Clean up Network Events

Beginning support for RTA
This commit is contained in:
HikikoMarmy
2025-04-24 11:16:32 +01:00
parent b4dfb0666c
commit d81261581d
74 changed files with 1379 additions and 241 deletions

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@@ -1,19 +0,0 @@
#include "../../global_define.h"
#include "NotifyClientDiscovered.h"
NotifyClientDiscovered::NotifyClientDiscovered( std::string clientIp, int32_t clientPort ) : GenericMessage( 0x40 )
{
m_clientIp = clientIp;
m_clientPort = clientPort;
}
ByteStream &NotifyClientDiscovered::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( 0 );
m_stream.write_sz_utf8( m_clientIp );
m_stream.write_u32( m_clientPort );
return m_stream;
}

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@@ -1,19 +0,0 @@
#include "../../global_define.h"
#include "NotifyGameDiscovered.h"
NotifyGameDiscovered::NotifyGameDiscovered( std::string clientIp, int32_t clientPort ) : GenericMessage( 0x3E )
{
m_clientIp = clientIp;
m_clientPort = clientPort;
}
ByteStream &NotifyGameDiscovered::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( 0 );
m_stream.write_sz_utf8( m_clientIp );
m_stream.write_u32( m_clientPort );
return m_stream;
}

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@@ -1,101 +0,0 @@
#pragma once
#include <map>
#include <functional>
#include "Event/RequestCancelGame.h"
#include "Event/RequestCreateAccount.h"
#include "Event/RequestCreatePrivateGame.h"
#include "Event/RequestCreatePublicGame.h"
#include "Event/RequestGetGame.h"
#include "Event/RequestGetRealmStats.h"
#include "Event/RequestLogin.h"
#include "Event/RequestLogout.h"
#include "Event/RequestMatchGame.h"
#include "Event/RequestTouchSession.h"
#include "Event/RequestDoClientDiscovery.h"
#include "Event/RequestGetServerAddress.h"
#include "Event/RequestGetEncryptionKey.h"
#include "Event/RequestGetRules.h"
#include "Event/RequestUpdateGameData.h"
const std::map< int16_t, std::function< std::unique_ptr< GenericRequest >() > > LOBBY_REQUEST_EVENT =
{
{ 0x0005, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCancelGame >();
}
},
{ 0x0006, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreateAccount >();
}
},
{ 0x0008, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreatePrivateGame >();
}
},
{ 0x000A, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreatePublicGame >();
}
},
{ 0x000D, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetGame >();
}
},
{ 0x000F, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetRealmStats >();
}
},
{ 0x0016, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestLogin >();
}
},
{ 0x0017, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestLogout >();
}
},
{ 0x0018, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestMatchGame >();
}
},
{ 0x0024, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestTouchSession >();
}
},
{ 0x0025, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestDoClientDiscovery >();
}
},
{ 0x0027, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetEncryptionKey >();
}
},
{ 0x0042, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetRules >();
}
},
{ 0x0043, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetServerAddress >();
}
},
{
0x0044, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestUpdateGameData >();
}
}
};

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@@ -6,14 +6,15 @@
// ╩═╝╚═╝╚═╝╚═╝ ╩ ╚═╝╚═╝╩╚═ ╚╝ ╚═╝╩╚═
#include "../global_define.h"
#include "../Network/Events.h"
#include "LobbyEvents.h"
#include "LobbyServer.h"
LobbyServer::LobbyServer()
{
m_running = false;
m_listenSocket = INVALID_SOCKET;
m_conSocket = INVALID_SOCKET;
m_rtaSocket = INVALID_SOCKET;
m_clientSockets.clear();
m_recvBuffer.resize( 1024 );
@@ -21,49 +22,33 @@ LobbyServer::LobbyServer()
LobbyServer::~LobbyServer()
{
Log::Info( "Lobby Server stopped." );
if( m_conSocket != INVALID_SOCKET )
{
closesocket( m_conSocket );
m_conSocket = INVALID_SOCKET;
}
if( m_rtaSocket != INVALID_SOCKET )
{
closesocket( m_rtaSocket );
m_rtaSocket = INVALID_SOCKET;
}
}
void LobbyServer::Start( std::string ip, int32_t port )
void LobbyServer::Start( std::string ip )
{
m_listenSocket = ::WSASocket( AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, WSA_FLAG_OVERLAPPED );
if( m_listenSocket == INVALID_SOCKET )
{
Log::Error( "WSASocket() failed" );
m_conSocket = OpenNetworkSocket( ip, 40801 );
if( m_conSocket == INVALID_SOCKET )
return;
}
// Bind the socket
sockaddr_in service;
service.sin_family = AF_INET;
service.sin_port = htons( port );
if( ip == "0.0.0.0" )
{
service.sin_addr.s_addr = ADDR_ANY;
}
else
{
service.sin_addr.s_addr = inet_addr( ip.c_str() );
}
if( bind( m_listenSocket, ( SOCKADDR * )&service, sizeof( service ) ) == SOCKET_ERROR )
{
Log::Error( "bind() failed" );
m_rtaSocket = OpenNetworkSocket( ip, 40810 );
if( m_rtaSocket == INVALID_SOCKET )
return;
}
// Listen on the socket
if( listen( m_listenSocket, SOMAXCONN ) == SOCKET_ERROR )
{
Log::Error( "listen() failed" );
return;
}
// Start the server
m_running = true;
m_thread = std::thread( &LobbyServer::Run, this );
Log::Info( "Lobby Server started on %s:%d", ip.c_str(), port );
Log::Info( "Lobby Server started" );
}
void LobbyServer::Stop()
@@ -75,6 +60,43 @@ void LobbyServer::Stop()
}
}
SOCKET LobbyServer::OpenNetworkSocket( std::string ip, int32_t port )
{
SOCKET sock = ::WSASocket( AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, WSA_FLAG_OVERLAPPED );
if( sock == INVALID_SOCKET )
{
Log::Error( "WSASocket() failed on port %u", port );
return INVALID_SOCKET;
}
sockaddr_in service{};
service.sin_family = AF_INET;
service.sin_port = htons( port );
if( ip == "0.0.0.0" )
service.sin_addr.s_addr = ADDR_ANY;
else
service.sin_addr.s_addr = inet_addr( ip.c_str() );
if( bind( sock, ( SOCKADDR * )&service, sizeof( service ) ) == SOCKET_ERROR )
{
Log::Error( "bind() failed on port %u", port );
closesocket( sock );
return INVALID_SOCKET;
}
if( listen( sock, SOMAXCONN ) == SOCKET_ERROR )
{
Log::Error( "listen() failed on port %u", port );
closesocket( sock );
return INVALID_SOCKET;
}
Log::Info( "Socket Opened on %s:%d", ip.c_str(), port );
return sock;
}
void LobbyServer::Run()
{
FD_SET readSet;
@@ -87,18 +109,23 @@ void LobbyServer::Run()
FD_ZERO( &readSet );
FD_ZERO( &writeSet );
FD_SET( m_listenSocket, &readSet );
FD_SET( m_conSocket, &readSet );
FD_SET( m_rtaSocket, &readSet );
CheckSocketProblem();
// Process clients
for( auto &client : m_clientSockets )
auto maxfd = std::max< SOCKET >( m_conSocket, m_rtaSocket );
for( const auto &client : m_clientSockets )
{
FD_SET( client->fd, &readSet );
FD_SET( client->fd, &writeSet );
if( client->fd > maxfd )
maxfd = client->fd;
}
auto result = select( 0, &readSet, &writeSet, NULL, &timeout );
auto result = select( static_cast< int >( maxfd + 1 ), &readSet, &writeSet, NULL, &timeout );
if( result == SOCKET_ERROR )
{
@@ -106,9 +133,14 @@ void LobbyServer::Run()
continue;
}
if( FD_ISSET( m_listenSocket, &readSet ) )
if( FD_ISSET( m_conSocket, &readSet ) )
{
AcceptNewClient();
AcceptNewClient( m_conSocket, RealmClientType::CHAMPIONS_OF_NORRATH );
}
if( FD_ISSET( m_rtaSocket, &readSet ) )
{
AcceptNewClient( m_rtaSocket, RealmClientType::RETURN_TO_ARMS );
}
for( auto &client : m_clientSockets )
@@ -152,12 +184,12 @@ void LobbyServer::CheckSocketProblem()
}
}
void LobbyServer::AcceptNewClient()
void LobbyServer::AcceptNewClient( SOCKET socket, RealmClientType clientType )
{
sockaddr_in clientInfo{};
int32_t addrSize = sizeof( clientInfo );
SOCKET clientSocket = accept( m_listenSocket, ( SOCKADDR * )&clientInfo, &addrSize );
SOCKET clientSocket = accept( socket, ( SOCKADDR * )&clientInfo, &addrSize );
if( clientSocket == INVALID_SOCKET )
{
Log::Error( "accept() failed" );
@@ -172,7 +204,7 @@ void LobbyServer::AcceptNewClient()
m_clientSockets.push_back( new_socket );
RealmUserManager::Get().CreateUser( new_socket );
RealmUserManager::Get().CreateUser( new_socket, clientType );
Log::Info( "[LOBBY] New Client Connected : (%s)", new_socket->remote_ip.c_str() );
}
@@ -213,7 +245,7 @@ void LobbyServer::ReadSocket( sptr_socket socket )
{
int32_t packetSize = ntohl( *reinterpret_cast< const int32_t * >( &socket->m_pendingReadBuffer[ 0 ] ) );
if( packetSize <= 0 || packetSize > 1024 )
if( packetSize <= 0 || packetSize > 2048 )
{
Log::Error( "Invalid packet size: %d. Disconnecting client.", packetSize );
socket->flag.disconnected = true;
@@ -298,8 +330,11 @@ void LobbyServer::HandleRequest( sptr_socket socket, sptr_byte_stream stream )
auto packetId = stream->read< uint16_t >();
stream->set_position( 0 );
auto it = LOBBY_REQUEST_EVENT.find( packetId );
if( it == LOBBY_REQUEST_EVENT.end() )
Log::Debug( "Event Request %04X", packetId );
Log::Packet( stream->data, stream->data.size(), false );
auto it = REQUEST_EVENT.find( packetId );
if( it == REQUEST_EVENT.end() )
{
Log::Error( "[LOBBY] Unknown packet id : 0x%04X", packetId );
Log::Packet( stream->data, stream->data.size(), false );

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@@ -3,37 +3,6 @@
#include <memory>
#include <mutex>
class GameRoom {
public:
GameRoom()
{
m_gameType = GameType::PRIVATE;
m_roomId = 0;
m_ownerSessionId = L"";
m_gameName = L"";
m_minimumLevel = 0;
m_maximumLevel = 0;
}
~GameRoom()
{
}
enum GameType {
PRIVATE,
PUBLIC
} m_gameType;
int32_t m_roomId;
std::wstring m_ownerSessionId;
std::wstring m_gameName;
int32_t m_minimumLevel;
int32_t m_maximumLevel;
};
typedef std::shared_ptr< GameRoom > sptr_game_room;
class LobbyServer
{
private:
@@ -60,7 +29,7 @@ public:
LobbyServer();
~LobbyServer();
void Start( std::string ip, int32_t port );
void Start( std::string ip );
void Stop();
bool isRunning() const
{
@@ -68,13 +37,16 @@ public:
}
private:
SOCKET m_listenSocket;
SOCKET m_conSocket;
SOCKET m_rtaSocket;
std::vector< sptr_socket > m_clientSockets;
std::vector< uint8_t > m_recvBuffer;
SOCKET OpenNetworkSocket( std::string ip, int32_t port );
void Run();
void CheckSocketProblem();
void AcceptNewClient();
void AcceptNewClient( SOCKET socket, RealmClientType clientType );
void ReadSocket( sptr_socket socket );
void WriteSocket( sptr_socket socket );
void HandleRequest( sptr_socket socket, sptr_byte_stream stream );

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@@ -0,0 +1,24 @@
#include "../../global_define.h"
#include "NotifyClientDiscovered.h"
NotifyClientDiscovered::NotifyClientDiscovered( std::string clientIp, int32_t clientPort, RealmClientType clientType ) : GenericMessage( 0x40 )
{
this->m_clientIp = std::move( clientIp );
this->m_clientPort = clientPort;
this->m_clientType = clientType;
}
ByteStream &NotifyClientDiscovered::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( 0 );
if( m_clientType == RealmClientType::RETURN_TO_ARMS )
m_stream.write_utf8( m_clientIp );
else
m_stream.write_sz_utf8( m_clientIp );
m_stream.write_u32( m_clientPort );
return m_stream;
}

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@@ -4,8 +4,9 @@ class NotifyClientDiscovered : public GenericMessage {
private:
std::string m_clientIp;
int32_t m_clientPort;
RealmClientType m_clientType;
public:
NotifyClientDiscovered( std::string clientIp, int32_t clientPort );
NotifyClientDiscovered( std::string clientIp, int32_t clientPort, RealmClientType clientType );
ByteStream &Serialize() override;
};

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@@ -3,8 +3,8 @@
NotifyClientRequestConnect::NotifyClientRequestConnect( std::string clientIp, int32_t clientPort ) : GenericMessage( 0x3F )
{
m_clientIp = clientIp;
m_clientPort = clientPort;
this->m_clientIp = std::move( clientIp );
this->m_clientPort = clientPort;
}
ByteStream &NotifyClientRequestConnect::Serialize()

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@@ -0,0 +1,23 @@
#include "../../global_define.h"
#include "NotifyClientRequestConnect_RTA.h"
NotifyClientRequestConnect_RTA::NotifyClientRequestConnect_RTA( std::string localAddr, std::string remoteAddr, int32_t port ) : GenericMessage( 0x65 )
{
this->m_localAddr = localAddr;
this->m_remoteAddr = remoteAddr;
this->m_port = port;
}
ByteStream &NotifyClientRequestConnect_RTA::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( 0 );
m_stream.write_utf8( this->m_remoteAddr );
m_stream.write_u32( this->m_port );
m_stream.write_utf8( this->m_localAddr );
m_stream.write_u32( this->m_port );
return m_stream;
}

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@@ -0,0 +1,12 @@
#pragma once
class NotifyClientRequestConnect_RTA : public GenericMessage {
private:
std::string m_localAddr;
std::string m_remoteAddr;
int32_t m_port;
public:
NotifyClientRequestConnect_RTA( std::string localAddr, std::string remoteAddr, int32_t port );
ByteStream &Serialize() override;
};

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@@ -0,0 +1,14 @@
#include "../../global_define.h"
#include "NotifyForcedLogout.h"
NotifyForcedLogout::NotifyForcedLogout() : GenericMessage( 0x41 )
{
}
ByteStream &NotifyForcedLogout::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( 0 );
return m_stream;
}

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@@ -0,0 +1,9 @@
#pragma once
class NotifyForcedLogout : public GenericMessage {
private:
public:
NotifyForcedLogout();
ByteStream &Serialize() override;
};

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@@ -0,0 +1,24 @@
#include "../../global_define.h"
#include "NotifyGameDiscovered.h"
NotifyGameDiscovered::NotifyGameDiscovered( std::string clientIp, int32_t clientPort, RealmClientType clientType ) : GenericMessage( 0x3E )
{
this->m_clientIp = std::move( clientIp );
this->m_clientPort = clientPort;
this->m_clientType = clientType;
}
ByteStream &NotifyGameDiscovered::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( 0 );
if( m_clientType == RealmClientType::RETURN_TO_ARMS )
m_stream.write_utf8( m_clientIp );
else
m_stream.write_sz_utf8( m_clientIp );
m_stream.write_u32( m_clientPort );
return m_stream;
}

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@@ -4,8 +4,9 @@ class NotifyGameDiscovered : public GenericMessage {
private:
std::string m_clientIp;
int32_t m_clientPort;
RealmClientType m_clientType;
public:
NotifyGameDiscovered( std::string clientIp, int32_t clientPort );
NotifyGameDiscovered( std::string clientIp, int32_t clientPort, RealmClientType clientType );
ByteStream &Serialize() override;
};

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@@ -0,0 +1,52 @@
#include "../../global_define.h"
#include "Notify_4C.h"
Notify_4C::Notify_4C() : GenericMessage( 0x4C )
{
}
ByteStream &Notify_4C::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( 0 );
m_stream.write_u32( 0 ); // Unknown
m_stream.write_u32( 1 ); // Unknown
{
m_stream.write_utf16( L"Dummy 1" );
}
m_stream.write_u32( 1 ); // Unknown
{
m_stream.write_u32( 0 );
// Blob
}
m_stream.write_u32( 1 ); // Unknown
{
m_stream.write_u32( 0 );
}
m_stream.write_u16( 0 ); // Unknown
m_stream.write_u32( 1 ); // Unknown
{
m_stream.write_u16( 0 );
m_stream.write_u32( 0 );
m_stream.write_utf16( L"Dummy 2" );
m_stream.write_u32( 0 );
m_stream.write_u32( 0 );
m_stream.write_u32( 0 );
m_stream.write_u16( 1 );
}
m_stream.write_u32( 0 ); // Unknown
m_stream.write_utf8( "127.0.0.1" );
m_stream.write_u32( 0 ); // Unknown
m_stream.write_u32( 0 ); // Unknown
return m_stream;
}

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@@ -0,0 +1,9 @@
#pragma once
class Notify_4C : public GenericMessage {
private:
public:
Notify_4C();
ByteStream &Serialize() override;
};

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@@ -0,0 +1,38 @@
#include "../../global_define.h"
#include "RequestCancelGame_RTA.h"
void RequestCancelGame_RTA::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
}
sptr_generic_response RequestCancelGame_RTA::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
if( user == nullptr )
{
Log::Error( "User not found! [%S]", m_sessionId.c_str() );
return std::make_shared< ResultCancelGame_RTA >( this );
}
GameSessionManager::Get().RequestCancel( user );
return std::make_shared< ResultCancelGame_RTA >( this );
}
ResultCancelGame_RTA::ResultCancelGame_RTA( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream &ResultCancelGame_RTA::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
return m_stream;
}

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@@ -0,0 +1,22 @@
#pragma once
class RequestCancelGame_RTA : public GenericRequest
{
private:
std::wstring m_sessionId;
public:
static std::unique_ptr< RequestCancelGame_RTA > Create()
{
return std::make_unique< RequestCancelGame_RTA >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultCancelGame_RTA : public GenericResponse {
public:
ResultCancelGame_RTA( GenericRequest *request );
ByteStream &Serialize();
};

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@@ -9,6 +9,9 @@ void RequestCreateAccount::Deserialize( sptr_byte_stream stream )
auto password = stream->read_encrypted_utf16();
auto emailAddress = stream->read_encrypted_utf16();
auto dateOfBirth = stream->read_encrypted_utf16();
auto chatHandle = stream->read_encrypted_utf16();
int dbg = 0;
}
sptr_generic_response RequestCreateAccount::ProcessRequest( sptr_user user, sptr_byte_stream stream )
@@ -38,7 +41,8 @@ ByteStream &ResultCreateAccount::Serialize()
m_stream.write_u32( m_requestId );
m_stream.write_u32( m_reply );
m_stream.write_encrypted_utf16( m_sessionId );
m_stream.write_u32( 0 );
//m_stream.write_encrypted_utf16( m_sessionId );
return m_stream;
}

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@@ -14,7 +14,7 @@ sptr_generic_response RequestCreatePrivateGame::ProcessRequest( sptr_user user,
{
Deserialize( stream );
auto result = GameSessionManager::Get().CreatePrivateGameSession( user, m_gameInfo );
auto result = GameSessionManager::Get().CreatePrivateGameSession( user, m_gameInfo, user->m_clientType );
if( !result )
{

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@@ -0,0 +1,47 @@
#include "../../global_define.h"
#include "RequestCreatePrivateGame_RTA.h"
void RequestCreatePrivateGame_RTA::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
m_gameInfo = stream->read_utf16();
}
sptr_generic_response RequestCreatePrivateGame_RTA::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
auto result = GameSessionManager::Get().CreatePrivateGameSession( user, m_gameInfo, user->m_clientType );
if( !result )
{
Log::Error( "RequestCreatePrivateGame2::ProcessRequest() - Failed to create private game session!" );
return std::make_shared< ResultCreatePrivateGame2 >( this, CREATE_REPLY::GENERAL_ERROR, "", 0 );
}
Log::Info( "[%S] Create Private Game: %S", m_sessionId.c_str(), m_gameInfo.c_str() );
return std::make_shared< ResultCreatePrivateGame2 >( this, CREATE_REPLY::SUCCESS, Config::service_ip, Config::discovery_port );
}
ResultCreatePrivateGame2::ResultCreatePrivateGame2( GenericRequest *request, int32_t reply, std::string discoveryIp, int32_t discoveryPort ) : GenericResponse( *request )
{
m_reply = reply;
m_discoveryIp = discoveryIp;
m_discoveryPort = discoveryPort;
}
ByteStream &ResultCreatePrivateGame2::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( m_reply );
m_stream.write_sz_utf8( m_discoveryIp );
m_stream.write( m_discoveryPort );
return m_stream;
}

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@@ -0,0 +1,36 @@
#pragma once
class RequestCreatePrivateGame_RTA : public GenericRequest
{
private:
std::wstring m_sessionId;
std::wstring m_gameInfo;
enum CREATE_REPLY {
SUCCESS = 0,
FATAL_ERROR,
GENERAL_ERROR,
GAME_NAME_IN_USE = 38,
GAME_PENDING = 40,
};
public:
static std::unique_ptr< RequestCreatePrivateGame_RTA > Create()
{
return std::make_unique< RequestCreatePrivateGame_RTA >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultCreatePrivateGame2 : public GenericResponse {
private:
int32_t m_reply;
std::string m_discoveryIp;
int32_t m_discoveryPort;
public:
ResultCreatePrivateGame2( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0 );
ByteStream &Serialize();
};

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@@ -0,0 +1,38 @@
#include "../../global_define.h"
#include "RequestCreatePrivateRoom.h"
void RequestCreatePrivateRoom::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response RequestCreatePrivateRoom::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
auto sessionId = stream->read_encrypted_utf16();
auto roomName = stream->read_utf16();
auto result = ChatRoomManager::Get().CreatePrivateChatSession( user, roomName );
if( !result )
{
Log::Error( "RequestCreatePrivateRoom::ProcessRequest() - Failed to create private room!" );
return std::make_shared< ResultCreatePrivateRoom >( this );
}
return std::make_shared< ResultCreatePrivateRoom >( this );
}
ResultCreatePrivateRoom::ResultCreatePrivateRoom( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream&ResultCreatePrivateRoom::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
return m_stream;
}

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@@ -0,0 +1,19 @@
#pragma once
class RequestCreatePrivateRoom : public GenericRequest
{
public:
static std::unique_ptr< RequestCreatePrivateRoom > Create()
{
return std::make_unique< RequestCreatePrivateRoom >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultCreatePrivateRoom : public GenericResponse {
public:
ResultCreatePrivateRoom( GenericRequest *request );
ByteStream &Serialize();
};

View File

@@ -22,7 +22,7 @@ sptr_generic_response RequestCreatePublicGame::ProcessRequest( sptr_user user, s
{
Deserialize( stream );
auto result = GameSessionManager::Get().CreatePublicGameSession( user, m_gameInfo );
auto result = GameSessionManager::Get().CreatePublicGameSession( user, m_gameInfo, user->m_clientType );
if( !result )
{

View File

@@ -0,0 +1,64 @@
#include "../../global_define.h"
#include "RequestCreatePublicGame_RTA.h"
// Request
void RequestCreatePublicGame_RTA::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
auto unknown_a = stream->read_u16();
auto unknown_b = stream->read_u32();
auto unknown_c = stream->read_u32();
auto unknown_d = stream->read_u32();
m_gameInfo = stream->read_utf16();
auto unknown_e = stream->read_u32();
auto unknown_f = stream->read_u32();
m_localAddr = stream->read_utf16();
}
sptr_generic_response RequestCreatePublicGame_RTA::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
Log::Packet( stream->data, stream->data.size(), false );
auto result = GameSessionManager::Get().CreatePublicGameSession( user, m_gameInfo, user->m_clientType );
if( !result )
{
Log::Error( "RequestCreatePublicGame::ProcessRequest() - Failed to create public game session!" );
return std::make_shared< ResultCreatePublicGame_RTA >( this, CREATE_REPLY::GENERAL_ERROR, "", 0 );
}
user->m_localAddr = Utility::WideToUTF8( m_localAddr );
Log::Info( "[%S] Create Public Game: %S", m_sessionId.c_str(), m_gameInfo.c_str() );
return std::make_shared< ResultCreatePublicGame_RTA >( this, CREATE_REPLY::SUCCESS, Config::service_ip, Config::discovery_port );
}
// Result
ResultCreatePublicGame_RTA::ResultCreatePublicGame_RTA( GenericRequest *request, int32_t reply, std::string discoveryIp, int32_t discoveryPort ) : GenericResponse( *request )
{
m_reply = reply;
m_discoveryIp = discoveryIp;
m_discoveryPort = discoveryPort;
}
ByteStream &ResultCreatePublicGame_RTA::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( m_reply );
m_stream.write_utf8( m_discoveryIp );
m_stream.write( m_discoveryPort );
return m_stream;
}

View File

@@ -0,0 +1,36 @@
#pragma once
class RequestCreatePublicGame_RTA : public GenericRequest
{
private:
std::wstring m_sessionId;
std::wstring m_gameInfo;
std::wstring m_localAddr;
enum CREATE_REPLY {
SUCCESS = 0,
FATAL_ERROR,
GENERAL_ERROR,
GAME_NAME_IN_USE = 38,
GAME_PENDING = 40,
};
public:
static std::unique_ptr< RequestCreatePublicGame_RTA > Create()
{
return std::make_unique< RequestCreatePublicGame_RTA >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultCreatePublicGame_RTA : public GenericResponse {
private:
int32_t m_reply;
std::string m_discoveryIp;
int32_t m_discoveryPort;
public:
ResultCreatePublicGame_RTA( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0 );
ByteStream &Serialize();
};

View File

@@ -0,0 +1,45 @@
#include "../../global_define.h"
#include "RequestEnterRoom.h"
void RequestEnterRoom::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response RequestEnterRoom::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
auto publicKey = stream->read_utf8();
auto unknown = stream->read_u32();
return std::make_shared< ResultEnterRoom >( this );
}
ResultEnterRoom::ResultEnterRoom( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream& ResultEnterRoom::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
m_stream.write_utf16( L"Room Name" );
m_stream.write_utf16( L"Room Banner" );
m_stream.write_u32( 3 );
{
m_stream.write_utf16( L"Name1" );
m_stream.write_utf16( L"Name2" );
m_stream.write_utf16( L"Name3" );
}
m_stream.write_u32( 1 );
{
m_stream.write_utf16( L"Name1" );
}
return m_stream;
}

View File

@@ -0,0 +1,19 @@
#pragma once
class RequestEnterRoom : public GenericRequest
{
public:
static std::unique_ptr< RequestEnterRoom > Create()
{
return std::make_unique< RequestEnterRoom >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultEnterRoom : public GenericResponse {
public:
ResultEnterRoom( GenericRequest *request );
ByteStream &Serialize();
};

View File

@@ -27,7 +27,11 @@ ByteStream& ResultGetEncryptionKey::Serialize()
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
m_stream.write_encrypted_bytes( m_symKey );
auto encrypted = RealmCrypt::encryptSymmetric( m_symKey );
m_stream.write_u32( encrypted.size() + 4 );
m_stream.write_u32( m_symKey.size() );
m_stream.write_bytes( encrypted );
return m_stream;
}

View File

@@ -0,0 +1,70 @@
#include "../../global_define.h"
#include "RequestGetGame_RTA.h"
void RequestGetGame_RTA::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
m_gameId = stream->read_u32();
m_localAddr = stream->read_utf16();
}
sptr_generic_response RequestGetGame_RTA::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
Log::Packet( stream->data, stream->data.size(), false );
if( user == nullptr )
{
Log::Error( "User not found! [%S]", m_sessionId.c_str() );
return std::make_shared< ResultGetGame_RTA >( this, TIMEOUT );
}
auto session = GameSessionManager::Get().FindGame( m_gameId );
if( session == nullptr )
{
Log::Error( "Game session not found! [%d]", m_gameId );
return std::make_shared< ResultGetGame_RTA >( this, NOT_FOUND );
}
if( session->m_currentPlayers >= session->m_maximumPlayers )
{
Log::Error( "Game session is full! [%d]", m_gameId );
return std::make_shared< ResultGetGame_RTA >( this, TIMEOUT );
}
auto host_user = session->m_owner.lock();
if( host_user == nullptr )
{
Log::Error( "Game session owner not found! [%d]", m_gameId );
return std::make_shared< ResultGetGame_RTA >( this, TIMEOUT );
}
user->m_isHost = false;
user->m_gameId = session->m_gameIndex;
return std::make_shared< ResultGetGame_RTA >( this, SUCCESS, Config::service_ip, Config::discovery_port );
}
ResultGetGame_RTA::ResultGetGame_RTA( GenericRequest *request, int32_t reply, std::string discoveryIp, int32_t discoveryPort ) : GenericResponse( *request )
{
m_reply = reply;
m_discoveryIp = discoveryIp;
m_discoveryPort = discoveryPort;
}
ByteStream &ResultGetGame_RTA::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( m_reply );
m_stream.write_utf8( m_discoveryIp );
m_stream.write_u32( m_discoveryPort );
return m_stream;
}

View File

@@ -0,0 +1,33 @@
#pragma once
class RequestGetGame_RTA : public GenericRequest {
private:
std::wstring m_sessionId;
std::wstring m_localAddr;
uint32_t m_gameId;
enum REPLY {
SUCCESS = 0,
TIMEOUT,
NOT_FOUND
};
public:
static std::unique_ptr< RequestGetGame_RTA > Create()
{
return std::make_unique< RequestGetGame_RTA >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultGetGame_RTA : public GenericResponse {
private:
int32_t m_reply;
std::string m_discoveryIp;
int32_t m_discoveryPort;
public:
ResultGetGame_RTA( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0);
ByteStream &Serialize();
};

View File

@@ -0,0 +1,48 @@
#include "../../global_define.h"
#include "RequestGetPublicRooms.h"
void RequestGetPublicRooms::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response RequestGetPublicRooms::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
auto publicKey = stream->read_utf8();
return std::make_shared< ResultGetPublicRooms >( this );
}
ResultGetPublicRooms::ResultGetPublicRooms( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream& ResultGetPublicRooms::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
m_stream.write_u32( 0);
for( int i = 0; i < 0; i++ )
{
m_stream.write_utf16( L"Room Name" );
m_stream.write_utf16( L"Room Banner" );
m_stream.write_u32( 3 );
{
m_stream.write_utf16( L"Name1" );
m_stream.write_utf16( L"Name2" );
m_stream.write_utf16( L"Name3" );
}
m_stream.write_u32( 1 );
{
m_stream.write_utf16( L"Name1" );
}
}
return m_stream;
}

View File

@@ -0,0 +1,19 @@
#pragma once
class RequestGetPublicRooms : public GenericRequest
{
public:
static std::unique_ptr< RequestGetPublicRooms > Create()
{
return std::make_unique< RequestGetPublicRooms >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultGetPublicRooms : public GenericResponse {
public:
ResultGetPublicRooms( GenericRequest *request );
ByteStream &Serialize();
};

View File

@@ -0,0 +1,44 @@
#include "../../global_define.h"
#include "RequestGetRoom.h"
void RequestGetRoom::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
auto sessionId = stream->read_encrypted_utf16();
}
sptr_generic_response RequestGetRoom::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
return std::make_shared< ResultGetRoom >( this );
}
ResultGetRoom::ResultGetRoom( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream &ResultGetRoom::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
m_stream.write_utf16( L"Room Name" );
m_stream.write_utf16( L"Room Banner" );
m_stream.write_u32( 3 );
{
m_stream.write_utf16( L"Name1" );
m_stream.write_utf16( L"Name2" );
m_stream.write_utf16( L"Name3" );
}
m_stream.write_u32( 1 );
{
m_stream.write_utf16( L"Name1" );
}
return m_stream;
}

View File

@@ -0,0 +1,18 @@
#pragma once
class RequestGetRoom : public GenericRequest {
public:
static std::unique_ptr< RequestGetRoom > Create()
{
return std::make_unique< RequestGetRoom >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultGetRoom : public GenericResponse {
public:
ResultGetRoom( GenericRequest *request );
ByteStream &Serialize();
};

View File

@@ -10,13 +10,14 @@ sptr_generic_response RequestGetServerAddress::ProcessRequest( sptr_user user, s
{
Deserialize( stream );
return std::make_shared< ResultGetServerAddress >( this, Config::service_ip, Config::lobby_port );
return std::make_shared< ResultGetServerAddress >( this, Config::service_ip, Config::lobby_port, user->m_clientType );
}
ResultGetServerAddress::ResultGetServerAddress( GenericRequest *request, std::string ip, int32_t port ) : GenericResponse( *request )
ResultGetServerAddress::ResultGetServerAddress( GenericRequest *request, std::string ip, int32_t port, RealmClientType clientType ) : GenericResponse( *request )
{
m_ip = ip;
m_port = port;
m_clientType = clientType;
}
ByteStream &ResultGetServerAddress::Serialize()
@@ -25,7 +26,11 @@ ByteStream &ResultGetServerAddress::Serialize()
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
m_stream.write_sz_utf8( m_ip );
if( m_clientType == RealmClientType::RETURN_TO_ARMS )
m_stream.write_utf8( m_ip );
else
m_stream.write_sz_utf8( m_ip );
m_stream.write( m_port );
return m_stream;

View File

@@ -15,7 +15,8 @@ class ResultGetServerAddress : public GenericResponse {
public:
std::string m_ip;
int32_t m_port;
RealmClientType m_clientType;
ResultGetServerAddress( GenericRequest *request, std::string ip, int32_t port );
ResultGetServerAddress( GenericRequest *request, std::string ip, int32_t port, RealmClientType clientType );
ByteStream &Serialize();
};

View File

@@ -13,21 +13,34 @@ sptr_generic_response RequestLogin::ProcessRequest( sptr_user user, sptr_byte_st
{
Deserialize( stream );
Log::Packet( stream->data, stream->data.size(), false );
if( m_username.empty() || m_password.empty() )
{
Log::Error( "RequestLogin::ProcessRequest() - Username or password is empty" );
return std::make_shared< ResultLogin >( this, LOGIN_REPLY::NOT_EXIST, L"" );
}
if( m_username == L"foo" && m_password == L"bar" )
if( user->m_clientType == RealmClientType::CHAMPIONS_OF_NORRATH )
{
// Retail CoN does not use any login information.
Log::Debug( "RequestLogin : Champions of Norrath v2.0" );
if( m_username == L"foo" && m_password == L"bar" )
{
// Retail CoN does not use any login information.
Log::Debug( "RequestLogin : Champions of Norrath v2.0" );
}
else
{
// Network Beta CoN uses login information, but it's invalid because of version 2.0.
Log::Debug( "RequestLogin : Champions of Norrath v1.0" );
// TODO: Either block this, or add support for the network beta.
return std::make_shared< ResultLogin >( this, LOGIN_REPLY::NOT_EXIST, L"" );
}
}
else
{
// Network Beta CoN uses login information, but it's invalid because of version 2.0.
Log::Debug( "RequestLogin : Champions of Norrath v1.0" );
// Return to Arms uses login information.
Log::Debug( "RequestLogin : Return to Arms" );
}
return std::make_shared< ResultLogin >( this, LOGIN_REPLY::SUCCESS, user->m_sessionId );
@@ -46,6 +59,7 @@ ByteStream &ResultLogin::Serialize()
m_stream.write_u32( m_reply );
m_stream.write_encrypted_utf16( m_sessionId );
m_stream.write_encrypted_utf16( L"UNKNOWN DUMMY STRING" );
return m_stream;
}

View File

@@ -31,8 +31,6 @@ void RequestMatchGame::Deserialize( sptr_byte_stream stream )
auto unknown_f = stream->read_u8();
auto unknown_g = stream->read_u32();
auto unknown_h = stream->read_u32();
int dbg = 0;
}
sptr_generic_response RequestMatchGame::ProcessRequest( sptr_user user, sptr_byte_stream stream )
@@ -53,13 +51,13 @@ ByteStream &ResultMatchGame::Serialize()
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
auto publicGameList = GameSessionManager::Get().GetAvailableGameSessionList();
auto publicGameList = GameSessionManager::Get().GetAvailableGameSessionList( RealmClientType::CHAMPIONS_OF_NORRATH );
auto publicGameCount = static_cast< uint32_t >( publicGameList.size() );
m_stream.write_u32( publicGameCount );
{
for( auto &game : publicGameList )
m_stream.write_utf16( game->m_gameAddress );
m_stream.write_utf16( std::format( L"{}:{}", game->m_hostExternalAddr, game->m_hostPort ) );
}
m_stream.write_u32( publicGameCount );

View File

@@ -0,0 +1,78 @@
#include "../../global_define.h"
#include "RequestMatchGame_RTA.h"
void RequestMatchGame_RTA::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response RequestMatchGame_RTA::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
return std::make_shared< ResultMatchGame_RTA >( this );
}
ResultMatchGame_RTA::ResultMatchGame_RTA( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream&ResultMatchGame_RTA::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
auto publicGameList = GameSessionManager::Get().GetAvailableGameSessionList( RealmClientType::RETURN_TO_ARMS );
auto publicGameCount = static_cast< uint32_t >( publicGameList.size() );
m_stream.write_u32( publicGameCount );
{
for( auto &game : publicGameList )
m_stream.write_utf16( game->m_gameName );
}
m_stream.write_u32( publicGameCount );
{
for( auto &game : publicGameList )
m_stream.write_utf16( game->m_playerCount );
}
m_stream.write_u32( publicGameCount );
{
for( auto &game : publicGameList )
m_stream.write_u32( game->m_gameIndex );
}
m_stream.write_u32( publicGameCount );
{
m_stream.write_u32( 0 ); // Size
// Blob Data
}
m_stream.write_u32( publicGameCount );
{
for( auto &game : publicGameList )
m_stream.write_utf16( game->m_hostExternalAddr );
}
m_stream.write_u32( publicGameCount );
{
for( auto &game : publicGameList )
m_stream.write_u32( game->m_hostPort );
}
m_stream.write_u32( publicGameCount );
{
for( auto &game : publicGameList )
m_stream.write_utf16( game->m_hostLocalAddr );
}
m_stream.write_u32( publicGameCount );
{
for( auto &game : publicGameList )
m_stream.write_u32( game->m_hostPort );
}
return m_stream;
}

View File

@@ -0,0 +1,19 @@
#pragma once
class RequestMatchGame_RTA : public GenericRequest
{
public:
static std::unique_ptr< RequestMatchGame_RTA > Create()
{
return std::make_unique< RequestMatchGame_RTA >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultMatchGame_RTA : public GenericResponse {
public:
ResultMatchGame_RTA( GenericRequest *request );
ByteStream &Serialize();
};

View File

@@ -0,0 +1,27 @@
#include "../../global_define.h"
#include "RequestSaveNewCharacter_RTA.h"
void RequestSaveNewCharacter::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response RequestSaveNewCharacter::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
return std::make_shared< ResultSaveNewCharacter >( this );
}
ResultSaveNewCharacter::ResultSaveNewCharacter( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream&ResultSaveNewCharacter::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
return m_stream;
}

View File

@@ -0,0 +1,19 @@
#pragma once
class RequestSaveNewCharacter : public GenericRequest
{
public:
static std::unique_ptr< RequestSaveNewCharacter > Create()
{
return std::make_unique< RequestSaveNewCharacter >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultSaveNewCharacter : public GenericResponse {
public:
ResultSaveNewCharacter( GenericRequest *request );
ByteStream &Serialize();
};

View File

@@ -0,0 +1,30 @@
#include "../../global_define.h"
#include "Request_5B.h"
void Request_5B::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response Request_5B::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
auto publicKey = stream->read_utf8();
auto unknown = stream->read_u32();
return std::make_shared< Result_5B >( this );
}
Result_5B::Result_5B( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream&Result_5B::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
return m_stream;
}

View File

@@ -0,0 +1,19 @@
#pragma once
class Request_5B : public GenericRequest
{
public:
static std::unique_ptr< Request_5B > Create()
{
return std::make_unique< Request_5B >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class Result_5B : public GenericResponse {
public:
Result_5B( GenericRequest *request );
ByteStream &Serialize();
};

View File

@@ -0,0 +1,27 @@
#include "../../global_define.h"
#include "Request_5D.h"
void Request_5D::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response Request_5D::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
return std::make_shared< Result_5D >( this );
}
Result_5D::Result_5D( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream&Result_5D::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
return m_stream;
}

View File

@@ -0,0 +1,19 @@
#pragma once
class Request_5D : public GenericRequest
{
public:
static std::unique_ptr< Request_5D > Create()
{
return std::make_unique< Request_5D >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class Result_5D : public GenericResponse {
public:
Result_5D( GenericRequest *request );
ByteStream &Serialize();
};

View File

@@ -0,0 +1,30 @@
#include "../../global_define.h"
#include "Request_61.h"
void Request_61::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
}
sptr_generic_response Request_61::ProcessRequest( sptr_user user, sptr_byte_stream stream )
{
Deserialize( stream );
auto publicKey = stream->read_utf8();
auto unknown = stream->read_u32();
return std::make_shared< Result_61 >( this );
}
Result_61::Result_61( GenericRequest *request ) : GenericResponse( *request )
{
}
ByteStream&Result_61::Serialize()
{
m_stream.write_u16( m_packetId );
m_stream.write_u32( m_requestId );
m_stream.write_u32( 0 );
return m_stream;
}

View File

@@ -0,0 +1,21 @@
#pragma once
// Potentially character data.
class Request_61 : public GenericRequest
{
public:
static std::unique_ptr< Request_61 > Create()
{
return std::make_unique< Request_61 >();
}
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class Result_61 : public GenericResponse {
public:
Result_61( GenericRequest *request );
ByteStream &Serialize();
};

190
Network/Events.h Normal file
View File

@@ -0,0 +1,190 @@
#pragma once
#include <map>
#include <functional>
/* 0005 */ #include "Event/RequestCancelGame.h"
/* 0006 */ #include "Event/RequestCreateAccount.h"
/* 0008 */ #include "Event/RequestCreatePrivateGame.h"
/* 0009 */ #include "Event/RequestCreatePrivateRoom.h"
/* 000A */ #include "Event/RequestCreatePublicGame.h"
/* 000C */ #include "Event/RequestEnterRoom.h"
/* 000D */ #include "Event/RequestGetGame.h"
/* 000E */ #include "Event/RequestGetPublicRooms.h"
/* 000F */ #include "Event/RequestGetRealmStats.h"
/* 0011 */ #include "Event/RequestGetRoom.h"
/* 0016 */ #include "Event/RequestLogin.h"
/* 0017 */ #include "Event/RequestLogout.h"
/* 0018 */ #include "Event/RequestMatchGame.h"
/* 0024 */ #include "Event/RequestTouchSession.h"
/* 0025 */ #include "Event/RequestDoClientDiscovery.h"
/* 0027 */ #include "Event/RequestGetEncryptionKey.h"
/* 0042 */ #include "Event/RequestGetRules.h"
/* 0043 */ #include "Event/RequestGetServerAddress.h"
/* 0044 */ #include "Event/RequestUpdateGameData.h"
/* 0054 */ #include "Event/RequestCreatePublicGame_RTA.h"
/* 0055 */ #include "Event/RequestMatchGame_RTA.h"
/* 0056 */ #include "Event/RequestCreatePrivateGame_RTA.h"
/* 0058 */ #include "Event/RequestSaveNewCharacter_RTA.h"
/* 005B */ #include "Event/Request_5B.h"
/* 005D */ #include "Event/Request_5D.h"
/* 0060 */ #include "Event/RequestCancelGame_RTA.h"
/* 0061 */ #include "Event/Request_61.h"
/* 0066 */ #include "Event/RequestGetGame_RTA.h"
const std::map< int16_t, std::function< std::unique_ptr< GenericRequest >() > > REQUEST_EVENT =
{
{ 0x0005, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCancelGame >();
}
},
{ 0x0006, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreateAccount >();
}
},
{ 0x0008, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreatePrivateGame >();
}
},
{ 0x0009, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreatePrivateRoom >();
}
},
{ 0x000A, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreatePublicGame >();
}
},
{ 0x000C, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestEnterRoom >();
}
},
{ 0x000D, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetGame >();
}
},
{ 0x000E, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetPublicRooms >();
}
},
{ 0x000F, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetRealmStats >();
}
},
{ 0x0011, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetRoom >();
}
},
{ 0x0016, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestLogin >();
}
},
{ 0x0017, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestLogout >();
}
},
{ 0x0018, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestMatchGame >();
}
},
{ 0x0024, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestTouchSession >();
}
},
{ 0x0025, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestDoClientDiscovery >();
}
},
{ 0x0027, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetEncryptionKey >();
}
},
{ 0x0042, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetRules >();
}
},
{ 0x0043, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetServerAddress >();
}
},
{ 0x0044, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestUpdateGameData >();
}
},
{ 0x0054, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreatePublicGame_RTA >();
}
},
{ 0x0055, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestMatchGame_RTA >();
}
},
{ 0x0056, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCreatePrivateGame_RTA >();
}
},
{ 0x0058, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestSaveNewCharacter >();
}
},
{ 0x005B, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< Request_5B >();
}
},
{ 0x005D, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< Request_5D >();
}
},
{ 0x0060, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestCancelGame_RTA >();
}
},
{ 0x0061, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< Request_61 >();
}
},
{ 0x0066, []() -> std::unique_ptr< GenericRequest >
{
return std::make_unique< RequestGetGame_RTA >();
}
},
};