mirror of
https://github.com/HikikoMarmy/Champions-Reborn-Server.git
synced 2026-04-09 10:39:49 -03:00
Clean up Network Events
Beginning support for RTA
This commit is contained in:
24
Network/Event/NotifyClientDiscovered.cpp
Normal file
24
Network/Event/NotifyClientDiscovered.cpp
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@@ -0,0 +1,24 @@
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#include "../../global_define.h"
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#include "NotifyClientDiscovered.h"
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NotifyClientDiscovered::NotifyClientDiscovered( std::string clientIp, int32_t clientPort, RealmClientType clientType ) : GenericMessage( 0x40 )
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{
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this->m_clientIp = std::move( clientIp );
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this->m_clientPort = clientPort;
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this->m_clientType = clientType;
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}
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ByteStream &NotifyClientDiscovered::Serialize()
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{
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m_stream.write_u16( m_packetId );
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m_stream.write_u32( 0 );
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if( m_clientType == RealmClientType::RETURN_TO_ARMS )
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m_stream.write_utf8( m_clientIp );
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else
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m_stream.write_sz_utf8( m_clientIp );
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m_stream.write_u32( m_clientPort );
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return m_stream;
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}
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12
Network/Event/NotifyClientDiscovered.h
Normal file
12
Network/Event/NotifyClientDiscovered.h
Normal file
@@ -0,0 +1,12 @@
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#pragma once
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class NotifyClientDiscovered : public GenericMessage {
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private:
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std::string m_clientIp;
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int32_t m_clientPort;
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RealmClientType m_clientType;
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public:
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NotifyClientDiscovered( std::string clientIp, int32_t clientPort, RealmClientType clientType );
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ByteStream &Serialize() override;
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};
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19
Network/Event/NotifyClientReqConnect.cpp
Normal file
19
Network/Event/NotifyClientReqConnect.cpp
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@@ -0,0 +1,19 @@
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#include "../../global_define.h"
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#include "NotifyClientReqConnect.h"
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NotifyClientRequestConnect::NotifyClientRequestConnect( std::string clientIp, int32_t clientPort ) : GenericMessage( 0x3F )
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{
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this->m_clientIp = std::move( clientIp );
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this->m_clientPort = clientPort;
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}
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ByteStream &NotifyClientRequestConnect::Serialize()
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{
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m_stream.write_u16( m_packetId );
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m_stream.write_u32( 0 );
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m_stream.write_sz_utf8( m_clientIp );
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m_stream.write_u32( m_clientPort );
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return m_stream;
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}
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12
Network/Event/NotifyClientReqConnect.h
Normal file
12
Network/Event/NotifyClientReqConnect.h
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@@ -0,0 +1,12 @@
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#pragma once
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class NotifyClientRequestConnect : public GenericMessage
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{
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private:
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std::string m_clientIp;
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int32_t m_clientPort;
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public:
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NotifyClientRequestConnect( std::string clientIp, int32_t clientPort );
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ByteStream &Serialize() override;
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};
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23
Network/Event/NotifyClientRequestConnect_RTA.cpp
Normal file
23
Network/Event/NotifyClientRequestConnect_RTA.cpp
Normal file
@@ -0,0 +1,23 @@
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#include "../../global_define.h"
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#include "NotifyClientRequestConnect_RTA.h"
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NotifyClientRequestConnect_RTA::NotifyClientRequestConnect_RTA( std::string localAddr, std::string remoteAddr, int32_t port ) : GenericMessage( 0x65 )
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{
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this->m_localAddr = localAddr;
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this->m_remoteAddr = remoteAddr;
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this->m_port = port;
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}
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ByteStream &NotifyClientRequestConnect_RTA::Serialize()
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{
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m_stream.write_u16( m_packetId );
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m_stream.write_u32( 0 );
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m_stream.write_utf8( this->m_remoteAddr );
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m_stream.write_u32( this->m_port );
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m_stream.write_utf8( this->m_localAddr );
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m_stream.write_u32( this->m_port );
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return m_stream;
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}
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12
Network/Event/NotifyClientRequestConnect_RTA.h
Normal file
12
Network/Event/NotifyClientRequestConnect_RTA.h
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@@ -0,0 +1,12 @@
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#pragma once
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class NotifyClientRequestConnect_RTA : public GenericMessage {
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private:
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std::string m_localAddr;
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std::string m_remoteAddr;
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int32_t m_port;
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public:
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NotifyClientRequestConnect_RTA( std::string localAddr, std::string remoteAddr, int32_t port );
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ByteStream &Serialize() override;
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};
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14
Network/Event/NotifyForcedLogout.cpp
Normal file
14
Network/Event/NotifyForcedLogout.cpp
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@@ -0,0 +1,14 @@
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#include "../../global_define.h"
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#include "NotifyForcedLogout.h"
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NotifyForcedLogout::NotifyForcedLogout() : GenericMessage( 0x41 )
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{
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}
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ByteStream &NotifyForcedLogout::Serialize()
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{
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m_stream.write_u16( m_packetId );
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m_stream.write_u32( 0 );
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return m_stream;
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}
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9
Network/Event/NotifyForcedLogout.h
Normal file
9
Network/Event/NotifyForcedLogout.h
Normal file
@@ -0,0 +1,9 @@
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#pragma once
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class NotifyForcedLogout : public GenericMessage {
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private:
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public:
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NotifyForcedLogout();
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ByteStream &Serialize() override;
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};
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24
Network/Event/NotifyGameDiscovered.cpp
Normal file
24
Network/Event/NotifyGameDiscovered.cpp
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@@ -0,0 +1,24 @@
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#include "../../global_define.h"
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#include "NotifyGameDiscovered.h"
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NotifyGameDiscovered::NotifyGameDiscovered( std::string clientIp, int32_t clientPort, RealmClientType clientType ) : GenericMessage( 0x3E )
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{
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this->m_clientIp = std::move( clientIp );
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this->m_clientPort = clientPort;
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this->m_clientType = clientType;
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}
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ByteStream &NotifyGameDiscovered::Serialize()
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{
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m_stream.write_u16( m_packetId );
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m_stream.write_u32( 0 );
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if( m_clientType == RealmClientType::RETURN_TO_ARMS )
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m_stream.write_utf8( m_clientIp );
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else
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m_stream.write_sz_utf8( m_clientIp );
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m_stream.write_u32( m_clientPort );
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return m_stream;
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}
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12
Network/Event/NotifyGameDiscovered.h
Normal file
12
Network/Event/NotifyGameDiscovered.h
Normal file
@@ -0,0 +1,12 @@
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#pragma once
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class NotifyGameDiscovered : public GenericMessage {
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private:
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std::string m_clientIp;
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int32_t m_clientPort;
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RealmClientType m_clientType;
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public:
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NotifyGameDiscovered( std::string clientIp, int32_t clientPort, RealmClientType clientType );
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ByteStream &Serialize() override;
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};
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52
Network/Event/Notify_4C.cpp
Normal file
52
Network/Event/Notify_4C.cpp
Normal file
@@ -0,0 +1,52 @@
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#include "../../global_define.h"
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#include "Notify_4C.h"
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Notify_4C::Notify_4C() : GenericMessage( 0x4C )
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{
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}
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ByteStream &Notify_4C::Serialize()
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{
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m_stream.write_u16( m_packetId );
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m_stream.write_u32( 0 );
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m_stream.write_u32( 0 ); // Unknown
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m_stream.write_u32( 1 ); // Unknown
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{
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m_stream.write_utf16( L"Dummy 1" );
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}
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m_stream.write_u32( 1 ); // Unknown
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{
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m_stream.write_u32( 0 );
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// Blob
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}
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m_stream.write_u32( 1 ); // Unknown
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{
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m_stream.write_u32( 0 );
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}
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m_stream.write_u16( 0 ); // Unknown
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m_stream.write_u32( 1 ); // Unknown
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{
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m_stream.write_u16( 0 );
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m_stream.write_u32( 0 );
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m_stream.write_utf16( L"Dummy 2" );
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m_stream.write_u32( 0 );
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m_stream.write_u32( 0 );
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m_stream.write_u32( 0 );
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m_stream.write_u16( 1 );
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}
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m_stream.write_u32( 0 ); // Unknown
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m_stream.write_utf8( "127.0.0.1" );
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m_stream.write_u32( 0 ); // Unknown
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m_stream.write_u32( 0 ); // Unknown
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return m_stream;
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}
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9
Network/Event/Notify_4C.h
Normal file
9
Network/Event/Notify_4C.h
Normal file
@@ -0,0 +1,9 @@
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#pragma once
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class Notify_4C : public GenericMessage {
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private:
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public:
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Notify_4C();
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ByteStream &Serialize() override;
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};
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38
Network/Event/RequestCancelGame.cpp
Normal file
38
Network/Event/RequestCancelGame.cpp
Normal file
@@ -0,0 +1,38 @@
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#include "../../global_define.h"
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#include "RequestCancelGame.h"
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void RequestCancelGame::Deserialize( sptr_byte_stream stream )
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{
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DeserializeHeader( stream );
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m_sessionId = stream->read_encrypted_utf16();
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}
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sptr_generic_response RequestCancelGame::ProcessRequest( sptr_user user, sptr_byte_stream stream )
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{
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Deserialize( stream );
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if( user == nullptr )
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{
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Log::Error( "User not found! [%S]", m_sessionId.c_str() );
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return std::make_shared< ResultCancelGame >( this );
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}
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GameSessionManager::Get().RequestCancel( user );
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return std::make_shared< ResultCancelGame >( this );
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}
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ResultCancelGame::ResultCancelGame( GenericRequest *request ) : GenericResponse( *request )
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{
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}
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ByteStream &ResultCancelGame::Serialize()
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{
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m_stream.write_u16( m_packetId );
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m_stream.write_u32( m_requestId );
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m_stream.write_u32( 0 );
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return m_stream;
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}
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22
Network/Event/RequestCancelGame.h
Normal file
22
Network/Event/RequestCancelGame.h
Normal file
@@ -0,0 +1,22 @@
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#pragma once
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class RequestCancelGame : public GenericRequest
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{
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private:
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std::wstring m_sessionId;
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public:
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static std::unique_ptr< RequestCancelGame > Create()
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{
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return std::make_unique< RequestCancelGame >();
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}
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sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
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void Deserialize( sptr_byte_stream stream ) override;
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};
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class ResultCancelGame : public GenericResponse {
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public:
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ResultCancelGame( GenericRequest *request );
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ByteStream &Serialize();
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};
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38
Network/Event/RequestCancelGame_RTA.cpp
Normal file
38
Network/Event/RequestCancelGame_RTA.cpp
Normal file
@@ -0,0 +1,38 @@
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#include "../../global_define.h"
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#include "RequestCancelGame_RTA.h"
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void RequestCancelGame_RTA::Deserialize( sptr_byte_stream stream )
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{
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DeserializeHeader( stream );
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m_sessionId = stream->read_encrypted_utf16();
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}
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sptr_generic_response RequestCancelGame_RTA::ProcessRequest( sptr_user user, sptr_byte_stream stream )
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{
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Deserialize( stream );
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if( user == nullptr )
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{
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Log::Error( "User not found! [%S]", m_sessionId.c_str() );
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return std::make_shared< ResultCancelGame_RTA >( this );
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}
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GameSessionManager::Get().RequestCancel( user );
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return std::make_shared< ResultCancelGame_RTA >( this );
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}
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ResultCancelGame_RTA::ResultCancelGame_RTA( GenericRequest *request ) : GenericResponse( *request )
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{
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}
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ByteStream &ResultCancelGame_RTA::Serialize()
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{
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m_stream.write_u16( m_packetId );
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m_stream.write_u32( m_requestId );
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m_stream.write_u32( 0 );
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return m_stream;
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}
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22
Network/Event/RequestCancelGame_RTA.h
Normal file
22
Network/Event/RequestCancelGame_RTA.h
Normal file
@@ -0,0 +1,22 @@
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#pragma once
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class RequestCancelGame_RTA : public GenericRequest
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{
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private:
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std::wstring m_sessionId;
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public:
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static std::unique_ptr< RequestCancelGame_RTA > Create()
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{
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return std::make_unique< RequestCancelGame_RTA >();
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}
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sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
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void Deserialize( sptr_byte_stream stream ) override;
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};
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class ResultCancelGame_RTA : public GenericResponse {
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public:
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ResultCancelGame_RTA( GenericRequest *request );
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ByteStream &Serialize();
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};
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48
Network/Event/RequestCreateAccount.cpp
Normal file
48
Network/Event/RequestCreateAccount.cpp
Normal file
@@ -0,0 +1,48 @@
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#include "../../global_define.h"
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#include "RequestCreateAccount.h"
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void RequestCreateAccount::Deserialize( sptr_byte_stream stream )
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{
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DeserializeHeader( stream );
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auto username = stream->read_encrypted_utf16();
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auto password = stream->read_encrypted_utf16();
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auto emailAddress = stream->read_encrypted_utf16();
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auto dateOfBirth = stream->read_encrypted_utf16();
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auto chatHandle = stream->read_encrypted_utf16();
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int dbg = 0;
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}
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sptr_generic_response RequestCreateAccount::ProcessRequest( sptr_user user, sptr_byte_stream stream )
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{
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Deserialize( stream );
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Log::Debug( "Account creation isn't supported. Random SessionID generated." );
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if( nullptr == user )
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{
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Log::Error( "RequestCreateAccount::ProcessRequest() - User not found!" );
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return std::make_shared< ResultCreateAccount >( this, CREATE_ACCOUNT_REPLY::ERROR_FATAL, L"" );
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}
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return std::make_shared< ResultCreateAccount >( this, CREATE_ACCOUNT_REPLY::SUCCESS, user->m_sessionId );
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}
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ResultCreateAccount::ResultCreateAccount( GenericRequest *request, int32_t reply, std::wstring sessionId ) : GenericResponse( *request )
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{
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m_reply = reply;
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m_sessionId = sessionId;
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}
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ByteStream &ResultCreateAccount::Serialize()
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{
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m_stream.write_u16( m_packetId );
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m_stream.write_u32( m_requestId );
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m_stream.write_u32( m_reply );
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m_stream.write_u32( 0 );
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//m_stream.write_encrypted_utf16( m_sessionId );
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return m_stream;
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}
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34
Network/Event/RequestCreateAccount.h
Normal file
34
Network/Event/RequestCreateAccount.h
Normal file
@@ -0,0 +1,34 @@
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#pragma once
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// Account Creation is used in the Network Beta for CoN
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// but it isn't used or supported here because retail
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// uses "foo" and "bar" to login without user data.
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class RequestCreateAccount : public GenericRequest
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{
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enum CREATE_ACCOUNT_REPLY {
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SUCCESS = 0,
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ERROR_FATAL,
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ERROR_NOT_EXIST
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};
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public:
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static std::unique_ptr< RequestCreateAccount > Create()
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{
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return std::make_unique< RequestCreateAccount >();
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}
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CREATE_ACCOUNT_REPLY m_reply;
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sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
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void Deserialize( sptr_byte_stream stream ) override;
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};
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|
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class ResultCreateAccount : public GenericResponse {
|
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private:
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std::wstring m_sessionId;
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int32_t m_reply;
|
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|
||||
public:
|
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ResultCreateAccount( GenericRequest *request, int32_t reply, std::wstring sessionId );
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ByteStream &Serialize();
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};
|
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47
Network/Event/RequestCreatePrivateGame.cpp
Normal file
47
Network/Event/RequestCreatePrivateGame.cpp
Normal file
@@ -0,0 +1,47 @@
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#include "../../global_define.h"
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#include "RequestCreatePrivateGame.h"
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|
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void RequestCreatePrivateGame::Deserialize( sptr_byte_stream stream )
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{
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DeserializeHeader( stream );
|
||||
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
m_gameInfo = stream->read_utf16();
|
||||
}
|
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|
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sptr_generic_response RequestCreatePrivateGame::ProcessRequest( sptr_user user, sptr_byte_stream stream )
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{
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Deserialize( stream );
|
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auto result = GameSessionManager::Get().CreatePrivateGameSession( user, m_gameInfo, user->m_clientType );
|
||||
|
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if( !result )
|
||||
{
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Log::Error( "RequestCreatePrivateGame::ProcessRequest() - Failed to create private game session!" );
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return std::make_shared< ResultCreatePrivateGame >( this, CREATE_REPLY::GENERAL_ERROR, "", 0 );
|
||||
}
|
||||
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||||
Log::Info( "[%S] Create Private Game: %S", m_sessionId.c_str(), m_gameInfo.c_str() );
|
||||
|
||||
return std::make_shared< ResultCreatePrivateGame >( this, CREATE_REPLY::SUCCESS, Config::service_ip, Config::discovery_port );
|
||||
}
|
||||
|
||||
ResultCreatePrivateGame::ResultCreatePrivateGame( GenericRequest *request, int32_t reply, std::string discoveryIp, int32_t discoveryPort ) : GenericResponse( *request )
|
||||
{
|
||||
m_reply = reply;
|
||||
m_discoveryIp = discoveryIp;
|
||||
m_discoveryPort = discoveryPort;
|
||||
}
|
||||
|
||||
ByteStream &ResultCreatePrivateGame::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( m_reply );
|
||||
|
||||
m_stream.write_sz_utf8( m_discoveryIp );
|
||||
m_stream.write( m_discoveryPort );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
36
Network/Event/RequestCreatePrivateGame.h
Normal file
36
Network/Event/RequestCreatePrivateGame.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
class RequestCreatePrivateGame : public GenericRequest
|
||||
{
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
std::wstring m_gameInfo;
|
||||
|
||||
enum CREATE_REPLY {
|
||||
SUCCESS = 0,
|
||||
FATAL_ERROR,
|
||||
GENERAL_ERROR,
|
||||
GAME_NAME_IN_USE = 38,
|
||||
GAME_PENDING = 40,
|
||||
};
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestCreatePrivateGame > Create()
|
||||
{
|
||||
return std::make_unique< RequestCreatePrivateGame >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultCreatePrivateGame : public GenericResponse {
|
||||
private:
|
||||
int32_t m_reply;
|
||||
std::string m_discoveryIp;
|
||||
int32_t m_discoveryPort;
|
||||
|
||||
public:
|
||||
ResultCreatePrivateGame( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0 );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
47
Network/Event/RequestCreatePrivateGame_RTA.cpp
Normal file
47
Network/Event/RequestCreatePrivateGame_RTA.cpp
Normal file
@@ -0,0 +1,47 @@
|
||||
#include "../../global_define.h"
|
||||
|
||||
#include "RequestCreatePrivateGame_RTA.h"
|
||||
|
||||
void RequestCreatePrivateGame_RTA::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
m_gameInfo = stream->read_utf16();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestCreatePrivateGame_RTA::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
auto result = GameSessionManager::Get().CreatePrivateGameSession( user, m_gameInfo, user->m_clientType );
|
||||
|
||||
if( !result )
|
||||
{
|
||||
Log::Error( "RequestCreatePrivateGame2::ProcessRequest() - Failed to create private game session!" );
|
||||
return std::make_shared< ResultCreatePrivateGame2 >( this, CREATE_REPLY::GENERAL_ERROR, "", 0 );
|
||||
}
|
||||
|
||||
Log::Info( "[%S] Create Private Game: %S", m_sessionId.c_str(), m_gameInfo.c_str() );
|
||||
|
||||
return std::make_shared< ResultCreatePrivateGame2 >( this, CREATE_REPLY::SUCCESS, Config::service_ip, Config::discovery_port );
|
||||
}
|
||||
|
||||
ResultCreatePrivateGame2::ResultCreatePrivateGame2( GenericRequest *request, int32_t reply, std::string discoveryIp, int32_t discoveryPort ) : GenericResponse( *request )
|
||||
{
|
||||
m_reply = reply;
|
||||
m_discoveryIp = discoveryIp;
|
||||
m_discoveryPort = discoveryPort;
|
||||
}
|
||||
|
||||
ByteStream &ResultCreatePrivateGame2::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( m_reply );
|
||||
|
||||
m_stream.write_sz_utf8( m_discoveryIp );
|
||||
m_stream.write( m_discoveryPort );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
36
Network/Event/RequestCreatePrivateGame_RTA.h
Normal file
36
Network/Event/RequestCreatePrivateGame_RTA.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
class RequestCreatePrivateGame_RTA : public GenericRequest
|
||||
{
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
std::wstring m_gameInfo;
|
||||
|
||||
enum CREATE_REPLY {
|
||||
SUCCESS = 0,
|
||||
FATAL_ERROR,
|
||||
GENERAL_ERROR,
|
||||
GAME_NAME_IN_USE = 38,
|
||||
GAME_PENDING = 40,
|
||||
};
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestCreatePrivateGame_RTA > Create()
|
||||
{
|
||||
return std::make_unique< RequestCreatePrivateGame_RTA >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultCreatePrivateGame2 : public GenericResponse {
|
||||
private:
|
||||
int32_t m_reply;
|
||||
std::string m_discoveryIp;
|
||||
int32_t m_discoveryPort;
|
||||
|
||||
public:
|
||||
ResultCreatePrivateGame2( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0 );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
38
Network/Event/RequestCreatePrivateRoom.cpp
Normal file
38
Network/Event/RequestCreatePrivateRoom.cpp
Normal file
@@ -0,0 +1,38 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestCreatePrivateRoom.h"
|
||||
|
||||
void RequestCreatePrivateRoom::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response RequestCreatePrivateRoom::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
auto sessionId = stream->read_encrypted_utf16();
|
||||
auto roomName = stream->read_utf16();
|
||||
|
||||
auto result = ChatRoomManager::Get().CreatePrivateChatSession( user, roomName );
|
||||
|
||||
if( !result )
|
||||
{
|
||||
Log::Error( "RequestCreatePrivateRoom::ProcessRequest() - Failed to create private room!" );
|
||||
return std::make_shared< ResultCreatePrivateRoom >( this );
|
||||
}
|
||||
|
||||
return std::make_shared< ResultCreatePrivateRoom >( this );
|
||||
}
|
||||
|
||||
ResultCreatePrivateRoom::ResultCreatePrivateRoom( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream&ResultCreatePrivateRoom::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
19
Network/Event/RequestCreatePrivateRoom.h
Normal file
19
Network/Event/RequestCreatePrivateRoom.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
class RequestCreatePrivateRoom : public GenericRequest
|
||||
{
|
||||
public:
|
||||
static std::unique_ptr< RequestCreatePrivateRoom > Create()
|
||||
{
|
||||
return std::make_unique< RequestCreatePrivateRoom >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultCreatePrivateRoom : public GenericResponse {
|
||||
public:
|
||||
ResultCreatePrivateRoom( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
56
Network/Event/RequestCreatePublicGame.cpp
Normal file
56
Network/Event/RequestCreatePublicGame.cpp
Normal file
@@ -0,0 +1,56 @@
|
||||
#include "../../global_define.h"
|
||||
|
||||
#include "RequestCreatePublicGame.h"
|
||||
|
||||
// Request
|
||||
void RequestCreatePublicGame::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
|
||||
// Some kind of match attributes
|
||||
auto unknown_a = stream->read_u16();
|
||||
auto unknown_b = stream->read_u32();
|
||||
auto unknown_c = stream->read_u32();
|
||||
auto unknown_d = stream->read_u32();
|
||||
|
||||
m_gameInfo = stream->read_utf16();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestCreatePublicGame::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
auto result = GameSessionManager::Get().CreatePublicGameSession( user, m_gameInfo, user->m_clientType );
|
||||
|
||||
if( !result )
|
||||
{
|
||||
Log::Error( "RequestCreatePublicGame::ProcessRequest() - Failed to create public game session!" );
|
||||
return std::make_shared< ResultCreatePublicGame >( this, CREATE_REPLY::GENERAL_ERROR, "", 0 );
|
||||
}
|
||||
|
||||
Log::Info( "[%S] Create Public Game: %S", m_sessionId.c_str(), m_gameInfo.c_str() );
|
||||
|
||||
return std::make_shared< ResultCreatePublicGame >(this, CREATE_REPLY::SUCCESS, Config::service_ip, Config::discovery_port);
|
||||
}
|
||||
|
||||
// Result
|
||||
ResultCreatePublicGame::ResultCreatePublicGame( GenericRequest *request, int32_t reply, std::string discoveryIp, int32_t discoveryPort ) : GenericResponse( *request )
|
||||
{
|
||||
m_reply = reply;
|
||||
m_discoveryIp = discoveryIp;
|
||||
m_discoveryPort = discoveryPort;
|
||||
}
|
||||
|
||||
ByteStream &ResultCreatePublicGame::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( m_reply );
|
||||
|
||||
m_stream.write_sz_utf8( m_discoveryIp );
|
||||
m_stream.write( m_discoveryPort );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
37
Network/Event/RequestCreatePublicGame.h
Normal file
37
Network/Event/RequestCreatePublicGame.h
Normal file
@@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
|
||||
class RequestCreatePublicGame : public GenericRequest
|
||||
{
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
std::wstring m_gameInfo;
|
||||
|
||||
int32_t m_minimumLevel;
|
||||
int32_t m_maximumLevel;
|
||||
|
||||
enum CREATE_REPLY {
|
||||
SUCCESS = 0,
|
||||
FATAL_ERROR,
|
||||
GENERAL_ERROR,
|
||||
GAME_NAME_IN_USE = 38,
|
||||
GAME_PENDING = 40,
|
||||
};
|
||||
public:
|
||||
static std::unique_ptr< RequestCreatePublicGame > Create()
|
||||
{
|
||||
return std::make_unique< RequestCreatePublicGame >();
|
||||
}
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultCreatePublicGame : public GenericResponse {
|
||||
private:
|
||||
int32_t m_reply;
|
||||
std::string m_discoveryIp;
|
||||
int32_t m_discoveryPort;
|
||||
|
||||
public:
|
||||
ResultCreatePublicGame( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0 );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
64
Network/Event/RequestCreatePublicGame_RTA.cpp
Normal file
64
Network/Event/RequestCreatePublicGame_RTA.cpp
Normal file
@@ -0,0 +1,64 @@
|
||||
#include "../../global_define.h"
|
||||
|
||||
#include "RequestCreatePublicGame_RTA.h"
|
||||
|
||||
// Request
|
||||
void RequestCreatePublicGame_RTA::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
|
||||
auto unknown_a = stream->read_u16();
|
||||
auto unknown_b = stream->read_u32();
|
||||
auto unknown_c = stream->read_u32();
|
||||
auto unknown_d = stream->read_u32();
|
||||
|
||||
m_gameInfo = stream->read_utf16();
|
||||
|
||||
auto unknown_e = stream->read_u32();
|
||||
auto unknown_f = stream->read_u32();
|
||||
|
||||
m_localAddr = stream->read_utf16();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestCreatePublicGame_RTA::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
Log::Packet( stream->data, stream->data.size(), false );
|
||||
|
||||
auto result = GameSessionManager::Get().CreatePublicGameSession( user, m_gameInfo, user->m_clientType );
|
||||
|
||||
if( !result )
|
||||
{
|
||||
Log::Error( "RequestCreatePublicGame::ProcessRequest() - Failed to create public game session!" );
|
||||
return std::make_shared< ResultCreatePublicGame_RTA >( this, CREATE_REPLY::GENERAL_ERROR, "", 0 );
|
||||
}
|
||||
|
||||
user->m_localAddr = Utility::WideToUTF8( m_localAddr );
|
||||
|
||||
Log::Info( "[%S] Create Public Game: %S", m_sessionId.c_str(), m_gameInfo.c_str() );
|
||||
|
||||
return std::make_shared< ResultCreatePublicGame_RTA >( this, CREATE_REPLY::SUCCESS, Config::service_ip, Config::discovery_port );
|
||||
}
|
||||
|
||||
// Result
|
||||
ResultCreatePublicGame_RTA::ResultCreatePublicGame_RTA( GenericRequest *request, int32_t reply, std::string discoveryIp, int32_t discoveryPort ) : GenericResponse( *request )
|
||||
{
|
||||
m_reply = reply;
|
||||
m_discoveryIp = discoveryIp;
|
||||
m_discoveryPort = discoveryPort;
|
||||
}
|
||||
|
||||
ByteStream &ResultCreatePublicGame_RTA::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( m_reply );
|
||||
|
||||
m_stream.write_utf8( m_discoveryIp );
|
||||
m_stream.write( m_discoveryPort );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
36
Network/Event/RequestCreatePublicGame_RTA.h
Normal file
36
Network/Event/RequestCreatePublicGame_RTA.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#pragma once
|
||||
|
||||
class RequestCreatePublicGame_RTA : public GenericRequest
|
||||
{
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
std::wstring m_gameInfo;
|
||||
|
||||
std::wstring m_localAddr;
|
||||
|
||||
enum CREATE_REPLY {
|
||||
SUCCESS = 0,
|
||||
FATAL_ERROR,
|
||||
GENERAL_ERROR,
|
||||
GAME_NAME_IN_USE = 38,
|
||||
GAME_PENDING = 40,
|
||||
};
|
||||
public:
|
||||
static std::unique_ptr< RequestCreatePublicGame_RTA > Create()
|
||||
{
|
||||
return std::make_unique< RequestCreatePublicGame_RTA >();
|
||||
}
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultCreatePublicGame_RTA : public GenericResponse {
|
||||
private:
|
||||
int32_t m_reply;
|
||||
std::string m_discoveryIp;
|
||||
int32_t m_discoveryPort;
|
||||
|
||||
public:
|
||||
ResultCreatePublicGame_RTA( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0 );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
50
Network/Event/RequestDoClientDiscovery.cpp
Normal file
50
Network/Event/RequestDoClientDiscovery.cpp
Normal file
@@ -0,0 +1,50 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestDoClientDiscovery.h"
|
||||
|
||||
void RequestDoClientDiscovery::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
m_gameId = stream->read_u32();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestDoClientDiscovery::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
auto session = GameSessionManager::Get().FindGame( m_gameId );
|
||||
if( session == nullptr )
|
||||
{
|
||||
return std::make_shared< ResultDoClientDiscovery >( this, DISCOVERY_REPLY::FATAL_ERROR, "", 0 );
|
||||
}
|
||||
|
||||
if( session->m_currentPlayers >= session->m_maximumPlayers )
|
||||
{
|
||||
return std::make_shared< ResultDoClientDiscovery >( this, DISCOVERY_REPLY::GAME_FULL, "", 0 );
|
||||
}
|
||||
|
||||
user->m_gameId = m_gameId;
|
||||
user->m_isHost = false;
|
||||
|
||||
return std::make_shared< ResultDoClientDiscovery >( this, DISCOVERY_REPLY::SUCCESS, Config::service_ip, Config::discovery_port );
|
||||
}
|
||||
|
||||
ResultDoClientDiscovery::ResultDoClientDiscovery( GenericRequest *request, int32_t reply, std::string ip, int32_t port ) : GenericResponse( *request )
|
||||
{
|
||||
m_reply = reply;
|
||||
m_discoveryIP = ip;
|
||||
m_discoveryPort = port;
|
||||
}
|
||||
|
||||
ByteStream &ResultDoClientDiscovery::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( m_reply );
|
||||
|
||||
m_stream.write_sz_utf8( m_discoveryIP );
|
||||
m_stream.write( m_discoveryPort );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
34
Network/Event/RequestDoClientDiscovery.h
Normal file
34
Network/Event/RequestDoClientDiscovery.h
Normal file
@@ -0,0 +1,34 @@
|
||||
#pragma once
|
||||
|
||||
class RequestDoClientDiscovery : public GenericRequest
|
||||
{
|
||||
private:
|
||||
enum DISCOVERY_REPLY {
|
||||
SUCCESS = 0,
|
||||
FATAL_ERROR = 1,
|
||||
GAME_FULL = 2,
|
||||
};
|
||||
|
||||
std::wstring m_sessionId;
|
||||
int32_t m_gameId;
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestDoClientDiscovery > Create()
|
||||
{
|
||||
return std::make_unique< RequestDoClientDiscovery >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultDoClientDiscovery : public GenericResponse {
|
||||
private:
|
||||
int32_t m_reply;
|
||||
std::string m_discoveryIP;
|
||||
int32_t m_discoveryPort;
|
||||
|
||||
public:
|
||||
ResultDoClientDiscovery( GenericRequest *request, int32_t reply, std::string ip = "", int32_t port = 0);
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
45
Network/Event/RequestEnterRoom.cpp
Normal file
45
Network/Event/RequestEnterRoom.cpp
Normal file
@@ -0,0 +1,45 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestEnterRoom.h"
|
||||
|
||||
void RequestEnterRoom::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response RequestEnterRoom::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
auto publicKey = stream->read_utf8();
|
||||
auto unknown = stream->read_u32();
|
||||
|
||||
return std::make_shared< ResultEnterRoom >( this );
|
||||
}
|
||||
|
||||
ResultEnterRoom::ResultEnterRoom( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream& ResultEnterRoom::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
m_stream.write_utf16( L"Room Name" );
|
||||
m_stream.write_utf16( L"Room Banner" );
|
||||
|
||||
m_stream.write_u32( 3 );
|
||||
{
|
||||
m_stream.write_utf16( L"Name1" );
|
||||
m_stream.write_utf16( L"Name2" );
|
||||
m_stream.write_utf16( L"Name3" );
|
||||
}
|
||||
|
||||
m_stream.write_u32( 1 );
|
||||
{
|
||||
m_stream.write_utf16( L"Name1" );
|
||||
}
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
19
Network/Event/RequestEnterRoom.h
Normal file
19
Network/Event/RequestEnterRoom.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
class RequestEnterRoom : public GenericRequest
|
||||
{
|
||||
public:
|
||||
static std::unique_ptr< RequestEnterRoom > Create()
|
||||
{
|
||||
return std::make_unique< RequestEnterRoom >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultEnterRoom : public GenericResponse {
|
||||
public:
|
||||
ResultEnterRoom( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
37
Network/Event/RequestGetEncryptionKey.cpp
Normal file
37
Network/Event/RequestGetEncryptionKey.cpp
Normal file
@@ -0,0 +1,37 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestGetEncryptionKey.h"
|
||||
|
||||
void RequestGetEncryptionKey::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response RequestGetEncryptionKey::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
auto publicKey = stream->read_utf8();
|
||||
auto unknown = stream->read_u32();
|
||||
|
||||
return std::make_shared< ResultGetEncryptionKey >( this );
|
||||
}
|
||||
|
||||
ResultGetEncryptionKey::ResultGetEncryptionKey( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
m_symKey = RealmCrypt::getSymmetricKey();
|
||||
}
|
||||
|
||||
ByteStream& ResultGetEncryptionKey::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
auto encrypted = RealmCrypt::encryptSymmetric( m_symKey );
|
||||
|
||||
m_stream.write_u32( encrypted.size() + 4 );
|
||||
m_stream.write_u32( m_symKey.size() );
|
||||
m_stream.write_bytes( encrypted );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
21
Network/Event/RequestGetEncryptionKey.h
Normal file
21
Network/Event/RequestGetEncryptionKey.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
class RequestGetEncryptionKey : public GenericRequest
|
||||
{
|
||||
public:
|
||||
static std::unique_ptr< RequestGetEncryptionKey > Create()
|
||||
{
|
||||
return std::make_unique< RequestGetEncryptionKey >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultGetEncryptionKey : public GenericResponse {
|
||||
public:
|
||||
std::vector< uint8_t > m_symKey;
|
||||
|
||||
ResultGetEncryptionKey( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
69
Network/Event/RequestGetGame.cpp
Normal file
69
Network/Event/RequestGetGame.cpp
Normal file
@@ -0,0 +1,69 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestGetGame.h"
|
||||
|
||||
void RequestGetGame::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
m_gameName = stream->read_utf16();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestGetGame::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
if( user == nullptr )
|
||||
{
|
||||
Log::Error( "User not found! [%S]", m_sessionId.c_str() );
|
||||
return std::make_shared< ResultGetGame >( this, TIMEOUT );
|
||||
}
|
||||
|
||||
auto session = GameSessionManager::Get().FindGame( m_gameName );
|
||||
|
||||
if( session == nullptr )
|
||||
{
|
||||
Log::Error( "Game session not found! [%S]", m_gameName.c_str() );
|
||||
return std::make_shared< ResultGetGame >( this, NOT_FOUND );
|
||||
}
|
||||
|
||||
if( session->m_currentPlayers >= session->m_maximumPlayers )
|
||||
{
|
||||
Log::Error( "Game session is full! [%S]", m_gameName.c_str() );
|
||||
return std::make_shared< ResultGetGame >( this, TIMEOUT );
|
||||
}
|
||||
|
||||
auto host_user = session->m_owner.lock();
|
||||
|
||||
if( host_user == nullptr )
|
||||
{
|
||||
Log::Error( "Game session owner not found! [%S]", m_gameName.c_str() );
|
||||
return std::make_shared< ResultGetGame >( this, TIMEOUT );
|
||||
}
|
||||
|
||||
user->m_isHost = false;
|
||||
user->m_gameId = session->m_gameIndex;
|
||||
|
||||
return std::make_shared< ResultGetGame >( this, SUCCESS, session->m_gameIndex );
|
||||
}
|
||||
|
||||
ResultGetGame::ResultGetGame( GenericRequest *request, int32_t reply, int32_t gameId ) : GenericResponse( *request )
|
||||
{
|
||||
m_reply = reply;
|
||||
m_gameId = gameId;
|
||||
}
|
||||
|
||||
ByteStream &ResultGetGame::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( m_reply );
|
||||
|
||||
// TODO: These may come in from the UpdateGameData event
|
||||
m_stream.write_utf16( L"Kelethin" );
|
||||
m_stream.write_utf16( L"OwnerName" );
|
||||
|
||||
m_stream.write_u32( m_gameId );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
31
Network/Event/RequestGetGame.h
Normal file
31
Network/Event/RequestGetGame.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#pragma once
|
||||
|
||||
class RequestGetGame : public GenericRequest {
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
std::wstring m_gameName;
|
||||
|
||||
enum REPLY {
|
||||
SUCCESS = 0,
|
||||
TIMEOUT,
|
||||
NOT_FOUND
|
||||
};
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestGetGame > Create()
|
||||
{
|
||||
return std::make_unique< RequestGetGame >();
|
||||
}
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultGetGame : public GenericResponse {
|
||||
private:
|
||||
int32_t m_reply;
|
||||
int32_t m_gameId;
|
||||
|
||||
public:
|
||||
ResultGetGame( GenericRequest *request, int32_t reply, int32_t gameId = 0 );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
70
Network/Event/RequestGetGame_RTA.cpp
Normal file
70
Network/Event/RequestGetGame_RTA.cpp
Normal file
@@ -0,0 +1,70 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestGetGame_RTA.h"
|
||||
|
||||
void RequestGetGame_RTA::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
m_gameId = stream->read_u32();
|
||||
m_localAddr = stream->read_utf16();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestGetGame_RTA::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
Log::Packet( stream->data, stream->data.size(), false );
|
||||
|
||||
if( user == nullptr )
|
||||
{
|
||||
Log::Error( "User not found! [%S]", m_sessionId.c_str() );
|
||||
return std::make_shared< ResultGetGame_RTA >( this, TIMEOUT );
|
||||
}
|
||||
|
||||
auto session = GameSessionManager::Get().FindGame( m_gameId );
|
||||
|
||||
if( session == nullptr )
|
||||
{
|
||||
Log::Error( "Game session not found! [%d]", m_gameId );
|
||||
return std::make_shared< ResultGetGame_RTA >( this, NOT_FOUND );
|
||||
}
|
||||
|
||||
if( session->m_currentPlayers >= session->m_maximumPlayers )
|
||||
{
|
||||
Log::Error( "Game session is full! [%d]", m_gameId );
|
||||
return std::make_shared< ResultGetGame_RTA >( this, TIMEOUT );
|
||||
}
|
||||
|
||||
auto host_user = session->m_owner.lock();
|
||||
|
||||
if( host_user == nullptr )
|
||||
{
|
||||
Log::Error( "Game session owner not found! [%d]", m_gameId );
|
||||
return std::make_shared< ResultGetGame_RTA >( this, TIMEOUT );
|
||||
}
|
||||
|
||||
user->m_isHost = false;
|
||||
user->m_gameId = session->m_gameIndex;
|
||||
|
||||
return std::make_shared< ResultGetGame_RTA >( this, SUCCESS, Config::service_ip, Config::discovery_port );
|
||||
}
|
||||
|
||||
ResultGetGame_RTA::ResultGetGame_RTA( GenericRequest *request, int32_t reply, std::string discoveryIp, int32_t discoveryPort ) : GenericResponse( *request )
|
||||
{
|
||||
m_reply = reply;
|
||||
m_discoveryIp = discoveryIp;
|
||||
m_discoveryPort = discoveryPort;
|
||||
}
|
||||
|
||||
ByteStream &ResultGetGame_RTA::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( m_reply );
|
||||
|
||||
m_stream.write_utf8( m_discoveryIp );
|
||||
m_stream.write_u32( m_discoveryPort );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
33
Network/Event/RequestGetGame_RTA.h
Normal file
33
Network/Event/RequestGetGame_RTA.h
Normal file
@@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
|
||||
class RequestGetGame_RTA : public GenericRequest {
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
std::wstring m_localAddr;
|
||||
uint32_t m_gameId;
|
||||
|
||||
enum REPLY {
|
||||
SUCCESS = 0,
|
||||
TIMEOUT,
|
||||
NOT_FOUND
|
||||
};
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestGetGame_RTA > Create()
|
||||
{
|
||||
return std::make_unique< RequestGetGame_RTA >();
|
||||
}
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultGetGame_RTA : public GenericResponse {
|
||||
private:
|
||||
int32_t m_reply;
|
||||
std::string m_discoveryIp;
|
||||
int32_t m_discoveryPort;
|
||||
|
||||
public:
|
||||
ResultGetGame_RTA( GenericRequest *request, int32_t reply, std::string discoveryIp = "", int32_t discoveryPort = 0);
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
48
Network/Event/RequestGetPublicRooms.cpp
Normal file
48
Network/Event/RequestGetPublicRooms.cpp
Normal file
@@ -0,0 +1,48 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestGetPublicRooms.h"
|
||||
|
||||
void RequestGetPublicRooms::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response RequestGetPublicRooms::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
auto publicKey = stream->read_utf8();
|
||||
|
||||
return std::make_shared< ResultGetPublicRooms >( this );
|
||||
}
|
||||
|
||||
ResultGetPublicRooms::ResultGetPublicRooms( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream& ResultGetPublicRooms::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
m_stream.write_u32( 0);
|
||||
for( int i = 0; i < 0; i++ )
|
||||
{
|
||||
m_stream.write_utf16( L"Room Name" );
|
||||
m_stream.write_utf16( L"Room Banner" );
|
||||
|
||||
m_stream.write_u32( 3 );
|
||||
{
|
||||
m_stream.write_utf16( L"Name1" );
|
||||
m_stream.write_utf16( L"Name2" );
|
||||
m_stream.write_utf16( L"Name3" );
|
||||
}
|
||||
|
||||
m_stream.write_u32( 1 );
|
||||
{
|
||||
m_stream.write_utf16( L"Name1" );
|
||||
}
|
||||
}
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
19
Network/Event/RequestGetPublicRooms.h
Normal file
19
Network/Event/RequestGetPublicRooms.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
class RequestGetPublicRooms : public GenericRequest
|
||||
{
|
||||
public:
|
||||
static std::unique_ptr< RequestGetPublicRooms > Create()
|
||||
{
|
||||
return std::make_unique< RequestGetPublicRooms >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultGetPublicRooms : public GenericResponse {
|
||||
public:
|
||||
ResultGetPublicRooms( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
39
Network/Event/RequestGetRealmStats.cpp
Normal file
39
Network/Event/RequestGetRealmStats.cpp
Normal file
@@ -0,0 +1,39 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestGetRealmStats.h"
|
||||
|
||||
void RequestGetRealmStats::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response RequestGetRealmStats::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
return std::make_shared< ResultGetRealmStats >( this );
|
||||
}
|
||||
|
||||
ResultGetRealmStats::ResultGetRealmStats( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
ByteStream &ResultGetRealmStats::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
// Player count on the game page.
|
||||
m_stream.write_u32( RealmUserManager::Get().GetUserCount() ); // Users Logged In Game
|
||||
|
||||
// I'm not sure this appears anywhere in the game.
|
||||
m_stream.write_u32( 0 ); // Users Logged In Realm
|
||||
m_stream.write_u32( 0 ); // Users Running Game
|
||||
m_stream.write_u32( 0 ); // Users Running Realm
|
||||
m_stream.write_u32( 0 ); // Users Playing Game
|
||||
m_stream.write_u32( 0 ); // Users Playing Realm
|
||||
m_stream.write_u32( 0 ); // unmatchedGamesGame
|
||||
m_stream.write_u32( 0 ); // unmatchedGamesRealm
|
||||
return m_stream;
|
||||
}
|
||||
18
Network/Event/RequestGetRealmStats.h
Normal file
18
Network/Event/RequestGetRealmStats.h
Normal file
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
class RequestGetRealmStats : public GenericRequest
|
||||
{
|
||||
public:
|
||||
static std::unique_ptr< RequestGetRealmStats > Create()
|
||||
{
|
||||
return std::make_unique< RequestGetRealmStats >();
|
||||
}
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultGetRealmStats : public GenericResponse {
|
||||
public:
|
||||
ResultGetRealmStats( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
44
Network/Event/RequestGetRoom.cpp
Normal file
44
Network/Event/RequestGetRoom.cpp
Normal file
@@ -0,0 +1,44 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestGetRoom.h"
|
||||
|
||||
void RequestGetRoom::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
auto sessionId = stream->read_encrypted_utf16();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestGetRoom::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
return std::make_shared< ResultGetRoom >( this );
|
||||
}
|
||||
|
||||
ResultGetRoom::ResultGetRoom( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream &ResultGetRoom::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
m_stream.write_utf16( L"Room Name" );
|
||||
m_stream.write_utf16( L"Room Banner" );
|
||||
|
||||
m_stream.write_u32( 3 );
|
||||
{
|
||||
m_stream.write_utf16( L"Name1" );
|
||||
m_stream.write_utf16( L"Name2" );
|
||||
m_stream.write_utf16( L"Name3" );
|
||||
}
|
||||
|
||||
m_stream.write_u32( 1 );
|
||||
{
|
||||
m_stream.write_utf16( L"Name1" );
|
||||
}
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
18
Network/Event/RequestGetRoom.h
Normal file
18
Network/Event/RequestGetRoom.h
Normal file
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
class RequestGetRoom : public GenericRequest {
|
||||
public:
|
||||
static std::unique_ptr< RequestGetRoom > Create()
|
||||
{
|
||||
return std::make_unique< RequestGetRoom >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultGetRoom : public GenericResponse {
|
||||
public:
|
||||
ResultGetRoom( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
38
Network/Event/RequestGetRules.cpp
Normal file
38
Network/Event/RequestGetRules.cpp
Normal file
@@ -0,0 +1,38 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestGetRules.h"
|
||||
|
||||
void RequestGetRules::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_language = stream->read_sz_utf8();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestGetRules::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
// TODO: Get rules/eula based on language
|
||||
std::wstring rules =
|
||||
L"Welcome to the Norrath Emulated Server!\n\n"
|
||||
L"This server is currently in development\n"
|
||||
L"and may not be fully functional.\n\n";
|
||||
|
||||
return std::make_shared< ResultGetRules >( this, rules );
|
||||
}
|
||||
|
||||
ResultGetRules::ResultGetRules( GenericRequest *request, std::wstring rules ) : GenericResponse( *request )
|
||||
{
|
||||
m_rules = rules;
|
||||
}
|
||||
|
||||
ByteStream &ResultGetRules::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
m_stream.write_utf16( m_rules );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
25
Network/Event/RequestGetRules.h
Normal file
25
Network/Event/RequestGetRules.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
class RequestGetRules : public GenericRequest
|
||||
{
|
||||
private:
|
||||
std::string m_language;
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestGetRules > Create()
|
||||
{
|
||||
return std::make_unique< RequestGetRules >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultGetRules : public GenericResponse {
|
||||
private:
|
||||
std::wstring m_rules;
|
||||
|
||||
public:
|
||||
ResultGetRules( GenericRequest *request, std::wstring rules );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
37
Network/Event/RequestGetServerAddress.cpp
Normal file
37
Network/Event/RequestGetServerAddress.cpp
Normal file
@@ -0,0 +1,37 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestGetServerAddress.h"
|
||||
|
||||
void RequestGetServerAddress::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response RequestGetServerAddress::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
return std::make_shared< ResultGetServerAddress >( this, Config::service_ip, Config::lobby_port, user->m_clientType );
|
||||
}
|
||||
|
||||
ResultGetServerAddress::ResultGetServerAddress( GenericRequest *request, std::string ip, int32_t port, RealmClientType clientType ) : GenericResponse( *request )
|
||||
{
|
||||
m_ip = ip;
|
||||
m_port = port;
|
||||
m_clientType = clientType;
|
||||
}
|
||||
|
||||
ByteStream &ResultGetServerAddress::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
if( m_clientType == RealmClientType::RETURN_TO_ARMS )
|
||||
m_stream.write_utf8( m_ip );
|
||||
else
|
||||
m_stream.write_sz_utf8( m_ip );
|
||||
|
||||
m_stream.write( m_port );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
22
Network/Event/RequestGetServerAddress.h
Normal file
22
Network/Event/RequestGetServerAddress.h
Normal file
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
class RequestGetServerAddress : public GenericRequest {
|
||||
public:
|
||||
static std::unique_ptr< RequestGetServerAddress > Create()
|
||||
{
|
||||
return std::make_unique< RequestGetServerAddress >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultGetServerAddress : public GenericResponse {
|
||||
public:
|
||||
std::string m_ip;
|
||||
int32_t m_port;
|
||||
RealmClientType m_clientType;
|
||||
|
||||
ResultGetServerAddress( GenericRequest *request, std::string ip, int32_t port, RealmClientType clientType );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
65
Network/Event/RequestLogin.cpp
Normal file
65
Network/Event/RequestLogin.cpp
Normal file
@@ -0,0 +1,65 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestLogin.h"
|
||||
|
||||
void RequestLogin::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_username = stream->read_encrypted_utf16();
|
||||
m_password = stream->read_encrypted_utf16();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestLogin::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
Log::Packet( stream->data, stream->data.size(), false );
|
||||
|
||||
if( m_username.empty() || m_password.empty() )
|
||||
{
|
||||
Log::Error( "RequestLogin::ProcessRequest() - Username or password is empty" );
|
||||
return std::make_shared< ResultLogin >( this, LOGIN_REPLY::NOT_EXIST, L"" );
|
||||
}
|
||||
|
||||
if( user->m_clientType == RealmClientType::CHAMPIONS_OF_NORRATH )
|
||||
{
|
||||
if( m_username == L"foo" && m_password == L"bar" )
|
||||
{
|
||||
// Retail CoN does not use any login information.
|
||||
Log::Debug( "RequestLogin : Champions of Norrath v2.0" );
|
||||
}
|
||||
else
|
||||
{
|
||||
// Network Beta CoN uses login information, but it's invalid because of version 2.0.
|
||||
Log::Debug( "RequestLogin : Champions of Norrath v1.0" );
|
||||
|
||||
// TODO: Either block this, or add support for the network beta.
|
||||
return std::make_shared< ResultLogin >( this, LOGIN_REPLY::NOT_EXIST, L"" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Return to Arms uses login information.
|
||||
Log::Debug( "RequestLogin : Return to Arms" );
|
||||
}
|
||||
|
||||
return std::make_shared< ResultLogin >( this, LOGIN_REPLY::SUCCESS, user->m_sessionId );
|
||||
}
|
||||
|
||||
ResultLogin::ResultLogin( GenericRequest *request, int32_t reply, std::wstring sessionId ) : GenericResponse( *request )
|
||||
{
|
||||
m_reply = reply;
|
||||
m_sessionId = sessionId;
|
||||
}
|
||||
|
||||
ByteStream &ResultLogin::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( m_reply );
|
||||
|
||||
m_stream.write_encrypted_utf16( m_sessionId );
|
||||
m_stream.write_encrypted_utf16( L"UNKNOWN DUMMY STRING" );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
40
Network/Event/RequestLogin.h
Normal file
40
Network/Event/RequestLogin.h
Normal file
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
// Account Login is used in the Network Beta for CoN.
|
||||
// In the retail version, the game simply logs in with
|
||||
// "foo" and "bar" as the username and password.
|
||||
//
|
||||
// A unique Session ID is generated and assigned to the player.
|
||||
|
||||
class RequestLogin : public GenericRequest
|
||||
{
|
||||
private:
|
||||
enum LOGIN_REPLY {
|
||||
SUCCESS = 0,
|
||||
FATAL_ERROR,
|
||||
NOT_EXIST,
|
||||
};
|
||||
|
||||
std::wstring m_username;
|
||||
std::wstring m_password;
|
||||
std::wstring m_sessionId;
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestLogin > Create()
|
||||
{
|
||||
return std::make_unique< RequestLogin >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultLogin : public GenericResponse {
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
int32_t m_reply;
|
||||
|
||||
public:
|
||||
ResultLogin( GenericRequest *request, int32_t reply, std::wstring sessionId );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
31
Network/Event/RequestLogout.cpp
Normal file
31
Network/Event/RequestLogout.cpp
Normal file
@@ -0,0 +1,31 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestLogout.h"
|
||||
|
||||
void RequestLogout::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestLogout::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
Log::Debug( "[%S] Logout", m_sessionId.c_str() );
|
||||
|
||||
return std::make_shared< ResultLogout >( this, 0 );
|
||||
}
|
||||
|
||||
ResultLogout::ResultLogout( GenericRequest *request, int32_t reply ) : GenericResponse( *request )
|
||||
{
|
||||
m_reply = reply;
|
||||
}
|
||||
|
||||
ByteStream &ResultLogout::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( m_reply );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
23
Network/Event/RequestLogout.h
Normal file
23
Network/Event/RequestLogout.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
class RequestLogout : public GenericRequest
|
||||
{
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestLogout > Create()
|
||||
{
|
||||
return std::make_unique< RequestLogout >();
|
||||
}
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultLogout : public GenericResponse {
|
||||
private:
|
||||
int32_t m_reply;
|
||||
public:
|
||||
ResultLogout( GenericRequest *request, int32_t reply );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
88
Network/Event/RequestMatchGame.cpp
Normal file
88
Network/Event/RequestMatchGame.cpp
Normal file
@@ -0,0 +1,88 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestMatchGame.h"
|
||||
|
||||
void RequestMatchGame::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
|
||||
auto unknown_a = stream->read_u16();
|
||||
auto unknown_b = stream->read_u32();
|
||||
auto unknown_c = stream->read_u32();
|
||||
auto unknown_d = stream->read_u32();
|
||||
|
||||
auto unknown_e = stream->read_u32();
|
||||
|
||||
// Match Game Node Count
|
||||
for( uint32_t i = 0; i < unknown_e; i++ )
|
||||
{
|
||||
auto node_a = stream->read_u16();
|
||||
auto node_b = stream->read_u32();
|
||||
|
||||
auto node_c = stream->read_utf16();
|
||||
|
||||
auto node_d = stream->read_u32();
|
||||
auto node_e = stream->read_u32();
|
||||
auto node_f = stream->read_u32();
|
||||
auto node_g = stream->read_u16();
|
||||
}
|
||||
|
||||
auto unknown_f = stream->read_u8();
|
||||
auto unknown_g = stream->read_u32();
|
||||
auto unknown_h = stream->read_u32();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestMatchGame::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
return std::make_shared< ResultMatchGame >( this );
|
||||
}
|
||||
|
||||
ResultMatchGame::ResultMatchGame( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
ByteStream &ResultMatchGame::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
auto publicGameList = GameSessionManager::Get().GetAvailableGameSessionList( RealmClientType::CHAMPIONS_OF_NORRATH );
|
||||
auto publicGameCount = static_cast< uint32_t >( publicGameList.size() );
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_utf16( std::format( L"{}:{}", game->m_hostExternalAddr, game->m_hostPort ) );
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_utf16( game->m_gameName );
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_utf16( game->m_ownerName );
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_u32( game->m_gameIndex );
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_utf8( game->m_gameData );
|
||||
}
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
21
Network/Event/RequestMatchGame.h
Normal file
21
Network/Event/RequestMatchGame.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
class RequestMatchGame : public GenericRequest
|
||||
{
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestMatchGame > Create()
|
||||
{
|
||||
return std::make_unique< RequestMatchGame >();
|
||||
}
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultMatchGame : public GenericResponse {
|
||||
public:
|
||||
ResultMatchGame( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
78
Network/Event/RequestMatchGame_RTA.cpp
Normal file
78
Network/Event/RequestMatchGame_RTA.cpp
Normal file
@@ -0,0 +1,78 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestMatchGame_RTA.h"
|
||||
|
||||
void RequestMatchGame_RTA::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response RequestMatchGame_RTA::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
return std::make_shared< ResultMatchGame_RTA >( this );
|
||||
}
|
||||
|
||||
ResultMatchGame_RTA::ResultMatchGame_RTA( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream&ResultMatchGame_RTA::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
auto publicGameList = GameSessionManager::Get().GetAvailableGameSessionList( RealmClientType::RETURN_TO_ARMS );
|
||||
auto publicGameCount = static_cast< uint32_t >( publicGameList.size() );
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_utf16( game->m_gameName );
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_utf16( game->m_playerCount );
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_u32( game->m_gameIndex );
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
m_stream.write_u32( 0 ); // Size
|
||||
// Blob Data
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_utf16( game->m_hostExternalAddr );
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_u32( game->m_hostPort );
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_utf16( game->m_hostLocalAddr );
|
||||
}
|
||||
|
||||
m_stream.write_u32( publicGameCount );
|
||||
{
|
||||
for( auto &game : publicGameList )
|
||||
m_stream.write_u32( game->m_hostPort );
|
||||
}
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
19
Network/Event/RequestMatchGame_RTA.h
Normal file
19
Network/Event/RequestMatchGame_RTA.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
class RequestMatchGame_RTA : public GenericRequest
|
||||
{
|
||||
public:
|
||||
static std::unique_ptr< RequestMatchGame_RTA > Create()
|
||||
{
|
||||
return std::make_unique< RequestMatchGame_RTA >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultMatchGame_RTA : public GenericResponse {
|
||||
public:
|
||||
ResultMatchGame_RTA( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
27
Network/Event/RequestSaveNewCharacter_RTA.cpp
Normal file
27
Network/Event/RequestSaveNewCharacter_RTA.cpp
Normal file
@@ -0,0 +1,27 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestSaveNewCharacter_RTA.h"
|
||||
|
||||
void RequestSaveNewCharacter::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response RequestSaveNewCharacter::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
return std::make_shared< ResultSaveNewCharacter >( this );
|
||||
}
|
||||
|
||||
ResultSaveNewCharacter::ResultSaveNewCharacter( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream&ResultSaveNewCharacter::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
19
Network/Event/RequestSaveNewCharacter_RTA.h
Normal file
19
Network/Event/RequestSaveNewCharacter_RTA.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
class RequestSaveNewCharacter : public GenericRequest
|
||||
{
|
||||
public:
|
||||
static std::unique_ptr< RequestSaveNewCharacter > Create()
|
||||
{
|
||||
return std::make_unique< RequestSaveNewCharacter >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultSaveNewCharacter : public GenericResponse {
|
||||
public:
|
||||
ResultSaveNewCharacter( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
30
Network/Event/RequestTouchSession.cpp
Normal file
30
Network/Event/RequestTouchSession.cpp
Normal file
@@ -0,0 +1,30 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestTouchSession.h"
|
||||
|
||||
void RequestTouchSession::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestTouchSession::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
return std::make_shared< ResultTouchSession >( this );
|
||||
}
|
||||
|
||||
ResultTouchSession::ResultTouchSession( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
ByteStream &ResultTouchSession::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
21
Network/Event/RequestTouchSession.h
Normal file
21
Network/Event/RequestTouchSession.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
class RequestTouchSession : public GenericRequest
|
||||
{
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestTouchSession > Create()
|
||||
{
|
||||
return std::make_unique< RequestTouchSession >();
|
||||
}
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultTouchSession : public GenericResponse {
|
||||
public:
|
||||
ResultTouchSession( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
68
Network/Event/RequestUpdateGameData.cpp
Normal file
68
Network/Event/RequestUpdateGameData.cpp
Normal file
@@ -0,0 +1,68 @@
|
||||
#include "../../global_define.h"
|
||||
#include "RequestUpdateGameData.h"
|
||||
|
||||
void RequestUpdateGameData::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
|
||||
m_sessionId = stream->read_encrypted_utf16();
|
||||
m_gameData = stream->read_utf8();
|
||||
}
|
||||
|
||||
sptr_generic_response RequestUpdateGameData::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
auto gameSession = GameSessionManager::Get().FindGame( user->m_gameId );
|
||||
|
||||
if( gameSession == nullptr )
|
||||
{
|
||||
Log::Error( "Game not found! [%S]", m_sessionId.c_str() );
|
||||
return std::make_shared< ResultUpdateGameData >( this );
|
||||
}
|
||||
|
||||
if( m_gameData.size() != 256 )
|
||||
{
|
||||
Log::Error( "Game data size is not 256 bytes! [%S]", m_sessionId.c_str() );
|
||||
return std::make_shared< ResultUpdateGameData >( this );
|
||||
}
|
||||
|
||||
gameSession->m_gameData = m_gameData;
|
||||
|
||||
// Parse Game Data. Not the most ideal way to do this, but it works.
|
||||
char currentPlayers = 0;
|
||||
char maxPlayers = 0;
|
||||
char description[ 200 ] = { 0 };
|
||||
|
||||
int result = sscanf( m_gameData.c_str(), " %hhd / %hhd :%199[^\r\n]", ¤tPlayers, &maxPlayers, description );
|
||||
|
||||
if( result >= 2 )
|
||||
{
|
||||
gameSession->m_currentPlayers = currentPlayers;
|
||||
gameSession->m_maximumPlayers = maxPlayers;
|
||||
gameSession->m_description = ( result == 3 ) ? description : ""; // Empty if not parsed
|
||||
}
|
||||
else
|
||||
{
|
||||
Log::Debug( "Failed to parse game info from: %s", m_gameData.c_str() );
|
||||
}
|
||||
|
||||
std::string ip = std::string( m_gameData.c_str() + 220, 24 );
|
||||
user->m_localAddr = ip;
|
||||
|
||||
return std::make_shared< ResultUpdateGameData >( this );
|
||||
}
|
||||
|
||||
ResultUpdateGameData::ResultUpdateGameData( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
ByteStream &ResultUpdateGameData::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
22
Network/Event/RequestUpdateGameData.h
Normal file
22
Network/Event/RequestUpdateGameData.h
Normal file
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
class RequestUpdateGameData : public GenericRequest
|
||||
{
|
||||
private:
|
||||
std::wstring m_sessionId;
|
||||
std::string m_gameData;
|
||||
|
||||
public:
|
||||
static std::unique_ptr< RequestUpdateGameData > Create()
|
||||
{
|
||||
return std::make_unique< RequestUpdateGameData >();
|
||||
}
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class ResultUpdateGameData : public GenericResponse {
|
||||
public:
|
||||
ResultUpdateGameData( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
30
Network/Event/Request_5B.cpp
Normal file
30
Network/Event/Request_5B.cpp
Normal file
@@ -0,0 +1,30 @@
|
||||
#include "../../global_define.h"
|
||||
#include "Request_5B.h"
|
||||
|
||||
void Request_5B::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response Request_5B::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
auto publicKey = stream->read_utf8();
|
||||
auto unknown = stream->read_u32();
|
||||
|
||||
return std::make_shared< Result_5B >( this );
|
||||
}
|
||||
|
||||
Result_5B::Result_5B( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream&Result_5B::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
19
Network/Event/Request_5B.h
Normal file
19
Network/Event/Request_5B.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
class Request_5B : public GenericRequest
|
||||
{
|
||||
public:
|
||||
static std::unique_ptr< Request_5B > Create()
|
||||
{
|
||||
return std::make_unique< Request_5B >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class Result_5B : public GenericResponse {
|
||||
public:
|
||||
Result_5B( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
27
Network/Event/Request_5D.cpp
Normal file
27
Network/Event/Request_5D.cpp
Normal file
@@ -0,0 +1,27 @@
|
||||
#include "../../global_define.h"
|
||||
#include "Request_5D.h"
|
||||
|
||||
void Request_5D::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response Request_5D::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
return std::make_shared< Result_5D >( this );
|
||||
}
|
||||
|
||||
Result_5D::Result_5D( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream&Result_5D::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
19
Network/Event/Request_5D.h
Normal file
19
Network/Event/Request_5D.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
class Request_5D : public GenericRequest
|
||||
{
|
||||
public:
|
||||
static std::unique_ptr< Request_5D > Create()
|
||||
{
|
||||
return std::make_unique< Request_5D >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class Result_5D : public GenericResponse {
|
||||
public:
|
||||
Result_5D( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
30
Network/Event/Request_61.cpp
Normal file
30
Network/Event/Request_61.cpp
Normal file
@@ -0,0 +1,30 @@
|
||||
#include "../../global_define.h"
|
||||
#include "Request_61.h"
|
||||
|
||||
void Request_61::Deserialize( sptr_byte_stream stream )
|
||||
{
|
||||
DeserializeHeader( stream );
|
||||
}
|
||||
|
||||
sptr_generic_response Request_61::ProcessRequest( sptr_user user, sptr_byte_stream stream )
|
||||
{
|
||||
Deserialize( stream );
|
||||
|
||||
auto publicKey = stream->read_utf8();
|
||||
auto unknown = stream->read_u32();
|
||||
|
||||
return std::make_shared< Result_61 >( this );
|
||||
}
|
||||
|
||||
Result_61::Result_61( GenericRequest *request ) : GenericResponse( *request )
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream&Result_61::Serialize()
|
||||
{
|
||||
m_stream.write_u16( m_packetId );
|
||||
m_stream.write_u32( m_requestId );
|
||||
m_stream.write_u32( 0 );
|
||||
|
||||
return m_stream;
|
||||
}
|
||||
21
Network/Event/Request_61.h
Normal file
21
Network/Event/Request_61.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
|
||||
// Potentially character data.
|
||||
|
||||
class Request_61 : public GenericRequest
|
||||
{
|
||||
public:
|
||||
static std::unique_ptr< Request_61 > Create()
|
||||
{
|
||||
return std::make_unique< Request_61 >();
|
||||
}
|
||||
|
||||
sptr_generic_response ProcessRequest( sptr_user user, sptr_byte_stream stream ) override;
|
||||
void Deserialize( sptr_byte_stream stream ) override;
|
||||
};
|
||||
|
||||
class Result_61 : public GenericResponse {
|
||||
public:
|
||||
Result_61( GenericRequest *request );
|
||||
ByteStream &Serialize();
|
||||
};
|
||||
190
Network/Events.h
Normal file
190
Network/Events.h
Normal file
@@ -0,0 +1,190 @@
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <functional>
|
||||
|
||||
/* 0005 */ #include "Event/RequestCancelGame.h"
|
||||
/* 0006 */ #include "Event/RequestCreateAccount.h"
|
||||
|
||||
/* 0008 */ #include "Event/RequestCreatePrivateGame.h"
|
||||
/* 0009 */ #include "Event/RequestCreatePrivateRoom.h"
|
||||
|
||||
/* 000A */ #include "Event/RequestCreatePublicGame.h"
|
||||
|
||||
/* 000C */ #include "Event/RequestEnterRoom.h"
|
||||
/* 000D */ #include "Event/RequestGetGame.h"
|
||||
/* 000E */ #include "Event/RequestGetPublicRooms.h"
|
||||
/* 000F */ #include "Event/RequestGetRealmStats.h"
|
||||
|
||||
/* 0011 */ #include "Event/RequestGetRoom.h"
|
||||
|
||||
/* 0016 */ #include "Event/RequestLogin.h"
|
||||
/* 0017 */ #include "Event/RequestLogout.h"
|
||||
/* 0018 */ #include "Event/RequestMatchGame.h"
|
||||
|
||||
/* 0024 */ #include "Event/RequestTouchSession.h"
|
||||
/* 0025 */ #include "Event/RequestDoClientDiscovery.h"
|
||||
|
||||
/* 0027 */ #include "Event/RequestGetEncryptionKey.h"
|
||||
|
||||
/* 0042 */ #include "Event/RequestGetRules.h"
|
||||
/* 0043 */ #include "Event/RequestGetServerAddress.h"
|
||||
/* 0044 */ #include "Event/RequestUpdateGameData.h"
|
||||
|
||||
/* 0054 */ #include "Event/RequestCreatePublicGame_RTA.h"
|
||||
/* 0055 */ #include "Event/RequestMatchGame_RTA.h"
|
||||
/* 0056 */ #include "Event/RequestCreatePrivateGame_RTA.h"
|
||||
|
||||
/* 0058 */ #include "Event/RequestSaveNewCharacter_RTA.h"
|
||||
/* 005B */ #include "Event/Request_5B.h"
|
||||
/* 005D */ #include "Event/Request_5D.h"
|
||||
/* 0060 */ #include "Event/RequestCancelGame_RTA.h"
|
||||
/* 0061 */ #include "Event/Request_61.h"
|
||||
|
||||
/* 0066 */ #include "Event/RequestGetGame_RTA.h"
|
||||
|
||||
|
||||
const std::map< int16_t, std::function< std::unique_ptr< GenericRequest >() > > REQUEST_EVENT =
|
||||
{
|
||||
{ 0x0005, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestCancelGame >();
|
||||
}
|
||||
},
|
||||
{ 0x0006, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestCreateAccount >();
|
||||
}
|
||||
},
|
||||
{ 0x0008, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestCreatePrivateGame >();
|
||||
}
|
||||
},
|
||||
{ 0x0009, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestCreatePrivateRoom >();
|
||||
}
|
||||
},
|
||||
{ 0x000A, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestCreatePublicGame >();
|
||||
}
|
||||
},
|
||||
{ 0x000C, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestEnterRoom >();
|
||||
}
|
||||
},
|
||||
{ 0x000D, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestGetGame >();
|
||||
}
|
||||
},
|
||||
{ 0x000E, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestGetPublicRooms >();
|
||||
}
|
||||
},
|
||||
{ 0x000F, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestGetRealmStats >();
|
||||
}
|
||||
},
|
||||
{ 0x0011, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestGetRoom >();
|
||||
}
|
||||
},
|
||||
{ 0x0016, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestLogin >();
|
||||
}
|
||||
},
|
||||
{ 0x0017, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestLogout >();
|
||||
}
|
||||
},
|
||||
{ 0x0018, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestMatchGame >();
|
||||
}
|
||||
},
|
||||
{ 0x0024, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestTouchSession >();
|
||||
}
|
||||
},
|
||||
{ 0x0025, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestDoClientDiscovery >();
|
||||
}
|
||||
},
|
||||
{ 0x0027, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestGetEncryptionKey >();
|
||||
}
|
||||
},
|
||||
{ 0x0042, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestGetRules >();
|
||||
}
|
||||
},
|
||||
{ 0x0043, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestGetServerAddress >();
|
||||
}
|
||||
},
|
||||
{ 0x0044, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestUpdateGameData >();
|
||||
}
|
||||
},
|
||||
|
||||
{ 0x0054, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestCreatePublicGame_RTA >();
|
||||
}
|
||||
},
|
||||
{ 0x0055, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestMatchGame_RTA >();
|
||||
}
|
||||
},
|
||||
{ 0x0056, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestCreatePrivateGame_RTA >();
|
||||
}
|
||||
},
|
||||
{ 0x0058, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestSaveNewCharacter >();
|
||||
}
|
||||
},
|
||||
{ 0x005B, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< Request_5B >();
|
||||
}
|
||||
},
|
||||
{ 0x005D, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< Request_5D >();
|
||||
}
|
||||
},
|
||||
{ 0x0060, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestCancelGame_RTA >();
|
||||
}
|
||||
},
|
||||
{ 0x0061, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< Request_61 >();
|
||||
}
|
||||
},
|
||||
{ 0x0066, []() -> std::unique_ptr< GenericRequest >
|
||||
{
|
||||
return std::make_unique< RequestGetGame_RTA >();
|
||||
}
|
||||
},
|
||||
};
|
||||
Reference in New Issue
Block a user