Reorganized and cleaned up the solution.

This commit is contained in:
HikikoMarmy
2026-03-02 12:37:07 +00:00
parent 8012f30170
commit d4dfbddf69
175 changed files with 1516 additions and 1136 deletions

View File

@@ -0,0 +1,42 @@
#pragma once
#include <memory>
#include <mutex>
#include <string>
#include <map>
#include "ChatRoomSession.hpp"
class ChatRoomManager {
private:
int32_t m_roomIndex = 0;
std::map< int32_t, sptr_chat_room_session > m_chatSessionList;
void CreatePublicRooms();
public:
ChatRoomManager();
~ChatRoomManager();
ChatRoomManager( const ChatRoomManager & ) = delete;
ChatRoomManager &operator=( const ChatRoomManager & ) = delete;
static ChatRoomManager &Get()
{
static ChatRoomManager instance;
return instance;
}
std::vector< sptr_chat_room_session > GetPublicRoomList() const;
bool JoinRoom( sptr_user user, const std::wstring &roomName );
bool LeaveRoom( sptr_user user, const std::wstring &roomName );
bool LeaveRoom( sptr_user user, const int32_t roomId );
void OnDisconnectUser( sptr_user user );
bool CreateGameChatSession( sptr_user user, const std::wstring roomName );
bool CloseGameChatSession( const std::wstring roomName );
void SendMessageToRoom( const std::wstring roomName, const std::wstring handle, const std::wstring message );
sptr_chat_room_session FindRoom( const std::wstring &roomName );
sptr_chat_room_session FindRoom( const int32_t roomId );
};