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19 lines
393 B
C++
19 lines
393 B
C++
#pragma once
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#include <memory>
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#include <string>
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#include "../GenericNetMessage.hpp"
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#include "Common/Constant.hpp"
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#include "Common/ForwardDecl.hpp"
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class NotifyGameDiscovered : public GenericMessage {
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private:
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std::string m_clientIp;
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int32_t m_clientPort;
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RealmGameType m_clientType;
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public:
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NotifyGameDiscovered( sptr_user user );
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void Serialize(ByteBuffer &out) const override;
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}; |