Files
Champions-Reborn-Server-Mirror/Include/Network/Event/RequestGetGame.hpp
2026-03-02 12:37:07 +00:00

37 lines
782 B
C++

#pragma once
#include <memory>
#include <string>
#include "../GenericNetRequest.hpp"
#include "../GenericNetResponse.hpp"
class RequestGetGame : public GenericRequest {
private:
std::wstring m_sessionId;
std::wstring m_gameName;
enum REPLY {
SUCCESS = 0,
TIMEOUT,
NOT_FOUND
};
public:
static std::unique_ptr< RequestGetGame > Create()
{
return std::make_unique< RequestGetGame >();
}
sptr_generic_response ProcessRequest( sptr_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultGetGame : public GenericResponse {
private:
int32_t m_reply;
int32_t m_gameId;
public:
ResultGetGame( GenericRequest *request, int32_t reply, int32_t gameId = 0 );
void Serialize( ByteBuffer &out ) const;
};