Files
Champions-Reborn-Server-Mirror/Source/Network/Event/RequestCreatePrivateRoom.cpp
2026-03-02 12:37:07 +00:00

46 lines
1.2 KiB
C++

#include "Network/Event/RequestCreatePrivateRoom.hpp"
#include "Game/RealmUserManager.hpp"
#include "Game/ChatRoomManager.hpp"
#include "logging.hpp"
void RequestCreatePrivateRoom::Deserialize( sptr_byte_stream stream )
{
DeserializeHeader( stream );
m_sessionId = stream->read_encrypted_utf16();
m_roomName = stream->read_utf16();
}
sptr_generic_response RequestCreatePrivateRoom::ProcessRequest( sptr_socket socket, sptr_byte_stream stream )
{
Deserialize( stream );
auto user = UserManager::Get().FindUserBySocket( socket );
if( user == nullptr )
{
return std::make_shared< ResultCreatePrivateRoom >( this );
}
auto result = ChatRoomManager::Get().CreateGameChatSession( user, m_roomName );
if( !result )
{
Log::Error( "RequestCreatePrivateRoom::ProcessRequest() - Failed to create private room!" );
return std::make_shared< ResultCreatePrivateRoom >( this );
}
return std::make_shared< ResultCreatePrivateRoom >( this );
}
ResultCreatePrivateRoom::ResultCreatePrivateRoom( GenericRequest *request ) : GenericResponse( *request )
{
}
void ResultCreatePrivateRoom::Serialize( ByteBuffer &out ) const
{
out.write_u16( m_packetId );
out.write_u32( m_trackId );
out.write_u32( 0 );
}