Files
Champions-Reborn-Server-Mirror/Include/Network/Event/RequestSaveCharacter_RTA.hpp
2026-03-02 12:37:07 +00:00

41 lines
920 B
C++

#pragma once
#include "../GenericNetRequest.hpp"
#include "../GenericNetResponse.hpp"
#include "Game/RealmCharacter.hpp"
class RequestSaveCharacter_RTA : public GenericRequest
{
private:
std::wstring m_sessionId;
std::wstring m_memberSessionId;
uint32_t m_targetCharacterId;
CharacterSlotData m_metaData;
std::vector< uint8_t > m_characterData;
enum ERROR_CODE {
SUCCESS = 0,
FATAL_ERROR,
GENERAL_ERROR,
};
public:
static std::unique_ptr< RequestSaveCharacter_RTA > Create()
{
return std::make_unique< RequestSaveCharacter_RTA >();
}
sptr_generic_response ProcessRequest( sptr_socket socket, sptr_byte_stream stream ) override;
void Deserialize( sptr_byte_stream stream ) override;
};
class ResultSaveCharacter_RTA : public GenericResponse {
private:
int32_t m_reply;
public:
ResultSaveCharacter_RTA( GenericRequest *request, int32_t reply );
void Serialize( ByteBuffer &out ) const;
};