nb]);
void InvMixColumns(unsigned char state[4][Nb]);
void InvShiftRows(unsigned char state[4][Nb]);
void CheckLength(unsigned int len);
void KeyExpansion(const unsigned char key[], unsigned char w[]);
void EncryptBlock(const unsigned char in[], unsigned char out[],
unsigned char *roundKeys);
void DecryptBlock(const unsigned char in[], unsigned char out[],
unsigned char *roundKeys);
void XorBlocks(const unsigned char *a, const unsigned char *b,
unsigned char *c, unsigned int len);
std::vector<unsigned char> ArrayToVector(unsigned char *a, unsigned int len);
unsigned char *VectorToArray(std::vector<unsigned char> &a);
public:
explicit AES(const AESKeyLength keyLength = AESKeyLength::AES_256);
unsigned char *EncryptECB(const unsigned char in[], unsigned int inLen,
const unsigned char key[]);
unsigned char *DecryptECB(const unsigned char in[], unsigned int inLen,
const unsigned char key[]);
unsigned char *EncryptCBC(const unsigned char in[], unsigned int inLen,
const unsigned char key[], const unsigned char *iv);
unsigned char *DecryptCBC(const unsigned char in[], unsigned int inLen,
const unsigned char key[], const unsigned char *iv);
unsigned char *EncryptCFB(const unsigned char in[], unsigned int inLen,
const unsigned char key[], const unsigned char *iv);
unsigned char *DecryptCFB(const unsigned char in[], unsigned int inLen,
const unsigned char key[], const unsigned char *iv);
std::vector<unsigned char> EncryptECB(std::vector<unsigned char> in,
std::vector<unsigned char> key);
std::vector<unsigned char> DecryptECB(std::vector<unsigned char> in,
std::vector<unsigned char> key);
std::vector<unsigned char> EncryptCBC(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv);
std::vector<unsigned char> DecryptCBC(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv);
std::vector<unsigned char> EncryptCFB(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv);
std::vector<unsigned char> DecryptCFB(std::vector<unsigned char> in,
std::vector<unsigned char> key,
std::vector<unsigned char> iv);
void printHexArray(unsigned char a[], unsigned int n);
void printHexVector(std::vector<unsigned char> a);
};
const unsigned char sbox[16][16] = {
{0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b,
0xfe, 0xd7, 0xab, 0x76},
{0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf,
0x9c, 0xa4, 0x72, 0xc0},
{0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1,
0x71, 0xd8, 0x31, 0x15},
{0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2,
0xeb, 0x27, 0xb2, 0x75},
{0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3,
0x29, 0xe3, 0x2f, 0x84},
{0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39,
0x4a, 0x4c, 0x58, 0xcf},
{0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f,
0x50, 0x3c, 0x9f, 0xa8},
{0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21,
0x10, 0xff, 0xf3, 0xd2},
{0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d,
0x64, 0x5d, 0x19, 0x73},
{0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14,
0xde, 0x5e, 0x0b, 0xdb},
{0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62,
0x91, 0x95, 0xe4, 0x79},
{0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea,
0x65, 0x7a, 0xae, 0x08},
{0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f,
0x4b, 0xbd, 0x8b, 0x8a},
{0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9,
0x86, 0xc1, 0x1d, 0x9e},
{0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9,
0xce, 0x55, 0x28, 0xdf},
{0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f,
0xb0, 0x54, 0xbb, 0x16}};
const unsigned char inv_sbox[16][16] = {
{0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e,
0x81, 0xf3, 0xd7, 0xfb},
{0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44,
0xc4, 0xde, 0xe9, 0xcb},
{0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b,
0x42, 0xfa, 0xc3, 0x4e},
{0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49,
0x6d, 0x8b, 0xd1, 0x25},
{0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc,
0x5d, 0x65, 0xb6, 0x92},
{0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57,
0xa7, 0x8d, 0x9d, 0x84},
{0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05,
0xb8, 0xb3, 0x45, 0x06},
{0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03,
0x01, 0x13, 0x8a, 0x6b},
{0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce,
0xf0, 0xb4, 0xe6, 0x73},
{0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8,
0x1c, 0x75, 0xdf, 0x6e},
{0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e,
0xaa, 0x18, 0xbe, 0x1b},
{0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe,
0x78, 0xcd, 0x5a, 0xf4},
{0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59,
0x27, 0x80, 0xec, 0x5f},
{0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f,
0x93, 0xc9, 0x9c, 0xef},
{0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c,
0x83, 0x53, 0x99, 0x61},
{0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63,
0x55, 0x21, 0x0c, 0x7d}};
/// Galois Multiplication lookup tables
static const unsigned char GF_MUL_TABLE[15][256] = {
{},
{},
// mul 2
{0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16,
0x18, 0x1a, 0x1c, 0x1e, 0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e,
0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e, 0x40, 0x42, 0x44, 0x46,
0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
0x60, 0x62, 0x64, 0x66, 0x68, 0x6a, 0x6c, 0x6e, 0x70, 0x72, 0x74, 0x76,
0x78, 0x7a, 0x7c, 0x7e, 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e,
0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa4, 0xa6,
0xa8, 0xaa, 0xac, 0xae, 0xb0, 0xb2, 0xb4, 0xb6, 0xb8, 0xba, 0xbc, 0xbe,
0xc0, 0xc2, 0xc4, 0xc6, 0xc8, 0xca, 0xcc, 0xce, 0xd0, 0xd2, 0xd4, 0xd6,
0xd8, 0xda, 0xdc, 0xde, 0xe0, 0xe2, 0xe4, 0xe6, 0xe8, 0xea, 0xec, 0xee,
0xf0, 0xf2, 0xf4, 0xf6, 0xf8, 0xfa, 0xfc, 0xfe, 0x1b, 0x19, 0x1f, 0x1d,
0x13, 0x11, 0x17, 0x15, 0x0b, 0x09, 0x0f, 0x0d, 0x03, 0x01, 0x07, 0x05,
0x3b, 0x39, 0x3f, 0x3d, 0x33, 0x31, 0x37, 0x35, 0x2b, 0x29, 0x2f, 0x2d,
0x23, 0x21, 0x27, 0x25, 0x5b, 0x59, 0x5f, 0x5d, 0x53, 0x51, 0x57, 0x55,
0x4b, 0x49, 0x4f, 0x4d, 0x43, 0x41, 0x47, 0x45, 0x7b, 0x79, 0x7f, 0x7d,
0x73, 0x71, 0x77, 0x75, 0x6b, 0x69, 0x6f, 0x6d, 0x63, 0x61, 0x67, 0x65,
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d,
0x83, 0x81, 0x87, 0x85, 0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5,
0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5, 0xdb, 0xd9, 0xdf, 0xdd,
0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed,
0xe3, 0xe1, 0xe7, 0xe5},
// mul 3
{0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d,
0x14, 0x17, 0x12, 0x11, 0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39,
0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21, 0x60, 0x63, 0x66, 0x65,
0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
0x50, 0x53, 0x56, 0x55, 0x5c, 0x5f, 0x5a, 0x59, 0x48, 0x4b, 0x4e, 0x4d,
0x44, 0x47, 0x42, 0x41, 0xc0, 0xc3, 0xc6, 0xc5, 0xcc, 0xcf, 0xca, 0xc9,
0xd8, 0xdb, 0xde, 0xdd, 0xd4, 0xd7, 0xd2, 0xd1, 0xf0, 0xf3, 0xf6, 0xf5,
0xfc, 0xff, 0xfa, 0xf9, 0xe8, 0xeb, 0xee, 0xed, 0xe4, 0xe7, 0xe2, 0xe1,
0xa0, 0xa3, 0xa6, 0xa5, 0xac, 0xaf, 0xaa, 0xa9, 0xb8, 0xbb, 0xbe, 0xbd,
0xb4, 0xb7, 0xb2, 0xb1, 0x90, 0x93, 0x96, 0x95, 0x9c, 0x9f, 0x9a, 0x99,
0x88, 0x8b, 0x8e, 0x8d, 0x84, 0x87, 0x82, 0x81, 0x9b, 0x98, 0x9d, 0x9e,
0x97, 0x94, 0x91, 0x92, 0x83, 0x80, 0x85, 0x86, 0x8f, 0x8c, 0x89, 0x8a,
0xab, 0xa8, 0xad, 0xae, 0xa7, 0xa4, 0xa1, 0xa2, 0xb3, 0xb0, 0xb5, 0xb6,
0xbf, 0xbc, 0xb9, 0xba, 0xfb, 0xf8, 0xfd, 0xfe, 0xf7, 0xf4, 0xf1, 0xf2,
0xe3, 0xe0, 0xe5, 0xe6, 0xef, 0xec, 0xe9, 0xea, 0xcb, 0xc8, 0xcd, 0xce,
0xc7, 0xc4, 0xc1, 0xc2, 0xd3, 0xd0, 0xd5, 0xd6, 0xdf, 0xdc, 0xd9, 0xda,
0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46,
0x4f, 0x4c, 0x49, 0x4a, 0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62,
0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a, 0x3b, 0x38, 0x3d, 0x3e,
0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16,
0x1f, 0x1c, 0x19, 0x1a},
{},
{},
{},
{},
{},
// mul 9
{0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53,
0x6c, 0x65, 0x7e, 0x77, 0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf,
0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7, 0x3b, 0x32, 0x29, 0x20,
0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
0xab, 0xa2, 0xb9, 0xb0, 0x8f, 0x86, 0x9d, 0x94, 0xe3, 0xea, 0xf1, 0xf8,
0xc7, 0xce, 0xd5, 0xdc, 0x76, 0x7f, 0x64, 0x6d, 0x52, 0x5b, 0x40, 0x49,
0x3e, 0x37, 0x2c, 0x25, 0x1a, 0x13, 0x08, 0x01, 0xe6, 0xef, 0xf4, 0xfd,
0xc2, 0xcb, 0xd0, 0xd9, 0xae, 0xa7, 0xbc, 0xb5, 0x8a, 0x83, 0x98, 0x91,
0x4d, 0x44, 0x5f, 0x56, 0x69, 0x60, 0x7b, 0x72, 0x05, 0x0c, 0x17, 0x1e,
0x21, 0x28, 0x33, 0x3a, 0xdd, 0xd4, 0xcf, 0xc6, 0xf9, 0xf0, 0xeb, 0xe2,
0x95, 0x9c, 0x87, 0x8e, 0xb1, 0xb8, 0xa3, 0xaa, 0xec, 0xe5, 0xfe, 0xf7,
0xc8, 0xc1, 0xda, 0xd3, 0xa4, 0xad, 0xb6, 0xbf, 0x80, 0x89, 0x92, 0x9b,
0x7c, 0x75, 0x6e, 0x67, 0x58, 0x51, 0x4a, 0x43, 0x34, 0x3d, 0x26, 0x2f,
0x10, 0x19, 0x02, 0x0b, 0xd7, 0xde, 0xc5, 0xcc, 0xf3, 0xfa, 0xe1, 0xe8,
0x9f, 0x96, 0x8d, 0x84, 0xbb, 0xb2, 0xa9, 0xa0, 0x47, 0x4e, 0x55, 0x5c,
0x63, 0x6a, 0x71, 0x78, 0x0f, 0x06, 0x1d, 0x14, 0x2b, 0x22, 0x39, 0x30,
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9,
0xf6, 0xff, 0xe4, 0xed, 0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35,
0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d, 0xa1, 0xa8, 0xb3, 0xba,
0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62,
0x5d, 0x54, 0x4f, 0x46},
{},
// mul 11
{0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45,
0x74, 0x7f, 0x62, 0x69, 0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81,
0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9, 0x7b, 0x70, 0x6d, 0x66,
0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
0xcb, 0xc0, 0xdd, 0xd6, 0xe7, 0xec, 0xf1, 0xfa, 0x93, 0x98, 0x85, 0x8e,
0xbf, 0xb4, 0xa9, 0xa2, 0xf6, 0xfd, 0xe0, 0xeb, 0xda, 0xd1, 0xcc, 0xc7,
0xae, 0xa5, 0xb8, 0xb3, 0x82, 0x89, 0x94, 0x9f, 0x46, 0x4d, 0x50, 0x5b,
0x6a, 0x61, 0x7c, 0x77, 0x1e, 0x15, 0x08, 0x03, 0x32, 0x39, 0x24, 0x2f,
0x8d, 0x86, 0x9b, 0x90, 0xa1, 0xaa, 0xb7, 0xbc, 0xd5, 0xde, 0xc3, 0xc8,
0xf9, 0xf2, 0xef, 0xe4, 0x3d, 0x36, 0x2b, 0x20, 0x11, 0x1a, 0x07, 0x0c,
0x65, 0x6e, 0x73, 0x78, 0x49, 0x42, 0x5f, 0x54, 0xf7, 0xfc, 0xe1, 0xea,
0xdb, 0xd0, 0xcd, 0xc6, 0xaf, 0xa4, 0xb9, 0xb2, 0x83, 0x88, 0x95, 0x9e,
0x47, 0x4c, 0x51, 0x5a, 0x6b, 0x60, 0x7d, 0x76, 0x1f, 0x14, 0x09, 0x02,
0x33, 0x38, 0x25, 0x2e, 0x8c, 0x87, 0x9a, 0x91, 0xa0, 0xab, 0xb6, 0xbd,
0xd4, 0xdf, 0xc2, 0xc9, 0xf8, 0xf3, 0xee, 0xe5, 0x3c, 0x37, 0x2a, 0x21,
0x10, 0x1b, 0x06, 0x0d, 0x64, 0x6f, 0x72, 0x79, 0x48, 0x43, 0x5e, 0x55,
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44,
0x75, 0x7e, 0x63, 0x68, 0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80,
0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8, 0x7a, 0x71, 0x6c, 0x67,
0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f,
0xbe, 0xb5, 0xa8, 0xa3},
{},
// mul 13
{0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f,
0x5c, 0x51, 0x46, 0x4b, 0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3,
0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b, 0xbb, 0xb6, 0xa1, 0xac,
0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
0x6b, 0x66, 0x71, 0x7c, 0x5f, 0x52, 0x45, 0x48, 0x03, 0x0e, 0x19, 0x14,
0x37, 0x3a, 0x2d, 0x20, 0x6d, 0x60, 0x77, 0x7a, 0x59, 0x54, 0x43, 0x4e,
0x05, 0x08, 0x1f, 0x12, 0x31, 0x3c, 0x2b, 0x26, 0xbd, 0xb0, 0xa7, 0xaa,
0x89, 0x84, 0x93, 0x9e, 0xd5, 0xd8, 0xcf, 0xc2, 0xe1, 0xec, 0xfb, 0xf6,
0xd6, 0xdb, 0xcc, 0xc1, 0xe2, 0xef, 0xf8, 0xf5, 0xbe, 0xb3, 0xa4, 0xa9,
0x8a, 0x87, 0x90, 0x9d, 0x06, 0x0b, 0x1c, 0x11, 0x32, 0x3f, 0x28, 0x25,
0x6e, 0x63, 0x74, 0x79, 0x5a, 0x57, 0x40, 0x4d, 0xda, 0xd7, 0xc0, 0xcd,
0xee, 0xe3, 0xf4, 0xf9, 0xb2, 0xbf, 0xa8, 0xa5, 0x86, 0x8b, 0x9c, 0x91,
0x0a, 0x07, 0x10, 0x1d, 0x3e, 0x33, 0x24, 0x29, 0x62, 0x6f, 0x78, 0x75,
0x56, 0x5b, 0x4c, 0x41, 0x61, 0x6c, 0x7b, 0x76, 0x55, 0x58, 0x4f, 0x42,
0x09, 0x04, 0x13, 0x1e, 0x3d, 0x30, 0x27, 0x2a, 0xb1, 0xbc, 0xab, 0xa6,
0x85, 0x88, 0x9f, 0x92, 0xd9, 0xd4, 0xc3, 0xce, 0xed, 0xe0, 0xf7, 0xfa,
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8,
0xeb, 0xe6, 0xf1, 0xfc, 0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44,
0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c, 0x0c, 0x01, 0x16, 0x1b,
0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3,
0x80, 0x8d, 0x9a, 0x97},
// mul 14
{0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62,
0x48, 0x46, 0x54, 0x5a, 0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca,
0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba, 0xdb, 0xd5, 0xc7, 0xc9,
0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
0x3b, 0x35, 0x27, 0x29, 0x03, 0x0d, 0x1f, 0x11, 0x4b, 0x45, 0x57, 0x59,
0x73, 0x7d, 0x6f, 0x61, 0xad, 0xa3, 0xb1, 0xbf, 0x95, 0x9b, 0x89, 0x87,
0xdd, 0xd3, 0xc1, 0xcf, 0xe5, 0xeb, 0xf9, 0xf7, 0x4d, 0x43, 0x51, 0x5f,
0x75, 0x7b, 0x69, 0x67, 0x3d, 0x33, 0x21, 0x2f, 0x05, 0x0b, 0x19, 0x17,
0x76, 0x78, 0x6a, 0x64, 0x4e, 0x40, 0x52, 0x5c, 0x06, 0x08, 0x1a, 0x14,
0x3e, 0x30, 0x22, 0x2c, 0x96, 0x98, 0x8a, 0x84, 0xae, 0xa0, 0xb2, 0xbc,
0xe6, 0xe8, 0xfa, 0xf4, 0xde, 0xd0, 0xc2, 0xcc, 0x41, 0x4f, 0x5d, 0x53,
0x79, 0x77, 0x65, 0x6b, 0x31, 0x3f, 0x2d, 0x23, 0x09, 0x07, 0x15, 0x1b,
0xa1, 0xaf, 0xbd, 0xb3, 0x99, 0x97, 0x85, 0x8b, 0xd1, 0xdf, 0xcd, 0xc3,
0xe9, 0xe7, 0xf5, 0xfb, 0x9a, 0x94, 0x86, 0x88, 0xa2, 0xac, 0xbe, 0xb0,
0xea, 0xe4, 0xf6, 0xf8, 0xd2, 0xdc, 0xce, 0xc0, 0x7a, 0x74, 0x66, 0x68,
0x42, 0x4c, 0x5e, 0x50, 0x0a, 0x04, 0x16, 0x18, 0x32, 0x3c, 0x2e, 0x20,
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e,
0xa4, 0xaa, 0xb8, 0xb6, 0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26,
0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56, 0x37, 0x39, 0x2b, 0x25,
0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5,
0x9f, 0x91, 0x83, 0x8d}};
/// circulant MDS matrix
static const unsigned char CMDS[4][4] = {
{2, 3, 1, 1}, {1, 2, 3, 1}, {1, 1, 2, 3}, {3, 1, 1, 2}};
/// Inverse circulant MDS matrix
static const unsigned char INV_CMDS[4][4] = {
{14, 11, 13, 9}, {9, 14, 11, 13}, {13, 9, 14, 11}, {11, 13, 9, 14}};
#endif

View File

@@ -1,41 +1,42 @@
#include <codecvt>
#include "ByteStream.h"
#include <span>
ByteStream::ByteStream( const std::vector< uint8_t > &data )
{
this->data = data;
this->write_position = 0;
this->position = 0;
}
ByteStream::ByteStream( const std::string &data )
{
this->data = std::vector< uint8_t >( data.begin(), data.end() );
this->write_position = 0;
this->position = 0;
}
ByteStream::ByteStream( const uint8_t *data, size_t length )
ByteStream::ByteStream( const uint8_t *data, uint32_t length )
{
this->data = std::vector< uint8_t >( data, data + length );
this->write_position = 0;
this->position = 0;
}
ByteStream::ByteStream( size_t length )
ByteStream::ByteStream( uint32_t length )
{
this->data = std::vector< uint8_t >( length, 0 );
this->write_position = 0;
this->position = 0;
}
ByteStream::ByteStream()
{
this->write_position = 0;
this->position = 0;
}
ByteStream::~ByteStream()
{
}
void ByteStream::resize( size_t size )
void ByteStream::resize( uint32_t size )
{
data.resize( size );
}
@@ -54,19 +55,22 @@ void ByteStream::write( T value )
template < typename T >
T ByteStream::read()
{
T value = *( T * )&data[ write_position ];
write_position += sizeof( T );
T value = *( T * )&data[ position ];
position += sizeof( T );
return value;
}
void ByteStream::write_utf8( const std::string &value )
{
write_u32( value.size() );
write_bytes( std::vector< uint8_t >( value.begin(), value.end() ) );
}
void ByteStream::write_utf16( const std::wstring &value )
{
write_u32( value.size() );
std::vector< uint8_t > utf16;
for( auto c : value )
{
@@ -79,16 +83,50 @@ void ByteStream::write_utf16( const std::wstring &value )
void ByteStream::write_sz_utf8( const std::string &value )
{
write_utf8( value );
write_bytes( std::vector< uint8_t >( value.begin(), value.end() ) );
write< uint8_t >( 0 );
}
void ByteStream::write_sz_utf16( const std::wstring &value )
{
write_utf16( value );
std::vector< uint8_t > utf16;
for( auto c : value )
{
utf16.push_back( c & 0xFF );
utf16.push_back( ( c >> 8 ) & 0xFF );
}
write_bytes( utf16 );
write<uint16_t>( 0 );
}
void ByteStream::write_encrypted_utf8( const std::string &value )
{
auto encrypted = RealmCrypt::encryptSymmetric( std::vector< uint8_t >( value.begin(), value.end() ) );
write_u32( encrypted.size() + 4 );
write_u32( value.size() );
write_bytes( encrypted );
}
void ByteStream::write_encrypted_utf16( const std::wstring &value )
{
std::vector< uint8_t > utf16;
for( auto c : value )
{
utf16.push_back( c & 0xFF );
utf16.push_back( ( c >> 8 ) & 0xFF );
}
auto encrypted = RealmCrypt::encryptSymmetric( utf16 );
write_u32( encrypted.size() + 4 );
write_u32( value.size() * 2 );
write_bytes( encrypted );
}
uint8_t ByteStream::read_u8()
{
return read< uint8_t >();
@@ -126,29 +164,29 @@ float_t ByteStream::read_f32()
std::string ByteStream::read_utf8()
{
uint32_t length = read_u32();
auto length = read_u32();
std::string value;
for( size_t i = 0; i < length; i++ )
{
value.push_back( data[ write_position + i ] );
value.push_back( data[ position + i ] );
}
write_position += length;
position += length;
return value;
}
std::wstring ByteStream::read_utf16()
{
auto length = read_u32() * 2;
std::wstring value;
uint32_t length = read_u32() * 2;
for( size_t i = 0; i < length; i += 2 )
{
value.push_back( data[ write_position + i ] | ( data[ write_position + i + 1 ] << 8 ) );
value.push_back( data[ position + i ] | ( data[ position + i + 1 ] << 8 ) );
}
write_position += length;
position += length;
return value;
}
@@ -156,13 +194,13 @@ std::wstring ByteStream::read_utf16()
std::string ByteStream::read_sz_utf8()
{
std::string value;
while( data[ write_position ] != 0 )
while( data[ position ] != 0 )
{
value.push_back( data[ write_position ] );
write_position++;
value.push_back( data[ position ] );
position++;
}
write_position++;
position++;
return value;
}
@@ -170,63 +208,151 @@ std::string ByteStream::read_sz_utf8()
std::wstring ByteStream::read_sz_utf16()
{
std::wstring value;
while( data[ write_position ] != 0 || data[ write_position + 1 ] != 0 )
while( data[ position ] != 0 || data[ position + 1 ] != 0 )
{
value.push_back( data[ write_position ] | ( data[ write_position + 1 ] << 8 ) );
write_position += 2;
value.push_back( data[ position ] | ( data[ position + 1 ] << 8 ) );
position += 2;
}
write_position += 2;
position += 2;
return value;
}
std::string ByteStream::read_encrypted_utf8( bool hasBlockLength )
{
uint32_t encryptedLength = 0;
uint32_t decryptedLength = 0;
if( hasBlockLength )
{
uint32_t blockLength = read_u32() * 2;
decryptedLength = read_u32();
encryptedLength = blockLength - 4;
}
else
{
decryptedLength = read_u32();
encryptedLength = Math::round_up( decryptedLength, 16 );
}
std::span< const uint8_t > encryptedBuffer( data.data() + position, encryptedLength );
position += encryptedLength;
if( decryptedLength == 0 )
{
return "";
}
// Decrypt the buffer
std::vector< uint8_t > decryptedBuffer = RealmCrypt::decryptSymmetric( encryptedBuffer );
std::string result( decryptedBuffer.begin(), decryptedBuffer.end() );
return result;
}
std::wstring ByteStream::read_encrypted_utf16( bool hasBlockLength )
{
uint32_t encryptedLength = 0;
uint32_t decryptedLength = 0;
if( hasBlockLength )
{
uint32_t blockLength = read_u32() * 2;
decryptedLength = read_u32(); // This length is already multiplied by sizeof(wchar_t)
encryptedLength = blockLength - 4;
}
else
{
decryptedLength = read_u32();
encryptedLength = Math::round_up( decryptedLength, 16 );
}
std::span< const uint8_t > encryptedBuffer( data.data() + position, encryptedLength );
position += encryptedLength;
if( decryptedLength == 0 )
{
return L"";
}
// Decrypt the buffer
std::vector< uint8_t > decryptedBuffer = RealmCrypt::decryptSymmetric( encryptedBuffer );
std::wstring result( decryptedLength / 2, L'\0' );
std::memcpy( result.data(), decryptedBuffer.data(), decryptedLength );
return result;
}
void ByteStream::write_bytes( const std::vector< uint8_t > &value )
{
std::copy( value.begin(), value.end(), std::back_inserter( data ) );
write_position += value.size();
position += value.size();
}
void ByteStream::write_bytes( const uint8_t *value, size_t length )
void ByteStream::write_bytes( const uint8_t *value, uint32_t length )
{
std::copy( value, value + length, std::back_inserter( data ) );
write_position += length;
position += length;
}
std::vector<uint8_t> ByteStream::read_bytes( size_t length )
void ByteStream::write_encrypted_bytes( const std::vector<uint8_t> &value )
{
auto encrypted = RealmCrypt::encryptSymmetric( value );
write_u32( encrypted.size() + 4 );
write_u32( value.size() );
write_bytes( encrypted );
}
std::vector<uint8_t> ByteStream::read_bytes( uint32_t length )
{
std::vector<uint8_t> value( length, 0 );
std::copy( data.begin() + write_position, data.begin() + write_position + length, value.begin() );
std::copy( data.begin() + position, data.begin() + position + length, value.begin() );
write_position += length;
position += length;
return value;
}
std::vector<uint8_t> ByteStream::read_encrypted_bytes( uint32_t length )
{
std::vector< uint8_t > encrypted = read_bytes( length );
auto decrypted = RealmCrypt::decryptSymmetric( encrypted );
return decrypted;
}
std::vector<uint8_t> ByteStream::get_data() const
{
return data;
}
size_t ByteStream::get_length() const
uint32_t ByteStream::get_length() const
{
return data.size();
}
void ByteStream::set_write_position( size_t write_position )
void ByteStream::set_position( uint32_t where )
{
if( write_position > data.size() )
if( where > data.size() )
{
write_position = data.size();
where = data.size();
}
this->write_position = write_position;
this->position = where;
}
size_t ByteStream::get_write_position() const
uint32_t ByteStream::get_position() const
{
return this->write_position;
return this->position;
}
void ByteStream::write_u8( uint8_t value )

View File

@@ -5,18 +5,20 @@
#include <memory>
#include <iterator>
class ByteStream
{
#include "math.h"
#include "RealmCrypt.h"
class ByteStream {
public:
ByteStream( const std::vector< uint8_t > &data );
ByteStream( const std::string &data );
ByteStream( const uint8_t *data, size_t length );
ByteStream( size_t length );
ByteStream( const uint8_t *data, uint32_t length );
ByteStream( uint32_t length );
ByteStream();
~ByteStream();
void resize( size_t size );
void resize( uint32_t size );
void shrink_to_fit();
template < typename T >
@@ -37,6 +39,8 @@ public:
void write_utf16( const std::wstring &value );
void write_sz_utf8( const std::string &value );
void write_sz_utf16( const std::wstring &value );
void write_encrypted_utf8( const std::string &value );
void write_encrypted_utf16( const std::wstring &value );
uint8_t read_u8();
uint16_t read_u16();
@@ -50,18 +54,24 @@ public:
std::wstring read_utf16();
std::string read_sz_utf8();
std::wstring read_sz_utf16();
std::string read_encrypted_utf8( bool hasBlockLength = true );
std::wstring read_encrypted_utf16( bool hasBlockLength = true );
void write_bytes( const std::vector< uint8_t > &value );
void write_bytes( const uint8_t *value, size_t length );
void write_bytes( const uint8_t *value, uint32_t length );
void write_encrypted_bytes( const std::vector< uint8_t > &value );
std::vector< uint8_t > read_bytes( uint32_t length );
std::vector< uint8_t > read_encrypted_bytes( uint32_t length );
std::vector< uint8_t > read_bytes( size_t length );
std::vector< uint8_t > get_data() const;
size_t get_length() const;
void set_write_position( size_t write_position );
size_t get_write_position() const;
uint32_t get_length() const;
uint32_t get_position() const;
void set_position( uint32_t pos );
std::vector< uint8_t > data;
size_t write_position;
};
uint32_t position;
};
typedef std::shared_ptr< ByteStream > sptr_byte_stream;

View File

@@ -1,153 +0,0 @@
#include "Encryptor.h"
#include <ctime>
#include <array>
#include "AES.h"
bool Encryptor::ms_initialized = false;
Encryptor::Encryptor()
{
// Initialize the private key
m_privateKey = ""; // Default initialization
// Initialize basic_str_b
basic_str_b = "";
// Initialize the symmetric key
m_symmetricKey.assign( default_sym_key );
// Static initialization logic
if( !ms_initialized )
{
ms_initialized = true;
std::srand( static_cast< unsigned >( std::time( nullptr ) ) );
Encryptor::test();
}
}
std::string Encryptor::generateSymmetricKey( void )
{
constexpr size_t KEY_LENGTH = 32;
std::array<unsigned char, KEY_LENGTH> keyData{ 0 };
// Generate 32 random bytes
for( size_t i = 0; i < KEY_LENGTH; ++i )
{
keyData[ i ] = static_cast< unsigned char >( rand() % 255 );
}
// Replace the symmetric key with the generated key
m_symmetricKey.assign( reinterpret_cast< char * >( keyData.data() ), KEY_LENGTH );
return m_symmetricKey;
}
std::string Encryptor::generatePrivateSymKey( void )
{
constexpr size_t KEY_LENGTH = 32;
std::array<unsigned char, KEY_LENGTH> keyData{ 0 };
// Generate 32 random bytes
for( size_t i = 0; i < KEY_LENGTH; ++i )
{
keyData[ i ] = static_cast< unsigned char >( rand() % 255 );
}
// Replace the symmetric key with the generated key
m_privateKey.assign( reinterpret_cast< char * >( keyData.data() ), KEY_LENGTH );
// Print the private key as bytes
printf( "Private Sym Key: " );
for( auto c : m_privateKey )
{
printf( "%02X", (uint8_t)c );
}
printf( "\n" );
// Encrypt the private key
AES aes( AESKeyLength::AES_128 );
auto c = aes.EncryptECB(
reinterpret_cast< const uint8_t * >( m_privateKey.c_str() ),
m_privateKey.size(),
reinterpret_cast< const uint8_t * >( default_public_key.c_str() ) );
m_encryptedPrivateKey = std::string( reinterpret_cast< const char * >( c ), m_privateKey.size() );
// Print the encrypted key as bytes
printf( "Encrypted Sym Key: " );
for( auto c : m_encryptedPrivateKey )
{
printf( "%02X", ( uint8_t )c );
}
printf( "\n" );
return m_encryptedPrivateKey;
}
std::string Encryptor::encryptSymmetric( const std::string &input )
{
AES aes( AESKeyLength::AES_128 );
auto result = aes.EncryptECB( reinterpret_cast< const uint8_t * >( input.c_str() ), input.size(), reinterpret_cast< const uint8_t * >( m_privateKey.c_str() ) );
return std::string( reinterpret_cast< const char * >( result ), input.size() );
}
std::string Encryptor::decryptSymmetric( const std::string &input )
{
AES aes( AESKeyLength::AES_128 );
auto result = aes.DecryptECB( reinterpret_cast< const uint8_t * >( input.c_str() ), input.size(), reinterpret_cast< const uint8_t * >( m_privateKey.c_str() ) );
return std::string( reinterpret_cast< const char * >( result ), input.size() );
}
void Encryptor::test()
{
/*std::string inputStr = "HelloWorld"; // Input string to encrypt and decrypt
std::string intermediateEncryptedStr; // Encrypted intermediate result
std::string intermediateDecryptedStr; // Decrypted intermediate result
// Generate symmetric key
std::string symmetricKey;
generateSymmetricKey( symmetricKey );
// Encrypt the input string using the symmetric key
encryptor.encryptSymmetric( intermediateEncryptedStr, inputStr );
// Log intermediate encryption result
std::cout << "Encrypted string: " << intermediateEncryptedStr << std::endl;
// Decrypt the encrypted string using the symmetric key
encryptor.decryptSymmetric( intermediateDecryptedStr, intermediateEncryptedStr );
// Log final decryption result
std::cout << "Decrypted string: " << intermediateDecryptedStr << std::endl;
// Check if decryption matches the original input
if( inputStr == intermediateDecryptedStr )
{
std::cout << "Test passed: Decryption matches original input." << std::endl;
}
else
{
std::cout << "Test failed: Decryption does not match original input." << std::endl;
}*/
}
int decryptBuffer( const uint8_t *input, int32_t dataSize, uint8_t *output, const uint8_t *symKey )
{
if( dataSize <= 0 )
{
return false; // No data to decrypt
}
AES aes( AESKeyLength::AES_128 );
output = aes.DecryptECB( input, dataSize, symKey );
return true;
}

View File

@@ -1,39 +0,0 @@
#pragma once
#include <string>
int decryptBuffer( const uint8_t *input, int64_t dataSize, uint8_t *output, const uint8_t *symKey );
class Encryptor
{
public:
const static inline std::string default_public_key = "25B946EBC0B361734A63910E1FF3C9E1";
const static inline std::string default_sym_key = "dlfk qs';r+t iqe4t9ueerjKDJ wdaj";
Encryptor(); // Constructor
std::string generateSymmetricKey( void );
std::string generatePrivateSymKey( void );
std::string encryptSymmetric( const std::string &input );
std::string decryptSymmetric( const std::string &input );
void setSymmetricKey( const std::string &key );
std::string getSymmetricKey( void ) const;
void setPublicKey( const std::string &key );
std::string getPublicKey( void ) const;
void setPrivateKey( const std::string &key );
std::string getPrivateKey( void ) const;
static void test();
std::string m_privateKey, m_encryptedPrivateKey;
std::string m_symmetricKey;
std::string basic_str_b;
static bool ms_initialized;
};

167
misc/RealmCrypt.cpp Normal file
View File

@@ -0,0 +1,167 @@
#include <ctime>
#include <array>
#include "../misc/math.h"
#include "../Crypto/NorrathCrypt.h"
#include "RealmCrypt.h"
bool RealmCrypt::ms_initialized = false;
RealmCrypt::RealmCrypt()
{
if( !ms_initialized )
{
ms_initialized = true;
std::srand( static_cast< unsigned >( std::time( nullptr ) ) );
RealmCrypt::test();
}
}
std::vector< uint8_t > RealmCrypt::generateSymmetricKey( void )
{
constexpr size_t KEY_LENGTH = 32;
std::vector< uint8_t > keyData( KEY_LENGTH, 0 );
// Generate 32 random bytes
for( size_t i = 0; i < KEY_LENGTH; ++i )
{
keyData[ i ] = static_cast< uint8_t >( rand() % 255 );
}
return keyData;
}
std::vector<uint8_t> RealmCrypt::getSymmetricKey( void )
{
return default_sym_key;
}
std::string RealmCrypt::encryptString( std::string &input )
{
if( input.size() % 16 != 0 )
{
input.append( 16 - ( input.size() % 16 ), '\0' );
}
rijndael aes( KeyLength::_256 );
auto result = aes.EncryptECB( reinterpret_cast< const uint8_t * >( input.c_str() ), input.size(), default_sym_key.data() );
return std::string( reinterpret_cast< const char * >( result ), input.size() );
}
std::string RealmCrypt::decryptString( std::string &input )
{
if( input.size() % 16 != 0 )
{
input.append( 16 - ( input.size() % 16 ), '\0' );
}
rijndael aes( KeyLength::_256 );
auto result = aes.DecryptECB( reinterpret_cast< const uint8_t * >( input.c_str() ), input.size(), default_sym_key.data() );
return std::string( reinterpret_cast< const char * >( result ), input.size() );
}
std::wstring RealmCrypt::encryptString( std::wstring &input )
{
if( input.size() % 16 != 0 )
{
input.append( 16 - ( input.size() % 16 ), L'\0' );
}
rijndael aes( KeyLength::_256 );
auto result = aes.EncryptECB( reinterpret_cast< const uint8_t * >( input.c_str() ), input.size(), default_sym_key.data() );
return std::wstring( reinterpret_cast< const wchar_t * >( result ), input.size() );
}
std::wstring RealmCrypt::decryptString( std::wstring &input )
{
if( input.size() % 16 != 0 )
{
input.append( 16 - ( input.size() % 16 ), L'\0' );
}
rijndael aes( KeyLength::_256 );
auto result = aes.DecryptECB( reinterpret_cast< const uint8_t * >( input.c_str() ), input.size(), default_sym_key.data() );
return std::wstring( reinterpret_cast< const wchar_t * >( result ), input.size() );
}
std::vector< uint8_t > RealmCrypt::encryptSymmetric( std::vector< const uint8_t > &input )
{
return std::vector< uint8_t >();
}
std::vector< uint8_t > RealmCrypt::decryptSymmetric( std::vector< const uint8_t > &input )
{
return std::vector< uint8_t >();
}
std::vector< uint8_t > RealmCrypt::encryptSymmetric( std::span< const uint8_t > input )
{
if( input.size() % 16 != 0 )
{
std::vector< uint8_t > paddedInput( input.begin(), input.end() );
paddedInput.resize( ( ( input.size() / 16 ) + 1 ) * 16, 0 );
input = paddedInput;
}
rijndael aes( KeyLength::_256 );
auto result = aes.EncryptECB( reinterpret_cast< const uint8_t * >( input.data() ), input.size(), default_sym_key.data() );
return std::vector< uint8_t >( result, result + input.size() );
}
std::vector< uint8_t > RealmCrypt::decryptSymmetric( std::span< const uint8_t > input )
{
if( input.size() % 16 != 0 )
{
std::vector< uint8_t > paddedInput( input.begin(), input.end() );
paddedInput.resize( ( ( input.size() / 16 ) + 1 ) * 16, 0 );
input = paddedInput;
}
rijndael aes( KeyLength::_256 );
auto result = aes.DecryptECB( reinterpret_cast< const uint8_t * >( input.data() ), input.size(), default_sym_key.data() );
return std::vector< uint8_t >( result, result + input.size() );
}
void RealmCrypt::test()
{
std::string inputStr = "HelloWorldThisIsATest"; // Input string to encrypt and decrypt
// Generate symmetric key
auto symmetricKey = generateSymmetricKey();
// Encrypt the input string using the symmetric key
auto intermediateEncryptedStr = encryptString( inputStr );
// Log intermediate encryption result
std::cout << "Encrypted string: " << intermediateEncryptedStr << std::endl;
// Decrypt the encrypted string using the symmetric key
auto intermediateDecryptedStr = decryptString( intermediateEncryptedStr );
// Log final decryption result
std::cout << "Decrypted string: " << intermediateDecryptedStr << std::endl;
// Check if decryption matches the original input
if( inputStr == intermediateDecryptedStr )
{
std::cout << "Test passed: Decryption matches original input." << std::endl;
}
else
{
std::cout << "Test failed: Decryption does not match original input." << std::endl;
}
}

88
misc/RealmCrypt.h Normal file
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@@ -0,0 +1,88 @@
#pragma once
#include <string>
#include <vector>
#include <span>
// This class is based on the games Encryptor class,
// and is a wrapper around the rijndael ECB implementation.
//
// Normally CoN would generate a random symmetric key for each user,
// but for the sake of simplicity we will just use the games default key,
// since we have nothing to hide.
class RealmCrypt {
private:
// Byte array of dlfk qs';r+t iqe4t9ueerjKDJ wdaj
const static inline std::vector< uint8_t > default_sym_key =
{
0x64, 0x6c, 0x66, 0x6b, 0x20, 0x71, 0x73, 0x27,
0x3b, 0x72, 0x2b, 0x74, 0x20, 0x69, 0x71, 0x65,
0x34, 0x74, 0x39, 0x75, 0x65, 0x65, 0x72, 0x6a,
0x4b, 0x44, 0x4a, 0x20, 0x77, 0x64, 0x61, 0x6a
};
public:
RealmCrypt();
// Generate a new symmetric key for the user.
static std::vector< uint8_t > generateSymmetricKey( void );
static std::vector< uint8_t > getSymmetricKey( void );
// Encrypt and decrypt strings.
static std::string encryptString( std::string &input );
static std::string decryptString( std::string &input );
static std::wstring encryptString( std::wstring &input );
static std::wstring decryptString( std::wstring &input );
// Encrypt and decrypt byte arrays.
static std::vector< uint8_t > encryptSymmetric( std::vector< const uint8_t > &input );
static std::vector< uint8_t > decryptSymmetric( std::vector< const uint8_t > &input );
static std::vector< uint8_t > encryptSymmetric( std::span< const uint8_t > input );
static std::vector< uint8_t > decryptSymmetric( std::span< const uint8_t > input );
// Test to make sure the encryption and decryption works.
void test();
// Initializer state for srand.
static bool ms_initialized;
};
/*class Encryptor {
private:
// "dlfk qs';r+t iqe4t9ueerjKDJ wdaj";
const static inline std::vector< uint8_t > default_sym_key =
{
0x64, 0x6c, 0x66, 0x6b, 0x20, 0x71, 0x73, 0x27,
0x3b, 0x72, 0x2b, 0x74, 0x20, 0x69, 0x71, 0x65,
0x34, 0x74, 0x39, 0x75, 0x65, 0x65, 0x72, 0x6a,
0x4b, 0x44, 0x4a, 0x20, 0x77, 0x64, 0x61, 0x6a
};
public:
Encryptor();
std::vector< uint8_t > generateSymmetricKey( void );
std::string encryptString( std::string &input );
std::string decryptString( std::string &input );
std::wstring encryptString( std::wstring &input );
std::wstring decryptString( std::wstring &input );
std::vector< uint8_t > encryptSymmetric( std::vector< const uint8_t > &input );
std::vector< uint8_t > decryptSymmetric( std::vector< const uint8_t > &input );
std::vector< uint8_t > encryptSymmetric( std::span< const uint8_t > input );
std::vector< uint8_t > decryptSymmetric( std::span< const uint8_t > input );
void setSymmetricKey( const std::vector< uint8_t > &input );
std::vector< uint8_t > getSymmetricKey( void ) const;
void test();
std::vector< uint8_t > m_symKey;
static bool ms_initialized;
};*/

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@@ -1,58 +1,59 @@
#pragma once
#include <Windows.h>
#include <chrono>
class CTimer {
int m_stopped;
int m_inited;
int m_usingQPF;
double m_lastElapsedTime;
double m_baseTime;
double m_stopTime;
double m_currSysTime;
double m_currElapsedTime;
double m_baseMilliTime;
double m_currSysMilliTime;
double m_currElapsedMilliTime;
long long m_QPFTicksPerSec;
long long m_QPFStopTime;
long long m_QPFLastElapsedTime;
long long m_QPFBaseTime;
LARGE_INTEGER m_QPFTime;
class Timer {
private:
std::chrono::high_resolution_clock::time_point m_startTime;
std::chrono::high_resolution_clock::time_point m_stopTime;
bool m_running;
public:
Timer() : m_running(false) {}
CTimer();
~CTimer();
void Start() {
if (!m_running) {
m_startTime = std::chrono::high_resolution_clock::now();
m_running = true;
}
}
void Start();
void Stop();
void Advance();
void Reset();
double Tick();
inline double GetAppTime()
{
return ( m_currSysTime - m_baseTime );
}
inline double GetElapsedTime()
{
return m_currElapsedTime;
}
inline double GetSysTime()
{
return m_currSysTime;
}
inline double GetAppMilliTime()
{
return ( m_currSysMilliTime - m_baseMilliTime );
}
inline double GetElapsedMilliTime()
{
return m_currElapsedMilliTime;
}
void Stop() {
if (m_running) {
m_stopTime = std::chrono::high_resolution_clock::now();
m_running = false;
}
}
double GetAbsoluteTime();
void Reset() {
m_startTime = std::chrono::high_resolution_clock::now();
m_stopTime = m_startTime;
m_running = false;
}
double GetElapsedTime() const
{
if (m_running) {
auto currentTime = std::chrono::high_resolution_clock::now();
return std::chrono::duration<double>(currentTime - m_startTime).count();
}
else {
return std::chrono::duration<double>(m_stopTime - m_startTime).count();
}
}
long long GetElapsedTimeMilliseconds() const
{
if( m_running )
{
auto currentTime = std::chrono::high_resolution_clock::now();
auto duration = std::chrono::duration_cast< std::chrono::milliseconds >( currentTime - m_startTime );
return duration.count();
}
else
{
auto duration = std::chrono::duration_cast< std::chrono::milliseconds >( m_stopTime - m_startTime );
return duration.count();
}
}
};

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@@ -1,3 +1,4 @@
/*
#include "../global_define.h"
PacketBuffer::PacketBuffer( uint16_t command, uint32_t event_seq, uint32_t hint_size )
@@ -258,4 +259,5 @@ void process_networking()
break;
}
}
}
}
*/

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@@ -1,5 +1,6 @@
#pragma once
/*
#include <memory>
#include "socket.h"
@@ -77,9 +78,11 @@ public:
uint32_t write_position;
uint32_t read_position;
};
*/
typedef std::shared_ptr< PacketBuffer > sptr_packet;
//typedef std::shared_ptr< PacketBuffer > sptr_packet;
/*
sptr_packet make_packet( uint16_t command, uint32_t event_id, uint32_t hint_size );
sptr_packet make_packet( sptr_packet request );
void process_networking();
void process_networking();
*/

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@@ -1,4 +1,4 @@
/*
#include "../global_define.h"
#include "protocol_broker.h"
@@ -22,7 +22,7 @@ void Protocol::Broker::process_request( sptr_socket socket, sptr_packet request
auto protocol_iter = BROKER_PROTOCOL.find( request->get_command() );
if( protocol_iter == BROKER_PROTOCOL.end() )
{
logging.error( "UNDEFINED PROTOCOL: %02X", request->get_command() );
Log::Error( "UNDEFINED PROTOCOL: %02X", request->get_command() );
logging.packet( request->buffer, false );
return;
}
@@ -45,4 +45,5 @@ void Protocol::Broker::process_notice( sptr_socket s, sptr_packet r )
{
} break;
}
}
}
*/

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@@ -7,11 +7,9 @@
// ╠╩╗╠╦╝║ ║╠╩╗║╣ ╠╦╝ ╠═╝╠╦╝║ ║ ║ ║ ║║ ║ ║║
// ╚═╝╩╚═╚═╝╩ ╩╚═╝╩╚═ ╩ ╩╚═╚═╝ ╩ ╚═╝╚═╝╚═╝╩═╝
#include "packet.h"
#include "socket.h"
/*
namespace Protocol::Broker
{
void process_request( sptr_socket socket, sptr_packet r ); // Process incoming packets
void process_notice( sptr_socket socket, sptr_packet r ); // Process socket notices
}
}*/

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@@ -1,4 +1,4 @@
/*
#include "../global_define.h"
using namespace Protocol::Game;
@@ -38,7 +38,7 @@ void Protocol::Game::process_request( sptr_socket socket, sptr_packet request )
auto protocol_iter = GAME_PROTOCOL.find( request->get_command() );
if( protocol_iter == GAME_PROTOCOL.end() )
{
logging.error( "UNDEFINED PROTOCOL: %02X", request->get_command() );
Log::Error( "UNDEFINED PROTOCOL: %02X", request->get_command() );
logging.packet( request->buffer, false );
return;
}
@@ -210,3 +210,4 @@ void Protocol::Game::ReqUpdateGameData( sptr_client client, sptr_packet request
}
client->socket->send( res );
}
*/

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@@ -7,9 +7,7 @@
// ║ ╦╠═╣║║║║╣ ╠═╝╠╦╝║ ║ ║ ║ ║║ ║ ║║
// ╚═╝╩ ╩╩ ╩╚═╝ ╩ ╩╚═╚═╝ ╩ ╚═╝╚═╝╚═╝╩═╝
#include "packet.h"
#include "socket.h"
/*
namespace Protocol::Game
{
void process_request( sptr_socket s, sptr_packet r ); // Process incoming packets
@@ -25,4 +23,4 @@ namespace Protocol::Game
void ReqGetEncryptionKey( sptr_client client, sptr_packet request ); // 2700
void ReqGetRules( sptr_client client, sptr_packet request ); // 4200
void ReqUpdateGameData( sptr_client client, sptr_packet request ); // 4400
}
}*/

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@@ -1,4 +1,4 @@
/*
#include "../global_define.h"
#include "protocol_gateway.h"
@@ -23,7 +23,7 @@ void Protocol::Gateway::process_request( sptr_socket socket, sptr_packet request
auto protocol_iter = GATEWAY_PROTOCOL.find( request->get_command() );
if( protocol_iter == GATEWAY_PROTOCOL.end() )
{
logging.error( "UNDEFINED PROTOCOL: %02X", request->get_command() );
Log::Error( "UNDEFINED PROTOCOL: %02X", request->get_command() );
logging.packet( request->buffer, false );
return;
}
@@ -57,3 +57,4 @@ void Protocol::Gateway::ReqGetServerAddress( sptr_socket socket, sptr_packet req
}
socket->send( res );
}
*/

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@@ -7,13 +7,11 @@
// ║ ╦╠═╣ ║ ║╣ ║║║╠═╣╚╦╝ ╠═╝╠╦╝║ ║ ║ ║ ║║ ║ ║║
// ╚═╝╩ ╩ ╩ ╚═╝╚╩╝╩ ╩ ╩ ╩ ╩╚═╚═╝ ╩ ╚═╝╚═╝╚═╝╩═╝
#include "packet.h"
#include "socket.h"
/*
namespace Protocol::Gateway
{
void process_request( sptr_socket socket, sptr_packet r ); // Process incoming packets
void process_notice( sptr_socket socket, sptr_packet r ); // Process socket notices
void ReqGetServerAddress( sptr_socket socket, sptr_packet r ); // 4300
}
}*/

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@@ -1,66 +0,0 @@
#include "../global_define.h"
#include "socket.h"
CRealmSocket::CRealmSocket()
{
fd = INVALID_SOCKET;
memset( &local_address, 0, sizeof( local_address ) );
memset( &remote_address, 0, sizeof( remote_address ) );
port = 0;
type = RealmSocketType::TCP;
channel = RealmChannelType::INVALID;
flag.disconnected = 0;
flag.is_listener = 0;
flag.want_more_read_data = 0;
flag.want_more_write_data = 0;
last_write_position = 0;
latency = 0;
last_recv_time = 0.0;
last_send_time = 0.0;
}
CRealmSocket::~CRealmSocket()
{
if( INVALID_SOCKET != fd )
{
closesocket( fd );
}
fd = INVALID_SOCKET;
memset( &local_address, 0, sizeof( local_address ) );
memset( &remote_address, 0, sizeof( remote_address ) );
port = 0;
type = RealmSocketType::TCP;
channel = RealmChannelType::INVALID;
flag.disconnected = 0;
flag.is_listener = 0;
flag.want_more_read_data = 0;
flag.want_more_write_data = 0;
last_write_position = 0;
latency = 0;
last_recv_time = 0.0;
last_send_time = 0.0;
}
void CRealmSocket::send( const sptr_packet p )
{
// TODO: UDP sockets probably need to be handled differently
//
// Swap the packet size to network byte order
*( uint32_t * )&p->buffer[ 0 ] = Math::swap_endian( p->write_position );
logging.packet( p->buffer, true );
std::lock_guard< std::mutex > lock( write_mutex );
write_queue.push_back( p );
}

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@@ -1,62 +0,0 @@
#pragma once
#include <mutex>
#include <vector>
#include <memory>
#include "packet.h"
enum class RealmSocketType
{
TCP = 0,
UDP,
};
enum class RealmChannelType
{
INVALID = 0,
GATEWAY,
GAME,
DISCOVERY,
};
class CRealmSocket
{
public:
CRealmSocket();
~CRealmSocket();
void send( const sptr_packet p );
struct s_flag
{
bool disconnected;
bool is_listener;
bool want_more_read_data;
bool want_more_write_data;
} flag;
RealmSocketType type;
RealmChannelType channel;
SOCKET fd;
uint16_t port;
sockaddr_in local_address;
sockaddr_in remote_address;
std::string peer_ip_address;
uint32_t last_write_position;
double_t latency;
double_t last_recv_time;
double_t last_send_time;
std::mutex write_mutex;
std::mutex read_mutex;
std::vector< uint8_t > read_buffer;
std::list< sptr_packet > read_queue;
std::list< sptr_packet > write_queue;
};
typedef std::shared_ptr< CRealmSocket > sptr_socket;

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@@ -1,4 +1,4 @@
/*
#include "../global_define.h"
#include "socket_manager.h"
@@ -67,7 +67,7 @@ bool CSocketManager::open_tcp_listener( std::string ip, uint16_t port, RealmChan
if( bind( socket->fd, ( LPSOCKADDR )&addr, sizeof( addr ) ) != 0 )
{
logging.error( "Could not open socket on %s:%d", ip.c_str(), port );
Log::Error( "Could not open socket on %s:%d", ip.c_str(), port );
return false;
}
@@ -84,7 +84,7 @@ bool CSocketManager::open_tcp_listener( std::string ip, uint16_t port, RealmChan
socket_list.push_back( socket );
logging.information( "Open TCP Listener on %s:%d", ip.c_str(), port );
Log::Info( "Open TCP Listener on %s:%d", ip.c_str(), port );
return true;
}
@@ -108,7 +108,7 @@ bool CSocketManager::open_udp_listener( std::string ip, uint16_t port, RealmChan
if( bind( socket->fd, ( LPSOCKADDR )&addr, sizeof( addr ) ) != 0 )
{
logging.error( "Could not open socket on %s:%d", ip.c_str(), port );
Log::Error( "Could not open socket on %s:%d", ip.c_str(), port );
return false;
}
@@ -123,7 +123,7 @@ bool CSocketManager::open_udp_listener( std::string ip, uint16_t port, RealmChan
socket_list.push_back( socket );
logging.information( "Open UDP Listener on %s:%d", ip.c_str(), port );
Log::Info( "Open UDP Listener on %s:%d", ip.c_str(), port );
return false;
}
@@ -166,11 +166,11 @@ void CSocketManager::accept_new_tcp( sptr_socket from_socket )
if( from_socket->channel == RealmChannelType::GATEWAY )
{
logging.information( "[GATEWAY] : New connection from %s", ( *new_socket ).peer_ip_address.c_str() );
Log::Info( "[GATEWAY] : New connection from %s", ( *new_socket ).peer_ip_address.c_str() );
}
else if( from_socket->channel == RealmChannelType::GAME )
{
logging.information( "[GAME] : New connection from %s", ( *new_socket ).peer_ip_address.c_str() );
Log::Info( "[GAME] : New connection from %s", ( *new_socket ).peer_ip_address.c_str() );
}
new_socket->last_recv_time = net_time.GetAppMilliTime();
@@ -306,7 +306,7 @@ void CSocketManager::TCP_TryReadData( sptr_socket socket )
{
case WSAECONNRESET:
{
logging.information( "Connection %s reset by peer.", socket->peer_ip_address.c_str() );
Log::Info( "Connection %s reset by peer.", socket->peer_ip_address.c_str() );
} break;
}
@@ -465,3 +465,4 @@ void CSocketManager::UDP_TryWriteData( sptr_socket s )
s->write_mutex.unlock();
}
*/

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@@ -1,5 +1,5 @@
#pragma once
/*
#include <vector>
#include <set>
#include <thread>
@@ -53,4 +53,4 @@ private:
void UDP_TryReadData( sptr_socket s );
void UDP_TryWriteData( sptr_socket s );
};
};*/

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@@ -1,42 +0,0 @@
#pragma once
#include <fstream>
class CLogManager {
private:
enum LOG_TYPE {
log_generic = 0,
log_debug,
log_error,
num_log_type
};
uint8_t current_open_hour;
std::fstream file_stream[ num_log_type ];
const char* get_time_stamp();
void check_file_status( LOG_TYPE type );
void write_log( LOG_TYPE type, std::string format );
public:
CLogManager()
{
}
~CLogManager()
{
for( uint8_t i = 0; i < num_log_type; i++ )
{
if( file_stream[ i ].is_open() )
{
file_stream[ i ].close();
}
}
}
void information( std::string format, ... );
void debug( std::string format, ... );
void error( std::string format, ... );
void packet( std::vector< uint8_t > p, bool send );
void packet( std::vector< uint8_t > p, uint32_t size, bool send );
};