Files
Champions-Reborn-Server-Mirror/Include/Network/Event/RequestMatchGame.hpp
2026-03-02 12:37:07 +00:00

28 lines
644 B
C++

#pragma once
#include "../GenericNetRequest.hpp"
#include "../GenericNetResponse.hpp"
class RequestMatchGame : public GenericRequest
{
private:
std::wstring m_sessionId;
public:
static std::unique_ptr< RequestMatchGame > Create()
{
return std::make_unique< RequestMatchGame >();
}
sptr_generic_response ProcessRequest( sptr_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultMatchGame : public GenericResponse {
private:
std::string m_userIp;
public:
ResultMatchGame( GenericRequest *request, std::string userIp );
void Serialize( ByteBuffer &out ) const;
};